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Edgar Allen Ho
Apr 3, 2017

by sebmojo

The Cheshire Cat posted:

Yeah welcome to Total War diplomacy. I don't think the AI ever actually considers their relationship with allies/protectors of a target when they decide to declare war. They haven't gotten any better as of Warhammer 2.

I don't mind when I have multiple allies that declare war on each other - they want to force you to make a choice about who you REALLY support. Although it is annoying that you still get dinged with a "broke an alliance" penalty when you side with the defender.

In my experience they are ironically waaaay better in Warhammer. If you pay a bit of attention you can build long-lasting power blocks and backstabs are unlikely.

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Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Edgar Allen Ho posted:

In my experience they are ironically waaaay better in Warhammer. If you pay a bit of attention you can build long-lasting power blocks and backstabs are unlikely.

On the other hand, it was a lot of fun playing Greenskins, extorting AI empires for all the gold they have in exchange for peace, and then breaking the peace treaty immediately after.

We're Orcs, what were you idiots expecting?

Acute Grill
Dec 9, 2011

Chomp
I can't recall ever getting a backstab out of nowhere in either Warhammer. Unexpected declarations, sure, but not any genuine betrayals like you get in the older games. All four Vortex factions are forced into war once you do the penultimate ritual but your relations are so degraded by then the only way you weren't at war already is if you hadn't made contact. What's doubly nice is that a lot of factions in 2 will have a green for non-aggression pacts as part of the peace treaty, which let's you keep those borders quiet longer.

A big reason for it in Rome is because everybody pounces you if they smell blood in the water. A decent hit to your military power, especially in the early game, and even your best friends are going to try to expand their borders.

Fire Barrel
Mar 28, 2010
Yeah, even just playing TWWH1, a vanilla version of the game, I had similar experiences with my diplomacy.

Then again, I felt the campaign was slightly more involved to say the least.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


The AI personalities are important and I think they randomise each game.
So a reliable and defensive friend is probably not gonna backstab you but an unreliable expansionist one might

Jimbot
Jul 22, 2008

The Cheshire Cat posted:

Not to mention the Nanban trade ships, as well as being incredibly powerful, are, as the name implies, trade ships. So you can park them on the foreign trade nodes to make tons of money without the need for any kind of defensive escort. You don't need friends when you've locked down all 5 foreign trade routes.

Yeah, I was a bit harsh with my assessment earlier. But it did pretty much cripple my early game and it was frustrating. That said, the nanban trade ships are hilariously good. Two of them can destroy anything that comes their way - the AI just doesn't know how to handle cannon ships. I am kind of disappointed that they aren't better trade vessels than the default ones, though. I tested it out. One normal trade ship gives you 8 resources, a nanban ship also gives 8 resources. I think the Red Seal ships do the same thing.

I'm also kind of irked that vassals don't adopt your religion either. Like someone said, the diplomacy options in Shogun 2 are its weakest feature. They're so barebones, then getting that massive penalty when you conquer too much (the AI don't seem to suffer that). CA really needs to take a hard look at them in future games. Rome 2's weren't particularly interesting either.

Submarine Sandpaper
May 27, 2007


The ai knows how to handle them, just send so many fleets that the autoresolve eventually gives them the ships or you have to play out every single one and then quit the game out of frustration.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
The dumbest thing about Shogun 2 diplomacy is that selling useless military access to the AI makes enormous profits.

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.

ZearothK posted:

Trip report on the new factions? Anything meaningful to go back to Rome 2 in 2018.

It's minor stuff compared to the patch last Autumn but if you haven't played since that then it's a good time for it. I've been playing as Nabataea, their roster is pretty alright and their location is interesting, since they're sandwiched between two major empires. It's not world bending stuff but I've been having fun with it.

I would rate it as one of the better Rome 2 faction packs but it's not as special as desert kingdoms for Attila was.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

nopantsjack posted:

(...) unit is a big dealin DeI and FotE (don't bother) for Atilla the squads actually look like representatives of a specific culture and you can roughly tell how elite they are and their culture just by looking at them
I literally just ended up downloading Fall of the Eagles.

Why do you think it's bad? It seems like a Dresden work and he usually does high quality historical (and admitedly spergy) overhauls.

nopantsjack posted:

I dunno about vanilla mods, I use divide et impera which is an overhaul and it's softcore difficulty and faster movement submods.
You'd probably want the English names mod too.

It makes the game more complicated though so if you're new to Rome 2 maybe it's not what you want.
If you wanna give it a go it's reasonably easy to get going just build a Barracks first then spam farms then public order buildings while teching towards tier 3 settlements.
That's basically all you need to get you to late game

Is DeI fully compatible with the recent R2 patch?

Fuligin
Oct 27, 2010

wait what the fuck??

DeI is patched. That mod is the good poo poo, so long as you have yer submods in order.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


Mans posted:

I literally just ended up downloading Fall of the Eagles.

Why do you think it's bad? It seems like a Dresden work and he usually does high quality historical (and admitedly spergy) overhauls.



It's not bad it's just half finished and permanently dead. That and Europa perdita (I think it's called) together is supposed to be more or less as good as modded Attila gets but I didn't find much interesting there. The model work from FotE is very good but that's basically it.

Attila is dead modwise though there is an up and coming one called Ancient Empires but I have my doubts that will go anywhere.

Divide et impera for Rome II is basically where it's at for historical mods. They are extremely dedicated updaters, usually an update every 2 weeks or so and have overhauled combat and stats recently and improved performance a lot .
That team rules, I once posted a comment about a bug on a submod of a submod and they repaired it that day!

They really put CA to shame imo.

Edgar Allen Ho
Apr 3, 2017

by sebmojo

nopantsjack posted:

It's not bad it's just half finished and permanently dead. That and Europa perdita (I think it's called) together is supposed to be more or less as good as modded Attila gets but I didn't find much interesting there. The model work from FotE is very good but that's basically it.

Attila is dead modwise though there is an up and coming one called Ancient Empires but I have my doubts that will go anywhere.

Divide et impera for Rome II is basically where it's at for historical mods. They are extremely dedicated updaters, usually an update every 2 weeks or so and have overhauled combat and stats recently and improved performance a lot .
That team rules, I once posted a comment about a bug on a submod of a submod and they repaired it that day!

They really put CA to shame imo.

probably because they work as a side hobby and don't have to constantly make sellable content on a deadline to third-party specifications.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Attila is also pretty drat playable out of the box. I'd rate it third after Shogun II and Warhammer for Total War games in least need of mods to be playable. Just a few tweaks like the unlimited governors mod, lower upkeep and maybe a unit mod are all you need to play Attila.

I just wish "Great Power" didn't confer such heavy diplomatic penalties. poo poo gets expensive and I should be able to strongarm my pissy little one province neighbors into unfair trade deals because I'm too lazy to invade them.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


Arcsquad12 posted:

Attila is also pretty drat playable out of the box. I'd rate it third after Shogun II and Warhammer for Total War games in least need of mods to be playable. Just a few tweaks like the unlimited governors mod, lower upkeep and maybe a unit mod are all you need to play Attila.

I just wish "Great Power" didn't confer such heavy diplomatic penalties. poo poo gets expensive and I should be able to strongarm my pissy little one province neighbors into unfair trade deals because I'm too lazy to invade them.

I actually think Attila is the least functioning of all the total wars since empire, ive tried to play it a number of times and the CAI just barely seems to exist. The whole challenge comes from the restricted resources and climate change stuff but I found the AI essentially never opposed me.

Shame cause the concept is great and so is the time period (even if they just went, "Huns = Mongols right?") but the only time I ever found it nearly working is if you play as one if the Roman empires.
Even then you basically smack a couple barbarian stacks and everyone else makes peace with you then you use your huge income to stabilise for a million turns with 2min turn times.

E I think the CAI is probably cause it was the mid point between the old stupid aggressive AI and total Warhammer's dickish AI where it wont fight you if it looks unlikely to win and hovers ever out of reach. Attila AI is like that but won't even make final stands, it just runs away until you conquer the whole faction, whereas Warhammer AI will at least make stands inside walled cities.

Communist Thoughts fucked around with this message at 17:54 on Mar 10, 2018

Fire Barrel
Mar 28, 2010
Generally I've heard Attila tended to work pretty well on release, but I only picked it up at a later date so I may be way off base. Agreed, though, about Empire. I think Empire may have been the worst for me personally, though I say this without having played Rome 2 on release either, which many seemed to be quite disappointed with to say the least. And yeah, Warhammer was really solid, almost surprisingly so, out of the gate, even if I didn't stick with it for too long.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


Fire Barrel posted:

Generally I've heard Attila tended to work pretty well on release, but I only picked it up at a later date so I may be way off base. Agreed, though, about Empire. I think Empire may have been the worst for me personally, though I say this without having played Rome 2 on release either, which many seemed to be quite disappointed with to say the least.

Rome 2 flat out wouldn't run on my PC for about 4 months after release but would run on my lovely laptop, supposedly it's good now but I don't play vanilla anyway

DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.


In Empire, the ai/pathing during battles with any kind of walls was so hosed up it made them unplayable. It never got fixed.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Empire's ai programming team consisted of one man doing it part time. People were rightfully pissed off at the state Empire released in but if you were at twc most of those complaints were drowned out by whining about the shift to Steam.

Arc Hammer fucked around with this message at 20:19 on Mar 10, 2018

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.

Arcsquad12 posted:

Empire's ai programming team consisted of one man doing it part time. People were rightfully pissed off at the state Empire released in but if you were at twc most of those complaints were drowned out by whining about the shift to Steam.

And boy did those mother fuckers whine. The nerd entitlement could have curdled fresh milk into some disgusting cheese.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
After Steam, the second thing I remember being whined about was pandering to ignorant american masses by including their dumb babby country, and then ahistorical spanish uniforms.

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
To be fair, piss yellow is a hilariously bad intentional uniform choice.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
So by recommendation of fellow goons i didn't use Fall of the Eagles for Attila but I was still looking for whatever was out there in the market and I found out Terminus was revived.

In case people don't know it's an overhaul that creates an alternative timeline. Highlights are that both roman empires are divided into vassal themes and protectorates (who rebel sooner or later), one of them is Neo-Carthage with legionaires wearing lions in their heads, a Pagan revolt in Greece with an army based on the classical greek formations, a Teutonic order in the baltics facing off against a million hordes, beefier "main" tribes which can and will push into the empires, a Viking horde on northern england, right between the local roman vassal and the celts and an islamic and a rival jewish horde. All the germanic tribes have an objective of settling in historical areas which allows them to create kingdoms, not sure if this compels the AI to gun for these provinces or not, some of them are easy like the Franks, others like the Visigoths and Vandals are probably too hard to accomplish for the AI.

The theme is the same, survive the weather and the migrations. Definitely try it out if you want Attila but different, specially if you want to fool around with the Romans but with less territory to worry about.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
The Alamans are a fun germanic faction because you can make a happy little federation of allied germanic nations who will go about cheerfully crushing the Romans and the Nords, and then fold entirely the minute the Huns arrive because they're all one province kingdoms with no sustainability.
Apart from a boatload of archers, what are good anti-hun units? Are chnodamar's raiders worth it?

Arc Hammer fucked around with this message at 16:17 on Mar 12, 2018

Popoto
Oct 21, 2012

miaow
While we are talking about the old Total War, how is Napoleon's AI? I've been wanting to try it out more seriously and I really don't recall how it goes.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

StarMinstrel posted:

While we are talking about the old Total War, how is Napoleon's AI? I've been wanting to try it out more seriously and I really don't recall how it goes.

It's okay. It is smart enough to form a line and shoot at you. Don't expect any French column charges, but it is far more functional than Empire's braindead ai that runs headlong into your lines without charging, or the one soldier that gets stuck on a fence and somehow keeps an entire unit from routing.

Popoto
Oct 21, 2012

miaow
As long as it's functional. I remember having to actually quit some games because the battle would never end since some units would get stuck on every little pebbles possible; and forget Fort pathing. Is the performance of Napoleon better than Empire? Are the campaigns worth it? I think you have to play through a few of them to unlock everything or something?

Mantis42
Jul 26, 2010

You just have to start a campaign for the next one to unlock.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

StarMinstrel posted:

As long as it's functional. I remember having to actually quit some games because the battle would never end since some units would get stuck on every little pebbles possible; and forget Fort pathing. Is the performance of Napoleon better than Empire? Are the campaigns worth it? I think you have to play through a few of them to unlock everything or something?

Peninsular Campaign is a lot of fun, as is Wars of the Coalitions, which is essentially the grand campaign except it's against France.

The Deleter
May 22, 2010
The hell is up with the prologue in Rome 2? Then moment my fleet leaves the initial town to secure the next city, approximately six million Sammnites rush in and bulldoze where I just left, then kinda mill around until I raise an army to retake it. Is this normal? Should I just start with the Grand Campaign?

Bread Pudding
Aug 7, 2010
The Prologue in Rome 2 is an interesting time warp back to how Rome 2 was at release (because it apparently wasn't affected by patches). It's a terrible confusing mess that doesn't work. Start with the Grand Campaign, definitely. :v:

EDIT : Or one of the smaller campaigns! Caesar in Gaul is pretty good and is over when it's over, instead of fifty to a hundred turns after the fact like the main game.

Nuclear War
Nov 7, 2012

You're a pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty girl
I have this weird bug where Napoleon won't go over medium graphics. I can play Warhammer fine on high or Ultra or whatever the highest is but Napoleon refuses to even give me the option

Mantis42
Jul 26, 2010

Nuclear War posted:

I have this weird bug where Napoleon won't go over medium graphics. I can play Warhammer fine on high or Ultra or whatever the highest is but Napoleon refuses to even give me the option

You have to go into the preferences file in AppData>Roaming>Creative Assembly>Napoleon:Total War and change the gfx_video_memory value to something absurdly high.

I know this because I just bought a new computer and had the exact same issue.

Nuclear War
Nov 7, 2012

You're a pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty pretty girl

Mantis42 posted:

You have to go into the preferences file in AppData>Roaming>Creative Assembly>Napoleon:Total War and change the gfx_video_memory value to something absurdly high.

I know this because I just bought a new computer and had the exact same issue.

Holy poo poo, I never expected an answer so fast. Just, what is 'absurdly high'?

Arc Hammer
Mar 4, 2013

Got any deathsticks?
Was there ever a bug where the "Attila is wounded but he'll live!" announcements never popped up in Attila? I've defeated him twice in field battles and assassinated him multiple times but he keeps coming back. I thought it was three strikes and he's out, but I've received no notifications about his mortality.

Don Gato
Apr 28, 2013

Actually a bipedal cat.
Grimey Drawer

Arcsquad12 posted:

Was there ever a bug where the "Attila is wounded but he'll live!" announcements never popped up in Attila? I've defeated him twice in field battles and assassinated him multiple times but he keeps coming back. I thought it was three strikes and he's out, but I've received no notifications about his mortality.

Mere mortals cannot hope to kill the Scourge of God.

Asehujiko
Apr 6, 2011

Arcsquad12 posted:

Was there ever a bug where the "Attila is wounded but he'll live!" announcements never popped up in Attila? I've defeated him twice in field battles and assassinated him multiple times but he keeps coming back. I thought it was three strikes and he's out, but I've received no notifications about his mortality.
His invulnerability goes away only if he loses a field battle that he initiates.

The following will not work
-a player initiated battle
-an ambush
-a siege battle
-a battle in which his stack reinforces another hun stack
-an agent assasination

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


Asehujiko posted:

His invulnerability goes away only if he loses a field battle that he initiates.

The following will not work
-a player initiated battle
-an ambush
-a siege battle
-a battle in which his stack reinforces another hun stack
-an agent assasination

Wow... That's stupid

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
*follows interesting mod, loses interest when modder adopts a realism battle system that makes battles last 20-30 minutes*

Seriously loving stop it TWC. Do you nerds even finish campaigns?!

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Mr Luxury Yacht
Apr 16, 2012


I miss the golden age of Total War modding from M2TW. Bring back Cookie Monster vs. Predator Total War.

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