Kongming posted:I think you're being too harsh on Ninja, not to mention half of this stuff is exaggerated, untrue, or not a problem specific to the Ninja job. As a big Ninja player in both FFXI and FFXIV I feel the need to defend my beloved profession. That might be stockholm syndrome. Or my memory may be bad. Allowing for this because I pretty much dropped FFXI the very minute WoW came out, so it's a pretty distant memory. But I know I tried playing it, and it stands as the single least fun thing a video game ever did with me. Like 100% though on it not being an issue exclusive to Ninja. Just that it was so deeply egregious there because of how much player-driven hype for it as not only a tank but the tank existed at the time. Mazed fucked around with this message at 04:50 on Mar 14, 2018 |
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# ? Mar 14, 2018 04:44 |
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# ? May 11, 2024 07:20 |
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I've actually really enjoyed 3 hours of grouping with random people for Eureka XP grinding. Am I broken?
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# ? Mar 14, 2018 04:50 |
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Ohtsam posted:I've actually really enjoyed 3 hours of grouping with random people for Eureka XP grinding. Am I broken? Were they your first three hours? Cause you can from like, levels 1-5 in that time. Level six will take you another three hours Level seven will take you another three hours Your next story mission after 5 isn't until 13. It only gets worse from there.
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# ? Mar 14, 2018 04:54 |
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a crisp refreshing Moxie posted:Were they your first three hours? Cause you can from like, levels 1-5 in that time. I got from 1-7 in 3 hours, though admittedly that does include NMs spawning. It does however involve pretty blatant grinding of specific areas.
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# ? Mar 14, 2018 05:07 |
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Schneider Heim posted:Everything I hear about FFXI just smacks of bad design, was it ever a good game? Hey guy, it's me, the goon that loved FFXI. Yeah, THAT'S RIGHT. How about we sit on these chair backwards, turn our caps around, and rap, you know? Here's some real talk -- like I said, I loved it, but as much as I am a ardent defender of it, I have no illusions of what it was. And of course, it was a archaic patchwork of obscure designs and what I can only surmise was a multitude of blood pacts with various demons in order to get the game to work. Still, I loved it. BUT, there is a huge reason why I loved that game, that game being my first MMO -- my fellow goons. I joined the Midgoonsomnr linkshell and found a great group of people that I could play and chat with. Honestly I probably spent more time chatting with goons than actually playing the game. FFXI and goons were magic. You naysayers can't take that away from me!
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# ? Mar 14, 2018 05:31 |
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BetterToRuleInHell posted:Hey guy, it's me, the goon that loved FFXI. Yeah, THAT'S RIGHT. How about we sit on these chair backwards, turn our caps around, and rap, you know? It wasn't the gameplay you loved. It was the community and experience. There's a difference. I say that with FFXI also being my first MMO. I have fond memories of the game community, world and music but the gameplay itself was really awful.
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# ? Mar 14, 2018 05:34 |
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Ohtsam posted:I've actually really enjoyed 3 hours of grouping with random people for Eureka XP grinding. Am I broken? Yes. Or a NEET/Teen with too much time on their hands which is the same thing in the end really. Schneider Heim posted:Yeah, reading about Eureka makes me want to nope the hell out of it, is it really necessary for progression or for hardcore players only? It isn't necessary in the least but man am I furious about it regardless!!! Been unironically thinking about cancelling my sub all day. I've been playing for a long rear end time and most of the long term goals I've had are accomplished. I knew Eureka was going to be terrible but if it was at least as mediocre as Diadem 2.0, I would have relatively happily ground out this relic. But Eureka is disastrously bad. It is so bad it saps the will to do the other content because now there is a looming fear that this will be the status quo going forward since it's been a hallmark feature of 3 separate patch cycles now if you want to roll it up with Diadem 1.0 and 2.0.
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# ? Mar 14, 2018 05:35 |
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Verranicus posted:It wasn't the gameplay you loved. It was the community and experience. There's a difference. Hey guy, it's me again, that weird dude that actually wishes FFXIV used FFXI's combat system. I liked the auto attack normals, building TP to use skills and skill damage being dependent on the amount of TP usage, two hour abilities, enemies having damage type and elemental weaknesses, lack of instances (as compared to FFXIV), and overall FFXI. Also Summoner was cooler and I want my goddamned Dancer. It was what it was. I enjoy FFXIV in its own way.
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# ? Mar 14, 2018 05:43 |
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Some people really want to go back to the Dark Devices days.
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# ? Mar 14, 2018 05:48 |
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BetterToRuleInHell posted:Hey guy, it's me again, that weird dude that actually wishes FFXIV used FFXI's combat system. The avatar summon-S were cooler. The job Summon-ER was not. It was a glorified buff bot.
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# ? Mar 14, 2018 05:50 |
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None of these people gently caress.
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# ? Mar 14, 2018 05:52 |
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So Gerolt breaks down the NM crystals into the smaller ones? I guess that's....I dunno, something? I thought he was turning them into lock boxes. Eureka is AIDS and I'm glad I never got FFXI.
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# ? Mar 14, 2018 05:53 |
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SonicRulez posted:So Gerolt breaks down the NM crystals into the smaller ones? I guess that's....I dunno, something? I thought he was turning them into lock boxes. I don't want to defend ff11 too much because FF11 was bad as gently caress, at least when I played from Zilart to CoP, but The experience that Eureka tries to emulate was definitely more... "fun" than the implementation in Eureka. The thing about FF11 is that it was paced such that you didn't really need to do all that much while playing it, depending on your job. Most abilities had cooldowns over a minute.So even though you were tediously grinding monsters, the required inputs were so few and far between that you could make up for how lackluster it was by being actually sociable with your party members. You just don't have that kind of time in FF14's combat system and things are such where you kinda need to also always be on in Eureka because if you aren't you tend to get one shot. I really want to stress that I think ff14 is a lot more fun than ff11 ever was. I am more emphasizing how badly Eureka misses the boat on all fronts. Not even a lot of ff11 diehards are going to get much from it.
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# ? Mar 14, 2018 06:00 |
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SonicRulez posted:So Gerolt breaks down the NM crystals into the smaller ones? I guess that's....I dunno, something? I thought he was turning them into lock boxes. It's not worth it. You get 3-5 crystals in exchange for 1 rare as poo poo one.
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# ? Mar 14, 2018 06:06 |
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Asimo posted:Having played this a bit more... it's still pretty bad. I know, I know, it's less than a day in, but I'm already tired of rounding up and AOEing random trash, or spending ten minutes whittling down an NM sack of HP. Actually if they come as a healer they aren't too bad off. A level 1 healer is more useful then ANY other class because while they don't do poo poo for damage heals are entirely unaffected by your eureka level. If they ever piss someone off they are going to fall over instantly but if you keep the agro off them and they keep their distance they can be useful and get power leveled up facing the higher level enemies you are fighting. (Had a party do this for him earlier and then do it for a whitemage as we slowly ground our way to 6.)
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# ? Mar 14, 2018 06:32 |
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Verranicus posted:It wasn't the gameplay you loved. It was the community and experience. There's a difference. THAT is the core of the issue. For comparison's sake, I loving loved vanilla WoW. I didn't love vanilla WoW because it was vanilla WoW, I loved it because I was in a crazy guild of cool people. I can tell countless stories of the shenanigans that happened or the things we went through together. I'm not telling stories of how bad the leveling experience was back then or how holy priests couldn't effectively kill an equal level mob while leveling and there was no dual spec. Vanilla WoW was successful because it just happened to be the right game at the right time. Yes, they modernized a lot of things compared to the prior generation of MMOs, but so much of if it was rear end backwards still. MMO's are not what they used to be because the world has changed. The internet has changed. I mean, it's loving crazy when you think about it. It has been 14 years since vanilla WoW came out, which feels like an eternity in gameplay terms, is a loving microscopic of amount of time in reality. Think about the loving world in 2004. No one had smart phones. Sites like youtube didn't exist. A very large percentage of people were still confused about what the internet even was. Look how much technology and the internet has changed. People who loved WoW (and FFXI) often came from earlier generation MMOs - meaning these were the people that were the wild west settlers of the internet. I mean, gently caress man, I was playing MUDs back from 1998-2004 until I started playing Guild Wars. You want to talk about nostalgia and archaic systems, lets talk about MUDs. People put up with a bunch of lovely gameplay because they were the "wild west settlers" of the internet. They formed communities because they all had this similarity. Times have changed. The internet has changed. We can't ever go back and recapture that zeitgeist that was the heyday of vanilla WoW or FFXI because it was more than just the game, it was the culture at the time. Anyone longing for those games to come back in the form of Classic WoW or whatever is just longing for a time period to come back that can never come back. Is this my first non-reddit repost today?
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# ? Mar 14, 2018 07:14 |
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I like Eureka. Change my mind.
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# ? Mar 14, 2018 11:26 |
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Failboattootoot posted:.... The thing about FF11 is that it was paced such that you didn't really need to do all that much while playing it, depending on your job. Most abilities had cooldowns over a minute.So even though you were tediously grinding monsters, the required inputs were so few and far between that you could make up for how lackluster it was by being actually sociable with your party members. You just don't have that kind of time in FF14's combat system and things are such where you kinda need to also always be on in Eureka because if you aren't you tend to get one shot. This exactly. I didn't play FFXI but I did play Everquest, and the thing that made the grind so much more bearable was the fact that combat was slow enough that you had time to actually talk to your group members. This was in a time before voice chat, when the internet was young. MMOs in those days were basically chatrooms with combat mechanics. It was the social aspects and the community that made those games, not the horrible game design. Eureka has the horrible game design of early 2000s MMOS but not the community, as you can't really recapture that and you don't have time anyway because you need to hit a button every GCD or else the exp flows even more slowly.
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# ? Mar 14, 2018 11:30 |
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As someone who played FFXI it took me couple years to get into WoW and play it to any bigger degree, mainly cause nearly none of my friends liked it at the time, and playing it solo was just an awful experience grinding lovely quests with with barely any context and no real story to the world other then "look, look! this is warcraft ya'll!" and a huge chunk of WoW players felt very hostile and selfish in what little group content you could get into. Having said that, to me (back in the day) WoW didn't feel like this huge improvement over FFXI, and the things WoW did innovate in the genre I personally didn't feel was worth it over what it lacked that XI had (mainly story, music, graphics and a good community). Both are very lovely games in today's standards (and even 10 years ago standard) due to their archaic systems, but back then people still played because they where the best we got and also for some; by the time new more modern stuff came out you already had so much time invested in them that it was hard to jump ship. That and having good in game friends is what made both games last way longer then they otherwise would have. Now that being said, what the hell where devs thinking wasting time on garbage content that even remotely mimics that era? Then again WoW classic servers is a thing and was apparently heavily requested so what do I know?
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# ? Mar 14, 2018 11:50 |
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I logged in and got my item level three hundred and sixty weapon and then logged off. It was p. nice. Would recommend.
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# ? Mar 14, 2018 13:07 |
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My hot take on Eureka after a couple hours of grinding: It definitely has potential but needs more QoL love. My thoughts: - FATEs should spawn a little more frequently, or have spawn triggers (unless they do already) - Needs to be made clear that the aethernet will not work until you get to a certain point in the quest chain - Regular repeatable challenges/quests with rewards such as Protean/Anemos crystals That's all I got. And I don't have the time or energy to get upset over side-content in an MMO.
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# ? Mar 14, 2018 13:09 |
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BetterToRuleInHell posted:Hey guy, it's me again, that weird dude that actually wishes FFXIV used FFXI's combat system. Unless you've actually played FFXI for more than a few nostalgic days/weeks in the last 5-7 years, I'm gonna keep contending that you're looking back on a very flawed game and conflating the good times you had with friends and the perfect storm of age/time/whatever with actual enjoyment of the game's systems. It's okay to admit the game was poo poo and still have good memories of it. If you -have- played the game in the last few years for more than a few minutes and still had a good time? You're just a broke brain I guess. I've tried three times in the last decade or so to return to XI and from the technical limitations to how empty the world now feels, without the friends and active community it is hot, hot garbage.
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# ? Mar 14, 2018 13:15 |
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DizzyBum posted:- FATEs should spawn a little more frequently, or have spawn triggers (unless they do already)
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# ? Mar 14, 2018 13:29 |
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I'm hoping Eureka is actually a trick to draw out all the FFXI lovers and once they're roped in, it'll trap them inside and send them back to that game.
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# ? Mar 14, 2018 13:50 |
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Then it'll be like that anime where if you die in the game you die in real life.
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# ? Mar 14, 2018 13:58 |
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# ? Mar 14, 2018 14:05 |
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Is the EU crew still kicking around on Omega? I've tried to stick it out on NA out of some weird dumb Internet Loyalty to the server I started on but trying to play any DPS class or trying any difficult content has become extremely frustrating. I don't hate you NA pals but I'd like to be able to dodge things again.
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# ? Mar 14, 2018 14:15 |
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All these people saying Eureka is anything less then garbage are just trying to make hot takes to rile up goons.
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# ? Mar 14, 2018 14:37 |
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There are actual broken peoole that love the idea of skillless grinds. Wish they kept it like how the zenith relic was.
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# ? Mar 14, 2018 14:41 |
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Pierson posted:Is the EU crew still kicking around on Omega? I've tried to stick it out on NA out of some weird dumb Internet Loyalty to the server I started on but trying to play any DPS class or trying any difficult content has become extremely frustrating.
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# ? Mar 14, 2018 14:52 |
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ChaseSP posted:There are actual broken peoole that love the idea of skillless grinds. Wish they kept it like how the zenith relic was. I don't mind a skillless grind, it just needs to actually be rewarding or decently paced. Grouping being basically required and and xp loss for death makes it even less attractive because now I actually need to expend effort to find a group and pay enough attention to not die.
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# ? Mar 14, 2018 14:57 |
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I don't like fighting regular mobs with 0 mechanics besides step out of obvious line. It's really boring and the good thing in dungeons is they aren't the main focus.
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# ? Mar 14, 2018 15:05 |
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Pierson posted:Is the EU crew still kicking around on Omega? I've tried to stick it out on NA out of some weird dumb Internet Loyalty to the server I started on but trying to play any DPS class or trying any difficult content has become extremely frustrating. Ay Pierson, come join Thyork and me (Totemeater) on the EU crew.
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# ? Mar 14, 2018 15:10 |
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Choyi posted:Now that being said, what the hell where devs thinking wasting time on garbage content that even remotely mimics that era? Then again WoW classic servers is a thing and was apparently heavily requested so what do I know? Yeah those are (I want to say), a combination of people who want to rediscover America and others who look at Biff Tannen getting the sports almanac and go "drat I wish I was that guy." Also since I just remembered it, here's a quote from a guy playing on a private server. quote:Dedicated players top guilds reach 60 in less than a week
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# ? Mar 14, 2018 15:19 |
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Chucat posted:Yeah those are (I want to say), a combination of people who want to rediscover America and others who look at Biff Tannen getting the sports almanac and go "drat I wish I was that guy." sounds about right. Also blizzard doesn't care if their vanilla server is popular or not. They know it won't be but it will most likely kill off any private server action outside of poors who can't afford a sub/and or don't care about connecting to some shady russian server that may go down every week. That's their entire goal with this vanilla server I think.
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# ? Mar 14, 2018 15:39 |
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Progression servers sure as hell seem a better use of time and money then spending money on loving Vanilla WoW where all the raids are just giant sacks of hp. From a person that played on WoTLK progression that started in Vanilla i can't imagine doing the same with base Vanilla poo poo.
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# ? Mar 14, 2018 15:54 |
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I put on some music, hopped into Eureka for an hour this morning before work, killed a few NMs, got some exp/crystals, and enjoyed myself. I guess that makes me a broken weirdo. drat.
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# ? Mar 14, 2018 16:00 |
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Is "I can listen to music" seriously the thing that makes Eureka not bad? Is this a meme?
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# ? Mar 14, 2018 16:06 |
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DizzyBum posted:I put on some music, hopped into Eureka for an hour this morning before work, killed a few NMs, got some exp/crystals, and enjoyed myself. Nothing wrong with liking something a bunch of people dislike as long as you don't become some pub complaining about everyone being toxic and deadset on hating the devs or some poo poo. Just disappointing this patch is basically nothing for me to have me do anything particularly new. Don't know if I should even bother with making my crafting main hands before 4.3 comes and prob has easier ones.
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# ? Mar 14, 2018 16:12 |
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# ? May 11, 2024 07:20 |
Leal posted:Is "I can listen to music" seriously the thing that makes Eureka not bad? Is this a meme? You can watch Netflix too.
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# ? Mar 14, 2018 16:14 |