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Chance II posted:Fair enough, although I think that either needing a piece of salvage to repair the mech or to make the repairs cheaper would be a neat idea. I guess I'm coming from mekhq where a cored mech is basically written off as a total loss as far as my company is concerned. Good news, there is a "Mech Recovery Chance" variable that is set to 1.0 by default. You can go in there and set it to 0.0 for a total loss every time or somewhere in between for a chance to be able to rebuild or if it's a total loss.
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# ? Apr 10, 2018 20:48 |
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# ? May 28, 2024 13:06 |
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Galaga Galaxian posted:Good news, there is a "Mech Recovery Chance" variable that is set to 1.0 by default. You can go in there and set it to 0.0 for a total loss every time or somewhere in between for a chance to be able to rebuild or if it's a total loss. Cool! I'm glad that the game seems pretty moddable. I get that not everyone wants the same thing and its always nice when you can customize things to your preference.
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# ? Apr 10, 2018 21:03 |
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That's kind of neat. If you set it to a chance you won't know until you make it to the last screen, making you less likely to save scum. Set it to like 25% chance to lose and it'd be painful but not constantly debilitating, but it'd make you play more like you could lose the mech at any time without encouraging you to save scum any time a mech goes down.
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# ? Apr 10, 2018 21:10 |
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Can someone explain to me how crits work in Battletech (pref in HBS Battletech but TT would be ok also) since I was under the impression that they only started to happen after you stripped armour, but I've seen people talk about "through armour crits" so I assume that my original assumption was wrong and I also know nothing about what crits actually do other than they can disable weapons and make ammo blow up.
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# ? Apr 10, 2018 21:13 |
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RabidWeasel posted:Can someone explain to me how crits work in Battletech (pref in HBS Battletech but TT would be ok also) since I was under the impression that they only started to happen after you stripped armour, but I've seen people talk about "through armour crits" so I assume that my original assumption was wrong and I also know nothing about what crits actually do other than they can disable weapons and make ammo blow up. Think of a thru armor crit as spalling maybe from a fluff perspective.
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# ? Apr 10, 2018 21:26 |
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HBS Battletech doesn't have through armor crits, so you don't have to worry about it.
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# ? Apr 10, 2018 21:27 |
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RabidWeasel posted:Can someone explain to me how crits work in Battletech (pref in HBS Battletech but TT would be ok also) since I was under the impression that they only started to happen after you stripped armour, but I've seen people talk about "through armour crits" so I assume that my original assumption was wrong and I also know nothing about what crits actually do other than they can disable weapons and make ammo blow up. HBS, no such thing. TT, after you hit and you do the location roll, there's a chance (1/36) that the shot will do armor damage but also get a crit roll. (Which has the usual chance to generate nothing.) Your basic 4 on 4 fight will get maybe two or three TAC chances the entire battle. They're pretty rare and even when they happen are often not enough to swing a fight - but they make for great stories when some opening salvo LRM5 makes an otherwise mint assault mech vaporize.
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# ? Apr 10, 2018 21:32 |
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Speaking of Sidestrafe vs his audience. https://clips.twitch.tv/ClearCogentChickpeaResidentSleeper
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# ? Apr 10, 2018 21:45 |
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Tempest_56 posted:HBS, no such thing. Every single person who's ever played Battletech definitely has a story of something like a single small laser from a light TAC-ing the gyro on a completely undamaged assault ending up with it falling head over heels off the map.
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# ? Apr 10, 2018 21:48 |
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Gwaihir posted:Every single person who's ever played Battletech definitely has a story of something like a single small laser from a light TAC-ing the gyro on a completely undamaged assault ending up with it falling head over heels off the map. As best exemplified in this classic: https://www.youtube.com/watch?v=0pyCsu0QRO0
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# ? Apr 10, 2018 21:52 |
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Zaodai posted:As best exemplified in this classic: This appears to be very good but the rule appears to be very bad and I appreciate that Weisman is taking the opportunity to fix his game
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# ? Apr 10, 2018 23:06 |
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It comes down to whether you think a bit of randomness is good in your game or not. It would probably be infuriating in a game where you're primarily facing the AI, but against other players it lets some fun moments happen.
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# ? Apr 10, 2018 23:25 |
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Dramicus posted:Speaking of Sidestrafe vs his audience. Rude.
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# ? Apr 10, 2018 23:45 |
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Zaodai posted:It comes down to whether you think a bit of randomness is good in your game or not. It would probably be infuriating in a game where you're primarily facing the AI, but against other players it lets some fun moments happen. Yeah, TACs and instant kill headshots are just part of the TT charm. If you're running a campaign there are optional rules to give players a certain number of rerolls a game so that the pilot you've been RP'ing for a year doesn't get blasted from a TAC LRM that nukes the cockpit.
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# ? Apr 11, 2018 00:29 |
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Back Hack posted:Rude. Watching his stream now and he is horrible at the game. Currently on minute 5 or 6 of him deciding a single move. He honestly makes the game look bad.
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# ? Apr 11, 2018 01:17 |
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They need a streamer mode for the campaign, but all it does is give you a time limit for your turns in combat.
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# ? Apr 11, 2018 01:52 |
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Psion posted:if I remember a screenshot I saw saying "no cost besides time and cbills" is a little misleading when the cost in both time and c-bills is enormous. There's more of a drawback than just pilot death. You don't have that mech for a long-rear end time and you don't have a lot of money you could otherwise turn into another mech, weapons, repair costs for the rest of your lance, argo upgrades ... 60 day hospital stay for his commander, 45 day repair for the Blackjack, I think? I don't remember the cash involved, but 60 and 45 is a nice easy to remember combo. That and ye olde mister perfect play "I would never take ANY internal damage! (Damnit, why wont' Cohh use death from above more often!?)" probably would not consider the fact you can only work on one mech at a time any form of downside Repairing an exploded mech also means you can't even refit the weapons on other mechs while it is worked on, right? Section Z fucked around with this message at 02:16 on Apr 11, 2018 |
# ? Apr 11, 2018 02:14 |
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Section Z posted:Repairing an exploded mech also means you can't even refit the weapons on other mechs while it is worked on, right? From what I've seen you can change the priorities of repairs so you can get other things done in the interim.
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# ? Apr 11, 2018 02:40 |
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Yeah it looks like you can shuffle any mech-tech job in the queue even if it's mid-work. Job-packages that is, I don't think you can reshuffle the order the individual tasks (what order do you take the weapons off, what order do you repair the internal structure, etc.) get done. MechTech jobs being serial and MedTech jobs being parallel should make for some interesting dynamics, where you can run a lot of mechs with a pretty small amount of pilots. DatonKallandor fucked around with this message at 02:59 on Apr 11, 2018 |
# ? Apr 11, 2018 02:55 |
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What HBS needs to do is give Beaglerush a copy to stream now that he's broken up with XCOM FRIENDSHIP ended with XCOM Now BATTLETECH is my BEST FRIEND And then he spends half an hour using the priority system to Beaglewatch a single Commando
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# ? Apr 11, 2018 03:11 |
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Paingod556 posted:What HBS needs to do is give Beaglerush a copy to stream now that he's broken up with XCOM lol and super accurate. Also FilthyRobot might be a solid streamer to hand the game to, hes a huge rear end in a top hat type but is amazing at squeezing optimal play out of any turnbased strategy game.
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# ? Apr 11, 2018 03:15 |
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i'd actually love watching beaglerush try this game out - I used to watch his streams a lot and this hseems like a good fit for him
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# ? Apr 11, 2018 03:16 |
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Raged posted:Watching his stream now and he is horrible at the game. Currently on minute 5 or 6 of him deciding a single move. He honestly makes the game look bad. Watching him play is honestly infuriating.
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# ? Apr 11, 2018 03:57 |
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DatonKallandor posted:They pick a specific location and cluster around that location, but roll to-hit for each individual missile. So no one-roll for your LRM20 to see if it wiffs completely, you get 20 chances to hit with one missile each. I feel like this is A Good Change. Hits being likely to cluster in the same general area means you're decent at actually focusing damage instead of sandblasting all over a target, and each missile being a separate hit makes it a nice ranged critseeker, too. IS LRMs always felt a little underwhelming to me.
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# ? Apr 11, 2018 04:49 |
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https://www.youtube.com/watch?v=z2AFnrzUIjo this is loving good
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# ? Apr 11, 2018 05:15 |
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I want Beagle to play the game, but I'm also terrified of him playing because I know he'll be savage if he doesn't like it. Also he will spend waaaay too long figuring out how best to manipulate the reserve system. Also the game will not be hard enough for him. Look, I'm just going to be a nervous wreck for the next two weeks, ok?
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# ? Apr 11, 2018 06:10 |
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isildur posted:I want Beagle to play the game, but I'm also terrified of him playing because I know he'll be savage if he doesn't like it. Multiple streamers have openly said the game is extremely addictive and they are having trouble stopping themselves from playing.
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# ? Apr 11, 2018 06:49 |
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Blackdog420 posted:https://www.youtube.com/watch?v=z2AFnrzUIjo Was looking for this since Cohn's first Battletech video, looks very cool.
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# ? Apr 11, 2018 06:50 |
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kingcom posted:lol and super accurate. FR puts a lot of effort into his optimization efforts with numbers and testing, but he's not actually that good at it - he tends to lock himself into assumptions about how the games work, and the efforts I just mentioned are aimed at reinforcing his own biases. Terrific player considering how he's able to handle brainpower-intensive games while streaming, though.
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# ? Apr 11, 2018 06:53 |
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Zaodai posted:As best exemplified in this classic: We need a That' Battletech gif like the one.
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# ? Apr 11, 2018 13:41 |
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Gentlegoons, we are 13 days left from release. There are 13 episodes of the BattleTech cartoon. You know what you must do.
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# ? Apr 11, 2018 14:12 |
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Sky Shadowing posted:Gentlegoons, we are 13 days left from release. The cartoon was good
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# ? Apr 11, 2018 14:14 |
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Very well. e: lol this owns sebmojo fucked around with this message at 14:21 on Apr 11, 2018 |
# ? Apr 11, 2018 14:16 |
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Aramoro posted:We need a That' Battletech gif like the one. PTN has a few Oh poo poo, it still works (in Firefox anyway) https://www.youtube.com/watch?v=0NrxjnEWIuk
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# ? Apr 11, 2018 14:19 |
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I hope there'll be a game mode or mod, where you can only control one mech. Maybe the arenas from mechwarrior iv?
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# ? Apr 11, 2018 14:41 |
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isildur posted:I want Beagle to play the game, but I'm also terrified of him playing because I know he'll be savage if he doesn't like it. Y'all seem to have done a great job. I can't imagine the stress of not only scrambling to put on the finishing touches, but the thought of releasing years of work for us to
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# ? Apr 11, 2018 14:51 |
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OXBALLS DOT COM posted:The cartoon was good I actually had a shadowhawk mech action figure from this show as a kid. Game comes out two days before I leave the country for a week and a half, maaan. Gonna be fantasizing about it the whole time. Buck Wildman fucked around with this message at 14:57 on Apr 11, 2018 |
# ? Apr 11, 2018 14:53 |
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FunkMonkey posted:I actually had a shadowhawk mech action figure from this show as a kid.
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# ? Apr 11, 2018 14:59 |
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Section Z posted:Pretend you're on a dropship ride to your contract. In that case, shouldn't someone be providing me hamburgers?
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# ? Apr 11, 2018 15:09 |
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# ? May 28, 2024 13:06 |
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Paingod556 posted:PTN has a few These deserve some backstory really because they're loving great. https://forums.somethingawful.com/showthread.php?threadid=3383329&pagenumber=1060#post427192078 was one of the missions that kicked off an amazing arc in PTN's thread, and that mission notably included a single Crab laughing as it danced around and killed a Kraken 3, a Dire Wolf H, and an Atlas IIC loaded with a HAG-40. The Kraken is also the one piloted by "WHY WON'T SOMEONE loving KILL ME ALREADY" angry clan grandpa Ath who unfortunately missed most of his massive LRM volleys against cheeky lighter mechs.
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# ? Apr 11, 2018 15:41 |