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Kurieg posted:Since I cannot escape the man, I'm morbidly curious. "This book is dedicated to: ... ¶ Matt McFarland, who believed in me even when I had doubts..." One of 4 people.
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# ? Apr 17, 2018 16:08 |
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# ? May 27, 2024 02:18 |
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Blogwatch: CtL 2e: Hedgespinning Geist 2e: The Underworld.
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# ? Apr 17, 2018 16:10 |
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Loomer posted:"This book is dedicated to: ... That's not as egregious as I feared. Still, I wonder when we'll hit the point where books were still early enough in the development pipeline for them to stop praising Matt.
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# ? Apr 17, 2018 16:22 |
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I believe the Scion crew explicitly said they didn't do an Australian religion because it is treated as a secret not to be shared with outsiders and so anything they do would either be very incomplete or offensive, probably both. If they can't do justice to a pantheon, they'd rather not include it.
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# ? Apr 17, 2018 16:33 |
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Kaza42 posted:I believe the Scion crew explicitly said they didn't do an Australian religion because it is treated as a secret not to be shared with outsiders and so anything they do would either be very incomplete or offensive, probably both. If they can't do justice to a pantheon, they'd rather not include it. Yeah. It's probably the best approach in the long run, to be honest. Enough Dreaming lore and law is hidden away in initiatory and totemic systems that even experts on the subject only know a tiny part of a far bigger puzzle. Whitefella dreamings are developing but are radically different, of course.
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# ? Apr 17, 2018 16:35 |
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Kaza42 posted:I believe the Scion crew explicitly said they didn't do an Australian religion because it is treated as a secret not to be shared with outsiders and so anything they do would either be very incomplete or offensive, probably both. If they can't do justice to a pantheon, they'd rather not include it. Yeah. I know they worked pretty hard to make sure the Hindu pantheon was a better representation (I believe Kali in particular was mentioned) so deciding not to do an Australian pantheon is no surprise.
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# ? Apr 17, 2018 19:16 |
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Really liking the Underworld here. A good mixture of places to meet NPCs who can pretty easily come with their own story hooks. I like the water theme to.
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# ? Apr 17, 2018 19:52 |
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neaden posted:Really liking the Underworld here. A good mixture of places to meet NPCs who can pretty easily come with their own story hooks. I like the water theme to. 1. It's more hellish than even Wraith's Stygia 2. The next reveal blog will probably be playable ghosts
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# ? Apr 17, 2018 20:29 |
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Chernobyl Peace Prize posted:I'm liking that: Oh yeah, the Underworld is so delightfully lovely. It really drives home the horror knowing that you are going to end up there sooner or later. Crucially though compared to Wraith it's an intrinsically lovely place rather than having a lovely dictatorship that turns people into chairs. It also seems like they are doubling down on the sense that you could improve it if you want a more hopeful game.
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# ? Apr 17, 2018 21:02 |
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neaden posted:Oh yeah, the Underworld is so delightfully lovely. It really drives home the horror knowing that you are going to end up there sooner or later. Crucially though compared to Wraith it's an intrinsically lovely place rather than having a lovely dictatorship that turns people into chairs. It also seems like they are doubling down on the sense that you could improve it if you want a more hopeful game.
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# ? Apr 17, 2018 22:25 |
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neaden posted:Oh yeah, the Underworld is so delightfully lovely. It really drives home the horror knowing that you are going to end up there sooner or later. Crucially though compared to Wraith it's an intrinsically lovely place rather than having a lovely dictatorship that turns people into chairs. It also seems like they are doubling down on the sense that you could improve it if you want a more hopeful game. The underworld is basically a big giant metaphor for systemic oppression, so it was important to me that there wasn't a specific person (or cabal of people or whatever) that you can punch in the face to make the problem go away. That said, one of the mechanically-supported endgames for a Geist chronicle is literally "dismantle the Underworld and replace it with something better," so yeah. "Hope" is a major touchstone of the game. Chernobyl Peace Prize posted:It also makes whichever faction is pro breaking ghosts out of the Underworld a lot more sympathetic, since it's like: yes. Ghosts in the regular real world probably sucks for people and the ghosts, but hooooly poo poo does being a ghost in the Underworld suck, and drive the creation of geists (nice to have that spelled out so clearly too). Just to clarify, a ghost drinking from the Rivers is the most common way to become a geist, but not the only way. Notable others include being the first person (or sometimes animal) interred in a cemetery, certain occult rituals, and of course the obligatory "weird inexplicable circumstances probably involving astrological conjunctions or ley lines or some poo poo, who knows?" GimpInBlack fucked around with this message at 08:36 on Apr 18, 2018 |
# ? Apr 18, 2018 08:31 |
GimpInBlack posted:The underworld is basically a big giant metaphor for systemic oppression, so it was important to me that there wasn't a specific person (or cabal of people or whatever) that you can punch in the face to make the problem go away.
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# ? Apr 18, 2018 08:39 |
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GimpInBlack posted:
Church Grim Geist, awesome.
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# ? Apr 18, 2018 11:04 |
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So, I'm rereading Mugrims No Place Like Home, and I'm really wanting to run something with those creatures in a different setting. Back when I read it first, I asked him to send me his notes, and he agreed, but never got around to it, and now he seemed to have dropped off the forums. Did any of you receive his campaign notes, or know how to contact him at present? I will reward anyone who sends the notes to me. Tias fucked around with this message at 14:44 on Apr 18, 2018 |
# ? Apr 18, 2018 12:49 |
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GimpInBlack posted:Just to clarify, a ghost drinking from the Rivers is the most common way to become a geist, but not the only way. Notable others include being the first person (or sometimes animal) interred in a cemetery, certain occult rituals, and of course the obligatory "weird inexplicable circumstances probably involving astrological conjunctions or ley lines or some poo poo, who knows?"
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# ? Apr 18, 2018 16:45 |
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That's a really complex in-game explanation for having tinnitus but you know what? Run with it, see where it goes.
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# ? Apr 18, 2018 17:14 |
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Chernobyl Peace Prize posted:Every geist having a Dead Like Me / Six Feet Under cold open origin sounds insanely cool and good to me. Oops I stepped on a toad while walking through a new cemetery and it got swept up in the dirt I was digging, time for Slippy the Frog screaming in someone's ear for a hundred years as part of their dread bargain.
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# ? Apr 18, 2018 18:28 |
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Geist 2E: Do a Barrow Roll
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# ? Apr 18, 2018 18:33 |
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World of Darkness Megathread: The Future Is Slippy Screaming In Your Ear Forever
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# ? Apr 18, 2018 18:34 |
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Tuxedo Catfish posted:Geist 2E: Do a Barrow Roll You monster.
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# ? Apr 18, 2018 18:47 |
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Tias posted:So, I'm rereading Mugrims No Place Like Home, and I'm really wanting to run something with those creatures in a different setting. Do what I do and just rip him off in the broad strokes. You’ll be doing all the other work as an ST, after all.
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# ? Apr 18, 2018 18:53 |
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Basic Chunnel posted:Do what I do and just rip him off in the broad strokes. You’ll be doing all the other work as an ST, after all. I am, no worries I'm mainly concerned about proper power balance for the fallen so I don't wipe out my team. If you'd like we can compare notes?
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# ? Apr 18, 2018 21:42 |
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Is there a thing in any of the White Wolf/Onyx Path canon where a mortal gains supernatural power by rotating their head 180 degrees? Like, physically turning their head to face the other direction. I have the vague idea that that's thing where Paradox corrupts a mage by spinning their head around, but I think it was also somehow related to necromancy, and how the head represents gazing back at everything that's already gone by? I know it's a plot point in "I Am The Pretty Thing That Lives In The Attic" but I thought I remembered encountering the idea earlier. It also showed up in the Perdido Street Station books, they had mirrored sunglasses so they could still see where they were going. Any ideas?
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# ? Apr 19, 2018 06:46 |
PHIZ KALIFA posted:Is there a thing in any of the White Wolf/Onyx Path canon where a mortal gains supernatural power by rotating their head 180 degrees? Like, physically turning their head to face the other direction. I have the vague idea that that's thing where Paradox corrupts a mage by spinning their head around, but I think it was also somehow related to necromancy, and how the head represents gazing back at everything that's already gone by?
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# ? Apr 19, 2018 06:52 |
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This is cool as hell and definitely good reading but what I'm thinking of is something that happens to an adult, in exchange for some kind of false enlightenment. this is something the Tremere would make posted:The invunche is a deformed human with its head twisted backwards, along with having twisted arms, fingers, nose, mouth and ears. The creature walks on one foot or on three feet (actually one leg and two hands) because one of its legs is attached to the back of its neck.
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# ? Apr 19, 2018 07:26 |
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quote:The invunche leaves the cave only in certain circumstances, such as when the cave is destroyed or discovered and the warlock moves to another cave, or when the warlocks have need of it and carry it thrashing and yelling, scaring the townspeople and announcing misfortune to come. poor fucker!
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# ? Apr 19, 2018 08:19 |
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This is also an accurate description of when I leave the house.
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# ? Apr 19, 2018 13:20 |
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It's also the fate of diviners and astrologers in hell, according to Dante's inferno. They wanted to see the future, so their ironic punishment is only being able to see backwards. E: Awesome! This is definitely a good thread. moths fucked around with this message at 16:04 on Apr 19, 2018 |
# ? Apr 19, 2018 14:11 |
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I'm 90% convinced it was Inferno I was thinking of, so thanks a lot moths! this is a Good Thread.
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# ? Apr 19, 2018 14:50 |
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PHIZ KALIFA posted:This is cool as hell and definitely good reading but what I'm thinking of is something that happens to an adult, in exchange for some kind of false enlightenment. That's amazing timing as I was looking for something just like this for ummm.... reasons? I have a feeling this may make an appearance in my game at some point in the future. Maybe not exactly like this, but I tend to take ideas and just use them how I need them anyway.
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# ? Apr 19, 2018 14:51 |
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I could definitely see something like the Imbunche acting as the "dark inversion" of sorcerers & mortals with Numina powers, basically a mortal made vassal and corrupted by forbidden knowledge. Likely to show up in areas of heavy Marauder/Nephandi activity, maybe even a type of Formori.
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# ? Apr 19, 2018 14:58 |
PHIZ KALIFA posted:I could definitely see something like the Imbunche acting as the "dark inversion" of sorcerers & mortals with Numina powers, basically a mortal made vassal and corrupted by forbidden knowledge. Likely to show up in areas of heavy Marauder/Nephandi activity, maybe even a type of Formori.
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# ? Apr 19, 2018 15:00 |
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I had the idea that since these things need to be raised from children, that there's the potential for something like the Westminster Imbunche Show, where nephandi parade their creations through an obstacle course and obedience test. Later on there's a cosplay contest, but everyone just wants to dress up like the chimera from Fullmetal Alchemist. A cosmetics portion where the back (front facing) of their head is shaved, and a simulacra face painted on with makeups. i can't tell if any of that is more or less cruel than baby vs dog.
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# ? Apr 19, 2018 15:30 |
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PHIZ KALIFA posted:i can't tell if any of that is more or less cruel than baby vs dog. If they're doing FMA Cosplay then they get both
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# ? Apr 19, 2018 15:40 |
PHIZ KALIFA posted:I had the idea that since these things need to be raised from children, that there's the potential for something like the Westminster Imbunche Show, where nephandi parade their creations through an obstacle course and obedience test. Later on there's a cosplay contest, but everyone just wants to dress up like the chimera from Fullmetal Alchemist. "We're friends, aren't we??" *attempts Mind rote* "yes we're friends - friends of justice"
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# ? Apr 19, 2018 15:48 |
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Kurieg posted:If they're doing FMA Cosplay then they get both GimpInBlack posted:You monster.
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# ? Apr 19, 2018 18:57 |
How would you simulate a swarm of creatures? The pack is going to end up facing off against some small monsters that are weak individually, but gang up to overwhelm more powerful opponents.
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# ? Apr 19, 2018 22:25 |
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You're playing nuWolf, right? Here's what it says in the V20 book: this is the closest i can get to helpful posted:Packs and Swarms
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# ? Apr 19, 2018 23:08 |
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Soonmot posted:How would you simulate a swarm of creatures? The pack is going to end up facing off against some small monsters that are weak individually, but gang up to overwhelm more powerful opponents. There's rules for swarms. The first place I'd look is Demon, since...demons can be a swarm so the swarm rules are definitely in there.
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# ? Apr 19, 2018 23:08 |
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# ? May 27, 2024 02:18 |
Thanks to both of you. I was thinking of just doing auto damage each round, I'll check damon out when I get home and compare the two with what I had planned.
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# ? Apr 19, 2018 23:32 |