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Eej posted:Lasts until the end of the round iirc so the best way to use it is reserve until the last phase, move in, take your shot, then when the next set of turns happens immediately duck behind cover and sensor lock to paint a target for the LRM barrage. i guess what i’m confused most about is you can indirect fire on targets with LRMs so long as they’re in line of sight of any other teammate, right? is the reason why sensor locking is good for LRMs just the evasion penalty? Cowcaster fucked around with this message at 22:23 on Apr 25, 2018 |
# ? Apr 25, 2018 22:20 |
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# ? May 14, 2024 22:03 |
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i head shotted the quickdraw with a ppc on the first turn.
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# ? Apr 25, 2018 22:20 |
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Cowcaster posted:i guess what i’m confused most about is you can indirect fire on targets with LRMs so long as they’re in line ofnsight of any other teammate, right? is the reason why sensor locking is good for LRMs just the evasion penalty? You can then target enemies that are in sight of NONE of your mechs (and therefore can't shoot back).
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# ? Apr 25, 2018 22:22 |
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Nef Arious posted:My Day 1 hot take: From what I remember the original ship date was sometime last year and they pushed it back, so having another delay would probably cause backers to riot.
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# ? Apr 25, 2018 22:22 |
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GreyjoyBastard posted:You can then target enemies that are in sight of NONE of your mechs (and therefore can't shoot back). ohhhhhhh. for some reason i assumed losing line of sight would break the sensor lock.
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# ? Apr 25, 2018 22:23 |
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https://imgur.com/a/BvERNEo
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# ? Apr 25, 2018 22:25 |
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How effective would an all punching all the time Lance be? It's by far the funniest thing in the game.
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# ? Apr 25, 2018 22:26 |
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Radio Free Kobold posted:A medium 'mech with Master Tactician. A light 'mech is never meaty. Fine by me, I like how the Jenner looks. Which medium mech would be the best for a master tactician? I've heard good things about the trebuchet but haven't been able to build one yet.
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# ? Apr 25, 2018 22:26 |
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Cowcaster posted:i guess what i’m confused most about is you can indirect fire on targets with LRMs so long as they’re in line ofnsight of any other teammate, right? is the reason why sensor locking is good for LRMs just the evasion penalty? "Aw gently caress, they have a Heavy... aw gently caress, it's got 4 evasion pips right now! Our shot chances are garbage-Oh, thanks Dekker. Now we don't need a loving called shot to break 70%" The action economy still feels good on Light mech, because that's twice the evasion taken away in one mech's turn, than "...Well, I can miss with my pair of medium lasers for -1 evasion" Behemoth loving hates no LoS indirect fire already. All my paranoia for my lights, and it's the Shadowhawk LRMs adore so far. Section Z fucked around with this message at 22:28 on Apr 25, 2018 |
# ? Apr 25, 2018 22:26 |
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Sensor lock also removes two evasion chevrons.
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# ? Apr 25, 2018 22:26 |
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Holy poo poo this is awful.
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# ? Apr 25, 2018 22:27 |
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Eraflure posted:Fine by me, I like how the Jenner looks. i think the centurion acquits itself well if you load it up with lrms
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# ? Apr 25, 2018 22:28 |
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AHAHAHAHA god I needed that.
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# ? Apr 25, 2018 22:29 |
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restarted for Totally Garbage Exclusive Ability reasons and headshot the moon heavy out of the blue. thank Space Allah for getting three guaranteed salvage slots on that mission
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# ? Apr 25, 2018 22:33 |
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hire him, put him in a locust, and let nature take its course
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# ? Apr 25, 2018 22:35 |
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Cowcaster posted:i think the centurion acquits itself well if you load it up with lrms Trying this out right now, cheers.
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# ? Apr 25, 2018 22:38 |
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We should make a youtube collaboration of this guy getting headcapped
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# ? Apr 25, 2018 22:41 |
So, starting Mechs refit. SHADOWHAWK: 1AC/5, 2*SRM4, 1ML, maxed frontal armor. I'm considering removing something to stick 1SL in, but I'm not sure what, possibly 1JJ? BLACKJACK: 2*AC/5, 2*ML, removed JJ and HS, raised armor (but not maxed it) - I'm considering putting a LL instead of the second AC/5 to add some more armor and a few JJ though, direct fire sniping is rough with low mobility on certain maps. VINDICATOR: 1PPC, 1LRM10, maxed frontal armor. SPIDER: removed some JJ to raise armor, but I still kept most of them to avoid getting trapped (it's not always evident which parts of the environment block los, at a glance).
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# ? Apr 25, 2018 22:41 |
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I have this guy on my team, I don't use him because Dekker is still alive.
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# ? Apr 25, 2018 22:42 |
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Hi friends the Grasshopper is a 70 ton firestarter: it can hold 6 flamers yes it has jump jets and its fast and it can hold a terrifying amount of medium lasers to back up the flamers you want one
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# ? Apr 25, 2018 22:48 |
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The one thing that's really annoying me is that the game autosaves only after the prompts you get after finishing the mission. I accidentally scrapped my nearly undamaged Blackjack, instead of half-burned out Shadowhawk. Turns out it's already in the save...
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# ? Apr 25, 2018 22:51 |
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UberJew posted:Hi friends I am super stoked for a Grasshopper.
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# ? Apr 25, 2018 22:51 |
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So, I figured out you can definitely mess around with the skirmish pilots as those are the ones in the ksbeta .jsons. I think you can't get away with messing with a pilot that's already loaded into your campaign though, as that causes the game to hang when you try to load a file with them in it.
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# ? Apr 25, 2018 22:53 |
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Plenty of idiots but still no heavy mech.
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# ? Apr 25, 2018 23:01 |
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The Bramble posted:Can I sell the partial mech salvage I get after a mission? Or do I have to actually assemble the mech first? It seems to be worth a lot per the mission complete report, but it's not showing up in the store under the sell tab. I think you have to assemble it first. Once it's assembled you store it and then sell it from storage. I believe the only reason to ever use salvage is because the mech is damaged and you don't have time to repair, but I could be wrong. GreyjoyBastard posted:restarted for Totally Garbage Exclusive Ability reasons and headshot the moon heavy out of the blue. I ended up crushing the face of the moon heavy via pummeling and got to salvage it as well.
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# ? Apr 25, 2018 23:03 |
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I'm sitting here at work and all I can think about is sprinting up to fools in my SRM/AC5 ShadowHawk, then murdering them while letting Bulwark do it's thing.
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# ? Apr 25, 2018 23:04 |
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isn’t an ac5 bad at srm range
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# ? Apr 25, 2018 23:05 |
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The min rage of an AC5 and the max range of an SRM are close enough for it to work well.
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# ? Apr 25, 2018 23:06 |
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loving noble lady just headbutted a downed Jaeger to death on the prison mission. A downed Jaeger with a twice injured pilot and both torso sides left. Urghhhhh.
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# ? Apr 25, 2018 23:12 |
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So I restarted now that I've had a little more experience with the game and I got to the bit where the Bad Guys send a guy named Captain Haust to kill you. Captain Haust fired one volley and overheated himself into shutdown, so I poured enough fire into him that he fell over, so while he was down in the initiative order I poured even more fire into him and he died. So long, Captain Haust. You had a voiced line and everything. Dumbass.
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# ? Apr 25, 2018 23:18 |
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Lmao The game straight up tells you this is where the dropship is landing, don't move stuff here
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# ? Apr 25, 2018 23:20 |
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^^^^ yeah i had one land on my shadowhawk, had to reload that one My player character took four wounds in a battle and was out for nearly two months. I picked up a random mech warrior with the call sign of Hero who kind of looked like my player character anyway. Hero's first battle put him in my guy's Centurion. I was cleaning up the scraps and only had two light mechs to put down when a scrappy little commando ran right up to my Centurion and somehow punched it's already damaged cockpit off the mech. Hero did not survive. That Commando didn't survive either, but was the true hero of the match. It's considered bad luck to pilot the commander's mech now.
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# ? Apr 25, 2018 23:20 |
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DivineCoffeeBinge posted:Captain Haust fired one volley and overheated himself into shutdown, so I poured enough fire into him that he fell over, Weird, I didn't think a Wolverine could reach shutdown level of heat in one alpha....
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# ? Apr 25, 2018 23:24 |
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Galaga Galaxian posted:Weird, I didn't think a Wolverine could reach shutdown level of heat in one alpha.... I didn't either, so it might have been a bug of some sort (or maybe he alpha'd in a surprise round, then alpha'd again without moving?). It was funny as hell, though.
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# ? Apr 25, 2018 23:25 |
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DivineCoffeeBinge posted:I didn't either, so it might have been a bug of some sort (or maybe he alpha'd in a surprise round, then alpha'd again without moving?). It was funny as hell, though. He Jumpjets in.
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# ? Apr 25, 2018 23:26 |
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DivineCoffeeBinge posted:I didn't either, so it might have been a bug of some sort (or maybe he alpha'd in a surprise round, then alpha'd again without moving?). It was funny as hell, though. Were you on one of the maps with less heat efficiency? Moons are brutal for mechs that naturally run hot.
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# ? Apr 25, 2018 23:26 |
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I'm kinda confused about the early game skills you pick when you create your robro warrior. Are those things you can change later? What are the things you should be building towards?
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# ? Apr 25, 2018 23:33 |
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This game has heart, but it really isn't that competently made. The amount of bugs related to saved games and loading and poo poo is pretty intolerable. I ran the tutorial, locked up after finishing it, uninstall, refund. Will try again in a year.
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# ? Apr 25, 2018 23:42 |
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BULBASAUR posted:I'm kinda confused about the early game skills you pick when you create your robro warrior. Are those things you can change later? What are the things you should be building towards? If you mean the history stuff, just take what you like, you can easily fill in your skills very quickly if you wanted something else.
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# ? Apr 25, 2018 23:43 |
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# ? May 14, 2024 22:03 |
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I got a Hunchie 4P, brought it to a polar mission and gave it to a called shot expert. This is the best.
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# ? Apr 25, 2018 23:49 |