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The Saddest Robot posted:
mate 3 skulls means your one heavy mech lance with less than 3 skulls will have problems (you can check your own skulls during deployment) 3 skulls means 3+ heavies barely break even do 2 skulls and stories untill you have more heavies
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# ? Apr 27, 2018 22:39 |
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# ? May 15, 2024 05:03 |
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Impermanent posted:wow the reaction to that guy's mechwarrior piece has inspired RPS to publish three drat reviews of the game now. The 'actually I quite like the game' third review is particularly Or, I mean, gamesjournalism.jpg
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# ? Apr 27, 2018 22:43 |
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The Saddest Robot posted:The code is a curious hodpodge of various things crammed together into a game shaped thing. As someone who started playing Battletech in 1989 and spent god knows how many hours filling in mech sheets, I so badly wanted this game to be good. I hope to hell they have a truckload of patches coming. I can see the promise the game has, but it's just so unfinished. I'd have rather them delayed it a few more months to get the glaring issues fixed. And the funny thing is, my video card is a 980Ti and this game hammers it like nothing else I play. If I found out they slipped in a crypto currency miner in the code I would not be surprised. Would explain a lot of things. Kalas fucked around with this message at 22:47 on Apr 27, 2018 |
# ? Apr 27, 2018 22:44 |
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Hot take: there was nothing wrong with his first review.
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# ? Apr 27, 2018 22:45 |
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Gamerofthegame posted:brigador is inspired by one of the mechwarrior games, we can't go full circle here I don't see why not.
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# ? Apr 27, 2018 22:47 |
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I just had to restart a map cause the one Mech I don't have jump jets on got spawned on a vertical cliff face, hah.
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# ? Apr 27, 2018 22:51 |
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It might be me being poo poo, but I'm getting plastered at this game, it feels like my mechs are in repairs 24/7 and I'm launching missions just to stave off being bankrupt.
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# ? Apr 27, 2018 22:51 |
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So what do typical 5 skull missions look like? Mostly assaults and a few heavies sprinkled in?
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# ? Apr 27, 2018 22:53 |
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not really digging this "fight four heavies and then have four more heavies show up as reinforcements by round 3" mission i was planning to just finish the first objective then withdraw before someone got cored but then the game got stuck and wouldn't progress to the next turn when dekker ejected, which is the second time ive had a mission be unable to complete in any form once i ejected someone
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# ? Apr 27, 2018 22:55 |
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Flipswitch posted:It might be me being poo poo, but I'm getting plastered at this game, it feels like my mechs are in repairs 24/7 and I'm launching missions just to stave off being bankrupt. 10/10 small time Merc sim
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# ? Apr 27, 2018 22:56 |
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Someone posted this in the comments to RPS' review #3 (he likes it now)quote:The fix to movement speed takes more effort as you have to modify the data for each mech individually, and it of course messes up some animations. However, the pointless delays between things was put in on purpose by the developers (god knows why), but it’s a 30 second fix to remove. It both speeds up the game massively and makes for a smoother experience:
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# ? Apr 27, 2018 23:02 |
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Koorisch posted:Anyone know what I should do to get the Shadowhawk skin? Check your backerkit. It should have a code in it for you to redeem in game to get the Shadowhawk and Atlas skins.
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# ? Apr 27, 2018 23:04 |
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did they speed the animations up yet y/n?
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# ? Apr 27, 2018 23:05 |
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Flipswitch posted:It might be me being poo poo, but I'm getting plastered at this game, it feels like my mechs are in repairs 24/7 and I'm launching missions just to stave off being bankrupt. I'm the same way except with three months of rent. I love that I'm basically a mercenary outfit of hobos desperately trying to not have our lovely cardboard box repossessed. quote:10/10 small time Merc sim I took on a mission for a local planetary government that is probably a warcrime to pay for repairs for my prime warcrime generating machine They were pleased enough I could afford refits for another warcrime machine
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# ? Apr 27, 2018 23:06 |
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dogsupremacy posted:did they speed the animations up yet y/n? literally two posts above yours
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# ? Apr 27, 2018 23:06 |
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Every time I get a bit of bank I upgrade something on the ship forgetting to check how much it costs. "Medbay expansion only gives 1 more healing? Eh, someone's always in there anyway. Hey where'd my money go?"
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# ? Apr 27, 2018 23:08 |
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The only animation slowdown that actually irritates me is how slow allied vehicle convoys are, probably 10 seconds per vehicle it's terrible
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# ? Apr 27, 2018 23:11 |
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my argo is almost maxed out and i have about 16 months of cash saved up, i just wish i knew where to buy better stuff even with maxed out engines it still takes ~15 days to go from system to system and so flying around aimlessly looking at markets would end up pretty crazy expensive after half a dozen fruitless jumps
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# ? Apr 27, 2018 23:12 |
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I think the economic part of the game is pretty tight. Most of my campaign it felt like I was barely scraping by with the missions and downtime for repairs and healing. This will probably change dramatically once I'm done shoveling my cbills into the upgrade furnace.
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# ? Apr 27, 2018 23:12 |
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Berke Negri posted:my argo is almost maxed out and i have about 16 months of cash saved up, i just wish i knew where to buy better stuff Check system tags. One recommendation to check of the top of my head is Sumire's homeworld, New Vandenburg. Its one of the biggest manufacturing centers in this region of space, including 'mech factories. Granted getting there is hard in the early game. but check system tags! Galaga Galaxian fucked around with this message at 23:19 on Apr 27, 2018 |
# ? Apr 27, 2018 23:15 |
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Propaganda Hour posted:Hot take: there was nothing wrong with his first review. I agree and no matter whether it was good or bad nothing is going to engender the same amount of contempt and backlash as caving on the issue.
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# ? Apr 27, 2018 23:16 |
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This game is definitely a Returns more than a Dragonfall and there are some very visible ways it suffers from having been made on a budget / being a first-take, but the core gameplay is very much there and I have high hopes for it in the future. I wish they made infinite money and could afford to hire their own in-house art team.
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# ? Apr 27, 2018 23:16 |
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JacksLibido posted:The mech vs mech gameplay is fun, the story is cool and the cinematic are awesome, but the muddy gameplay graphics and meh maps are keeping me from recommending it to friends. The what? This game is loving pretty dude. What the hell is muddy about it?
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# ? Apr 27, 2018 23:17 |
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Piloting fine mechs, a company of noble
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# ? Apr 27, 2018 23:21 |
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DatonKallandor posted:The what? This game is loving pretty dude. What the hell is muddy about it?
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# ? Apr 27, 2018 23:23 |
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I find the graphical presentation pretty uninspired tbh. The PGI Mechs weren't designed to be tabletop-style models and they don't have the right kinds of visual detail to really distinguish themselves in that context, many of the in-house graphics are like PS2 quality, and the overall design is just kinda bland and minimal. I'm not upset about any of this, mind you - they didn't have an AAA or even AA budget and the game couldn't have gotten made without these kinds of concessions - but they're very much noticeable, even if they don't impact the core gameplay.
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# ? Apr 27, 2018 23:24 |
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Galaga Galaxian posted:Check system tags. One recommendation to check of the top of my head is Sumire's homeworld, New Vandenburg. Its one of the biggest manufacturing centers in this region of space, including 'mech factories. i just flew out here and all they were selling was guns and ammo
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# ? Apr 27, 2018 23:24 |
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Voyager I posted:I find the graphical presentation pretty uninspired tbh. The PGI Mechs weren't designed to be tabletop-style models and they don't have the right kinds of visual detail to really distinguish themselves in that context, many of the in-house graphics are like PS2 quality, and the overall design is just kinda bland and minimal. I'm not upset about any of this, mind you - they didn't have an AAA or even AA budget and the game couldn't have gotten made without these kinds of concessions - but they're very much noticeable, even if they don't impact the core gameplay.
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# ? Apr 27, 2018 23:26 |
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Moonshine Rhyme posted:The only animation slowdown that actually irritates me is how slow allied vehicle convoys are, probably 10 seconds per vehicle it's terrible Yeah I kinda like the ponderousness of the mechs but my compromise now that the audioConstants.json thing is out and working is to turn on the debug menu and hit Speed on escorts, and leave it off for everything else. I leave the mech movement values at their defaults now.
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# ? Apr 27, 2018 23:27 |
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Good idea? Or great idea?
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# ? Apr 27, 2018 23:30 |
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Berke Negri posted:i just flew out here and all they were selling was guns and ammo The chances for good stuff to spawn aren't super high- Like 5-8%.
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# ? Apr 27, 2018 23:31 |
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If you're gonna DFA with half leg armor, you might as well go whole hog and cut those last heat sinks for the rest of your Jump Jets.
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# ? Apr 27, 2018 23:32 |
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The Saddest Robot posted:Good idea? Or great idea? TBH I would drop the leg mods and add more jump jets for mobility. Even with those leg mods 2-3 DFAs will destroy that mech's legs
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# ? Apr 27, 2018 23:33 |
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The Saddest Robot posted:Good idea? Or great idea? move some of that head armor out, ya pussy
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# ? Apr 27, 2018 23:33 |
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DatonKallandor posted:The what? This game is loving pretty dude. What the hell is muddy about it? Some combinations of terrain and light can look dull, but I agree and don't really get the criticism of the graphics.
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# ? Apr 27, 2018 23:35 |
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Berke Negri posted:my argo is almost maxed out and i have about 16 months of cash saved up, i just wish i knew where to buy better stuff Pause the timer right after you jump in system. You can view the store from the Jumppoint. If there's nothing good in the store just fly to the next system. Takes about 3-4 days for jumpship charge instead of ~15 to burn in and out.
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# ? Apr 27, 2018 23:37 |
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btw for anyone struggling, even if you have advanced the story a few missions, Detroit, Bellerophon, and UrCruinne are the lowest difficulty systems in the game, you should always be able to get "gimme" contracts there. e: spoilers for the most difficult systems Brinton, Bromhead, Calseraigne, Hellespont, and Maldive
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# ? Apr 27, 2018 23:37 |
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Gwaihir posted:The chances for good stuff to spawn aren't super high- Like 5-8%. yeah this is my problem im apparently far enough in the story where the game, quite loudly, is telling me to suddenly start fielding full heavy lances but right now i only have scrabbled together two dragons and one jaegermech the three of which im not overly impressed with i could buy a third dragon but not sure if that'd help me any, my main problem whenever i try to field all of them at once is the jaeger doesnt seem good for much and softer than my good mediums, and the dragons excel if i can get them in range to just start knocking people over but if reinforcements has like eight LRM spamming assholes we're all screwed either way since heavy initiative starts so far behind
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# ? Apr 27, 2018 23:40 |
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Two questions, of ascending importance. 1) What's the best way to get full salvage again? I called shot the CT on the Moon Mission Quickdraw thinking I'd get it but it only dropped one part. 2) Why has nobody ITT posted their loving King Crabs???
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# ? Apr 27, 2018 23:42 |
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# ? May 15, 2024 05:03 |
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DatonKallandor posted:The what? This game is loving pretty dude. What the hell is muddy about it? The colors are all muddy and subdued, even the deserts and ice maps are dark. The "fog of war" LOS being so short doesn't help either. Panning the camera around to get a good look at the models gives you a big dark background to everything.
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# ? Apr 27, 2018 23:42 |