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Psion posted:yeah I also just did it and all I can say for it is "nobody died." Yeah I'll just get all the cash objectives no big deal (five minutes later) Destroy everything. Yes, Dekker, EVERYTHING
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# ? May 2, 2018 04:19 |
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# ? Jun 5, 2024 08:36 |
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Xarbala posted:You're thinking of the Grand Titan. Holy poo poo, I want this dopey thing in my game now. edit: both of them
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# ? May 2, 2018 04:22 |
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God drat it I assassinate an Orion, get three pieces available, and get two of them (which I guaranteed myself). I'm never getting a loving heavy
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# ? May 2, 2018 04:22 |
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though tbh the Grand Crusader is probably Robo considering the stuff on its back and the shape of its belly but I couldn't help it
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# ? May 2, 2018 04:28 |
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RBA Starblade posted:God drat it I assassinate an Orion, get three pieces available, and get two of them (which I guaranteed myself). I'm never getting a loving heavy Read the mission briefs. They'll usually give you some clues about the enemy force. If it mentions heavy mechs, mash that salvage slider all the way to the right.
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# ? May 2, 2018 04:28 |
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Just had a Commando punch my first Heavy into a knockdown. God loving damnit.
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# ? May 2, 2018 04:28 |
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Taintrunner posted:Just had a Commando punch my first Heavy into a knockdown. God loving damnit. You can get a cheevo for killing an assault with a light in melee
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# ? May 2, 2018 04:30 |
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Skippy McPants posted:Read the mission briefs. They'll usually give you some clues about the enemy force. If it mentions heavy mechs, mash that salvage slider all the way to the right. Note that this will often lead you into a mission where the "heavy Mech" is actually a Demolisher or Schrek, so be prepared to be really grumpy about it.
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# ? May 2, 2018 04:36 |
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Skippy McPants posted:Read the mission briefs. They'll usually give you some clues about the enemy force. If it mentions heavy mechs, mash that salvage slider all the way to the right. Except sometime what the Local Government SWEARS to you is a Heavy Mech turns out to be a Schrek PPC Carrier or Manticore
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# ? May 2, 2018 04:37 |
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Ravenfood posted:Note that this will often lead you into a mission where the "heavy Mech" is actually a Demolisher or Schrek, so be prepared to be really grumpy about it.
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# ? May 2, 2018 04:41 |
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Is there an open campaign in this game? By that I mean, is the campaign linear or a dynamic open map thing?
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# ? May 2, 2018 04:42 |
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There's dedicated story missions to gate the difficulty, but it's pretty open ended. Push through just past the prison break to get the best experience if you just want to gently caress around.
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# ? May 2, 2018 04:43 |
The Jagermech JM6-S makes me want to kill myself. It's so bad.
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# ? May 2, 2018 04:50 |
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Pattonesque posted:remember how in MW4: Mercs you got so many Arguses that they were basically a form of currency? Oh thank god this wasn't just my imagination for being one of the few things I remember from my playthrough.
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# ? May 2, 2018 04:51 |
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I swear, every time I DFA, it feels like this: https://www.youtube.com/watch?v=wuQZcORa3Wo&t=157s
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# ? May 2, 2018 04:54 |
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Section Z posted:Oh thank god this wasn't just my imagination for being one of the few things I remember from my playthrough. Castle was your secret company MVP because she somehow negotiated crazy salvage rights on every mission, to the point where you'd be pulling down hellaciously valuable clantech like Mad Cats and Lokis and just immediately offloading them because you're swimming in Fafnirs and Annihilators and the like
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# ? May 2, 2018 05:02 |
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So Dekker is in a Grasshopper I have named the Jumpy rear end in a top hat (5 MLasers and 6 Flamers) and just DFA'd an Atlas. The only problem is that it was his second DFA of the mission, so after landing it and firing his flamers both his legs snapped like matchsticks and he fell over, out of the fight. Glitch then radio'd "Well, that doesn't exactly inspire confidence." Worth it, though, as the flamers cooked off the Atlas' SRM and LRM ammo for two pilot hits, then made him unsteady so when Glitch unloaded a salvo from the 3-LRM20 Highlander I named All The Missiles he fell over for a third pilot hit and lost a side torso for another, and now I have an Atlas.
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# ? May 2, 2018 05:02 |
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Arsonide posted:Is there an open campaign in this game? By that I mean, is the campaign linear or a dynamic open map thing? A mix of both, there are linear campaign missions but you can also put them off indefinitely to play random missions. Parts of the open map are sealed off until you finish the campaign (which is about 30-40 hours). I just finished it but haven't played around the open sections yet (but will probably start a new playthrough to fix some bad choices). It was a bit odd that apart from the one mandatory early mission I don't think I saw any other lunar maps during the whole campaign. I was expecting one of the later missions to be one based on the pre-mission briefing but it turned out to be a forested moon.
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# ? May 2, 2018 05:09 |
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I see they did a good job of establishing the Taurians are utterly insane paranoiacs. Also this campaign ignoring insane grogs getting angry about a new Periphery state, the losses from the main campaign probably explain why nothing important happens from 3025 onwards in the reaches...
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# ? May 2, 2018 05:11 |
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Has anyone seen any missions being offered by the Lyran Commonwealth or the Draconis Combine? I notice they have a reputation meter but it's kinda far from their space and I haven't seen any jobs for them yet. Wondering if they're in the game now or if this is just HBS future proofing.
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# ? May 2, 2018 05:14 |
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NmareBfly posted:Just did Smithion and it was a nail biter. Given all this, I imagine the post-Smithon cutscene was especially poignant. Kamea: We just fought and bled to free your world, including these mercenaries, two of whom are dead. How about some respect? Karosas: You aren't the only one with dead, girl, and it's war. I'll give you what you need if you give me what I want. William Henry Hairytaint posted:Has anyone seen any missions being offered by the Lyran Commonwealth or the Draconis Combine? I notice they have a reputation meter but it's kinda far from their space and I haven't seen any jobs for them yet. Wondering if they're in the game now or if this is just HBS future proofing. I do think Kurita and Steiner contacts can show up once you can get into Davion and Marik space - their assets are in the game files and Darius even talks about how Markham used to deal with the Kurita rep. "YOU LOOK NERVOUS, BOB KURITA. DO YOU WANT SOME WINE?"
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# ? May 2, 2018 05:14 |
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Promethium posted:A mix of both, there are linear campaign missions but you can also put them off indefinitely to play random missions. Parts of the open map are sealed off until you finish the campaign (which is about 30-40 hours). I just finished it but haven't played around the open sections yet (but will probably start a new playthrough to fix some bad choices). Comedy answer. Much like how Urbanmechs break the AI from being so loving slow, Maybe the Moon's absolutely hosed penalties means the AI will overheat more often than average? (If we are not talking simple cosmetics where 'It's a moon biome, but it doesn't look like one'). I mean doing it AT ALL sends grognards into a frothing rage over "AI making bad tactical plays". So maybe they gotta keep that poo poo less common because even if the the AI had Skynet running risk assessments it would still get called dumb for overheating at any point for any reason. Or maybe it really does break their heat assessment in half and they would cook themselves to death given a late game assault lances, unlike an early game set enemies without enough firepower to make it a common concern. The irony which astounds me, given that deliberately overheating Glitch's vindicator was essential to making my repair bill that mission consist of "One leg missing from shadowhawk. I also overheated the vindicator... That's it." I'll play like a "poo poo AI" any day if it keeps getting me end results like that. Section Z fucked around with this message at 05:22 on May 2, 2018 |
# ? May 2, 2018 05:15 |
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Section Z posted:Comedy answer. Much like how Urbanmechs break the AI from being so loving slow, Maybe the Moon's absolutely hosed penalties means the AI will overheat more often than average. What’s strange to me is that they think a good ai in this case is some kind of infallible super computer rather than an attempt to replicate fighting against other humans. A good gaming ai should be able to make mistakes.
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# ? May 2, 2018 05:20 |
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Promethium posted:It was a bit odd that apart from the one mandatory early mission I don't think I saw any other lunar maps during the whole campaign. I was expecting one of the later missions to be one based on the pre-mission briefing but it turned out to be a forested moon. The best space-based map was the one from Mechwarrior 2: Mercs where you fought on a loving ice comet. It was amazing and if you hosed it up (occasionally you could completely blow missions and there would be an alternate campaign plot) you died outright when course corrections couldn't be made and the comet broke up when travelling past the sun.
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# ? May 2, 2018 05:21 |
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Well-designed game AI will put up a good show but ultimately crumble to the player's obviously superior tactics. Even if the player's tactics are actually pretty naive. This is especially applicable if you're making a game for grognards, who tend to have a lot of their identity and sense of self-worth wrapped up in their own perception of their intelligence.
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# ? May 2, 2018 05:23 |
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Regarde Aduck posted:What’s strange to me is that they think a good ai in this case is some kind of infallible super computer rather than an attempt to replicate fighting against other humans. A good gaming ai should be able to make mistakes. "Hmm, do I play cautious with my Jenner's heat? This mech has an incredibly demanding alpha-oh wait the Player has a sensor lock pilot waiting and enough moral for a called shot on my legs with the durability of a potato string. Better to burn out than fade away baby!" Section Z fucked around with this message at 05:28 on May 2, 2018 |
# ? May 2, 2018 05:23 |
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How do people even overheat in Battletech if they are logical.
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# ? May 2, 2018 05:26 |
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Argas posted:How do people even overheat in Battletech if they are logical.
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# ? May 2, 2018 05:30 |
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Finally got my first headshot death. It was dekker in a full 5 pip evasion firestarter. So it goes
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# ? May 2, 2018 05:31 |
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Good god, I just fought my first Assault Lance. King Crab is mighty. King Crab is also mine. Thanks, Glitch!
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# ? May 2, 2018 05:36 |
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Argas posted:How do people even overheat in Battletech if they are logical. It's fun. No, honestly, it's when you start doing the mental math of, "can I afford to pay repairs on structural damage later in order to prevent possibly worse damage now" that overheating feels necessary.
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# ? May 2, 2018 05:38 |
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Jabor posted:This is especially applicable if you're making a game for grognards, who tend to have a lot of their identity and sense of self-worth wrapped up in their own perception of their intelligence. 90% of the folks who play Mechwarrior Online are Dads, and 90% of those Dads are Tactical Dads who babble incessantly about FLANKING and SUPPRESSIVE FIRE and FOX 2 FOX 2 FOX 2 they usually die while trying a brilliant flank 1000m away from their teammates in a Dire Wolf and blame their teammates for it
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# ? May 2, 2018 05:38 |
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my kinda ape posted:The Jagermech JM6-S makes me want to kill myself. It's so bad. I don't get it, what is wrong with the JM6-S? Mine is running with 2 AC5++s and an AC 2++ and is the perfect accompaniment for my JMS6-A LRM platform. Everyone gets knocked down and cored in short order. I'd be pretty happy with a fourth Jagermech, either type. They are like a bigger, meaner Blackjack!
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# ? May 2, 2018 05:39 |
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I love punching mechs. Sometimes you get just okay hits, and then sometimes you get this: Just annihilated.
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# ? May 2, 2018 05:42 |
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KPC_Mammon posted:I don't get it, what is wrong with the JM6-S? Mine is running with 2 AC5++s and an AC 2++ and is the perfect accompaniment for my JMS6-A LRM platform. Everyone gets knocked down and cored in short order. I run mine with triple AC5++s. It does almost as much stability damage as my LRM Jager and I spent the last two missions keeping heavies and assaults on their backs while my Highlander sniped and my Atlas trundled its way to punching them.
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# ? May 2, 2018 05:44 |
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my kinda ape posted:The Jagermech JM6-S makes me want to kill myself. It's so bad. Had one as one of my first heavies, did well with AC/20 + 4 lasers when I was still up against lights and mediums.
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# ? May 2, 2018 05:45 |
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I have to say, as impressive as the massive slabs of firepower and armor are, Assault Mechs feel less fun than a Medium/Heavy/Light mixed lance.
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# ? May 2, 2018 05:45 |
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Argas posted:How do people even overheat in Battletech if they are logical. I rush through my shots and spam the Fire button so I miss red warning letters flashing "You're about to burn yourself up! Idiot"
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# ? May 2, 2018 05:45 |
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Mo_Steel posted:I love punching mechs. Sometimes you get just okay hits, and then sometimes you get this: PUNCH DAT METAL BABBY
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# ? May 2, 2018 05:47 |
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# ? Jun 5, 2024 08:36 |
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Argas posted:I run mine with triple AC5++s. It does almost as much stability damage as my LRM Jager and I spent the last two missions keeping heavies and assaults on their backs while my Highlander sniped and my Atlas trundled its way to punching them. I'll strip out some armor and give this a try. My JM6-S very rarely gets attacked due to its range so I think it'll be worth giving a shot. My second JM6-A, armed with SRMs usually takes point and tanks for the team. At this point I just want a gimmick all Jagermech team.
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# ? May 2, 2018 05:48 |