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I hadn't heard this "women can't be programmers" out of him before someone posted that so yeah I obviously don't stand by him. The games industry is seemingly the only place where software is judged based on performance by the consumer, so from that perspective I think it makes sense to establish practices that get you to that goal. I appreciate the whole "handmade" endeavor that has sprung up out of that and don't believe it to be elitism. There's a pretty noticeable downward trend in software performance in general and I think some of it is caused by lousy craft.
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# ? May 2, 2018 16:23 |
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# ? Jun 4, 2024 23:31 |
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Asymmetrikon posted:he also thinks that women are genetically predisposed to not like programming this kind of argument makes me so mad i could tear my hair out even if you just accept the premise as true -- women are genetically predisposed to not like programming -- what does that tell you about any individual woman? it's like these autistic fuckers have never met a women's basketball player. women are genetically predisposed to be shorter than men, but that won't stop this particular lady from dribbling your pasty white rear end like a basketball
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# ? May 2, 2018 17:02 |
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in my experience it is usually a twofer: people who say dumb poo poo like that don't understand statistics and they are also misogynists
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# ? May 2, 2018 17:03 |
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Notorious b.s.d. posted:that won't stop this particular lady from dribbling your pasty white rear end like a basketball
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# ? May 2, 2018 17:08 |
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Notorious b.s.d. posted:it's like these autistic fuckers have never met a women's basketball player. nice, fighting misogyny with ableism
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# ? May 2, 2018 17:12 |
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Blotto Skorzany posted:i wonder if you put that guy and chuck moore in a room and supplied them with hooch whether they'd end up making out or breaking the bottles on a table and stabbing each other
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# ? May 2, 2018 17:13 |
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Notorious b.s.d. posted:even if you just accept the premise as true -- women are genetically predisposed to not like programming -- what does that tell you about any individual woman? It normally comes up in the context of explaining away the fact that tech companies employ very few women. As in, "Yes, we only employ 10% women, but women are just naturally less interested in working in tech. You see, women are more interested in working with people than code." *Meanwhile, women file lawsuit against company alleging discrimination in pay and promotion, as well as environment of sexual harassment and assault.*
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# ? May 2, 2018 17:37 |
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to be fair almost nobody understands statistics. not in programming, not in other sorts of engineering, not even in most of the hard sciences (closest thing to an exception is physics, by necessity). i can recall with horror having a conversation over lunch at a thai place with some of the other phd candidates in my wife's ChemE group when she was in school where some stats stuff came up, and i asked one of them whether their coursework did a review of convolution or if it just assumed that as grad students they were well versed in it and i just got a blank stare from everyone at the table until one of them asked me what convolution was literally they just stuff their heads full of some cookbook poo poo related to p-values and call it a day.
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# ? May 2, 2018 18:35 |
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Blotto Skorzany posted:to be fair almost nobody understands statistics. not in programming, not in other sorts of engineering, not even in most of the hard sciences (closest thing to an exception is physics, by necessity). i can recall with horror having a conversation over lunch at a thai place with some of the other phd candidates in my wife's ChemE group when she was in school where some stats stuff came up, and i asked one of them whether their coursework did a review of convolution or if it just assumed that as grad students they were well versed in it and i just got a blank stare from everyone at the table until one of them asked me what convolution was literally they just stuff their heads full of some cookbook poo poo related to p-values and call it a day. i feel your pain my friend
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# ? May 2, 2018 20:27 |
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Never understand statistics, just properly clean and stratify a bunch of data and let an AI figure it out for you.
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# ? May 2, 2018 20:29 |
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i know what a convolution is but i don't know what it has to do with statistics
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# ? May 2, 2018 21:07 |
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DELETE CASCADE posted:i know what a convolution is but i don't know what it has to do with statistics for one thing, if a and b are random variables, the pdf of a+b is equal to the pdf of a convolved with the pdf of b. fun exercise: convolve a bunch of unit steps (or ramps, or whatever, but with steps it's super easy to do graphical convolution and avoid doing actual math) together and look at what you get. congrats, you've got a hand-wavy proof of central limit theorem! if you know how to do a fourier transform you can of course take advantage of the fact that convolution in the time domain is multiplication in the frequency domain to avoid performing the convolution directly Blotto Skorzany fucked around with this message at 21:55 on May 2, 2018 |
# ? May 2, 2018 21:52 |
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i find the problem to be less understanding stats and more getting stats that might not make any sense but i dont think people who are making mistakes about women in tech are doing so because they don't understand convolution
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# ? May 2, 2018 22:45 |
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DELETE CASCADE posted:i know what a convolution is but i don't know what it has to do with statistics kernel density estimation is p. much convolution of the empirical density function w/ a given kernel
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# ? May 3, 2018 00:39 |
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the problems with statistical literacy among scientists are not that they fail to appreciate the foundational mathematical theory of the field
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# ? May 3, 2018 01:44 |
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it doesn't help that stats is the least interesting math subfield
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# ? May 3, 2018 01:54 |
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rjmccall posted:the problems with statistical literacy among scientists are not that they fail to appreciate the foundational mathematical theory of the field
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# ? May 3, 2018 02:07 |
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Suspicious Dish posted:The games industry is seemingly the only place where software is judged based on performance by the consumer, so from that perspective I think it makes sense to establish practices that get you to that goal. I appreciate the whole "handmade" endeavor that has sprung up out of that and don't believe it to be elitism. There's a pretty noticeable downward trend in software performance in general and I think some of it is caused by lousy craft. eh, there’s plenty of “but I want to write things the way I want to write them, not the way that’s best for users!” in the games industry too any time you hear people complain about Metal for example: the platform whose users spend money uses this API, just use it already
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# ? May 3, 2018 02:57 |
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redleader posted:it doesn't help that stats is the least interesting math subfield no that's foundations
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# ? May 3, 2018 03:36 |
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eschaton posted:eh, there’s plenty of “but I want to write things the way I want to write them, not the way that’s best for users!” in the games industry too We do use Metal! I really like it as an API design. Unfortunately we're cutting Mac & mobile as a platform for other reasons, but with the exception of the loving terrible interface that is Xcode and its graphics debugger, I really liked Metal. Also the drivers are terrible. That said, it's a lot of work to implement a platform layer, and not enough people Game On Mac™ for it to be worth the implementation cost. From that perspective (where you are THE LOSING PLATFORM FOR GAMES), I'm baffled about why you won't consider implementing Vulkan natively. But that's just not the way Apple rolls I guess.
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# ? May 3, 2018 03:47 |
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eschaton posted:eh, there’s plenty of “but I want to write things the way I want to write them, not the way that’s best for users!” in the games industry too this post is ironic right
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# ? May 3, 2018 04:12 |
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eschaton posted:any time you hear people complain about Metal for example: the platform whose users spend money uses this API, just use it already metal is a nice "easy mode" graphics api (a dx11/ogl level of abstraction with command buffers), but it's still very gimpy compared to what something like vulkan offers. even with compatibility shims like moltenvk you will never see a title like wolfenstin on mac due to limitations that would make porting non-trivial (the lack of memory aliasing in this case), and other projects like dolphin run into issues due to the lack of geometry shader support.
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# ? May 3, 2018 04:25 |
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dolphin doesn't use geometry shaders anymore
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# ? May 3, 2018 04:26 |
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Blotto Skorzany posted:to be fair almost nobody understands statistics. not in programming, not in other sorts of engineering, not even in most of the hard sciences (closest thing to an exception is physics, by necessity). i can recall with horror having a conversation over lunch at a thai place with some of the other phd candidates in my wife's ChemE group when she was in school where some stats stuff came up, and i asked one of them whether their coursework did a review of convolution or if it just assumed that as grad students they were well versed in it and i just got a blank stare from everyone at the table until one of them asked me what convolution was literally they just stuff their heads full of some cookbook poo poo related to p-values and call it a day. ChemE is not where the smart kids end up, it's where the pragmatic kids go on purpose. Pure Chem is neither smart nor pragmatic, as it turns out.
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# ? May 3, 2018 04:33 |
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Suspicious Dish posted:dolphin doesn't use geometry shaders anymore huh, i though that one of the roadblocks with the metal backend was the lack of them since metal doesn't support line or point rendering either and the lack geometry shaders makes emulating them harder. e: there are people on the moltenvk github asking for geometry shader and tessellation support too. i know metal supports tessellation, but iirc it's handled differently enough from every other api that making a compatibility shim is a real pain in the rear end. The_Franz fucked around with this message at 04:44 on May 3, 2018 |
# ? May 3, 2018 04:35 |
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i mean this is the company that sells usb-c-to-lightning connectors (for idk $50 or something extortionate like that), so their stance towards open standards is idiosyncratic to say the least "open standards are cool unless we have a patent on it or thought of something vaguely similar first in which case go gently caress yourself"
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# ? May 3, 2018 04:35 |
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eschaton posted:eh, there’s plenty of “but I want to write things the way I want to write them, not the way that’s best for users!” in the games industry too This also seems to affect the developer tools industry.
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# ? May 3, 2018 04:44 |
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The_Franz posted:huh, i though that one of the roadblocks with the metal backend was the lack of them since metal doesn't support line or point rendering either and the lack geometry shaders makes emulating them harder. good, geometry shaders and tessellation shaders are terrible ideas that are better off forgotten
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# ? May 3, 2018 04:55 |
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has any game ever used geometry shaders? I know Crysis 2 has that hilariously overtesselated Jersey barrier and literally nothing else
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# ? May 3, 2018 06:09 |
Gazpacho posted:iirc nobody was able to find a working business model around rss so google can't exactly be faulted for that inoreader works for me and is miles above anything else ive tried, also monetised sanely
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# ? May 3, 2018 06:48 |
Sapozhnik posted:im not a gamedev but unity seems like trash to me it’s the only mature managed language that “just deploys”. except for macos, you can’t deploy there from windows because the unity build system can’t chmod something or someshit
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# ? May 3, 2018 07:35 |
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Deploying to macos is explicitly the most immature thing to do.
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# ? May 3, 2018 08:49 |
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Fiedler posted:This also seems to affect the developer tools industry.
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# ? May 3, 2018 10:38 |
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cinci zoo sniper posted:it’s the only mature managed language that “just deploys”. except for macos, you can’t deploy there from windows because the unity build system can’t chmod something or someshit you can build for mac from windows in unity, just not ios because you need xcode for that
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# ? May 3, 2018 11:26 |
CommunistPancake posted:you can build for mac from windows in unity, just not ios because you need xcode for that maybe they fixed it then. i rather starkly remember this problem from *thinks about life* god im old
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# ? May 3, 2018 11:56 |
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i just bought this to combat my crippling imposter syndrome: https://bigmachine.io/products/the-imposters-handbook next time i post ill be sure to talk about my big o in the correct context
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# ? May 3, 2018 16:15 |
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Helicity posted:i just bought this to combat my crippling imposter syndrome: https://bigmachine.io/products/the-imposters-handbook something something Big O I gave your mother last night.
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# ? May 3, 2018 19:09 |
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darthbob88 posted:something something Big O I gave your mother last night. odd. what i heard was it was closer to a Big 0
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# ? May 3, 2018 20:36 |
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eschaton posted:any time you hear people complain about Metal for example: the platform whose users spend money uses this API, just use it already no amount of wishing apple could dictate terms to game developers will make it so
they would have to actively change the economics of their platform in a way that could make it less profitable to apple, and i don't see'em doing that
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# ? May 4, 2018 00:40 |
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# ? Jun 4, 2024 23:31 |
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metal could be the best graphics api in history and it would still have poor uptake rates because the economics just don't work
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# ? May 4, 2018 00:41 |