KPC_Mammon posted:I've found leg mods that give - 10 and - 20 DFA self damage. This is all from a few pages back, but somewhere recently in this thread someone posted the actual Death From Above self-damage formula -- it was something like tonnage divided by two or something but there was more to it than that. I've looked through the thread and can't find it any more. Anyone have it ready to hand and willing to repost it? I've found two -20 DFA self damage mods and I'm trying to figure out the max tonnage I can immunize from DFA damage.
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# ? May 4, 2018 13:57 |
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# ? May 30, 2024 07:22 |
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GreyjoyBastard posted:
I kind of wish they went a bit harder in that direction. They start going that way but very quickly the grieving dad becomes the world's most enthusiastic war criminal which kind of takes the wind out of what might have been some neat moral ambiguity. edit: disclaimer - Im' not all the way through the story so if they juke hard back in that direction I'll be pleasantly surprised.
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# ? May 4, 2018 14:06 |
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god drat it game what do you mean i could get mech salvage from that mission i'm visualizing the lance stuffing mech parts in their mech pockets
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# ? May 4, 2018 14:15 |
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Managed to salvage the battlemaster in that mission. So I went from only garbage tier heavies with 1 Jaeger and some quickdraws to two assaults. Feels good.
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# ? May 4, 2018 14:21 |
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Bohemian Nights posted:You could land your dropship ANYWHERE but you choose to land it here. Thank friend I don't understand someone would let this happen. The game literally tells you where the dropship will land on maps that have one coming in, both for reinforcements and extraction, by changing the cursor marker on the dropship spaces when moving. Instead of just a pure white circle that you move too, the circle will change and include a bunch of red in it and if you look around it actually says that a dropship will land there at some point.
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# ? May 4, 2018 14:24 |
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GreyjoyBastard posted:god drat it game what do you mean i could get mech salvage from that mission I went through that whole mission viciously coring things assuming there was no way they'd give me salvage on it
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# ? May 4, 2018 14:25 |
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Bohemian Nights posted:You could land your dropship ANYWHERE but you choose to land it here. Thank friend There's a giant warning sign on the terrain when you wanted to move your mech there that says something pretty explicit to the effect of "this is a dropship landing zone and any mech in the area will be at risk for imminent destruction"
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# ? May 4, 2018 14:31 |
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TMMadman posted:I don't understand someone would let this happen. The game literally tells you where the dropship will land on maps that have one coming in, both for reinforcements and extraction, by changing the cursor marker on the dropship spaces when moving. Instead of just a pure white circle that you move too, the circle will change and include a bunch of red in it and if you look around it actually says that a dropship will land there at some point. given how many people are complaining about it (and the fact that they say that in the next patch they intend to make it even more super obvious ) i feel like there has to be some sort of display bug that SOME of those folks are having they can't all be both colorblind and dyslexic
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# ? May 4, 2018 14:33 |
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GreyjoyBastard posted:given how many people are complaining about it (and the fact that they say that in the next patch they intend to make it even more super obvious ) i feel like there has to be some sort of display bug that SOME of those folks are having Not impossible, one mission last night my mechs were all inexplicably hot pink
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# ? May 4, 2018 14:39 |
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GreyjoyBastard posted:given how many people are complaining about it (and the fact that they say that in the next patch they intend to make it even more super obvious ) i feel like there has to be some sort of display bug that SOME of those folks are having I know the game routinely doesn't mention radiation or mineral deposits to me at the least.
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# ? May 4, 2018 14:54 |
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It’s funny how the game goes from hard to easy. My endgame lance is a scout grasshopper with butt coring, a highlander with gauss + Stab damage ppc + lrm 20+15 a stalker with 80 racks of missiles and a king crab. Unless the game chucks three lances of pure assaults at me nothing is scary because I can core out two mechs a turn and leave another two laying down.
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# ? May 4, 2018 14:55 |
When exactly do grasshoppers start showing up? I've never even seen one
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# ? May 4, 2018 14:57 |
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Hieronymous Alloy posted:When exactly do grasshoppers start showing up? I've never even seen one I had one as the bait on one of the it's a trap! missions. (Three star)
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# ? May 4, 2018 14:59 |
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Hieronymous Alloy posted:When exactly do grasshoppers start showing up? I've never even seen one They’re a 70 ton heavy. The game can be super random with what you see. I only saw a cataphract after I was running 3 assaults but a grasshopper was one of my first heavies
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# ? May 4, 2018 15:05 |
tactlessbastard posted:I had one as the bait on one of the it's a trap! missions. Yeah, the Trap and Bait and Assassinate missions seem to have a decent chance at higher-quality mechs, i've been prioritizing them.
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# ? May 4, 2018 15:08 |
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Ive been running the melee dragon; full armor, large laser ++, a medium laser, two small lasers (for bonus melee damage), four jumpjets, and a few heatsinks, and a gyro ++, with my MC Gladiator with high piloting and it kicks rear end. I cant wait to get some melee dmg mods to replace the small and medium lasers. Does anyone know a system that tends to have them? Generally ive been finding it pretty useful to downgrade some of the stock build weaponry for the sake of full armor on almost all the stock builds, for example the trebuchet with two LRM10s instead of 15s and full armor holds its own against heavies
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# ? May 4, 2018 15:08 |
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Hieronymous Alloy posted:Yeah, the Trap and Bait and Assassinate missions seem to have a decent chance at higher-quality mechs, i've been prioritizing them. Unless you're me and they only ever have heavy vehicles as the bait.
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# ? May 4, 2018 15:09 |
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TMMadman posted:I don't understand someone would let this happen. The game literally tells you where the dropship will land on maps that have one coming in, both for reinforcements and extraction, by changing the cursor marker on the dropship spaces when moving. Instead of just a pure white circle that you move too, the circle will change and include a bunch of red in it and if you look around it actually says that a dropship will land there at some point. Sometimes all of the warnings in the world aren't enough.
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# ? May 4, 2018 15:13 |
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Finally beat the dropship mission, great idea with the Dragon lance and just physically assaulting every mech in sight. Also: Bonus backshots on the Catapult and ended up coring her mech when she was shutdown with called shots. Knocked the arms off the Centurion and the Dragon in her lance and chased them around for a couple turns as they seem to have lost all their weapons Hieronymous Alloy posted:Yeah, the Trap and Bait and Assassinate missions seem to have a decent chance at higher-quality mechs, i've been prioritizing them. I ended up falling into an ambush in one and had to reload, got jumped by like 6 quickdraws and some 90 ton missile boat.
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# ? May 4, 2018 15:17 |
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ded posted:A random mission against pirates. Oh my god Glitch's reaction.. 50 hours and i've never heard that before Your sin was to make glitch that sad, and playing that awful music of course. Gejnor fucked around with this message at 15:33 on May 4, 2018 |
# ? May 4, 2018 15:30 |
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When I lost Behemoth, nobody reacted even a little bit beyond a very generic status report that a mech was down. I don't think Behemoth was popular with the crew.
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# ? May 4, 2018 15:32 |
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All my starting mechwarriors are now deader than poo poo. Had a long string of bad luck with head shots, even had one of them eject once, but in the end I'm now stuck with a bunch of losers.
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# ? May 4, 2018 15:34 |
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mlmp08 posted:When I lost Behemoth, nobody reacted even a little bit beyond a very generic status report that a mech was down. Yeah on my ship she wouldn't shut the gently caress up during movie night and the whole team lost a point of morale.
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# ? May 4, 2018 15:42 |
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tactlessbastard posted:Not impossible, one mission last night my mechs were all inexplicably hot pink I had this and assume it was to do with alt tabbing (as I do that a bunch)
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# ? May 4, 2018 15:45 |
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Flavius Belisarius posted:Yeah on my ship she wouldn't shut the gently caress up during movie night and the whole team lost a point of morale. MST3k isn't for everyone
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# ? May 4, 2018 15:54 |
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I just cleared Panzyr. How do you get access to all the travel restricted areas? Do you need reputation with the faction, or is it gated behind story progress?
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# ? May 4, 2018 16:08 |
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Hieronymous Alloy posted:This is all from a few pages back, but somewhere recently in this thread someone posted the actual Death From Above self-damage formula -- it was something like tonnage divided by two or something but there was more to it than that. I've looked through the thread and can't find it any more. KPC_Mammon posted:Self damage is (mech's tonnage - leg upgrades) / both legs, right?
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# ? May 4, 2018 16:10 |
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Hieronymous Alloy posted:When exactly do grasshoppers start showing up? I've never even seen one
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# ? May 4, 2018 16:10 |
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Sandwich Anarchist posted:I just cleared Panzyr. How do you get access to all the travel restricted areas? Do you need reputation with the faction, or is it gated behind story progress? Storyline progress.
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# ? May 4, 2018 16:10 |
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I haven't bothered so far building reputation. Is it worth it to forgo salvage or money for it? Which factions should I try to impress and what's a good amount of reputation?
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# ? May 4, 2018 16:13 |
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Flavius Belisarius posted:I haven't bothered so far building reputation. Is it worth it to forgo salvage or money for it? Which factions should I try to impress and what's a good amount of reputation? It's not really a thing you should care much about, missions requiring rep are typically only going to be along the major house border planets, and you can't even go to the house areas until after finishing the campaign.
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# ? May 4, 2018 16:16 |
Ah, ok -- so, with two -20 damage mods, I can immunize a 40 ton mech from DFA damage? So that's a . . . ugh, a Cicada.
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# ? May 4, 2018 16:19 |
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Sandwich Anarchist posted:I just cleared Panzyr. How do you get access to all the travel restricted areas? Do you need reputation with the faction, or is it gated behind story progress? Beating the story unlocks the entire map.
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# ? May 4, 2018 16:20 |
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Hieronymous Alloy posted:Ah, ok -- Yeah I don't think the intention was to be able to build something with the capacity for free DoAs
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# ? May 4, 2018 16:21 |
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Hieronymous Alloy posted:Ah, ok -- Legs are one of the most heavily armored parts of the mech. I too was worried about taking any DFA damage but it turns out one shotting an opposing mech and taking 20 damage on each leg is worth it.
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# ? May 4, 2018 16:23 |
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Finally beat Smithon by camping behind the big rock to the right of the starting point and quickly picking off enemy mechs that peeked around the corner. God that mission was annoying.
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# ? May 4, 2018 16:23 |
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My team: Kintaro, Centurion, Dragon, Quickdraw Enemy team: Griffin, Griffin, Grasshopper, Cicada, Orion, Jenner, all spawning close enough to engage together (not as reinforcements). Well, okay. Turns out the solution was to funnel them through a pass and punch them to death one by one.
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# ? May 4, 2018 16:23 |
Sandwich Anarchist posted:Yeah I don't think the intention was to be able to build something with the capacity for free DoAs What I'm hearing is I need to find -30 DFA damage mods KPC_Mammon posted:Legs are one of the most heavily armored parts of the mech. I too was worried about taking any DFA damage but it turns out one shotting an opposing mech and taking 20 damage on each leg is worth it. Which medium mechs have the most support weapon hardpoints then? or maybe I'll just go with a Dragon edit: going by this https://battletech.gamepedia.com/Dragon_DRG-1N looks like dragons do 40 damage to self on a DFA, so two -20's should be infinite jumpiness I'll test it out and report back Hieronymous Alloy fucked around with this message at 16:29 on May 4, 2018 |
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# ? May 4, 2018 16:25 |
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Are DFA more likely to hit the head, like in the tabletop game? I don't totally remember the mechanics in tabletop but I dimly remember it being a strategy that either REALLY worked or REALLY did not (miss, fall over etc.) so it was sort of scary to resort to it on the regular.
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# ? May 4, 2018 16:31 |
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# ? May 30, 2024 07:22 |
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Hieronymous Alloy posted:What I'm hearing is I need to find -30 DFA damage mods Cicada C3 but I'm pretty sure the Firestarter has higher damage potential. KPC_Mammon fucked around with this message at 16:34 on May 4, 2018 |
# ? May 4, 2018 16:31 |