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Levantine posted:Who is a good pilot for the Gundam Mk II? I know it's not great but it's animated well and I'm determined to use it. Char, Amuro, Kamille, Judau are all so strong they can make basically any suit mediocre at least. Ditto some of the G-Reco guys.
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# ? May 8, 2018 19:47 |
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# ? May 21, 2024 03:51 |
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Levantine posted:Who is a good pilot for the Gundam Mk II? I know it's not great but it's animated well and I'm determined to use it. I kept Aida in it for a good while; I was coming at it from the other angle of needing a unit to give her, and having a decent long-range attack for her to Charge with but not missing out on anything Newtype-dependent made it a solid match.
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# ? May 8, 2018 19:59 |
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1st Stage Midboss posted:I kept Aida in it for a good while; I was coming at it from the other angle of needing a unit to give her, and having a decent long-range attack for her to Charge with but not missing out on anything Newtype-dependent made it a solid match. Aida was my first thought. Her unit is really not much to write home about but cheap Charge is good. I don't want to put any of the top tier pilots in it because they usually benefit from their own machines. I think I may stick Seabrook in the Hi-nu when I get there.
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# ? May 8, 2018 20:09 |
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Levantine posted:Aida was my first thought. Her unit is really not much to write home about but cheap Charge is good. I don't want to put any of the top tier pilots in it because they usually benefit from their own machines. I think I may stick Seabrook in the Hi-nu when I get there. Char doesn't have anything unique in either of his machines so feel free to stick him in whatever. The Nightengale can be an absolute monster with a good Newtype though, its obscene. Seabook is pretty meh no matter what but he can do okay in the Hi-Nu since he has innate hit and run. That's about all he has going for him though.
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# ? May 8, 2018 20:20 |
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In a franchise where they regularly do goofy cross-dimensional poo poo, ignore canonical character deaths, and create events like an Infinitely Large Chirico Cuvie Killing The Anti-Spiral With A Pistol, I am 1000% certain that they can make up some bullshit excuse for Build Fighters to work. "How are we going to do this" is pretty low on the list of things keeping a series out considering we got Hatsune Miku. I mean the current game has as a foundational aspect of the setting "It's magic".
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# ? May 9, 2018 02:48 |
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Just have Nine or someone be all "oh yeah sure we made a factory that makes building this poo poo as easy as gunpla" and now you got the Build Fighter and Keroro peeps onboard no problem.
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# ? May 9, 2018 02:59 |
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if they never do build fighters it wont be because its 'impossible' or w/e it'll because someone on either the sunrise or banpresto side doesnt want to
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# ? May 9, 2018 03:08 |
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Wow, just everyone is in love with Amari, huh.
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# ? May 9, 2018 03:37 |
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Caphi posted:Wow, just everyone is in love with Amari, huh.
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# ? May 9, 2018 03:39 |
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Satomi Sato is very powerful.
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# ? May 9, 2018 04:55 |
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So I'm only just playing V, and I'm stuck trying to decide the last TAC Customise option. So far I've taken SP Regen, TAC Point Bonus and Critical Boost, and now I can't pick between the remaining final options: +20 SP would fit my general playstyle of relying on Spirits, but in a game with natural regen and upgradable accuracy it's not the biggest help. Incredibly useful, but not a must-have. +1 ExC doesn't seem like the hugest benefit, but it isn't nothing, plenty of time i've been 1 ExC short of doing what I want. Also it synergises well with Critical Boost. +10 Will seemed like the weakest option to me at first, but a lot of people have spoken highly of the benefit of accessing all attacks and getting to Super Mode early. Are there any elements I'm missing here? My playstyle is generally 'Rush at enemy, rely on spirits for survival, then group up for tactical stuff later'.
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# ? May 9, 2018 15:54 |
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+1 ExC gives you 2 starting once someone is a Great Ace which means you can boost or be 1 bop away from multiaction or whatever. +10 Will is super strong and you can't gently caress it up, +1 ExC is also super good, but in X it is the #1 de facto best choice because of a skill that starts you with +2 so you can multiaction from the start. ExC is the pro choice for smart dudes who want maximum potential and options.
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# ? May 9, 2018 16:07 |
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Sciencegar posted:My playstyle is generally 'Rush at enemy, rely on spirits for survival, then group up for tactical stuff later'. No this sounds about right for a game with 'Super Robot' right in the title.
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# ? May 9, 2018 23:58 |
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my playstyle is maximum damage all the time so I go with morale.
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# ? May 10, 2018 00:01 |
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EthanSteele posted:+1 ExC gives you 2 starting once someone is a Great Ace which means you can boost or be 1 bop away from multiaction or whatever. It's pretty hard to actually get turn 1 multi action trains rolling on expert in X without any morale because of the sheer amount of HP and armor enemies have, I find.
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# ? May 10, 2018 05:27 |
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Kanos posted:It's pretty hard to actually get turn 1 multi action trains rolling on expert in X without any morale because of the sheer amount of HP and armor enemies have, I find. To be fair on Expert it isn't like turn count matters much.
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# ? May 10, 2018 07:35 |
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ImpAtom posted:To be fair on Expert it isn't like turn count matters much. I always try to finish stages as quickly as possible because I get itchy if I don't.
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# ? May 10, 2018 07:42 |
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Kanos posted:I always try to finish stages as quickly as possible because I get itchy if I don't. As a fellow sufferer of the Impact curse, I commiserate with this post.
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# ? May 10, 2018 09:20 |
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Kanos posted:I always try to finish stages as quickly as possible because I get itchy if I don't. This is the only way to play SRPGs, IMO
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# ? May 10, 2018 15:41 |
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WrightOfWay posted:This is the only way to play SRPGs, IMO Actually, the only way is to slowly solo maps with awful characters because you've sunk all your money into Patrick and you're gonna make it worthwhile.
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# ? May 10, 2018 15:58 |
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Solo maps with the Megafauna. Nautilus is allowed but only if you spend all your SP on Extra Action for Megafauna.
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# ? May 10, 2018 16:20 |
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Kanos posted:In a franchise where they regularly do goofy cross-dimensional poo poo, ignore canonical character deaths, and create events like an Infinitely Large Chirico Cuvie Killing The Anti-Spiral With A Pistol, I am 1000% certain that they can make up some bullshit excuse for Build Fighters to work. "How are we going to do this" is pretty low on the list of things keeping a series out considering we got Hatsune Miku. which super robot wars game has hatsune miku
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# ? May 10, 2018 16:39 |
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DisDisDis posted:which super robot wars game has hatsune miku UX. https://www.youtube.com/watch?v=Xb1erplihbQ
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# ? May 10, 2018 16:42 |
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Gideon just announced AGTP's upcoming translation patch for Hero Senki. https://twitter.com/GideonZhi/status/994751466807087104 Congrats on yet another notch on your belt, Zenki!
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# ? May 11, 2018 06:25 |
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I'm happy, for Miku
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# ? May 11, 2018 07:02 |
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Hokuto posted:Gideon just announced AGTP's upcoming translation patch for Hero Senki. That's cool! We finally get to see Gilliam's first appearance. And the XN-Geist. https://www.youtube.com/watch?v=3kuaStQy6-E
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# ? May 11, 2018 12:54 |
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X is my first and I just got the G-Self and Arcane, how should I be spending points on stats? I’ve been trying to add a pip to every stat 1 by 1 to have a balanced stack of units, but that probably isn’t the smartest strategy.
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# ? May 11, 2018 14:27 |
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Taintrunner posted:X is my first and I just got the G-Self and Arcane, how should I be spending points on stats? I’ve been trying to add a pip to every stat 1 by 1 to have a balanced stack of units, but that probably isn’t the smartest strategy. It really isn't. Focus on what your units do best. Dodgy units do not need HP or armour, bulky units do not need evasion. How much an unit needs EN depends on its attacks, some are mostly ammo-based thus they don't really need the EN upgrades that badly. Increasing weapons tends to be more expensive, so it shouldn't be a priority early-game.
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# ? May 11, 2018 14:45 |
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Blaze Dragon posted:It really isn't. Focus on what your units do best. Dodgy units do not need HP or armour, bulky units do not need evasion. How much an unit needs EN depends on its attacks, some are mostly ammo-based thus they don't really need the EN upgrades that badly. Increasing weapons tends to be more expensive, so it shouldn't be a priority early-game. That being said, every unit has a unique upgrade at 50% upgrade. But you only get it with 5 bars in every stat(except weapons). I tried to pump dodge etc on some reals and didn't get it until every stat had 5 bars. They range from mediocre to ridiculously good.
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# ? May 11, 2018 14:49 |
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MonsieurChoc posted:That's cool! We finally get to see Gilliam's first appearance. And the XN-Geist. I'm extremely amped, as Gilliam is one of my favorite Banpresto Originals and the events of Hero Senki are actually canon to OG Gilliam and hugely important to the plot of OG2.
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# ? May 11, 2018 14:49 |
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Zore posted:That being said, every unit has a unique upgrade at 50% upgrade. But you only get it with 5 bars in every stat(except weapons). I tried to pump dodge etc on some reals and didn't get it until every stat had 5 bars. Yeah, but they shouldn't be something you tackle immediately, wait until you have a good cashflow. I haven't played X yet though, so I'm not sure if it's nice on the money front (though it's a modern SRW, so I can imagine it is). At the very least, I read that Heero and Wing Zero still have the exact same ace bonus and FUB as in Z2-2 and I can only imagine that's just as good as in that game. Zero System-boosted Rolling Buster Rifle was so much fun.
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# ? May 11, 2018 15:07 |
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Taintrunner posted:X is my first and I just got the G-Self and Arcane, how should I be spending points on stats? I’ve been trying to add a pip to every stat 1 by 1 to have a balanced stack of units, but that probably isn’t the smartest strategy. I just got these myself. The G self is a good unit and benefits greatly from energy upgrades as its best attack and barrier eat it up quickly. On the other hand the arcane looks underwhelming and desperately needs upgrades in energy (its only good attack eats 20 en a pop) accuracy and mobility. Personally unless it gets dramatically upgraded I'm benching it first chance I get.
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# ? May 11, 2018 15:42 |
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The G-Arcane isn't great but if you're determined to use Aida she's 100% UC suit compatible.
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# ? May 11, 2018 15:45 |
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Nyeehg posted:I just got these myself. The G self is a good unit and benefits greatly from energy upgrades as its best attack and barrier eat it up quickly. It gets one upgrade 30+ stages into the game that adds a decent P attack to it that is roughly as powerful as the Twin Beam Saber attack the G-Self starts with. Yeah it's not a great unit.
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# ? May 11, 2018 15:50 |
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Meanwhile, the G-Lucifer is pretty good but is pilot-locked.
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# ? May 11, 2018 15:52 |
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Caphi posted:Meanwhile, the G-Lucifer is pretty good but is pilot-locked. The G-Lucifer is an extremely great unit because it's got an extremely spammable and extraordinarily powerful "finisher" so it's very combat capable, yet it's crewed by two support pilots with a wealth of valuable support spells. You basically get two free support pilots for one launch slot without compromising your combat effectiveness.
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# ? May 11, 2018 16:01 |
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Does Rariaiya get Bless? Also I think I'll stick Aida in the Yggdrasil if I unlock it.
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# ? May 11, 2018 16:15 |
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Taintrunner posted:X is my first and I just got the G-Self and Arcane, how should I be spending points on stats? I’ve been trying to add a pip to every stat 1 by 1 to have a balanced stack of units, but that probably isn’t the smartest strategy. this is actually how I upgrade and it makes you hella strong in the end since you have 20 units at 70% everything just loving poo poo up basically figure out what you want to use in the endgame and get their stats to 5 since it's pretty cheap and you often get a nice bonus out of it, then upgrade weapons slowly as you get cash e: the main problem with switching Aida is she's not a newtype so you can't just stick her in the nu gundam or sazabi and call it a day
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# ? May 11, 2018 16:21 |
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She gets one of them (I think it's Bless?) but if you Ace her it upgrades into cheap Hope anyway, which is ludicrously good on a main support pilot. As a combat unit the G-Lucifer is adequate. The machine chassis is fairly strong (for a sweeper) but it's not as though Raraiya is an MC-tier pilot, plus their Spirit list is this weird half-rear end combat/support mix spread around between both pilots, with Valor on Nored, who as a subpilot has more limited SP options. They're still a highly respectable unit. I started putting them in my mid-late game support rank and have zero regrets. They're very mediocre on the boss phase but those funnels rip through the first couple enemy waves.
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# ? May 11, 2018 16:23 |
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# ? May 21, 2024 03:51 |
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Blaze Dragon posted:Yeah, but they shouldn't be something you tackle immediately, wait until you have a good cashflow. I haven't played X yet though, so I'm not sure if it's nice on the money front (though it's a modern SRW, so I can imagine it is). A couple of the 50% bonuses are so good you should rush them once everybody you use has a baseline of 2 or 3 in their relevant stats. The Gratan becoming a resupply unit as well as repair is good enough to consider it, imo.
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# ? May 11, 2018 18:17 |