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Cream-of-Plenty posted:I have this idea now, as a finalized Black Mesa approaches, that I'm going to play through Black Mesa, Half-Life 2, and Episodes 1 & 2 in one big binge. Is anybody else planning to do this? I did this last year (haven't played EP1 + 2 since 2007) last year, and burned out near the middle of EP2. Haven't gone back and finished it yet.
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# ? May 8, 2018 20:32 |
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# ? May 23, 2024 21:18 |
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chocolateTHUNDER posted:I did this last year (haven't played EP1 + 2 since 2007) last year, and burned out near the middle of EP2. Haven't gone back and finished it yet. If you never beat episode 2 it's worth going back and doing so, the final encounter is very different from anything else in the series (plus you'll get to witness the cliffhanger that has inspired more than a decade of resentment). IIRC Ep2 did a way better job than 1 (or the base game for that matter) of introducing new things or changing up what you were doing at a decent pace, nothing really outstayed its welcome or involved long periods of downtime or repetition.
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# ? May 8, 2018 20:51 |
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HL2E2 is really good. Not just the ending sequence, which owns, but a lot of setpieces along the way.
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# ? May 8, 2018 21:09 |
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RyokoTK posted:HL2E2 is really good. Not just the ending sequence, which owns, but a lot of setpieces along the way. I quite enjoyed the part when this plays https://www.youtube.com/watch?v=RZRNd6osQrk
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# ? May 8, 2018 21:13 |
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"I'm going to wait to play Episode 2 until they release Episode 3." - Me, like 12 years ago
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# ? May 8, 2018 23:25 |
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episode 1 definitely isn't bad in its own right and more half life 2 to play is always nice, but episode 2 really did knock it out of the park in terms of shaking things up. also the gnome achievement is one of the most actually interesting things i've done in a game in recent-ish memory.
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# ? May 8, 2018 23:25 |
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I played Ep 2 right up to the end battle and years later still never did the end battle
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# ? May 8, 2018 23:30 |
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I've never played Opposing Forces or Blue Shift, which makes me feel like a bad FPS fan I just didn't care for Half life 1's combat (a can of worms I don't want to particularly dive into) and never got back to it.
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# ? May 8, 2018 23:57 |
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On the opposite side of the spectrum, I've been eyeing the PC version of 007: Nightfire for a while now and kind of want to play it even though it's well known to be a bad game from a bad developer, for no other reason than that it's the only GoldSrc game I haven't played yet. Am I broken?
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# ? May 9, 2018 00:20 |
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probably
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# ? May 9, 2018 00:26 |
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The Kins posted:Episode 1 was originally announced as an expansion pack called Half-Life 2: Aftermath, but evidently their eyes got a bit too big for their belly. That explains why most of it feels like a level pack for HL2. A really good level pack to be fair.
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# ? May 9, 2018 00:29 |
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Lork posted:On the opposite side of the spectrum, I've been eyeing the PC version of 007: Nightfire for a while now and kind of want to play it even though it's well known to be a bad game from a bad developer, for no other reason than that it's the only GoldSrc game I haven't played yet. Am I broken? No idea, but the console version (made by a different studio) is a grand old time. Agent Under Fire/Nightfire/Everything or Nothing form a nice little "James Bond batshit set pieces" trilogy. Shame that Casino Royale and Blood Stone were both rear end though.
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# ? May 9, 2018 01:45 |
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Narcissus1916 posted:No idea, but the console version (made by a different studio) is a grand old time. Agent Under Fire/Nightfire/Everything or Nothing form a nice little "James Bond batshit set pieces" trilogy. I forgot about those console games! They were great. Definitely still lived in the shadow of Goldeneye somewhat but they were pretty inventive in their set pieces, as you mentioned. The World is Not Enough was really good too, but definitely inferior (although it did boast bots!)
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# ? May 9, 2018 02:00 |
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haveblue posted:If you never beat episode 2 it's worth going back and doing so, the final encounter is very different from anything else in the series (plus you'll get to witness the cliffhanger that has inspired more than a decade of resentment). Perhaps I wasn't clear; HL and HL2 are two of my favorite games ever, and I have indeed beaten EP1 and EP2 before. Last year I got on the Black Mesa>HL2>EP1>EP2 kick, but just kinda sputtered out in the middle of EP2.
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# ? May 9, 2018 02:37 |
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RyokoTK posted:The World is Not Enough was really good too, but definitely inferior (although it did boast bots!)
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# ? May 9, 2018 04:35 |
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SolidSnakesBandana posted:"I'm going to wait to play Episode 2 until they release Episode 3." - Me, like 12 years ago This is me but w/r/t Dusk, hopefully that doesn't also become a 12 year thing
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# ? May 9, 2018 04:42 |
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JerryLee posted:This is me but w/r/t Dusk, hopefully that doesn't also become a 12 year thing
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# ? May 9, 2018 05:29 |
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I'm not really sure what Dusk is supposed to be finding an excuse for. I guess the mortar and rivet gun are kinda bland looking?
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# ? May 9, 2018 05:39 |
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Gobblecoque posted:I'm not really sure what Dusk is supposed to be finding an excuse for. I guess the mortar and rivet gun are kinda bland looking?
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# ? May 9, 2018 05:43 |
Gobblecoque posted:I'm not really sure what Dusk is supposed to be finding an excuse for. I guess the mortar and rivet gun are kinda bland looking? Yeah I've posted comparisons showing how Quake's grenade launcher--which is basically just an oval--is significantly more readable, competent, and "complete" looking (and arguably just better looking) than Dusk's mortar. Dusk's mortar looks like...well it doesn't really look like anything to me. It looks like somebody made a few mistakes in a modelling program and then saved it. Cream-of-Plenty fucked around with this message at 05:51 on May 9, 2018 |
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# ? May 9, 2018 05:47 |
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Can't forget the rather unfortunate look of the crossbow bolt. Given the quality of the other weapon models, I'm really not too sure if the shape is intentional or not
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# ? May 9, 2018 05:51 |
HolyKrap posted:Can't forget the rather unfortunate look of the crossbow bolt. Given the quality of the other weapon models, I'm really not too sure if the shape is intentional or not Get your brain out of the gutter! Those are dicks, not dildos!
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# ? May 9, 2018 05:52 |
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The Mark V Quake engine has a new stable release with expanded limits to allow playing ad_sepulcher, XInput gamepad support (with the -joystick argument), touchscreen support, co-op savegames, and other goodies. The developer has also started making builds for Android devices if you roll like that. ========== With a new Mark V release also cometh a refresh of the Quake Singleplayer Starter Pack. quote:**** v1.8 (May 2018)
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# ? May 9, 2018 07:06 |
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TF2 talk from a few pages back: If you guys want a good classic server feel, you could always turn on expert AI bots and run your own 10v10 match in the local server / "training" section. I know the AIs even on expert are not on par with humans-- they like never spy check and such. But hey, it's something for those wanting classic feel.
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# ? May 9, 2018 08:21 |
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Narcissus1916 posted:I've never played Opposing Forces or Blue Shift, which makes me feel like a bad FPS fan Both Opposing Force and Blue Shift are noticeably worse than Half-Life 1 in terms of level design. I'd say you didn't miss much, these expansions really aren't up to the quality standard of the main game. Really shows they weren't made by Valve.
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# ? May 9, 2018 08:57 |
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Lork posted:On the opposite side of the spectrum, I've been eyeing the PC version of 007: Nightfire for a while now and kind of want to play it even though it's well known to be a bad game from a bad developer, for no other reason than that it's the only GoldSrc game I haven't played yet. Am I broken? Nightfire, to me, was kind of forgettable, until I played the absolutely wonderful, still-my-favourite-mutliplayer-fps-map Skyrail Seriously, that loving map. I realize it's not even that amazing, but goddammit, it's my favourite.
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# ? May 9, 2018 13:44 |
I'm posting this because RAGE has been brought up in this thread before...and I'm sure that people in this thread are already aware, but apparently Walmart Canada accidentally posted a store page for "Rage 2", and rather than Pete Hines/Bethesda/Whoever responding with an immediate confirmation or denial of the game's existence, they posted this weird tweet.
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# ? May 10, 2018 00:27 |
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A new Rage as well made as Doom 2016 would be pretty cool.
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# ? May 10, 2018 00:30 |
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Doing rage 2 instead of doom 5 is dumb as hell
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# ? May 10, 2018 00:35 |
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I'm excited, I quite liked the first one. I wonder about the driving; it wasn't awful but it wasn't great either. Just... that was a mechanic that was there, and I wouldn't mind it if they just dropped it and focused on the fun shooting.
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# ? May 10, 2018 00:35 |
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Rage had a lot of tacked on chaff that brought down the game but you can see a direct line from the gunplay in it to what we got in Doom 2016 so I’m glad it happened and the setting is neat enough that if they make a Rage 2 taking what they learned and refined from the first Rage thru the Doom 2016 lens we’d get an awesome FPS out of it
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# ? May 10, 2018 00:37 |
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site posted:Doing rage 2 instead of doom 5 is dumb as hell is it Doom 5 or DOOM 2
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# ? May 10, 2018 00:39 |
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Yeah RAGE had tons of potential. The combat (even the car combat) was great, especially all the weird ammo types (your starting revolver is a peashooter, a sniper rifle, a shotgun and a magnum) and guns and consumables (like the robot buddies). It was just stuffed into a bad open world with short samey dungeons instead of proper full blown iterated on handcrafted levels.
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# ? May 10, 2018 00:44 |
DisDisDis posted:is it Doom 5 or DOOM 2 RET4RD 2
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# ? May 10, 2018 01:11 |
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RE2ARD
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# ? May 10, 2018 01:22 |
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A Rage sequel with some of the MachineGames staff in charge of writing/cutscenes and id on gameplay would own. The first game had no idea what it wanted to be.
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# ? May 10, 2018 01:29 |
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Lambert posted:Both Opposing Force and Blue Shift are noticeably worse than Half-Life 1 in terms of level design. I'd say you didn't miss much, these expansions really aren't up to the quality standard of the main game. Really shows they weren't made by Valve. Op4 does have some the best weird weapons in the franchise, though, including: - Alien bug that spits lightning - Alien fish that throws up bouncy acid grenades - Pet barnacle you can use as a grappling hook and/or feed enemies to - Teleporter gun and I have a lot of fondness for the bits that let you use the Displacer to teleport yourself between Black Mesa and Xen to find secrets (including a chunk of the HL1 Hazard Course).
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# ? May 10, 2018 01:36 |
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ToxicFrog posted:Op4 does have some the best weird weapons in the franchise, though, including: Opposing Force was incredible in 1999 when you managed to get 3-4 marine buddies to tag with you, keep them alive, and then see them engaged Block Ops dudes/ Race-X troopers. I used to reload save points and watch those battles play out over and over again. I don't think any other FPS of the time had that. Also in regards to HL: Episode 3 chat. I found this summary someone wrote up of the story that Laidlaw wrote. quote:After the funeral of Eli Vance, Gordon and Alex fly to the Antarctic in search of the Borealis, with members of the Resistance in tow. Gordon and Alex’s plane is shot down, but they manage reach the research vessel, only to discover the Combine have erected a massive base around the Borealis. The Borealis phasing in and out of existence. The Combine are studying it whenever it materializes. As another goon pointed out, this still leaves a cliffhanger, but it does tie up the Half-Life 2 arc. I assume the plan was then for all of this to lead to Half-Life 3: Finish the Fight. That said, what a shame, fighting the Combine on a ship as it phases in and out of multiple universes sounds rad as hell.
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# ? May 10, 2018 02:19 |
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The gunplay is really fun in RAGE. I still play from time to time.
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# ? May 10, 2018 02:30 |
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# ? May 23, 2024 21:18 |
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I got RAGE for a few bucks on Steam and went into it with negative expectations and actually ended up really enjoying it, possibly because of the price and expectations though. I also had this happen https://www.youtube.com/watch?v=9o8uS7fjCjo The object persisted through saves and loads and I could recreate it at will
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# ? May 10, 2018 02:38 |