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akuma is better in tekken 7 than ryu is in super smash bros
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# ? May 20, 2018 23:56 |
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# ? May 26, 2024 12:14 |
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MysteriousStranger posted:Requires much more execution on combos and is made of tissue paper. "requires execution" is not a real problem in a game - nay, an entire genre - that revolves around every single character requiring execution
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# ? May 20, 2018 23:58 |
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sharrrk posted:akuma is better in tekken 7 than ryu is in super smash bros When are they going to add his proper lore-accurate costume to Tekken 7, huh?
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# ? May 21, 2018 00:11 |
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Actually, this toilet-brush looking motherfucker is the perfect mascot for SFV.
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# ? May 21, 2018 00:13 |
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Bleck posted:"requires execution" is not a real problem in a game - nay, an entire genre - that revolves around every single character requiring execution It can be for some people, the OP asked for "simple combos" and that is not Akuma. If you want simple shoto, Akuma aint it. Glad you missed his post and all but my point holds.
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# ? May 21, 2018 00:16 |
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Everything in this game is the same and if you can play one char you can play them all. Like honestly there's like 3 things in this game that are actually any harder to execute than other things and none of them are required to be good with whatever char they belong to.
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# ? May 21, 2018 00:27 |
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MysteriousStranger posted:It can be for some people, the OP asked for "simple combos" and that is not Akuma. If you want simple shoto, Akuma aint it. Glad you missed his post and all but my point holds. bebaloorpabopalo posted:Like honestly there's like 3 things in this game that are actually any harder to execute than other things and none of them are required to be good with whatever char they belong to. yeah, that like yeah sure there's probably some super tight really long three frame combos that Akuma can do that other characters can't but like I can't help but think that how good he is in this game has little and less to do with that
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# ? May 21, 2018 06:02 |
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The difference in damage and setup potential between a character's hardest combo and their reliable BNB is negligible at best for 90% of the cast so just do the simple thing and enjoy the easy wins
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# ? May 21, 2018 06:31 |
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Jack Trades posted:When are they going to add his proper lore-accurate costume to Tekken 7, huh? I'm assuming Harada took one look at that, and when he stopped laughing, insisted on the OG appearance.
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# ? May 21, 2018 12:54 |
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Spuckuk posted:I'm assuming Harada took one look at that, and when he stopped laughing, insisted on the OG appearance. Wasn’t akuma in the arcade version? The one that predates season 2?
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# ? May 21, 2018 16:01 |
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MrJacobs posted:Wasn’t akuma in the arcade version? The one that predates season 2? Yeah T7FR came out a few months before Akuma was available in SFV but presumably Bamco and Capcom shared art beforehand.
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# ? May 21, 2018 16:15 |
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In Training posted:Yeah T7FR came out a few months before Akuma was available in SFV but presumably Bamco and Capcom shared art beforehand. Why would they do that though? Its not like T7 was a recent release ready to cross promote SFV, it had been out for a while before then and Bamco has its own priorites.
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# ? May 21, 2018 16:34 |
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Spuckuk posted:I'm assuming Harada took one look at that, and when he stopped laughing, insisted on the OG appearance. You can put deck out akuma with rainbow hair, a shower head, floral shirt and frog pants in tekken 7 and he still looks infinitely cooler than his default sfv design..
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# ? May 21, 2018 16:54 |
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ROFL Octopus posted:You can put deck out akuma with rainbow hair, a shower head, floral shirt and frog pants in tekken 7 and he still looks infinitely cooler than his default sfv design.. How else were they going to make bank selling you those nostalgia costumes?
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# ? May 21, 2018 17:00 |
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MrJacobs posted:Why would they do that though? Its not like T7 was a recent release ready to cross promote SFV, it had been out for a while before then and Bamco has its own priorites. because akuma was leftover from the dead tekken x sf game that was supposedly going to come out edit: oh i misread your comment, i just meant that this is why hes in the game in this form Zand fucked around with this message at 18:46 on May 21, 2018 |
# ? May 21, 2018 17:11 |
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Zand posted:because akuma was leftover from the dead tekken x sf game that was supposedly going to come out Which was also well before the redesign sf5. Does bamco still accept designs and feedback from cd projekt red over Geralt?
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# ? May 21, 2018 17:54 |
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It's nice that Tekken has got a director with such clear vision and good sense for the series. He saw the writing on the wall for SFxT, said "actually guys, let's bail out of this plane before it crashes," and still managed to wring some money out of the assets they'd already started on while representing the character better than his own franchise has in 10 years. e: it rules too that tekken is the only fighting game franchise whose future seems like it's not in jeopardy with every new release. I'm pretty sure Harada is gonna show up to Evo 2041 with his newly installed cybernetic arms and legs to announce Tekken XXXVII for the Sony Brainstation 3. Sade fucked around with this message at 18:47 on May 21, 2018 |
# ? May 21, 2018 18:42 |
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i mean honestly the worst part about tekken is the absurd install size on any platform
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# ? May 21, 2018 19:10 |
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Parachute posted:i mean honestly the worst part about tekken is the absurd install size on any platform someone told me the reason why its this way is because of uncompressed videos from the older games being in the install, is this actually true
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# ? May 21, 2018 19:19 |
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Zand posted:someone told me the reason why its this way is because of uncompressed videos from the older games being in the install, is this actually true I just checked and video from older Tekken games take up "only" 11 out of 70GB. Videos from the Tekken 7 Story Mode take up an additional 12.5 GB.
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# ? May 21, 2018 19:23 |
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Sade posted:It's nice that Tekken has got a director with such clear vision and good sense for the series. He saw the writing on the wall for SFxT, said "actually guys, let's bail out of this plane before it crashes," and still managed to wring some money out of the assets they'd already started on while representing the character better than his own franchise has in 10 years. People bitch about how long it takes from arcade release to home release, but that business model is the reason Tekken as a franchise is in a healthy place and most of it's design choices don't seem to born out of desperation. It also helps that the company producing the game isn't the corporate equivalent of Mr. Scrooge.
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# ? May 21, 2018 20:20 |
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It also helps that they don't piss off or fire their most talented developers and directors.
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# ? May 21, 2018 21:06 |
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Is Ono bad
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# ? May 21, 2018 21:07 |
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Help Im Alive posted:Is Ono bad whats he done good except that one blanka alt costume?
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# ? May 21, 2018 21:12 |
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Help Im Alive posted:Is Ono bad Nothing, I feel like every time there's talk on what he actually does at Capcom it seems like he is the equivalent of Queen of England. A face they use to interact with their audience. What he actually does in terms of work on the game, I could not loving tell you.
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# ? May 21, 2018 22:30 |
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Jack Trades posted:When are they going to add his proper lore-accurate costume to Tekken 7, huh?
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# ? May 21, 2018 22:52 |
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Help Im Alive posted:Is Ono bad He means well, probably
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# ? May 21, 2018 23:53 |
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Congratulations I like SFV Akuma more now. I still really enjoy this game but lately I've been feeling Tekken envy.
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# ? May 22, 2018 00:40 |
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Cinnamon Bear posted:Congratulations I like SFV Akuma more now. It's okay to like both imo
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# ? May 22, 2018 00:47 |
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Tekken 7 is real loving good. Having tried a bunch of fighters after being disappointed with the loving disaster that is SFV, Tekken 7 ended up being the closest thing to the kind of gameplay I like.
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# ? May 22, 2018 01:00 |
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man nurse posted:It's okay to like both imo Never played a 3D fighter so I'm definitely looking forward to trying it next time it goes on sale. Thinking of starting to learn someone new, and was considering Chun-li. Other than Cammy just doing what she does better, are there any glaring problems with her? Going to be honest, I can't stand Cammy's voice.
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# ? May 22, 2018 01:14 |
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Play Karen
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# ? May 22, 2018 03:51 |
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GOOD TIMES ON METH posted:Play Karen In the alpha games
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# ? May 22, 2018 04:22 |
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FanaticalMilk posted:It also helps that the company producing the game isn't the corporate equivalent of Mr. Scrooge. in the defense of these scrooge companies, they don't have the unlimited black holes of money known as "idolmaster" and "gundam" to draw from that lets them fund games without shaking their customers down for quarters
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# ? May 22, 2018 17:32 |
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darealkooky posted:in the defense of these scrooge companies, they don't have the unlimited black holes of money known as "idolmaster" and "gundam" to draw from that lets them fund games without shaking their customers down for quarters Wait, they made a Gundam Idolmaster game? Like you turn giant robots into Japanese pop stars?
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# ? May 22, 2018 17:55 |
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darealkooky posted:in the defense of these scrooge companies, they don't have the unlimited black holes of money known as "idolmaster" and "gundam" to draw from that lets them fund games without shaking their customers down for quarters I would argue Capcom has had equal opportunities with the licenses they've worked with over the years. They just completely squandered them unlike Namco. Capcom has worked with Marvel, Dungeons & Dragons, Tatsunoko, Fate/Stay Night, SNK, lots of Namco properties, JoJo's, and Disney. They've had their chances. MrJacobs posted:Wait, they made a Gundam Idolmaster game? Like you turn giant robots into Japanese pop stars? Stop spoiling the E3 announcements already! FanaticalMilk fucked around with this message at 23:12 on May 22, 2018 |
# ? May 22, 2018 23:05 |
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Jack Trades posted:Having tried a bunch of fighters after being disappointed with the loving disaster that is SFV I really don't get these posts (no offense meant btw). Is it a "disaster" because of the state it was released in and Capcom's management of online (at least at first)? Or is it because of the 3 frames thing and the all-out aggression gameplay? I think the game does sorely need some defensive options but huh I really don't want it to turn into the horrifying turtle fest that SF4 was at times. I'm all for easier combo links and pros still drop them under pressure, so I don't get the "game's too easy" argument. I was curious about SF5's state when I got back- this thread was dead so I checked Reddit (ewww) and boy people would have you believe that the game only rewards button mashing scrubs, suddenly turning them into competitive players. But I see the same names winning tournaments, the same level of play at the top, and the last grandfinal I watched (Infiltration vs Fujimura) was pretty amazing. Granted I'm Gold right now (I only ever got to Platinum with Ryu right after release) so better players than me might see things differently, but drat I don't get the massive negativity in some of the posts.
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# ? May 23, 2018 01:28 |
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No one really says its too easy. Fgs are as hard as the opponent you are playing Its a trash game with trash presentation, trash value proposition at launch, trash monetization, trash netcode, trash playstyle diversity, trash mechanics, and trash ryu. Nobody but the dumbest sf4 get gud crew is mad about easy links
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# ? May 23, 2018 01:34 |
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The one thing SFV did right was getting rid of 1f links.
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# ? May 23, 2018 01:39 |
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# ? May 26, 2024 12:14 |
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Exactly
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# ? May 23, 2018 01:40 |