|
Alxprit posted:In old FF4 there was no way to tell if equipment affected stats except by checking status. It also gave you a better idea of if your attacks were better than your other characters because only there does it show your Multiplier. I guess to an extent old FF1-3 have similar hangups in having to check stats, but at least you were told in-battle how many hits you were doing back then. FF3 tells you what stats change when you equip an item that changes them, so it’s baffling that FF4 didn’t do the same.
|
# ? Jun 5, 2018 22:44 |
|
|
# ? May 23, 2024 16:54 |
|
The old games had a lot of that stuff in the manuals.
|
# ? Jun 5, 2018 22:48 |
|
Mega64 posted:I just realized FF12 would have been a universally beloved game if they had renamed "Quickenings" to "Quackenings". Being too busy loling to notice they hosed up limit breaks on a fundamental level would unironically be an improvement
|
# ? Jun 6, 2018 00:40 |
|
Elephant Ambush posted:The old games had a lot of that stuff in the manuals. Ah, pdf files, then!
|
# ? Jun 6, 2018 00:44 |
|
XII is really fond of the ol' "this boss is now immune to damage" trick e: Also I like Quickenings
|
# ? Jun 6, 2018 01:26 |
|
Yeah well so did Connor MacLeod of the Clan MacLeod, and now he's in a terrible movie series that really could have just ended at the first movie and been remembered fondly. Much like Final Fantasy itself.
|
# ? Jun 6, 2018 01:45 |
|
Gologle posted:Yeah well so did Connor MacLeod of the Clan MacLeod, and now he's in a terrible movie series that really could have just ended at the first movie and been remembered fondly. Much like Final Fantasy itself.
|
# ? Jun 6, 2018 01:49 |
|
EmmyOk posted:XII is really fond of the ol' "this boss is now immune to damage" trick and my boy Zodiark and my boy The Undying and my boy basically every other relevant boss other than Yiazmat and Omega
|
# ? Jun 6, 2018 01:51 |
|
Good soundtrack though. Highlander, that is.
|
# ? Jun 6, 2018 01:51 |
|
DACK FAYDEN posted:my boy Trickster Ah I'll just pull off a fifteen hit quickening chain that ended in Blackhole to wipe out the end of Exodus' health... whoops guess I missed that he'd activated no damage mode that's fine thouh
|
# ? Jun 6, 2018 01:59 |
|
It's honestly impressive restraint that they didn't give it to either Yiazmat or Omega, or floor 100 of Trial Mode. Also I didn't mind the way they did it with Deathgaze where it only got one or the other at any given point. but like loving Gilgamesh gets it and the physical one makes you immune to Steal what cockbag thought that up
|
# ? Jun 6, 2018 02:01 |
|
Gilgamesh is the only one who deserves it because he is a prince.
|
# ? Jun 6, 2018 02:02 |
|
The worst part about palings is the lack of a gambit loadout system. If you want your mages to heal or buff in the downtime, you have to pause, manually fiddle with all your gambits, then manually put them back when the dickhead decides you're allowed to continue playing the video game.
|
# ? Jun 6, 2018 09:15 |
|
Being able to save gearsets and gambit decks would be lovely.
|
# ? Jun 6, 2018 10:19 |
|
I beat 6 last night. I was concerned I'd made one of my three teams too weak but managed to make it to Kefka, and quick/Ultima made pretty short work of that. This was one of my favorites to play as a kid, even if I didn't really know what I was doing. I have the newer version of 7 that I'll start tonight. I've beaten it before but not since it was a new game. Does the newer version have a different translation than the original?
|
# ? Jun 6, 2018 12:08 |
|
Raxivace posted:Have you seen the first Highlander recently? It wasn't a good film series to begin with. It's not good but it still owns. kirbysuperstar posted:Being able to save gearsets and gambit decks would be lovely. That would require gambits to not be a band aid they applied after their real-time menu system failed to work.
|
# ? Jun 6, 2018 12:11 |
|
Gambits are good but saving sets would have been cool af. At least with stuff where you just have to focus on healing and buffs for two mins you can switch off gambit and ASSUME DIRECT CONTROL until the palings fall
|
# ? Jun 6, 2018 12:59 |
|
Yeah the gameplay of FF12 would be a lot better if you could make sets-of AI scrips ahead of time that way you could have you character focus on healing or buffs or melee attacks. It'd be even better if you could swap them mid combat, maybe with the L1 button. It'd be very helpful to be able shift your paradigm in response to timing of boss attacks and transitions.
|
# ? Jun 6, 2018 13:04 |
|
I can't play FF12 without the 2x speed up. It's just so much better with that.
|
# ? Jun 6, 2018 13:06 |
|
ZenMasterBullshit posted:Yeah the gameplay of FF12 would be a lot better if you could make sets-of AI scrips ahead of time that way you could have you character focus on healing or buffs or melee attacks. It'd be even better if you could swap them mid combat, maybe with the L1 button. It'd be very helpful to be able shift your paradigm in response to timing of boss attacks and transitions. B-b-b-but what if an enemy has an enrage timer? I wouldn't know what to do!
|
# ? Jun 6, 2018 14:05 |
|
Kingtheninja posted:Does the newer version have a different translation than the original?
|
# ? Jun 6, 2018 14:33 |
|
The new FF7 replaces Barret's swearing with random yelling but otherwise it's the same. The 3x speed button totally owns too and makes crater grinding way less painful.
|
# ? Jun 6, 2018 14:48 |
|
Most of Barret's swearing was just grunting and such in the original anyway. Even the famous "&^#$# pizza" was just "rotting pizza" which is why the music there is also called 'Underneath the Rotting Pizza'.
|
# ? Jun 6, 2018 15:17 |
|
Elephant Ambush posted:The new FF7 replaces Barret's swearing with random yelling but otherwise it's the same. The 3x speed button totally owns too and makes crater grinding way less painful. Didn't they do that in the greatest hits version?
|
# ? Jun 7, 2018 00:01 |
Bruceski posted:This is important. Opinions on Gogo's usefulness tend to vary based on whether you know you can do this. I have to sit down and think about my life.
|
|
# ? Jun 7, 2018 12:56 |
|
A friend and I would rent FF6 over and over for the first couple years after it came out. We always knew how to get Gogo, but figured he was just stuck with the Mimic skill as a gimmick. At one point we rented the game after not having it for a while, and loaded the highest level file. They had Gogo in their party, with the following commands: Fight Mimic Magic Item At first we were like what the gently caress? How does he have commands? So we started poking around the menus until we checked Gogo's status and saw there was a cursor on his battle menu. After a bit of messing around, we had other questions. Like why did the previous guy have such a lovely ability list, and not like Tools or Blitz or anything fun. I think he also had to switch the menu style from list to window or whatever the alternative was, so he could rearrange the commands and then switch back to list. Otherwise Mimic is at the top.
|
# ? Jun 7, 2018 17:24 |
|
It just occurred to me that FF13 and FF15 were first shown in 2006, and FF14 was first shown in 2009. That means we haven’t had an announcement for a brand new mainline FF game in almost ten years.
|
# ? Jun 7, 2018 23:29 |
|
I’m not sure you can count 2006 for XV. It was vXIII then. It only got rebranded in 2012.
|
# ? Jun 7, 2018 23:33 |
|
CottonWolf posted:I’m not sure you can count 2006 for XV. It was vXIII then. It only got rebranded in 2012. I’ll admit it’s a bit tenuous, but the overall setting and tone is very similar to how it was back then.
|
# ? Jun 7, 2018 23:41 |
|
CottonWolf posted:I’m not sure you can count 2006 for XV. It was vXIII then. It only got rebranded in 2012. It's the same project, rebranding it doesn't change the fact it's something that saw a decade of work (and still wasn't really finished when it came out).
|
# ? Jun 8, 2018 01:59 |
|
My mom bought me the Nintendo Power FF6 players guide which taught me how to change Gogo's moveset for Christmas
|
# ? Jun 8, 2018 02:10 |
|
You know what would be really cool? If there was a way to make a steal gambit that detected when the enemy has no items to give anymore. I have been running with "Foe HP = 100% -> Steal" but gently caress having to manually attack because your character will just keep trying to steal or aggro everyone.
|
# ? Jun 8, 2018 02:39 |
|
Evil Fluffy posted:It's the same project, rebranding it doesn't change the fact it's something that saw a decade of work (and still wasn't really finished when it came out). By most accounts they basically threw out everything and started again in 2012 after the announcement
|
# ? Jun 8, 2018 02:47 |
|
https://mobile.twitter.com/FFXVEN/s...789166180306944 So FFXV has mod support? The example in the guide is good though http://modtool.finalfantasyxv.com/en/guide.html
|
# ? Jun 8, 2018 03:13 |
|
Sefal posted:I can't play FF12 without the 2x speed up. It's just so much better with that. Same but also the map overlay.
|
# ? Jun 8, 2018 03:29 |
|
Electric Phantasm posted:https://mobile.twitter.com/FFXVEN/s...789166180306944 what tools do i need to make a reskin of noct's clothes to have black pot leaves instead of black stars on his black shirt
|
# ? Jun 8, 2018 03:42 |
|
Frionnel posted:You know what would be really cool? Nope. Either put up with stealing from everything and having your teammates hit them with gambits or just remove stealing. You kinda don't need to be stealing everything as there's only certain bosses you want to steal from and you can get enough money from drops. If you doing any kind of party with a caster you might only be able to get off one steal per fight. Tenzarin fucked around with this message at 03:58 on Jun 8, 2018 |
# ? Jun 8, 2018 03:55 |
|
Who do I have to pay to have someone mod a weapon that's literally just Luna and have Noctis swing it around.
|
# ? Jun 8, 2018 03:57 |
|
Tenzarin posted:Nope. Either put up with stealing from everything and having your teammates hit them with gambits or just remove stealing. You kinda don't need to be stealing everything as there's only certain bosses you want to steal from and you can get enough money from drops. It's just bizarre that stealing works that way when "Ally: Any -> Esuna" works the way it does. They clearly could have made it better.
|
# ? Jun 8, 2018 04:15 |
|
|
# ? May 23, 2024 16:54 |
|
Frionnel posted:It's just bizarre that stealing works that way when "Ally: Any -> Esuna" works the way it does. They clearly could have made it better. When I was playing the steam release and I realized I didn't have to steal from everything, I found it more enjoyable anyway.
|
# ? Jun 8, 2018 04:23 |