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rocketrobot posted:I had king crabs coming out of my nose at the end of my first playthrough. Is there a good way to see what mechs are most likely to roll in what part of the map? I never saw a non-story King Crab in my first playthrough, and I hosed around for a while until I had something like 4 Highlanders.
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# ? Jun 7, 2018 20:27 |
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# ? May 28, 2024 06:31 |
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ulmont posted:Is there a good way to see what mechs are most likely to roll in what part of the map? I never saw a non-story King Crab in my first playthrough, and I hosed around for a while until I had something like 4 Highlanders. Its all the same per vanilla. The only thing that changes via location is what you can find in shops, mech spawns in missions have the same weight everywhere.
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# ? Jun 7, 2018 20:29 |
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Just prioritize any mission referring to old mechwarriors
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# ? Jun 7, 2018 20:33 |
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ulmont posted:Is there a good way to see what mechs are most likely to roll in what part of the map? I never saw a non-story King Crab in my first playthrough, and I hosed around for a while until I had something like 4 Highlanders. Not to my knowledge. But this happened to me on my first playthrough. I did not have an assault mech of my own at the time.
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# ? Jun 7, 2018 20:50 |
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ulmont posted:Is there a good way to see what mechs are most likely to roll in what part of the map? I never saw a non-story King Crab in my first playthrough, and I hosed around for a while until I had something like 4 Highlanders. I just constantly reload a save prior to a mission until I encounter the mechs I want. I finally have a Catapult C1 by reloading the same pirate-extermination mission several times.
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# ? Jun 7, 2018 20:51 |
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And Tyler Too! posted:I just constantly reload a save prior to a mission until I encounter the mechs I want. I finally have a Catapult C1 by reloading the same pirate-extermination mission several times. I guess everyone has different ideas of what is fun.
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# ? Jun 7, 2018 20:54 |
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Sandwich Anarchist posted:I guess everyone has different ideas of what is fun. By comparison, reloading a mission until a mech you want spawns is probably a trip to Disney Land. Section Z fucked around with this message at 21:06 on Jun 7, 2018 |
# ? Jun 7, 2018 21:03 |
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Whatever RNG that determines mechs is interesting, i've never seen a Cataphract for example.
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# ? Jun 7, 2018 21:05 |
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On the subject of thing appearing on different parts of the maps: I'd kill to know if heat banks are more likely to appear anywhere in particular. I have only come across one as salvage after around a hundred missions.
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# ? Jun 7, 2018 21:06 |
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CommieGIR posted:Victoria is scum, though. They both bug me. Lusting after Victoria's Crabs.
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# ? Jun 7, 2018 21:08 |
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To be clear, there's nothing wrong with having a game that's a story about the player being swept up in a story without much agency in the matter (all the shadowrun games do this and are great), you just can't do it with gameplay that tells the player they are the master of their fate. Another example; Morrowind and Skyrim have stories that work well because they're all about the player becoming a psuedo-god and the world reacts to that, Oblivion had a big problem because the player has to watch the game decide that the story was really all about Sean Bean.
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# ? Jun 7, 2018 21:09 |
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Are there any mods yet to add more mech variants, like Banshee-S and the catapult that has more actual missile hardpoints so i can use it for the thing i want a catapult for?
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# ? Jun 7, 2018 21:10 |
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Flipswitch posted:Victoria > Kamea. Meh, chicks who use chemical weapons on cities kinda are a turn off. That and she's arrogant to the point of being useless, like when she got her mech blown up during the Destroy the Dropship mission CommieGIR fucked around with this message at 21:15 on Jun 7, 2018 |
# ? Jun 7, 2018 21:13 |
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Super 3 posted:Whatever RNG that determines mechs is interesting, i've never seen a Cataphract for example. My playthrough had only 1 cataphract, 1 stalker and 1000 thunderbolts. Oh, it's a heavy mech blip on the radar, I wonder what that is? It's a thunderbolt. It's always a thunderbolt.
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# ? Jun 7, 2018 21:21 |
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imweasel09 posted:Are there any mods yet to add more mech variants, like Banshee-S and the catapult that has more actual missile hardpoints so i can use it for the thing i want a catapult for? Absolutely- JK's variants is one with both the Banshee-3S and other catapults with more missiles: https://www.nexusmods.com/battletech/mods/18
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# ? Jun 7, 2018 21:24 |
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Sandwich Anarchist posted:I guess everyone has different ideas of what is fun. I have salvaged enough Thunderbolts and Orions to build a 3rd Argo. So yeah, I'm going to savescum until I get <mech> to spawn.
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# ? Jun 7, 2018 21:39 |
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Alchenar posted:To be clear, there's nothing wrong with having a game that's a story about the player being swept up in a story without much agency in the matter (all the shadowrun games do this and are great), you just can't do it with gameplay that tells the player they are the master of their fate. No, this is weird. It has nothing to do with gameplay or whatever. If you don't like the story that's fine, but I think you should take ownership of your bloodymindedness. Similarly additional complaints others have made seem to relate more to Battletech legacy systems than HBS' design.
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# ? Jun 7, 2018 22:10 |
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ulmont posted:Luckily people also don't bring 2 full lances to your 1. If you want to get similarly rolled try stock vs customs
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# ? Jun 7, 2018 22:19 |
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ulmont posted:Is there a good way to see what mechs are most likely to roll in what part of the map? I never saw a non-story King Crab in my first playthrough, and I hosed around for a while until I had something like 4 Highlanders. I think it’s also determined by what faction you’re facing. Like the first time I fought the Capellans I had a cataphract right off the bat, and lore wise they were common to that faction.
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# ? Jun 7, 2018 22:32 |
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And Tyler Too! posted:I have salvaged enough Thunderbolts and Orions to build a 3rd Argo. So yeah, I'm going to savescum until I get <mech> to spawn. A simple tweak is just opening up all the mech variants to do a find and replace on the rarity factor, then you'll see all of them equally. Cataphracts specifically are much more rare than Thunderbolts are.
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# ? Jun 7, 2018 22:36 |
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I just want them to redo both Crescent Hawk games to not be obviously rushed poo poo. The first one is 2 decent hours of gameplay mostly front loaded then wandering around fighting the same 4 mechs until an endgame that makes Xen from Half Life look like a masterpiece. The second gives you tons of robits. But it's an rts. Even worse it's one when Ega was standard graphics so it's got an AI that is even worse than Red Alert or Warcraft 2. Yeah use this game and remake those things. poo poo, just make a big built in mod tool and let the community do the work for you. I'd drop another 20 bucks for a good and easy set of built in tools designed for non coders. Just throw in a little tutorial content and let the BT sperg fan base do the rest. (Tutorial built in is a must. Unlike RPG Maker titles which don't even bother, not even on the 3ds title.) Course I wanted the Wasteland 2 engine used to remake Dragon Wars which seems like a no brainer and it didn't happen either.
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# ? Jun 7, 2018 23:13 |
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Gwaihir posted:A simple tweak is just opening up all the mech variants to do a find and replace on the rarity factor, then you'll see all of them equally. Cataphracts specifically are much more rare than Thunderbolts are. I keep forgetting .json fuckery extends to just about everything. Time to do some editing.
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# ? Jun 7, 2018 23:27 |
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Gwaihir posted:Absolutely- JK's variants is one with both the Banshee-3S and other catapults with more missiles: Thanks, this owns.
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# ? Jun 8, 2018 00:00 |
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Is there a master list of suggested mods?
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# ? Jun 8, 2018 00:24 |
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I'd suggest the morale/punching out mod, extra variants, and these: https://www.nexusmods.com/battletech/mods/135 https://www.nexusmods.com/battletech/mods/144 https://www.nexusmods.com/battletech/mods/90 https://www.nexusmods.com/battletech/mods/173 This one's pretty OK too: https://www.nexusmods.com/battletech/mods/13 Alternately just manually pump up the SL energy weapon stats on your own/do minor weapon balances to your liking.
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# ? Jun 8, 2018 00:33 |
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This is the best mod ever made. Thank you.
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# ? Jun 8, 2018 00:39 |
armchairyoda posted:This is the best mod ever made. Thank you. uh, yeah. Holy poo poo my QoL.
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# ? Jun 8, 2018 00:43 |
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Super 3 posted:Whatever RNG that determines mechs is interesting, i've never seen a Cataphract for example. I saw three during the entire campaign. The second I salvaged one I put it in the first slot to serve as a mascot. Still haven't seen an Urbie.
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# ? Jun 8, 2018 00:46 |
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Urbies don't spawn. You can only buy them iirc.
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# ? Jun 8, 2018 00:53 |
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I had some kind of fever dream where there were dozens of steam cheevos involving the Urbie. I think I must have read some comments or satire sites about Urbanmech achievements, possibly in this very thread. It was real to me to the point where I assembled an Urbanmech, fitted it out with an AC/20, put it in my end-game squad, and was then disappointed that I didn't get the "Kill an Assault with an Urbie AC/20 cockpit shot" achievement. I was looking forward to trying the rest of them next. - Dodge an alpha strike targeting your urbanmech with full evasion pips - Destroy an enemy mech with an urbanmech melee attack - Bring an urbanmech with maximum armor fitted on all slots to battle - etc We'll have to see what the DLC brings, and I'll have to stop playing this game so it doesn't inhabit my subconscious thoughts.
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# ? Jun 8, 2018 06:19 |
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I'm a big fan of Exclusive Filters. It makes sorting weapons and equipment far more intuitive.
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# ? Jun 8, 2018 06:24 |
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Can't link from my phone, but a Battletech dev has just resigned after admitting that the allegations of sexual harassment against him were completely true.
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# ? Jun 8, 2018 09:44 |
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Jesus it was Tyler Carpenter, who seemed like a genuinely nice person and did the DMing for Death from Above. That's hosed up. I guess the old "you know that person you like? they're a creep" still holds true.
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# ? Jun 8, 2018 11:59 |
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Jedit posted:Can't link from my phone, but a Battletech dev has just resigned after admitting that the allegations of sexual harassment against him were completely true. Well gently caress
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# ? Jun 8, 2018 14:22 |
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Jedit posted:Can't link from my phone, but a Battletech dev has just resigned after admitting that the allegations of sexual harassment against him were completely true. Not surprised considering that the faction you work for was originally called the arano erection
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# ? Jun 8, 2018 14:29 |
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ditty bout my clitty posted:Not surprised considering that the faction you work for was originally called the arano erection
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# ? Jun 8, 2018 14:40 |
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Wow first a pronoun option and now firing a guy who harassed and groped multiple women, looks like the sjws are at it again folks alexa post to twitter
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# ? Jun 8, 2018 15:06 |
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Maybe he'll team up with the sound designer from Subnautica
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# ? Jun 8, 2018 15:14 |
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rt4 posted:Maybe he'll team up with the sound designer from Subnautica
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# ? Jun 8, 2018 15:27 |
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# ? May 28, 2024 06:31 |
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Control Volume posted:Wow first a pronoun option and now firing a guy who harassed and groped multiple women, looks like the sjws are at it again folks alexa post to twitter He actually resigned it looks like.
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# ? Jun 8, 2018 15:27 |