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Sweevo posted:Beneath A Steel Sky it's been free on gog for a while now too syscall girl fucked around with this message at 14:18 on Jun 17, 2018 |
# ? Jun 17, 2018 14:15 |
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# ? Jun 8, 2024 18:13 |
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syscall girl posted:it's been free on gog for a while now too you can apt-get it even bass rules
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# ? Jun 17, 2018 18:05 |
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Chris Knight posted:finished og dx and just started dx: invisible war dx:iw is so badly compromised on a technology level that it's not fun to play see also: tes 4 "oblivion"
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# ? Jun 17, 2018 18:24 |
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Notorious b.s.d. posted:dx:iw is so badly compromised on a technology level that it's not fun to play idk oblivion never gave me much issue, while morrowind at launch was a known dog due to drm and an issue with the engine. both benefit from years of hardware improvements and an active community of modders fixing issues, while iw basically just exists some googling shows there is a fan patch to fix a lot of iw issues about a year ago so maybe its a bit nicer with it, but i last tried to play it before the patch
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# ? Jun 17, 2018 18:41 |
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eschaton posted:any suggestions for oldschool cyberpunk games on Amiga, Apple IIgs, or Atari ST? (or MS-DOS I guess) https://en.wikipedia.org/wiki/Circuit%27s_Edge
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# ? Jun 17, 2018 18:55 |
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the bits and pieces that you hear about the dx:iw development are always great like for instance they basically had a radium on their team who worked by himself and was supposed to be in charge of extending the unreal engine as required for the game, but instead of implementing any of the features they needed, he spent like literal years just rewriting all the lighting code from scratch and then quit, leaving them with a really good but entirely undocumented dynamic shadow renderer and nothing else that worked
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# ? Jun 17, 2018 19:07 |
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to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will it was an average to decent game for 2003 and if it hadn't had the words "Deus Ex" in the title it probably would have been remembered much more fondly
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# ? Jun 17, 2018 19:08 |
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Sweevo posted:Beneath A Steel Sky this isn’t going to wind up being about cyborg dragons with multiple dongs is it
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# ? Jun 17, 2018 19:43 |
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syscall girl posted:it's been free on gog for a while now too nice!
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# ? Jun 17, 2018 19:45 |
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FMguru posted:infocom did an adaptation of george alec effingers "when gravity fails" titled "circuits edge" ooo Infocom
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# ? Jun 17, 2018 19:49 |
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Sagebrush posted:to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will if it didn’t have deus ex in th name it wouldn’t have been remembered at all like project snowblind, which was originally a deus ex spinoff but had the name removed during development
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# ? Jun 17, 2018 19:53 |
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eschaton posted:this isn’t going to wind up being about cyborg dragons with multiple dongs is it why would you have this worry
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# ? Jun 17, 2018 20:40 |
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Sagebrush posted:to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will it was pretty “meh” and forgettable I mainly remember it for having a unified ammo system that meant that when you were out of ammo for your primary you had to go to a melee weapon dxhr was the sequel that lived up to the original in most ways. dxmd was the first half of a game that could’ve been good. someone needs to do a spiritual reboot of the original dx in a world where all the Q stuff and 9/11 conspiracy stuff is real
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# ? Jun 17, 2018 20:49 |
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Captain Foo posted:why would you have this worry do you not know the saga of Terra Malatora and the book of goonfic that came out of it, “Aluminum Sky” Internet weirdos who believed they were dragons were going to take an island off the coast of Africa and turn it into their “homeland” and also put their brains into cyborg dragon bodies and also gently caress, a lot
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# ? Jun 17, 2018 20:54 |
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hobbesmaster posted:it was pretty “meh” and forgettable the theory behind the unified ammo was that it would improve player agency: you wouldn't have the situation where you get to some spot and go "dang, the mag rail would be perfect here, but they didn't put in any mag rail ammo for the last three levels, guess i'll have to play a different way." you'd always have the tools to play the way you wanted. in reality of course it ended up as you described, and had even dumber side effects too -- like you would have to decide whether you wanted to fire one rocket or twenty pistol shots. the better way is the vending machine/auto-recycler model where you can break down ammo you don't want and turn it into ammo you do need at a penalty.
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# ? Jun 17, 2018 21:02 |
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Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time.
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# ? Jun 17, 2018 21:05 |
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hobbesmaster posted:it was pretty “meh” and forgettable md suffers from "second in a planned trilogy" syndrome where they have to set up a ton of stuff for game 3 but can't have any payoff then whoops game 3 shelved indefinitely
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# ? Jun 17, 2018 21:35 |
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NoneMoreNegative posted:Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time. good choice. blood dragon is fun. would've been better if the game played it completely straight though but they did do their research. they brought in this old crt tv and vhs player complete with fake wood paneling and a pile of b-rated movies. and also a german fisting porn tape for some reason
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# ? Jun 17, 2018 21:36 |
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carry on then posted:md suffers from "second in a planned trilogy" syndrome where they have to set up a ton of stuff for game 3 but can't have any payoff they should’ve taken a note from ME2 which actually works better if you forget the other games in the trilogy
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# ? Jun 17, 2018 21:59 |
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Agile Vector posted:idk oblivion never gave me much issue, while morrowind at launch was a known dog due to drm and an issue with the engine. both benefit from years of hardware improvements and an active community of modders fixing issues, while iw basically just exists i played it with the patch. basically it shits itself less. it's still IW though, the levels are tiny and there's very little story. the ending levels are impressively bad
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# ? Jun 17, 2018 22:05 |
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NoneMoreNegative posted:Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time. you missed out big time by not playing the remaining missions because the last one is a blast
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# ? Jun 17, 2018 22:43 |
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Blood Dragon: oh hey Uplay still had my saves backed up from several years back for my reinstall, played the last two missions - the ‘one weapon arena’ ones are a bit of a chore but once you get the super wrist laser it’s all gravy baby
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# ? Jun 17, 2018 22:52 |
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The most redeeming factor of DX:IW is that your strength mod lets you throw objects farther, and it was one of the first games to implement both reasonable ragdoll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall. As a quest to murder everyone on a level and then try to fling their corpses into the lighting fixtures, the game was actually quite fun.
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# ? Jun 18, 2018 05:00 |
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played iw before deus ex and have fond memories of it as a result.
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# ? Jun 18, 2018 07:44 |
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mankind divided was really, really good just, short.
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# ? Jun 18, 2018 08:18 |
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TimWinter posted:doll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall. not cyber, but for (live) person hurling Saints Row II was the game for me, you could spec your boss with man-flinging skill points until you could get someone a half-block or so
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# ? Jun 18, 2018 09:57 |
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TimWinter posted:The most redeeming factor of DX:IW is that your strength mod lets you throw objects farther, and it was one of the first games to implement both reasonable ragdoll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall. this was one of two good things about IW the other was that one of the ending choices is saying gently caress you to everything and killing all the power players in the world
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# ? Jun 18, 2018 15:13 |
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# ? Jun 18, 2018 20:25 |
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haveblue posted:the other was that one of the ending choices is saying gently caress you to everything and killing all the power players in the world that's pretty much one of the endings to the original too hell, one and a half of the endings if denton isn't feeling too merciful to the pletora of shitbags that are around
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# ? Jun 19, 2018 00:27 |
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I was astonished to find this wasn't a shop when I saw it somewhere else the other day.
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# ? Jun 19, 2018 08:21 |
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extremely cyberpunk and extremely good game brigador released another update and is on sale on steam now highly recommended if you enjoy getting paid for warcrimes.
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# ? Jun 20, 2018 01:40 |
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communism bitch posted:I was astonished to find this wasn't a shop when I saw it somewhere else the other day. i thought it was a render at first i mean it's not kowloon walled city, but yeah it rules actually, seeing the glass towers of your overlords from your concrete tenement might be more cyberpunk than some ultradense concrete maze shanty town maybe it's a tough call
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# ? Jun 20, 2018 01:45 |
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Deep Dish Fuckfest posted:i thought it was a render at first if that photo had been taken at night it would be 300% more cyberpunk
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# ? Jun 20, 2018 03:13 |
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today i rode home through silicon valley, ripping past multi-million-dollar gated enclaves and sterile corporate office complexes on my beat-up old motorcycle, the electroluminescent amber glow of my instrument cluster flickering under a rapidly darkening sky, and i saw: - a billboard ad urging me to reserve my flying car today; - a billboard ad implying that i'd "be happy" if i used their videophone software; - the decrepit blue husk of the AMPEX sign, left behind when their tubes were obsoleted by newer and faster computers; - an ad for the world's lightest and sharpest VR deck; - and ads from three separate companies extolling the power and functionality of their artificial intelligences, including one with the prototypical "Creation of Adam but one hand is human and one is a robot" imagery. and for a moment i felt a genuine excited giddiness for the cyberpunk future that's coming true right now until i remembered that all of those things are just a pack of goddamned lies. Sagebrush fucked around with this message at 05:23 on Jun 20, 2018 |
# ? Jun 20, 2018 05:20 |
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yeah, but you know what's not? the unending corporate hellscape that mediates, controls, and connects each and every interaction we have via advertisers 24/7/365
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# ? Jun 20, 2018 05:23 |
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a.i. is real and strong and it's trying to sell you an 80 gallon drum of lube and a dragon dildo because you clicked on someone's gag referrer link also trying to decide if that bicycle shaped thing in the road ahead is worth stopping for or maybe just speeding up and putting an alert on the infotainment display
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# ? Jun 20, 2018 05:25 |
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infernal machines posted:yeah, but you know what's not? this is the deus ex future i asked for
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# ? Jun 20, 2018 05:27 |
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same.
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# ? Jun 20, 2018 05:28 |
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https://twitter.com/noahpinion/status/1002598573316247552
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# ? Jun 20, 2018 05:39 |
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# ? Jun 8, 2024 18:13 |
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terminator was a documentary
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# ? Jun 20, 2018 05:42 |