Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
syscall girl
Nov 7, 2009

by FactsAreUseless
Fun Shoe

Sweevo posted:

Beneath A Steel Sky

it's been free on gog for a while now too

syscall girl fucked around with this message at 14:18 on Jun 17, 2018

Adbot
ADBOT LOVES YOU

George
Nov 27, 2004

No love for your made-up things.

syscall girl posted:

it's been free on gog for a while now too



you can apt-get it even

bass rules

Notorious b.s.d.
Jan 25, 2003

by Reene

Chris Knight posted:

finished og dx and just started dx: invisible war

ugh. you can tell it's so console. and each save takes forever to load wtf

dx:iw is so badly compromised on a technology level that it's not fun to play

see also: tes 4 "oblivion"

Agile Vector
May 21, 2007

scrum bored



Notorious b.s.d. posted:

dx:iw is so badly compromised on a technology level that it's not fun to play

see also: tes 4 "oblivion"

idk oblivion never gave me much issue, while morrowind at launch was a known dog due to drm and an issue with the engine. both benefit from years of hardware improvements and an active community of modders fixing issues, while iw basically just exists

some googling shows there is a fan patch to fix a lot of iw issues about a year ago so maybe its a bit nicer with it, but i last tried to play it before the patch

FMguru
Sep 10, 2003

peed on;
sexually

eschaton posted:

any suggestions for oldschool cyberpunk games on Amiga, Apple IIgs, or Atari ST? (or MS-DOS I guess)

we have “Neuromancer” for IIgs and a nice copy of “Syndicate” for Amiga is on its way
infocom did an adaptation of george alec effingers "when gravity fails" titled "circuits edge"

https://en.wikipedia.org/wiki/Circuit%27s_Edge

Sagebrush
Feb 26, 2012

ERM... Actually I have stellar scores on the surveys, and every year students tell me that my classes are the best ones they’ve ever taken.
the bits and pieces that you hear about the dx:iw development are always great

like for instance they basically had a radium on their team who worked by himself and was supposed to be in charge of extending the unreal engine as required for the game, but instead of implementing any of the features they needed, he spent like literal years just rewriting all the lighting code from scratch and then quit, leaving them with a really good but entirely undocumented dynamic shadow renderer and nothing else that worked

Sagebrush
Feb 26, 2012

ERM... Actually I have stellar scores on the surveys, and every year students tell me that my classes are the best ones they’ve ever taken.
to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will

it was an average to decent game for 2003 and if it hadn't had the words "Deus Ex" in the title it probably would have been remembered much more fondly

eschaton
Mar 7, 2007

Don't you just hate when you wind up in a store with people who are in a socioeconomic class that is pretty obviously about two levels lower than your own?

Sweevo posted:

Beneath A Steel Sky

this isn’t going to wind up being about cyborg dragons with multiple dongs is it

eschaton
Mar 7, 2007

Don't you just hate when you wind up in a store with people who are in a socioeconomic class that is pretty obviously about two levels lower than your own?

syscall girl posted:

it's been free on gog for a while now too



nice!

eschaton
Mar 7, 2007

Don't you just hate when you wind up in a store with people who are in a socioeconomic class that is pretty obviously about two levels lower than your own?

FMguru posted:

infocom did an adaptation of george alec effingers "when gravity fails" titled "circuits edge"

https://en.wikipedia.org/wiki/Circuit%27s_Edge

ooo Infocom

haveblue
Aug 15, 2005



Toilet Rascal

Sagebrush posted:

to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will

it was an average to decent game for 2003 and if it hadn't had the words "Deus Ex" in the title it probably would have been remembered much more fondly

if it didn’t have deus ex in th name it wouldn’t have been remembered at all

like project snowblind, which was originally a deus ex spinoff but had the name removed during development

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

eschaton posted:

this isn’t going to wind up being about cyborg dragons with multiple dongs is it

why would you have this worry

hobbesmaster
Jan 28, 2008

Sagebrush posted:

to be fair to invisible war though a lot of the disappointment is just that it had to live up to The Best PC Game Ever Made, something that none of the sequels have been able to pull off and probably never will

it was an average to decent game for 2003 and if it hadn't had the words "Deus Ex" in the title it probably would have been remembered much more fondly

it was pretty “meh” and forgettable

I mainly remember it for having a unified ammo system that meant that when you were out of ammo for your primary you had to go to a melee weapon

dxhr was the sequel that lived up to the original in most ways. dxmd was the first half of a game that could’ve been good.

someone needs to do a spiritual reboot of the original dx in a world where all the Q stuff and 9/11 conspiracy stuff is real

eschaton
Mar 7, 2007

Don't you just hate when you wind up in a store with people who are in a socioeconomic class that is pretty obviously about two levels lower than your own?

Captain Foo posted:

why would you have this worry

do you not know the saga of Terra Malatora and the book of goonfic that came out of it, “Aluminum Sky”

Internet weirdos who believed they were dragons were going to take an island off the coast of Africa and turn it into their “homeland” and also put their brains into cyborg dragon bodies

and also gently caress, a lot

Sagebrush
Feb 26, 2012

ERM... Actually I have stellar scores on the surveys, and every year students tell me that my classes are the best ones they’ve ever taken.

hobbesmaster posted:

it was pretty “meh” and forgettable

I mainly remember it for having a unified ammo system that meant that when you were out of ammo for your primary you had to go to a melee weapon

dxhr was the sequel that lived up to the original in most ways. dxmd was the first half of a game that could’ve been good.

someone needs to do a spiritual reboot of the original dx in a world where all the Q stuff and 9/11 conspiracy stuff is real

the theory behind the unified ammo was that it would improve player agency: you wouldn't have the situation where you get to some spot and go "dang, the mag rail would be perfect here, but they didn't put in any mag rail ammo for the last three levels, guess i'll have to play a different way." you'd always have the tools to play the way you wanted.

in reality of course it ended up as you described, and had even dumber side effects too -- like you would have to decide whether you wanted to fire one rocket or twenty pistol shots. the better way is the vending machine/auto-recycler model where you can break down ammo you don't want and turn it into ammo you do need at a penalty.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time.

carry on then
Jul 10, 2010

by VideoGames

(and can't post for 10 years!)

hobbesmaster posted:

it was pretty “meh” and forgettable

I mainly remember it for having a unified ammo system that meant that when you were out of ammo for your primary you had to go to a melee weapon

dxhr was the sequel that lived up to the original in most ways. dxmd was the first half of a game that could’ve been good.

someone needs to do a spiritual reboot of the original dx in a world where all the Q stuff and 9/11 conspiracy stuff is real

md suffers from "second in a planned trilogy" syndrome where they have to set up a ton of stuff for game 3 but can't have any payoff

then whoops game 3 shelved indefinitely

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal

NoneMoreNegative posted:

Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time.

good choice. blood dragon is fun. would've been better if the game played it completely straight though

but they did do their research. they brought in this old crt tv and vhs player complete with fake wood paneling and a pile of b-rated movies. and also a german fisting porn tape for some reason

hobbesmaster
Jan 28, 2008

carry on then posted:

md suffers from "second in a planned trilogy" syndrome where they have to set up a ton of stuff for game 3 but can't have any payoff

then whoops game 3 shelved indefinitely

they should’ve taken a note from ME2 which actually works better if you forget the other games in the trilogy

infernal machines
Oct 11, 2012

we monitor many frequencies. we listen always. came a voice, out of the babel of tongues, speaking to us. it played us a mighty dub.

Agile Vector posted:

idk oblivion never gave me much issue, while morrowind at launch was a known dog due to drm and an issue with the engine. both benefit from years of hardware improvements and an active community of modders fixing issues, while iw basically just exists

some googling shows there is a fan patch to fix a lot of iw issues about a year ago so maybe its a bit nicer with it, but i last tried to play it before the patch

i played it with the patch. basically it shits itself less.

it's still IW though, the levels are tiny and there's very little story.

the ending levels are impressively bad

ConanTheLibrarian
Aug 13, 2004


dis buch is late
Fallen Rib

NoneMoreNegative posted:

Cyberjames I am going to reinstall Far Cry: Blood Dragon that I played right up to what must have been the last couple of missions and then never finished it, see if I can get it done this time.

you missed out big time by not playing the remaining missions because the last one is a blast

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Blood Dragon: oh hey Uplay still had my saves backed up from several years back for my reinstall, played the last two missions - the ‘one weapon arena’ ones are a bit of a chore but once you get the super wrist laser it’s all gravy baby :cool:

TimWinter
Mar 30, 2015

https://timsthebomb.com
The most redeeming factor of DX:IW is that your strength mod lets you throw objects farther, and it was one of the first games to implement both reasonable ragdoll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall.

As a quest to murder everyone on a level and then try to fling their corpses into the lighting fixtures, the game was actually quite fun.

Bored Online
May 25, 2009

We don't need Rome telling us what to do.
played iw before deus ex and have fond memories of it as a result.

Notorious b.s.d.
Jan 25, 2003

by Reene
mankind divided was really, really good

just, short.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

TimWinter posted:

doll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall.

not cyber, but for (live) person hurling Saints Row II was the game for me, you could spec your boss with man-flinging skill points until you could get someone a half-block or so :mmmhmm:

haveblue
Aug 15, 2005



Toilet Rascal

TimWinter posted:

The most redeeming factor of DX:IW is that your strength mod lets you throw objects farther, and it was one of the first games to implement both reasonable ragdoll physics and the ability to carry downed enemies fireman style and then hurl them. This was pre hl2 and it did a pretty good job overall.

As a quest to murder everyone on a level and then try to fling their corpses into the lighting fixtures, the game was actually quite fun.

this was one of two good things about IW

the other was that one of the ending choices is saying gently caress you to everything and killing all the power players in the world

H.P. Hovercraft
Jan 12, 2004

one thing a computer can do that most humans can't is be sealed up in a cardboard box and sit in a warehouse
Slippery Tilde

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal

haveblue posted:

the other was that one of the ending choices is saying gently caress you to everything and killing all the power players in the world

that's pretty much one of the endings to the original too

hell, one and a half of the endings if denton isn't feeling too merciful to the pletora of shitbags that are around

communism bitch
Apr 24, 2009

I was astonished to find this wasn't a shop when I saw it somewhere else the other day.

SO DEMANDING
Dec 27, 2003

extremely cyberpunk and extremely good game brigador released another update and is on sale on steam now

highly recommended if you enjoy getting paid for warcrimes.

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal

communism bitch posted:

I was astonished to find this wasn't a shop when I saw it somewhere else the other day.

i thought it was a render at first

i mean it's not kowloon walled city, but yeah it rules

actually, seeing the glass towers of your overlords from your concrete tenement might be more cyberpunk than some ultradense concrete maze shanty town

maybe

it's a tough call

haveblue
Aug 15, 2005



Toilet Rascal

Deep Dish Fuckfest posted:

i thought it was a render at first

i mean it's not kowloon walled city, but yeah it rules

actually, seeing the glass towers of your overlords from your concrete tenement might be more cyberpunk than some ultradense concrete maze shanty town

maybe

it's a tough call

if that photo had been taken at night it would be 300% more cyberpunk

Sagebrush
Feb 26, 2012

ERM... Actually I have stellar scores on the surveys, and every year students tell me that my classes are the best ones they’ve ever taken.
today i rode home through silicon valley, ripping past multi-million-dollar gated enclaves and sterile corporate office complexes on my beat-up old motorcycle, the electroluminescent amber glow of my instrument cluster flickering under a rapidly darkening sky, and i saw:

- a billboard ad urging me to reserve my flying car today;
- a billboard ad implying that i'd "be happy" if i used their videophone software;
- the decrepit blue husk of the AMPEX sign, left behind when their tubes were obsoleted by newer and faster computers;
- an ad for the world's lightest and sharpest VR deck;
- and ads from three separate companies extolling the power and functionality of their artificial intelligences, including one with the prototypical "Creation of Adam but one hand is human and one is a robot" imagery.

and for a moment i felt a genuine excited giddiness for the cyberpunk future that's coming true right now

until i remembered that all of those things are just a pack of goddamned lies.

Sagebrush fucked around with this message at 05:23 on Jun 20, 2018

infernal machines
Oct 11, 2012

we monitor many frequencies. we listen always. came a voice, out of the babel of tongues, speaking to us. it played us a mighty dub.
yeah, but you know what's not?

the unending corporate hellscape that mediates, controls, and connects each and every interaction we have via advertisers 24/7/365

infernal machines
Oct 11, 2012

we monitor many frequencies. we listen always. came a voice, out of the babel of tongues, speaking to us. it played us a mighty dub.
a.i. is real and strong and it's trying to sell you an 80 gallon drum of lube and a dragon dildo because you clicked on someone's gag referrer link

also trying to decide if that bicycle shaped thing in the road ahead is worth stopping for or maybe just speeding up and putting an alert on the infotainment display

Agile Vector
May 21, 2007

scrum bored



infernal machines posted:

yeah, but you know what's not?

the unending corporate hellscape that mediates, controls, and connects each and every interaction we have via advertisers 24/7/365

this is the deus ex future i asked for :smith:

infernal machines
Oct 11, 2012

we monitor many frequencies. we listen always. came a voice, out of the babel of tongues, speaking to us. it played us a mighty dub.
same.

Cocoa Crispies
Jul 20, 2001

Vehicular Manslaughter!

Pillbug
https://twitter.com/noahpinion/status/1002598573316247552

Adbot
ADBOT LOVES YOU

Roosevelt
Jul 18, 2009

Tony Pizzuto Says Hello
terminator was a documentary

  • Locked thread