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ShaneB posted:I'm actually also curious about intro hand management games. Arguably Concordia. For a given definition of both "intro" and "hand management".
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# ? Jun 21, 2018 15:57 |
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# ? May 28, 2024 14:51 |
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ShaneB posted:I'm actually also curious about intro hand management games. mage knight
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# ? Jun 21, 2018 15:59 |
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ShaneB posted:I'm actually also curious about intro hand management games. Jaipur, Battle Line, Commands & Colors
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# ? Jun 21, 2018 16:02 |
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Would Mombasa and GWT fall into hand management? Also, The Road to el Dorado is a great little light deck-builder race game. Really easy to play and I would recommend it to anyone that remotely enjoys the genre.
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# ? Jun 21, 2018 16:07 |
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Race for the Galaxy and Eminent Domain are some god tier hand management games. For intro versions to hand management, I think small box card games are probably good options: Linko, Arboretum, Frank’s Zoo, and Jaipur would be some of my favorites. There is also Jump Drive, which I think is a lite version of Race, but I have never played it.
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# ? Jun 21, 2018 16:08 |
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fozzy fosbourne posted:Anyone played Lords of Hellas? How does it compare to other notable eurotrash? I basically spend all my time in this thread looking for talk of asymmetric role games, and reviewing / comparing stuff to lords of hellas. I don't think it's the same game as Inis, to me inis feels much more deterministic and like a puzzle where you go "aha, I win?" And your opponents either go "ohhh very clever" or "no, because I have outsmarted you". I haven't played Kemet, but it looks like the combat is better. What lords is great at is being a game you play at, like a big toy. That's not to say it's not a tight boardgame, it definitely is, but there are other tighter dudes on map eurotrash games for sure. Loh is all bombastic showy ott stuff, which is all really fun, but also actually works.
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# ? Jun 21, 2018 16:10 |
FulsomFrank posted:Would Mombasa and GWT fall into hand management? Mombasa yes in the exact same way as concordia.
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# ? Jun 21, 2018 16:11 |
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I sure hope Lords of Hellas is good as I spent a fortune on it:). It'll be here on Monday just AFTER a gameday meeup unfortunately.
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# ? Jun 21, 2018 16:17 |
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The So Very Wrong About Games guys seem to like it and think it’s different enough from other eurotrash/francotrash/sigh/etc. Speaking of, I noticed that Mark really likes Antike II. I am vaguely aware of the existence of this game but have heard nothing about it.
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# ? Jun 21, 2018 16:27 |
fozzy fosbourne posted:Speaking of, I noticed that Mark really likes Antike II. I am vaguely aware of the existence of this game but have heard nothing about it. It’s at the center point between Imperial 2030 and Concordia (by the same designer, too). It’s one of the starkest “dudes on a map” type games I’ve played, the only thing that inches it towards being a Civilization-type game is the ten technologies you can research. It’s admirable for how spartan (lol) it is, but I’d rather play Clash of Cultures for a Civ game. Triskelli fucked around with this message at 17:01 on Jun 21, 2018 |
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# ? Jun 21, 2018 16:54 |
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Acceptableloss posted:Everything I’ve read online about Mice and Mystics has been positive. Is there something lovely about this game I’m unaware of? Mice & Mystics doesn't actually work very well as a game - even for young kids (my kids were like, 9, 7, 7, and 7 at the time). It's incredibly tedious, and you can lose an hour-long game due to some bad rolls. Resetting and forced character swaps meant my kids never really felt connected to their characters, and there was way too little change over the course of the campaign. The only reason my kids stuck through it is that I was DM'ing pretty hard by the end (cutting out repeat content, adding new enemies and new mechanical things to do). The theme is fun (though it vacillates between "written for kids" and "not written for kids"), game seems like it'll be OK for the first hour... but it's really pretty bad. We only played Stuffed Fables for a few hours (at a cafe). Kids were OK with it, but nobody was super stoked - and looking over the content in the box, there - again - just wasn't going to be enough variety (there's very few enemy types, and not a lot of "progression" available). Even early on we hit pages that were really awkwardly written and I had to triple read to figure out what we were doing, and difficulty seemed all over the map. One part of the game, the "dudes-on-a-page game book" is really solid (and I've wanted to do a game like that for a while), but the rest seems like a mess. Seems like maybe narrative is the main draw, but I saw nothing to suggest it was going to be well written.
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# ? Jun 21, 2018 17:07 |
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Had to miss Games Day two weeks ago because I wasn't feeling well after a tough week and couldn't carry my bag. Went into the shop today and the owner says "oh, it's a shame you missed Games Day two weeks ago, we had a surprise guest". So yeah, that's how I missed a chance to play Cthulhu Wars with Sandy Petersen.
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# ? Jun 21, 2018 17:32 |
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Nostalgia4Ass posted:We lent out Sushi Go, Seven Wonders, and Forbidden Desert and forgot to get them back before we moved. This is a good excuse for me to spend money on new games. Consider Fairy Tale if you like Seven Wonders. And I personally enjoy Paperback as it stretches your brain to spell words and not just constantly trigger card synergies like other deck builders.
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# ? Jun 21, 2018 17:37 |
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Lorini posted:I sure hope Lords of Hellas is good as I spent a fortune on it:). It'll be here on Monday just AFTER a gameday meeup unfortunately. I tried it and as a dudes on a map game, I found it quite inferior to Kemet and Chaos in the Old World and Cthulhu Wars.
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# ? Jun 21, 2018 18:14 |
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Indolent Bastard posted:Consider Fairy Tale if you like Seven Wonders. And I personally enjoy Paperback as it stretches your brain to spell words and not just constantly trigger card synergies like other deck builders. Except Paperback stretches your brain to spell the same words over and over again with tiny variations for a long time, until a burst of novel words ends the game for somebody.
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# ? Jun 21, 2018 18:17 |
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Some Numbers posted:I tried it and as a dudes on a map game, I found it quite inferior to Kemet and Chaos in the Old World and Cthulhu Wars.
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# ? Jun 21, 2018 18:26 |
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Vivian Darkbloom posted:Katie's Game Corner made a depressing post about getting sexually harassed by game bros. This poo poo is so pervasive. To follow up on this, some completely loving amateur board gaming "news" magazine has published a story on this including details about her account, without contacting her at all. (https://twitter.com/TabletopMag/status/1009720009432723458) Also the thread about her original post over on BGG is a loving burning cesspool, which is a surprise to no one, of course.
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# ? Jun 21, 2018 18:32 |
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I got Gloomhaven while it was available on amazon after learning about it, thought it sounded cool, and saw that it was apparently solo friendly. That said, are there any games that are good or better for solo? I did hear of Mage Knight before.silvergoose posted:Reusable stickers, seriously, and an app, and then you dno't need to buy another copy, the only thing that actually is wrecked is the seals on the I am going to assume that this is just a joke on the word seal and not an actual spoiler. Yup!
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# ? Jun 21, 2018 18:34 |
Unlucky7 posted:I got Gloomhaven while it was available on amazon after learning about it, thought it sounded cool, and saw that it was apparently solo friendly. That said, are there any games that are good or better for solo? I did hear of Mage Knight before. It is indeed because I've listened to the wheel of time audiobook set more than once so the almost automatic phrase to follow the word seals is "to the dark one's prison" because I'm a neeeeeeeeeeeeeeeeerd.
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# ? Jun 21, 2018 18:37 |
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Unlucky7 posted:I am going to assume that this is just a joke on the word seal and not an actual spoiler. You can just open them from the bottom to keep the seals intact.
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# ? Jun 21, 2018 18:45 |
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Looking for advice on a good medium weight civ game. We have 7WD (50% of our plays are 2p so we went with Duel) and love it but I’d like something with a little more depth. I have TtA mobile and love it but not sure about the fiddliness and downtime, especially if we play with more than 2.
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# ? Jun 21, 2018 19:13 |
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Maybe Innovation? It's still just card based but has a lot of fun combos to explore while building up. I'd put it on Race for the Galaxy's level (another good card based space civ builder). If you want a board and map, FFG's new Civ New Dawn is good but maybe not the best balanced (only played once). It plays pretty quick and does a good job of pairing the full Civ experience down to a quick medium weight game.
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# ? Jun 21, 2018 19:26 |
Bodanarko posted:Looking for advice on a good medium weight civ game. We have 7WD (50% of our plays are 2p so we went with Duel) and love it but I’d like something with a little more depth. Clash of Cultures holy heck Clash of Cultures. It’s desperately out of print but if you want something that feels like the first 100 turns of Civilization 5 then there’s nothing better. If only the game and expansion didn’t cost $200+ on eBay
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# ? Jun 21, 2018 19:39 |
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Unlucky7 posted:I got Gloomhaven while it was available on amazon after learning about it, thought it sounded cool, and saw that it was apparently solo friendly. That said, are there any games that are good or better for solo? I did hear of Mage Knight before. There are a lot of games that are good for solo gaming. I won't say they are "better" than Gloomhaven (because Gloomhaven is obviously the best game in every genre) but some are quit good. First and foremost many Uwe Rosenburg games are good solo. Agricola and Feast for Odin in particular are excellent. There are thousands of Agricola cards out there, so each solo scenario is a unique optimization puzzle. Every combination of cards results in a different puzzle, so there are an almost uncountable number to play! It also includes rules for a "solo campaign" where you can keep cards between rounds (but also must score more points). Mage Knight was mentioned, and it has a similar amount of variety, making each scenario a unique puzzle. I also personally love The Colonists, which is kind of like a mega sized Rosenburg game made by someone that isn't Rosenburg. You can also play most co-op games as solo. Just control all of the characters yourself. Pandemic is the go to example for this, and is quite fun solo. Robinson Crusoe is also pretty good. Games from the Arkham series (Arkham Horror, AH: Card Game, Eldritch Horror, Elder Sign) can all be played solo as well, though they are a bit less interesting solo than the more euro puzzle type games (in my opinion). Tales of Arabian Nights can be played solo, and its basically like a normal choose your own adventure book.
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# ? Jun 21, 2018 19:44 |
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Looking for a fourth for a PBF of 1849.
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# ? Jun 21, 2018 19:44 |
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Triskelli posted:Clash of Cultures holy heck Clash of Cultures. It’s desperately out of print but if you want something that feels like the first 100 turns of Civilization 5 then there’s nothing better. If only the game and expansion didn’t cost $200+ on eBay Yeah, Clash of Cultures is pretty great for this, especially with the expansion. That's too bad that it went out of print. I'm going to go out on a limb here and say that Terra Mystica has a teeny bit of the essence of Civ for me. You choose the best locations for your settlements and the location of your neighbors factors into that, develop them, there is sort of a tech tree, asymmetric civilization powers, and different strategies for winning the game to explore on later plays. It evokes more Civ feelings for me than many games that have Civ styled art and theming
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# ? Jun 21, 2018 19:54 |
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https://www.amazon.com/Z-Man-Games-...ash+of+cultures Clash of Cultures in stock Amazon Prime $69
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# ? Jun 21, 2018 20:06 |
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PMush Perfect posted:Does Caverna work solo? I wouldn't mind playing the low-key parts of Dwarf Fortress without having to relearn Dwarf Fortress. Forget a Feast for Odin solo, you actually want Fields of Arle. Has better variability and I think is a deeper game, plus if you like it there's an expansion that adds in a ton more stuff. Not to say aFfO isn't good, they're both great but I'd pick FoA any day.
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# ? Jun 21, 2018 20:27 |
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EBag posted:Forget a Feast for Odin solo, you actually want Fields of Arle. Has better variability and I think is a deeper game, plus if you like it there's an expansion that adds in a ton more stuff. Not to say aFfO isn't good, they're both great but I'd pick FoA any day. My only counter to this would be all the great solo scenarios on BGG for AFFO.
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# ? Jun 21, 2018 20:32 |
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I haven't actually tried any of those, I'll look into them. Any in particular that stand out?
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# ? Jun 21, 2018 20:38 |
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homullus posted:Except Paperback stretches your brain to spell the same words over and over again with tiny variations for a long time, until a burst of novel words ends the game for somebody. I see your point, but I don't play games until I burn out on them. It's odd to see gamers obsess over a game and play it until they "solve it" and then never want to touch it again. I'm far too casual a player for that.
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# ? Jun 21, 2018 20:40 |
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EBag posted:I haven't actually tried any of those, I'll look into them. Any in particular that stand out? Old thread with a ton https://boardgamegeek.com/thread/1664063/feast-odin-solo-competition-now-playing-sea-shinin new thread with new ones https://boardgamegeek.com/thread/2002199/feast-odin-monthly-solo-competition-administrative I've done the first three of the old one so far and enjoyed them all. Indolent Bastard posted:I see your point, but I don't play games until I burn out on them. It's odd to see gamers obsess over a game and play it until they "solve it" and then never want to touch it again. I'm far too casual a player for that. I may be wrong, but I think he was saying that's the feeling of a single game of Paperback, and I agree. The deckbuilder word game is a good idea but with small decks it's going to lead to the same words and iterations of letter combinations over and over.
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# ? Jun 21, 2018 20:41 |
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Bottom Liner posted:https://www.amazon.com/Z-Man-Games-...ash+of+cultures If only you could find the Civilizations expansion in a reasonable price as well...
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# ? Jun 21, 2018 20:44 |
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Indolent Bastard posted:I see your point, but I don't play games until I burn out on them. It's odd to see gamers obsess over a game and play it until they "solve it" and then never want to touch it again. I'm far too casual a player for that. Yeah, but no. If anything, perhaps I didn't play it enough: I played it perhaps five times, with the last three plays presenting Paperback's flaws as I see them. I got Hardback, which I think may be better, but have not yet played.
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# ? Jun 21, 2018 20:45 |
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Bodanarko posted:Looking for advice on a good medium weight civ game. We have 7WD (50% of our plays are 2p so we went with Duel) and love it but I’d like something with a little more depth. I describe Flow of History as the best parts of Through the Ages and Innovation in a game that plays 5 in 45 minutes.
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# ? Jun 21, 2018 20:54 |
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Cthulhu Wars seems to play better with more people than three. I rarely have four, actually I usually have two or three, so I think for the time being I'll stay with Lords of Hellas. Thanks folks for the input. Kemet we tired of the logistics of all the stuff you had to look up to play decently. Also we much prefer the Greek theme to the horror theme, although if the two games were really equivalent, the horror theme wouldn't stop us.
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# ? Jun 21, 2018 21:45 |
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Acceptableloss posted:Thanks. I’ll check this out. I think it was less horror and more really ironic timing after the page or three prior were a (Rutibexy) debate wherein someone mentioned semi-jokingly recommending Gloomhaven to anyone vaguely-interested in card or dungeon games. Maybe pick up Azul? It can fit 4, it's a slight sidestep/upgrade from Kidcassone with a bit more emphasis on future planning (and getting into the eurogame passive-aggression of cutting off your opponent by getting there first), and keeps going with some math and pattern management. I hate that I'm saying this merely Semi-Ironically but..... Betrayal At House on the Hill/Balder's Gate? Semi dungeon-crawly, and the adults can loosely finegle the traitor reveals to keep things from getting too insane for the kidlings.
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# ? Jun 21, 2018 21:49 |
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homullus posted:Yeah, but no. If anything, perhaps I didn't play it enough: I played it perhaps five times, with the last three plays presenting Paperback's flaws as I see them. I got Hardback, which I think may be better, but have not yet played. I think that Hardback is much better than Paperback. Below are some words I wrote about it in the past. tl;dr I liked turning any card into a wild to smooth draws, keeping points on board rather than deck to give players a goal to strive toward instead of just spelling words and filling decks with bad letters, and the ability to dump the market row under certain conditions. The negatives were that it was still a market row, and trashing (the most powerful deck building mechanic) was limited to a single genre, which threatens to upset the balance. Fixes nearly every issue that I had with Paperback by relegating the scoring to a track outside of your deck. There are two general things that your cards do: score points and accrue money to buy more cards. It speeds the game up and makes it clear to new players that there is a goal besides just spelling words. It still operates on a market row, but you can flush it if the majority of the row is either all the same type (there are four 'genres' in the game) or if they all cost 6 or more. You can also use any card in your hand as a wild card at any time, so you never get stuck with a completely useless turn. The last difference is a push your luck mechanic; the only way to draw additional cards in a turn is to use an expendable resource to flip over the top card of your deck that you must include in your word. You can use a different external resource to negate the effect if you must, but it is inventive. My only major question with the game is whether one genre is better than the others, as one genre is trashing cards. I don't think that I have to expound on the power of trashing in deckbuilders. You are incentivized to specialize in one or two genres to trigger additional effects that only occur when another card of that genre is played. My fear is that whoever jumps on the red genre first will win more often than not, assuming equal skill. The attempt to balance it is that it resources that it provides outside of trashing are not as impressive as the other genres, but the ability to sift your deck is probably still better. Still, this is the cleanest deckbuilder in terms of set up/tear down and accessibility that I have played. I just hope that I am wrong about the genre above.
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# ? Jun 21, 2018 22:17 |
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Got Gloomhaven today. Holy gently caress that's a big box with a lot of stuff in it. I'm legit overwhelmed by all the stuff in there! I sure hope I can actually get a group together to play this nonsense.
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# ? Jun 21, 2018 22:25 |
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# ? May 28, 2024 14:51 |
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Civ A New Dawn shouldn't be overlooked if you're looking for a lighter Civ game. Does some very clever things and makes some smart abstractions.
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# ? Jun 21, 2018 22:37 |