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OK, so, Alfalfa I will need from you a permanent and always-working email address. As the league treasurer you'll pay your dues to me, which I track on our spreadsheet for everyone to see. I will use the email address you give me to contact you if there is any issue, including in particular contacting you before sending you any league winnings you might earn, or a refund of your dues should anything untoward happen to the league, etc. You can send it to me at my user name at gmail dot com. You will also need to make an account on MFL, if you haven't already, and then one of the commissioners can switch ownership of the team over to you. We also need to put something in the "Owner name" field; a lot of people use their real names, but I don't and you don't have to either, we just need something to put there. We can put one or more email addresses in for your team too, those will be used for MFL notifications, such as when someone offers you a trade, or if you set up reminders for things like setting your lineup. This will be your team. You can bookmark that page if you want. Your roster is currently at a salary of $277, well above the $250 salary cap. As soon as everyone has paid dues, we'll be unlocking the league and you'll be able to drop and/or trade players in order to get under the cap. You'll need additional cap room in order to draft rookies, and there will be a free agent draft as well, before the season starts. If you haven't done so recently, you may also want to peruse the League rules, which we are in the middle of finalizing. Welcome aboard! Bloody, I'm sorry to see you go, and we all wish you the best of luck. If you get bored with not playing dynasty at some point, please come back and take over someone's team, hopefully someone in my division who always beats me. Like brick squad.
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# ? Jun 25, 2018 02:00 |
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# ? May 15, 2024 16:03 |
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I already gave him a team with zero thought about it. I dont know who I booted cuz MFL on a phone blows but... everyone check your poo poo.
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# ? Jun 25, 2018 02:31 |
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Spermy Smurf posted:I already gave him a team with zero thought about it. I got the correct team. Already figuring out the quickest way to set fire to it. What rookie picks do I have/when is rookie draft?
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# ? Jun 25, 2018 02:34 |
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Alfalfa posted:I got the correct team. Already figuring out the quickest way to set fire to it. Draft picks: from the main page, click the Draft Room tab. It'll show you all the picks you have for 2018 and 2019. When is the draft: we haven't decided yet. Previously we've held it as late as possible; usually just before or after the last week of the preseason. However this year since we're moving the veteran free agent draft to after the rookie draft, we will probably need to hold the rookie draft slightly earlier. (The veteran draft will probably be a live auction draft, but it should be pretty fast - typically there's not more than a dozen or so veterans that people actually want.) I'll start working on the draft schedule once everyone has paid dues, as that is a signal we have all 12 teams engaged for 2018 and can base the draft day/time on our collective schedules and time zones.
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# ? Jun 25, 2018 04:10 |
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Leperflesh posted:Draft picks: from the main page, click the Draft Room tab. It'll show you all the picks you have for 2018 and 2019. Appreciate it. Has the draft order not been created yet? It just says I have a pick in every round, but no specifics.
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# ? Jun 25, 2018 04:17 |
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Nope! I don't think it has. By which I mean, we have not yet randomized the orders where we need to do that. Unless I did it right after the championships and haven't put it in somewhere, which is also possible. Let me take a look.
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# ? Jun 25, 2018 04:19 |
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Leperflesh posted:Just in case, I'll wait a couple days for the final score adjustments to happen before paying out the prize money, but here's the final results for the league: So I need to do the randomized order for the bottom four, and for the middle three. The last five picks go: 1.8 Gridiron Chefs, 1.9 Teemu Pokemon, 1.10 Who da Titoons, 1.11 Mediocre Cougars, and 1.12 1017 BRICK SQUAD. Also note that we've fixed the dumb situation where fourth place gets nothing but a late pick position while fifth place got money (but also a late pick position). Now, fourth place gets money, and fifth place gets an extra draft pick at 1.13. This applies for the winners of the 2018-19 season of course.
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# ? Jun 25, 2018 04:41 |
Alfalfa posted:Thanks Yeah, I don't get the Dez acquisition from last year.
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# ? Jun 25, 2018 10:23 |
Your points scored through week 13 looks off to me. I'm eyeballing it, but it seems like FDS should have around 1600. He scored 2071 in 17 weeks and 500ish in the last 4.
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# ? Jun 25, 2018 10:40 |
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Score rankings are here. https://imgur.com/a/vm4BeJd Edit. These are actually sorted: https://imgur.com/a/iU8xMuD Spermy Smurf fucked around with this message at 11:55 on Jun 25, 2018 |
# ? Jun 25, 2018 11:09 |
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And here they are as of week 13. I forgot (or didn't pay attention) to the fact we use week 13 for the cutoff for points scored. I thought it was over the entire season, so the above post is wrong in that case. Edit: Holy poo poo, Team McLean is out of the bottom 4 by .02 points. Spermy Smurf fucked around with this message at 13:15 on Jun 25, 2018 |
# ? Jun 25, 2018 13:13 |
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I don't think I'll ever have a season that good again
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# ? Jun 25, 2018 13:18 |
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Yeah we cut off at week 13 because after that, some teams have byes during the playoffs, and also that's after the trade deadline and teams out of contention may start dropping players/looking for next-year's bargains off waivers etc. Everyone is expected to try to win every match through game 13*, so we can count on those PFs as being representative of their performance in the league this year. That's the reasoning, anyway. As with any other rule I'm open to discussing it if anyone disagrees. *well, balanced against dynasty concerns and trying to plan for the future, of course; our rules explicitly say you have broad freedom to do that
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# ? Jun 25, 2018 19:07 |
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I'll write up some crap about the consolation bracket. It's going to be real easy to write because we're keeping it simple. Once people get paid up (Swarmin, Tyler, Vecna, Alfalfa) then Leper can find that site he uses to roll 1d4 for the draft picks and we'll all know what we have. Then unlock and set a date for the draft? Holy poo poo we're way ahead of last year. I thought it would take us a solid month and a half to get here.
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# ? Jun 25, 2018 19:24 |
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When do we need to be in compliance with the cap? I know I'm over but I haven't had time to really think about who I'm going to trim and how I'm going to draft.
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# ? Jun 25, 2018 20:20 |
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By the end of the first draft. You can't draft above your cap, per our rules. Much more practically you'll want to be under your cap by draft day, so that you can afford to actually draft any players. By our rules (see 8.3.2) you are required to drop players to get under your cap, explicitly after we raise player salaries (which we have done), and implicitly, after we have unlocked the league (so you can actually make drops); but we do not give an specific deadline. However, by rule 8.4, you cannot complete a transaction that would leave you above your cap, and that's going to include trades with other players as well as drafting and picking up free agents. We can formalize this in the rules. Probably should say that after we raise salaries, collect dues, and unlock the league, everyone has until x date to get under the cap. Rules about completing transactions stand, but might need to be modified; for example, maybe after the summer salary rise, you should be allowed to complete trades which lower your salary total, even if the first trade(s) you make do not take you entirely below the cap. E.g., if you're busing your cap by $25, you should be allowed to trade away a $20 player in exchange for a $10 player, right? You'd end up still over your cap, but the trade is clearly intended to be part of bringing you below the cap...
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# ? Jun 25, 2018 20:31 |
Spermy Smurf posted:
Hey, A few things: 1) What about players added as a FA? No comp for stealing them? 2) Along those lines, I think we had talked about the idea of a 'minimum' pick that would get traded. Did that not happen?
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# ? Jun 25, 2018 21:16 |
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Ah poo poo. It's going to have to be a pick like 5th round or something for FA. Also that'd be the minimum I think. We don't have a lot of rounds in the rookie draft where people actually draft, so even 5th round is pretty useless. Maybe waiver pickups that get stolen are just worth $10 FAAB from Stealer to Stealee?
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# ? Jun 25, 2018 21:23 |
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Giving up a 5th might not be a very big cost, but most of the time you're only going to have one 5th to give up, so it still puts an upper limit on wanton theft of taxi squad players. I think that should be fine.
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# ? Jun 25, 2018 22:26 |
Leperflesh posted:Giving up a 5th might not be a very big cost, but most of the time you're only going to have one 5th to give up, so it still puts an upper limit on wanton theft of taxi squad players. I think that should be fine. Is there an option to pay with a better pick than the required? (e.g. if I want to steal player X who costs a fifth and don't have a fifth, can I instead use a fourth?)
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# ? Jun 25, 2018 22:40 |
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That's what other leagues use. The wording in rules is usually "a pick equal or better to..." and I am guessing the idiot who wrote the rule didnt think of that.
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# ? Jun 25, 2018 23:18 |
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yuppo
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# ? Jun 25, 2018 23:37 |
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Can also charge a smaller amount for future year’s picks. I.E. pay $5 to be able to trade 2020 picks.
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# ? Jun 26, 2018 01:27 |
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Just emailed and paid. Apparently your email isn’t leperfish@gmail.com which explains why I never got a reply or the money was claimed.
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# ? Jun 26, 2018 03:00 |
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LOL Yeah, it's not! Got your money now though, thanks.
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# ? Jun 26, 2018 05:52 |
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Alfalfa posted:Can also charge a smaller amount for future year’s picks. I don't hate this. I hate the accounting part of it, but it's not me doing it so
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# ? Jun 26, 2018 12:57 |
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No trades till everyone is paid and the league is unlocked. Then we will set a "get under cap space" date for early-to-mid August I'd think.
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# ? Jun 26, 2018 16:11 |
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I've just received dues from Swarmin' Swedes. Thanks! The last two goons are atomictyler and Vecna. Also, team "I'm Pretty Garbage At This" has become "Chopping Wood"
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# ? Jun 26, 2018 17:11 |
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Got tyler's money.
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# ? Jun 26, 2018 18:27 |
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$ sent
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# ? Jun 26, 2018 18:33 |
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Got it! We're all paid up for the league, nice going guys. I appreciate this is a month or two earlier than previously, but we commissioners are trying to get our asses in shape and stop procrastinating till the last minute on league business, and letting everyone open up and do trades and such during the summer seems like a good way to keep engagement going and stay healthy as a league. A rules clarification we've made: For taxi squad theft, when you attempt to steal off someone's taxi squad, you pay a $5 fee out of your FAAB budget. This fee is not refunded if the theft is "blocked" by the owner promoting & starting the player. However, it is refunded when "after a steal attempt is initiated, the player being stolen is injured (reported as questionable, doubtful, out, placed on IR), suspended (placed on S), or dropped to waivers/free agency by their owning NFL team, either owner may back out and restore the status quo." The purpose of the fee is to ensure that there are not frivolous theft attempts which are intended only to force the other owner to promote & start a player. So it always costs you something to make a theft attempt, whether or not the target owner decides to block the theft or let you have it. This is in addition to the compensatory draft pick you have to send as part of the theft trade, which ensures that owners who decide not to block a theft still get something of value back in return.
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# ? Jun 26, 2018 19:54 |
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Leperflesh posted:The purpose of the fee is to ensure that there are not frivolous theft attempts which are intended only to force the other owner to promote & start a player. No one in the entire league is a big enough dick to do that. I certainly can't think of a single person who would do such a thing. The $5 FAAB fee wouldn't have stopped me anyway
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# ? Jun 26, 2018 19:57 |
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where does the $5 budget fee go? to the person losing the taxi squad player's budget? or is it just a penalty?
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# ? Jun 26, 2018 20:02 |
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It goes poof, it's just a cost. We went back and forth a lot about the need for it and how much it should be. This year it's a bit of an experiment I guess. Nothing is ever really set in stone, if you guys want to discuss it.
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# ? Jun 26, 2018 20:12 |
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God damnit I would have given a first round pick for Gronk at $53. Grrrrr Talk trade before dropping big names. Some of us have a lot of cap space! Spermy Smurf fucked around with this message at 00:29 on Jun 27, 2018 |
# ? Jun 27, 2018 00:17 |
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well of course you can bid for him and bid 53, if you want, but yeah that's a good idea in general. There's no rush to get under the cap, we've discussed setting a date but if we do it'll probably be like 2 weeks before the draft or something.
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# ? Jun 27, 2018 01:15 |
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Spermy Smurf posted:God damnit I would have given a first round pick for Gronk at $53. We aren’t allowed to trade so easier just to drop and hope you can re-win. That is the only option if trying to clear space early.
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# ? Jun 27, 2018 04:19 |
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Everyone's paid, so we should be unlocking for trading shortly.
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# ? Jun 27, 2018 06:45 |
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Hey all, turns out I am dumb. The math technically works out correct on the scoring but in football it wouldnt. https://i.imgur.com/BLb7XIB.jpg I need to change some. Rushing is 1pt per 10 yards which means a guy who gets 99yds gets 9 points while a guy with 100 gets 10pts. Should get 9.9 and 10.0 points there. The correct way is .1pt per yard. That one is on me. I thought I copied exactly but apparently not. I will run through the scoring tomorrow when I am on a computer and fix it. Thanks to the resident nerd for catching it.
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# ? Jun 28, 2018 00:17 |
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# ? May 15, 2024 16:03 |
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Fixed: Passing yards to .04 per 1 Interceptions thrown to -2 2pt conversions to 2 Rush yards to .1 per 1 Receiving yards to .1 per 1 Receptions to .5 Forced Fumbles to 4 each (seems high but it was that last year) Interceptions to 6 each Blocking any kind of kick is 6pts Tackles 1.5 Assists .75 Sacks 4 TFL 2 Safeties 6 I am annoyed I didnt check any of that. For some reason I must have thought the numbers would pull over even though I had to delete two entire sections of our scoring to merge them into one which would mean the scoring didn't exist to pull over. Runningbacks still seem to have non-fractional scoring, they all end in .00 so I dunno. Moving forward it'll be OK but the 2017 end-of-year stats are probably going to look like that forever.
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# ? Jun 28, 2018 13:05 |