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I wish we could pick which freebie mech we got at the end of the SLDF cache mission. I love the Highlander+Gauss rifle combo but I'd much rather have the Black Knight Pulse Laser boat.
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# ? Jul 2, 2018 16:50 |
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# ? May 30, 2024 19:39 |
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This was done as fanart for my thread years ago (I forget who made it, it's been half a decade):
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# ? Jul 2, 2018 16:54 |
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And Tyler Too! posted:I wish we could pick which freebie mech we got at the end of the SLDF cache mission. I love the Highlander+Gauss rifle combo but I'd much rather have the Black Knight Pulse Laser boat. I thought you could? I'm pretty sure I made the choice of the Highlander and it wasn't just given to me. It does cause me pain losing that sweet lostech to crits and stuff in game, the thought of losing the gauss is always lingering in the back of my mind.
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# ? Jul 2, 2018 17:50 |
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Super 3 posted:I thought you could? I'm pretty sure I made the choice of the Highlander and it wasn't just given to me. If you can I never saw the option. I finished the mission and it was like "btw here's a Highlander."
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# ? Jul 2, 2018 17:59 |
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Super 3 posted:I thought you could? I'm pretty sure I made the choice of the Highlander and it wasn't just given to me. There's no choice you just get the Highlander.
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# ? Jul 2, 2018 18:20 |
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ditty bout my clitty posted:Now do that in ironman, and lose a mech three rounds in due to a well placed AC-20. Report back. Anyone deliberately playing this game in ironman deserves the experience they are likely to get.
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# ? Jul 2, 2018 18:37 |
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Narsham posted:Anyone deliberately playing this game in ironman deserves the experience they are likely to get. The campaign missions are buttclenching. Especially when the enemy starts to focus fire.
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# ? Jul 2, 2018 18:55 |
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Narsham posted:Anyone deliberately playing this game in ironman deserves the experience they are likely to get. I'm running one now, but I do have salvage maxxed because gently caress those 1-2 salvage payouts. I did make mechwarrior kills permanent to offset that. I'm kind of disappointed the difficulty settings only seem to go in one direction for most of the new options though. I lost glitch to the stupid random life threatening medical issue event in like the second month. That one really chapped my rear end since it's the only starting character I've lost so far and it was to a stupid event and not something expected like an unlucky head shot. I waited an extra long time to head to the Smithon story mission this time, with a full lance of 65 tonners (3 TDR's and a JM). Even then I just loaded them up for short range and sat behind the hill to the left of the drop while I waited for enemies to come into view so they could be popped. gently caress that mission. Just finished up the SLDF mission and netted my 2nd and 3rd assault mechs, so the rest of the game should be pretty gravy. Honestly Ironman's not that bad. I definitely find myself putting a lot more thought into how I approach missions now, whereas before I'd just charge in 90% of the time and if things went pear shaped I'd just reload from the start. I've only lost a couple mechwarriors so far and I find myself actually using the eject button instead of just waiting for my mech to go down and hoping my pilot survives. E; All the new random events are a welcome break to the monotony though. The ones that just outright kill a pilot can get hosed, however. NatasDog fucked around with this message at 19:03 on Jul 2, 2018 |
# ? Jul 2, 2018 18:58 |
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NatasDog posted:E; All the new random events are a welcome break to the monotony though. The ones that just outright kill a pilot can get hosed, however. Because the alternative is often "We screwed you over! Your fault for not being able to adapt whoohoo! Whoohoo! Whoohoo!" It's just like FTL! You know the roguelike you beat in an hour, same difference if you kill or injure people at random in any other game right? Section Z fucked around with this message at 00:12 on Jul 3, 2018 |
# ? Jul 3, 2018 00:07 |
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Are those events exclusive to Ironman mode? All I get are movie night, pirate attacks, and people celebrating the existence of tomatoes.
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# ? Jul 3, 2018 00:39 |
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And Tyler Too! posted:Are those events exclusive to Ironman mode? All I get are movie night, pirate attacks, and people celebrating the existence of tomatoes. have you played since the 1.1.1 patch?
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# ? Jul 3, 2018 00:43 |
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I've tried, but every time I complete a mission it goes to the background screen with no buttons or anything
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# ? Jul 3, 2018 01:00 |
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Captain Foo posted:have you played since the 1.1.1 patch? I had to reinstall because of that patch but yeah I've been playing the hell out of it.
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# ? Jul 3, 2018 01:20 |
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https://www.nexusmods.com/battletech/mods/263 Mod Manager, finally
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# ? Jul 3, 2018 01:56 |
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LostCosmonaut posted:I've tried, but every time I complete a mission it goes to the background screen with no buttons or anything
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# ? Jul 3, 2018 01:57 |
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Can someone help me out here? I just did the first Argo mission and now the max contracts I can find per system is 1 and about half have none. Is this a setting I messed up somewhere?
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# ? Jul 3, 2018 02:52 |
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Sandwich Anarchist posted:https://www.nexusmods.com/battletech/mods/263 Wooo! Now we need 1.1.1 mod updates
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# ? Jul 3, 2018 03:03 |
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Unzip and Attack posted:Can someone help me out here? I just did the first Argo mission and now the max contracts I can find per system is 1 and about half have none. Is this a setting I messed up somewhere? Otherwise, the game can just decide to gently caress you over like that with it's default unmodded state as the vanilla settings are a max of 3. You are also way too early to be flying through a plot mandated 'no missions here' stretch of the map to reach a plot mission, so it can't be that. So if there is no modding involved, you're probably just getting a nasty combination of RNJesus and maybe swinging by the few planets that just won't spawn missions in the early parts of the map that you are hardly the first to suffer. I've also heard that missions can "dry up" in the leopard phase on purpose, but I always had a reasonable amount of work even when I dragged my feet at that point unmodded. I didn't tweak my contract settings until well after I had the argo my first run. Just keep at it and grab those plot missions ASAP. Section Z fucked around with this message at 03:12 on Jul 3, 2018 |
# ? Jul 3, 2018 03:06 |
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Ok I think I figured out how I hosed up. I had MaxContractsPerSystem set to 10, and I think it only goes to 9. When I reset it to 9 I immediately started getting 3-6 missions per system.
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# ? Jul 3, 2018 04:22 |
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Unzip and Attack posted:Ok I think I figured out how I hosed up. I had MaxContractsPerSystem set to 10, and I think it only goes to 9. When I reset it to 9 I immediately started getting 3-6 missions per system. Huh, I never tried that high so didn't know there was a max. But there have been people with strings of bad luck on the defaults. For a similar effect, try to avoid any mods that bump your priority salvage to 7 (or was it more than 7?) because the UI can't handle that many picks, so I've heard that just makes you stuck at the mission clear screens.
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# ? Jul 3, 2018 05:32 |
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And Tyler Too! posted:I wish we could pick which freebie mech we got at the end of the SLDF cache mission. I love the Highlander+Gauss rifle combo but I'd much rather have the Black Knight Pulse Laser boat. I just edited the game files so that I started out with the Black Knight. All eight of its double heatsinks are crammed into the legs.
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# ? Jul 3, 2018 07:25 |
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How much do the background traits on pilots matter as far as events? Do they only come up if they're involved in the event? Is there really much advantage in collecting a wide variety of traits?
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# ? Jul 3, 2018 12:17 |
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Narsham posted:Anyone deliberately playing this game in ironman deserves the experience they are likely to get. Im trying a Hard lances, Ironman, Destroyed Mechs, Salvaged Mechs come unequipped run just now. I have never been more relieved to see Glitch only have to spend 110 days in med bay after getting her mech cored.
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# ? Jul 3, 2018 12:41 |
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BeAuMaN posted:How much do the background traits on pilots matter as far as events? Do they only come up if they're involved in the event? Is there really much advantage in collecting a wide variety of traits? For all the events I've seen, background traits only matter if the pilot with it is involved in the event.
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# ? Jul 3, 2018 15:05 |
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McGavin posted:For all the events I've seen, background traits only matter if the pilot with it is involved in the event. Medusa is a technical wunderkind and even in training events Dekker ends up in the hospital.
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# ? Jul 3, 2018 15:13 |
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BeAuMaN posted:How much do the background traits on pilots matter as far as events? Do they only come up if they're involved in the event? Is there really much advantage in collecting a wide variety of traits? McGavin posted:For all the events I've seen, background traits only matter if the pilot with it is involved in the event. There are a few event specifically based on your background. You'll see the guy who betrayed your family in a bar one event, for example. But It is an incredibly refreshing change of pace that your choices are pure and honest "What do I feel like playing. That's the only thing this will impact" for once Such a small thing, but it really stood out to me in an industry where even your astrology sign can make or break your playthrough intentions. Section Z fucked around with this message at 16:09 on Jul 3, 2018 |
# ? Jul 3, 2018 16:04 |
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*Chooses Pirate Background* "Pirates huh? I used to be a pirate." "Hey Kamea, remember how I used to be a pirate?" "Mastiff got me out of prison for being a pirate. A Pirate." "Did I ever tell you guys about all the piratey things I did pirating around as a pirate?" "YO HO HO! SHIVER ME TIMBERS AND SWAB THE DECK I BE CAPN PROTAGONIST AND YOU MECHLUBBIN SKALLYWAGS BEST BE HANDIN OVER YER BOOTY OR YER MECH CAN WALK THE SPACE PLANK HAR HAR HAR!" Glitch (now a parrot): SQUAWK!
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# ? Jul 3, 2018 16:24 |
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And Tyler Too! posted:*Chooses Pirate Background* There is only one correct choice at character creation, and this is the right one.
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# ? Jul 3, 2018 16:56 |
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RBA Starblade posted:Medusa is a technical wunderkind and even in training events Dekker ends up in the hospital. He really is. I've had Medusa upgrade weapons from stock to + grades. Totally worth him not piloting for a week.
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# ? Jul 3, 2018 17:00 |
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And Tyler Too! posted:*Chooses Pirate Background* I fixed that for you. ...now I need that mod to be real.
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# ? Jul 3, 2018 19:16 |
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In regards to weapons and equipment talk, in tabletop, what are some of the better weapons for killing pilots rather than mechs, to save that sweet salvage?
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# ? Jul 3, 2018 20:15 |
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evilmiera posted:In regards to weapons and equipment talk, in tabletop, what are some of the better weapons for killing pilots rather than mechs, to save that sweet salvage? In the era? Ac/20 is the only thing that can do it in one shot outside of the lostech Gauss, though any shot that hits head structure can critical the cockpit for instant death
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# ? Jul 3, 2018 20:41 |
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the overall king of bullshit headcaps though is the clan ER ppc
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# ? Jul 3, 2018 20:42 |
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It also took SIX pilot hits to kill them in the tabletop.
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# ? Jul 3, 2018 20:42 |
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Panfilo posted:It also took SIX pilot hits to kill them in the tabletop. and blowing off a torso doesn't get you any pilot damage
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# ? Jul 3, 2018 20:43 |
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FIRST NEW ROBOTS The Marauder and Warhammer are out as a mod: https://www.nexusmods.com/battletech/mods/266 Stalkerr fucked around with this message at 20:49 on Jul 3, 2018 |
# ? Jul 3, 2018 20:46 |
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Stalkerr posted:FIRST NEW ROBOTS it's haaaaapening
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# ? Jul 3, 2018 20:53 |
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Captain Foo posted:and blowing off a torso doesn't get you any pilot damage Though Ammo explosions and gauss rifle crits do. Never had more than 4 total though (two falls due to damaged gyro, an ammo explosion and a head hit. Also if your life support was damaged you'd suffer a hit if you overheated too much. Generally you'd just get knocked the gently caress out from the first hit then cored while you were helpless.
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# ? Jul 3, 2018 21:19 |
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Stalkerr posted:FIRST NEW ROBOTS OH gently caress
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# ? Jul 3, 2018 21:21 |
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# ? May 30, 2024 19:39 |
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Stalkerr posted:FIRST NEW ROBOTS
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# ? Jul 3, 2018 21:27 |