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Bogart posted:AS owns. The extra spin might be superior but being able to empower the Phase Bomb and delete minion waves is so good. His waveclear is already decent, I want to try it but I can't help myself - +30% damage is too appealing.
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# ? Jul 19, 2018 18:46 |
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# ? May 19, 2024 10:38 |
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I used to go exclusively Q build but switched to exclusively arsenal synergy. AS helps secure kills better. And you can hit the wall while someone is retreating and kill them with huge splash damage which is always hilarious. Pros seem to think AS is better but they both seem pretty viable to me.
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# ? Jul 19, 2018 19:06 |
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Butter Hole posted:guys help, i can't stop playing fenix with arsenal synergy 1: Arsenal Synergy 4: Target Acquired 7: Combat Advantage 10: Purification Salvo 13: Auxiliary Shields 16: Offensive Cadence or Photonic Weaponry 20: Unconquered spirit So you slow someone with your Q, stay on their rear end with Target Acquired, and just when they think they've gotten away BIG BOOP.
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# ? Jul 19, 2018 19:10 |
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Gobbeldygook posted:The standard fenix build at HGC is: That's what I do pretty much, but I'll take singluarity charge if i'm not dying. 1v1 this build just destroys people. Sometimes I get a little zealous trying to get the AS charge tho and get blown up tho
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# ? Jul 19, 2018 19:11 |
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I have come to the conclusion that shotcalling wins games. https://i.imgur.com/l3Xyr0N.jpg We should've lost this. Chromie couldn't land abilities and never finished her quests. https://i.imgur.com/zZHsdQ3.png Edit: she finished her W quest, but we ended with 42 q stacks. She splitpushed quite a bit which is why her siege is so high. lucifirius fucked around with this message at 02:33 on Jul 20, 2018 |
# ? Jul 20, 2018 02:03 |
maybe i'm weird but i always try to find an excuse to pick planet cracker as fenix, and my excuse is typically "we have any kind of cc that can hit more than one person at a time" yeah, purification barrage can't miss, but the damage on it feels so anemic
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# ? Jul 20, 2018 03:44 |
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President Ark posted:maybe i'm weird but i always try to find an excuse to pick planet cracker as fenix, and my excuse is typically "we have any kind of cc that can hit more than one person at a time" Planet cracker is kinda OK on Braxis Holdout. https://clips.twitch.tv/DifficultKindOkapiDBstyle
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# ? Jul 20, 2018 03:49 |
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The best thing to do with Planet Cracker is use it to cut off your opponent's retreats (or keep them from chasing a friend). If you can actually kill someone with it, more power to you, but in my opinion its main purpose is drawing a line.
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# ? Jul 20, 2018 04:06 |
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Corsair Pool Boy posted:Planet cracker is kinda OK on Braxis Holdout.
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# ? Jul 20, 2018 05:10 |
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New Jimbo is real fun.
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# ? Jul 20, 2018 07:44 |
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Corsair Pool Boy posted:Planet cracker is kinda OK on Braxis Holdout. DVa's self destruct does about the same thing right?
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# ? Jul 20, 2018 13:11 |
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Similar but planet cracker chunks the ultras a lot harder and fenix is almost guaranteed to find a safe position to do it from. Fenix has totally replaced rag on that map for me. No Wave fucked around with this message at 13:52 on Jul 20, 2018 |
# ? Jul 20, 2018 13:40 |
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Friendship OVER with Ragnaros. FENIX is my new best friend On another note, Yrel is my favorite goat in the game. Sorry Billie.
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# ? Jul 20, 2018 14:10 |
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BrianBoitano posted:Friendship OVER with Ragnaros. FENIX is my new best friend You do have Yrel's mount set as Billie, right?
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# ? Jul 20, 2018 14:30 |
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Dietrich posted:You do have Yrel's mount set as Billie, right? poo poo, I will NOW
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# ? Jul 20, 2018 16:34 |
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Dietrich posted:You do have Yrel's mount set as Billie, right? I had the Alterac Valley goat so I could do Alliance cosplay with the Divine Steed talent, but yeah, Billie mount seems obvious in hindsight.
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# ? Jul 20, 2018 16:38 |
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I've been losing to raynor all week, but I don't think it'll be hard to balance him. I think the only things that should change are his level 1 executioner, his 5% scaling, and dusk wings to be 75/75. This might even be an overnerf, I know I called paint them red insane but it's manageable i think.
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# ? Jul 20, 2018 17:05 |
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No Wave posted:I've been losing to raynor all week, but I don't think it'll be hard to balance him. I think the only things that should change are his level 1 executioner, his 5% scaling, and dusk wings to be 75/75. This might even be an overnerf, I know I called paint them red insane but it's manageable i think. TBH the best thing I've found is just focusing his loving banshee. Most Raynors (at least at my level) aren't good at keeping it alive and it flys all over the place. It doesn't have that many HP. That halves his damage output for 45 seconds for very little work. It's particularly effective when they keep trying to dive squishies with it. I had a haunted mines yesterday where Hammer repeatedly and alone came in through the middle gate to attack our keeps. She died a lot. We still lost.
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# ? Jul 20, 2018 17:17 |
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Corsair Pool Boy posted:Planet cracker is kinda OK on Braxis Holdout. Twitch clips won't load for me anymore for some dumbass reason, but I'm guessing Fenix Planet Cracker'd the zerg wave and cleaned it up pretty much instantly.
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# ? Jul 20, 2018 17:18 |
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Kith posted:Twitch clips won't load for me anymore for some dumbass reason, but I'm guessing Fenix Planet Cracker'd the zerg wave and cleaned it up pretty much instantly. Killed everything except for the Ultras which were at half health.
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# ? Jul 20, 2018 17:18 |
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Agreed on the Jimmy being OP. Finally got a chance to play him last night and wow. Between the damage, healing and sustain he is a one man army.
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# ? Jul 20, 2018 17:22 |
That banshee is a nightmare to control, very slow and floaty and doesn't seem to follow you very well at all.
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# ? Jul 20, 2018 17:27 |
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Kurieg posted:Killed everything except for the Ultras which were at half health. A 100% Zerg wave post level 10 was reduced to three gimpy Ultralisks. I imagine it takes a bit of practice to get that aim perfect, if you're off by even a few pixels it's going to do almost nothing.
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# ? Jul 20, 2018 17:37 |
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Excelsiortothemax posted:Agreed on the Jimmy being OP. Finally got a chance to play him last night and wow. Between the damage, healing and sustain he is a one man army. I'm curious how much they are going to savage him. Ace in the Hole is bad talent design and should be changed/removed, but he's honestly still pretty strong without it. Ideally they should change Ace in the Hole/Unstable Compound/Paint Em Red, but I am sure they are going to nerf all his base stats too
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# ? Jul 20, 2018 17:43 |
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The Raynor nerf I want to see that nobody seems to be talking about is to give his banshee the same health bar as Nazeebo’s Gargantuan and Kerrigan’s Ultralisk. It’s pretty insane that something that does so much damage is so hard to spot in a crowded lane.
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# ? Jul 20, 2018 17:46 |
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Corsair Pool Boy posted:A 100% Zerg wave post level 10 was reduced to three gimpy Ultralisks. I imagine it takes a bit of practice to get that aim perfect, if you're off by even a few pixels it's going to do almost nothing.
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# ? Jul 20, 2018 17:47 |
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Corsair Pool Boy posted:A 100% Zerg wave post level 10 was reduced to three gimpy Ultralisks. I imagine it takes a bit of practice to get that aim perfect, if you're off by even a few pixels it's going to do almost nothing. I think the guardians were still up too. blastron posted:The Raynor nerf I want to see that nobody seems to be talking about is to give his banshee the same health bar as Nazeebos Gargantuan and Kerrigans Ultralisk. Its pretty insane that something that does so much damage is so hard to spot in a crowded lane. I don't know I feel like the banshee is pretty easy to kill if you just focus it. The AI for it doesn't seem great and most players probably can't baby sit it that well. It feels less responsive than Misha to me.
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# ? Jul 20, 2018 17:47 |
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No Wave posted:That hasn't been my experience, i got at least 85% that much on my first try. It's very easy, way easier than timing the d va bomb. Hahahahahahahaha very good to know
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# ? Jul 20, 2018 17:48 |
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bamhand posted:I think the guardians were still up too. No, all the guardians popped.
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# ? Jul 20, 2018 17:48 |
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Dietrich posted:You do have Yrel's mount set as Billie, right? Since draenei are space goats, it clearly needs to be the new Celestial Billie.
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# ? Jul 20, 2018 17:58 |
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Yeah one of the big problems with Jimmy's Banshee is that it's just so... small. I don't think it needs to be Medivac-sized, but it needs to be at least half as big as it currently is for the damage it puts out.
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# ? Jul 20, 2018 18:48 |
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Kith posted:Yeah one of the big problems with Jimmy's Banshee is that it's just so... small. I don't think it needs to be Medivac-sized, but it needs to be at least half as big as it currently is for the damage it puts out. Lili is small but she still puts out big heals
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# ? Jul 20, 2018 18:52 |
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The Banshee is precisely the kind of thing I have trouble keeping track of. I very easily kind of "get lost" when things start going crazy. It is the big reason I hate playing support, because it is difficult to get in clutch heals and cleanses when you have trouble keeping track of stuff on screen.
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# ? Jul 20, 2018 18:54 |
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It looks like a micro machine. Balance aside it just looks weird. On top of it flying hitboxes in this game are very very confusing.
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# ? Jul 20, 2018 19:00 |
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ToastyPotato posted:The Banshee is precisely the kind of thing I have trouble keeping track of. I very easily kind of "get lost" when things start going crazy. It is the big reason I hate playing support, because it is difficult to get in clutch heals and cleanses when you have trouble keeping track of stuff on screen. I started having this problem when I turned off the auto-center feature because it was preventing me from seeing important stuff. I haven't really found an answer yet, but spacebar is your friend, it will recenter the screen on you, which I've found makes tracking other things easier.
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# ? Jul 20, 2018 19:02 |
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Corsair Pool Boy posted:TBH the best thing I've found is just focusing his loving banshee. Most Raynors (at least at my level) aren't good at keeping it alive and it flys all over the place. It doesn't have that many HP. That halves his damage output for 45 seconds for very little work. It's particularly effective when they keep trying to dive squishies with it. And then Jimmy hits level 20 and you die trying to bring down the 4k hp murdercopter.
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# ? Jul 20, 2018 19:56 |
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Eraflure posted:And then Jimmy hits level 20 and you die trying to bring down the 4k hp murdercopter. Protip: win before 20
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# ? Jul 20, 2018 20:14 |
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Corsair Pool Boy posted:Protip: win before 20 lol when there's still camps on map? and keeps? you fool!
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# ? Jul 20, 2018 21:31 |
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appropriatemetaphor posted:lol when there's still camps on map? and keeps? you fool! I had to drag a team kicking and screaming to the core with a terror last night on gardens while two keeps were up and we got a team wipe on the 3rd keep. JUST WIN seems alien to so many people. Why risk a throw?
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# ? Jul 20, 2018 21:59 |
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# ? May 19, 2024 10:38 |
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Corsair Pool Boy posted:Protip: win before 20
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# ? Jul 20, 2018 22:01 |