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Took 14 hours of playtime to get the big exocraft and a decent sprint distance/jetpack. Now the game finally begins, time to hunt some drop pods. Somebody said you can buy inventory slots at stations, but i don't see where?
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# ? Jul 26, 2018 20:31 |
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# ? May 24, 2024 18:41 |
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Powershift posted:Took 14 hours of playtime to get the big exocraft and a decent sprint distance/jetpack. It's inside one of the storefronts, it looks like a booth and it's slightly next to and behind an NPC.
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# ? Jul 26, 2018 20:33 |
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Powershift posted:Took 14 hours of playtime to get the big exocraft and a decent sprint distance/jetpack. When you hop out of your ship, go to your right and it's the left-most vendor by the appearance changing station. Walk past the vendor and use the glowing exosuit.
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# ? Jul 26, 2018 20:35 |
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chaosapiant posted:Does the space combat technique of “fly backwards, shoot forwards” still work? dumb question: how do you fly backwards? I'm having a really terrible time with space combat
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# ? Jul 26, 2018 20:35 |
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Ben Nerevarine posted:It's inside one of the storefronts, it looks like a booth and it's slightly next to and behind an NPC. Bloodplay it again posted:When you hop out of your ship, go to your right and it's the left-most vendor by the appearance changing station. Walk past the vendor and use the glowing exosuit. Thanks! now to teleport back through all my old stations.
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# ? Jul 26, 2018 20:42 |
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A dead ancient plant for 12 million units
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# ? Jul 26, 2018 20:47 |
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I am confused as to a thing that's happening. 2 of the 3 Korvax merchants on my starting space station and random NPCs are owned suddenly afraid of me and won't talk to me. Has this always been a thing?
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# ? Jul 26, 2018 20:47 |
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Zaa Boogie posted:I am confused as to a thing that's happening. Your standing has decreased. Have you been pirating in systems controlled by their races? Have you been loving up the "coin toss" dialogue trees? Just spit-balling.
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# ? Jul 26, 2018 20:49 |
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how the gently caress do I even build a base or exocraft? I don’t have a blueprint analyzer or anything (continued on from a launch save) if that’s what I need
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# ? Jul 26, 2018 20:53 |
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Ok, that's weird, because that's my friend...
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# ? Jul 26, 2018 20:55 |
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Zaa Boogie posted:I am confused as to a thing that's happening. Apparently 16/16/16/16 meant something to them
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# ? Jul 26, 2018 20:56 |
Mandrel posted:(continued on from a launch save) There's yer problem
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# ? Jul 26, 2018 20:58 |
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My sole frustration so far is the UI and I really hope they dedicate some time to it in the future because it's very annoying how there are some very basic commands that should work but don't, several more commands I should be able to rebind but can't seem to, and several UI interactions that don't seem to make sense at all.
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# ? Jul 26, 2018 21:03 |
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90% of my UI complaints would go away if they made menus and inventories navigable with WASD/d-pad and got rid of the hold-to-execute thing.
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# ? Jul 26, 2018 21:18 |
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I love the possibility to keep around old ships and the fact you have to repair your scavenged ships to unlock the extra slots, but holy poo poo the costs in materials. I am not a fan of the fact that now the game just spawns multi tools which cost a couple of millions.
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# ? Jul 26, 2018 21:18 |
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Is it actually possible to find a nice earth-like planet that doesn't have firestorms or frenzied sentinels? I think it's time to start settling down but I don't want to deal with hazards. Also, it's weird that everyone starts waving at me every time I go to the market.
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# ? Jul 26, 2018 21:30 |
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limaCAT posted:I love the possibility to keep around old ships and the fact you have to repair your scavenged ships to unlock the extra slots, but holy poo poo the costs in materials. I mean you can get modules that give 5000% profit on discoveries. Pretty easy to visit a couple of planets and have that much money.
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# ? Jul 26, 2018 21:36 |
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Hamelekim posted:I mean you can get modules that give 5000% profit on discoveries. Pretty easy to visit a couple of planets and have that much money. I've played for 8~ hours and I've never found one of those, so it's pretty RNG if you can make good bank that way. Also, I got screwed out of my free freighter, how do I get myself a bunch of money to just buy one? Because saving up for one is going too grindy.
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# ? Jul 26, 2018 21:38 |
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Does everyone on a mp session need the same mods? like if I install that UI cleanup mod am I going to have to convince all my friends that scanlines are evil too?
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# ? Jul 26, 2018 21:38 |
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Totally now my favorite game to zone out on. Girlfriend is definitely enjoying it too, she compares it constantly to, "a 3D Starbound." With a few more playable races, cosmetic transmog, farming & ranching, it'd be that. Toss in a Workshop page so people can usermake Really Neat Things, and ✓✓✓✓✓✓✓
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# ? Jul 26, 2018 21:38 |
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Waffle House posted:Totally now my favorite game to zone out on. Girlfriend is definitely enjoying it too, she compares it constantly to, "a 3D Starbound." It already has workshop support, but only for bases.
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# ? Jul 26, 2018 21:40 |
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I still feel like everything is a harder grind post-update. Like, you get less units of carbon/whatever iron is now per big plant/rock, and in ground deposits like copper definitely yield less. Also the terrain manipulator is a thirsty bitch.
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# ? Jul 26, 2018 21:41 |
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There should be some kind of Broker you can bribe over your comms, so that you can get a reprieve from sentinels in a planet of choice.
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# ? Jul 26, 2018 21:41 |
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John F Bennett posted:Is it actually possible to find a nice earth-like planet that doesn't have firestorms or frenzied sentinels? I think it's time to start settling down but I don't want to deal with hazards. I lucked out and this is my second planet, the one in my pics. There has only been one heated rainstorm outside of the base building scripted one, and I've spent copious amounts of time there dawdling about.
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# ? Jul 26, 2018 21:44 |
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The_Doctor posted:Also the terrain manipulator is a thirsty bitch. it is a super thirsty bitch lol
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# ? Jul 26, 2018 21:48 |
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I created base on a lovely toxic mushroom planet where it rains non-stop. It sucks here, I'm getting the hell out.
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# ? Jul 26, 2018 21:49 |
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So I like the game so far but legit how do I stop system security craft from loving my day
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# ? Jul 26, 2018 21:55 |
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John F Bennett posted:Is it actually possible to find a nice earth-like planet that doesn't have firestorms or frenzied sentinels? I think it's time to start settling down but I don't want to deal with hazards. I found one in my second system and called it Summerland. Always around 25°C, no precipitation, ample flora/fauna, quite earthy palette. It's where my (still neglected) base resides. I'll take some pics when I log on tonight.
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# ? Jul 26, 2018 21:58 |
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They need to change how sentinel ship encounters work. If you fight them, they keep coming. If you try to flee, your pulse is disabled. You might as well reload. Its like the Dark Souls II Morton's fork where neither option works and the enemy has unlimited aggro.
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# ? Jul 26, 2018 22:02 |
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Is there no way to lose them? I legit cannot figure out how I have killed so many now and would like to just go to a station please
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# ? Jul 26, 2018 22:03 |
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I started a new save and found an orange paradise planet as my second one. It has huge clumps of stuff. Want 12 vortex cubes? 8 navigation cube thingies? 6 knowledge stones? Go crazy. Started my base right in front of a series of caves with huge lakes in them. I just wish I could find the last three animal species...
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# ? Jul 26, 2018 22:04 |
Trastion posted:Is there some other way to combat? You do x4 damage if you hit them in the butt. Chasing dudes in space combat isn't terribly difficult most of the time and they die almsot instantly if you hit them in the thrusters. Nuclearmonkee fucked around with this message at 22:13 on Jul 26, 2018 |
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# ? Jul 26, 2018 22:06 |
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Now that they have an actual coordinate system, I'm very tempted to try to make a map of an awesome planet I found. Granted if these planets are really planet sized, I would have to settle on a smaller map. That said, I really wish they had maps in this game, but it might be fun to try and make my own. I could even use triangulation to figure out coastlines and stuff too. I wonder if there is a way to see your current elevation.
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# ? Jul 26, 2018 22:07 |
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Trastion posted:Also for anyone who doesn't already know, when you are doing these you can also choose to do the Tech & Extra Storage slots. Just click on their little bubbles on the suit to switch to that type. Hey so here's a question that maybe means I found a way to break the game. How do you lose a ship? As in, if I find 9 ships or add 9 ships to my collection, my freighter is going to be full. There's no way to outright sell a ship or lose a ship, meaning my collection can only ever expand but never get smaller. What am I missing here?
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# ? Jul 26, 2018 22:07 |
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How do I get more base blueprints? I need to build a landing pad so I’m not scraping for bits to take off.
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# ? Jul 26, 2018 22:13 |
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John F Bennett posted:Is it actually possible to find a nice earth-like planet that doesn't have firestorms or frenzied sentinels? I think it's time to start settling down but I don't want to deal with hazards. Yeah, the second planet ive been to is very lush, green, blue skies, lakes, and very chill sentinels. It also has really good spawns for teaching words.
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# ? Jul 26, 2018 22:16 |
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The_Doctor posted:How do I get more base blueprints? I need to build a landing pad so I’m not scraping for bits to take off. You get some by following the base quests, but most of them are from feeding salvaged tech to a blueprint analyzer. (It will unlock more options as you research more stuff)
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# ? Jul 26, 2018 22:17 |
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Was not prepared for the rolling radon fartbags on radioactive worlds. This radioactive hellhole is potentially REALLY lucrative too. Has rock outcroppings of salt and chlorine. Both sell for ~ 100k per 250. Gonna park my freighter in orbit and load it up I think. Also, noticed you can transport goods directly to storage chests from your inventory after you build them. Makes them really useful on resource planets.
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# ? Jul 26, 2018 22:18 |
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The humble beginnings of Uncle Powershifts Mushroom Farm. It's where acid is made!
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# ? Jul 26, 2018 22:21 |
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# ? May 24, 2024 18:41 |
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Hamelekim posted:I mean you can get modules that give 5000% profit on discoveries. Pretty easy to visit a couple of planets and have that much money. Yes but I'd like to see a seven or eight slot multi tool so that I can upgrade before getting the profit boost tech.
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# ? Jul 26, 2018 22:25 |