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Supremacy is incredibly fun so far. I can't say it without a doubt yet, but I think the Hissho might be the best designed faction in the game.
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# ? Aug 2, 2018 20:07 |
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# ? May 15, 2024 04:53 |
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I like Inferno. Doesn't add much, but it doesn't get in the way either. Eclipses are fine except they darken the map, so the pretty summer time look of the game is getting more rare. The new faction's terraforming is pretty interesting. Even if you don't terraform tiles being exploited by a rival faction's city, you can still use terraformed tiles near their city or in their territory as special tiles that give you bonuses in combat. It's a neat little permanent half-base. Weirdly, I think the part I like best is that you can re-explore ruins during eclipses. It makes ruin exploring technologies and hero abilities actually worth getting. The Human Crouton fucked around with this message at 20:35 on Aug 2, 2018 |
# ? Aug 2, 2018 20:32 |
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Hissho sound like my new main.
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# ? Aug 2, 2018 20:35 |
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Always loved playing tall in strategy games, and Hissho being warlike at the same time means they are Space Aztec Samurai Bird Prussia
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# ? Aug 2, 2018 21:19 |
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Oh wow, the Kapaku expansion was made by an Argentinian studio, I had no idea. The free weekend page mentions "leaving Endless Legend" in the hands of this studio, so I wonder if the intention is to have them create future content for the game.
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# ? Aug 2, 2018 21:33 |
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The art on the lava people is beautiful. The watchtowers are worth building just to admire them rising over the landscape. I love the dust eclipses, too, throwing the aurora borealis all over your metaphorical kitchen.
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# ? Aug 2, 2018 22:07 |
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The Kapaku are pretty fun. You have to plan and maintain expansion really hard they can only get food from volcanic terrain, and the volcano terraformers have to be placed by armies and take five turns to work. However, the second quest in their chain rewards you by making your basic soldier cost no upkeep, so you can just have a unit in every city diligently plopping down terraformers. It's pretty evocative of the lore of them using golems, and also you can drown the enemy in garbage no-upkeep troops if you like. Also, Golem Work camps are insane, it's a mini-district in Era 2 that doesn't affect approval and can be placed ANYWHERE in the region, so you can stick one next to some far-flung ruins or anomalies for sweet sweet bonuses.
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# ? Aug 2, 2018 22:12 |
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I just found an event based on the Hamilton musical Edit: It's the "A million things I haven't done" one. Azran fucked around with this message at 01:38 on Aug 3, 2018 |
# ? Aug 3, 2018 01:11 |
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They seemed to have added a lot of new anomalies to EL with Inferno too. Interesting. And...lava rivers? Huh.
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# ? Aug 3, 2018 04:54 |
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In case people missed it: https://amplitude-freeweekend.com Time to play to unlock stuff again, beginning with the sexy as hell Craver Prime skin.
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# ? Aug 3, 2018 07:41 |
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Det_no posted:In case people missed it: Nice, I really like the Riftborn redshifted skin. Hopefully I will get some time this weekend to DO MY PART. Unfortunately here in the UK it is like 31 deg and my poor PC sounds like it is about to take off when anything more taxing than Chrome is used.
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# ? Aug 3, 2018 07:56 |
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toasterwarrior posted:Always loved playing tall in strategy games, and Hissho being warlike at the same time means they are Space Aztec Samurai Bird Prussia For what it's worth, while the Hissho can play Tall, they can also play Wide incredibly well since the only penalty they get for overexpansion is increased cost of founding a colony. And why found a colony if you can just conquer other people's? They can go super-wide without even going Federation. Although the implication seems to be that all the colonies exist to serve the capital, what with the special Tribute infinite-build item which donates half of their food/production to your biggest system. And the mining drones.
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# ? Aug 3, 2018 10:09 |
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What does federation do again? I know I always swap into democracy as UE to get that sweet extra law slot
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# ? Aug 3, 2018 10:12 |
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Truga posted:What does federation do again? I know I always swap into democracy as UE to get that sweet extra law slot Extra system before approval penalties, IIRC. Speaking of which, holy poo poo, Economic Behemoth stacking is terrifying. I turned some meh system I had on my frontlines into my war factory by the virtue of 4 Economic Behemoths, and it could pump out Hunter-class ships every turn. Military Behemoths aren't that impressive, I've found, but the keii aura is useful enough that it's worth having one with your fleets. I feel confident enough to tackle Impossible with Hissho, considering that the last time I played an Impossible game was only with UE.
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# ? Aug 3, 2018 11:20 |
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I'd really would like to turn the Endless Legend's digital art book in a physical one. The art is just so good and bizarre. Does anyone know a service where I could do this best?
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# ? Aug 3, 2018 12:04 |
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Speedball posted:They seemed to have added a lot of new anomalies to EL with Inferno too. Interesting. The first few times I lost half my army's life to lava rivers were quite the surprise.
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# ? Aug 3, 2018 13:25 |
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Having spent some time with them, I can attest Kapaku are indeed pretty cool. While in truth probably one of the more straightforward factions, they're nice, as in their gameplay seems to have a pleasant flow. The quest line is fairly chill too. They're very good builders that also happen to have a good and self-sufficient selection of units - the jury is still out whether geomancers are worth it, but at the very least one has to appreciate their versatility. The siege engineering tech (converting siege damage to industry stockpile) initially seemed like dumb poo poo, but turned out great. If you're waging a war of conquest, you can roll your doomstacks to a city, set volcanoformers all around it and just chill for a few turns. By the time the siege is over, you have the terrain all set for the new city not to starve and a 1000 industry stockpile to instabuy all your mill foundries and extractors and poo poo. It's a bit of a paradigm shift for me, as I prefer espionage-bolstered blitzkriegs, but this slower, parasitic warfare seems worth it. Not sure how I'd rank them power level-wise. They're obviously pretty good, but plenty of abusive poo poo is possible in this game. The main bottleneck for Kapaku are the strategic resources, which is an interesting change of pace as they're usually an afterthought for me. This is both due to volcanoforming costs growing mid-game and you really wanting to grab both titanium and glassteel early on (for both cheap volcanoforming setup and grabbing the ludicrous golem camps ASAP). Strategic resource-based equipment is probably a no-go (I'd skip the whole techs), but on the other hand the resource-focused expansion and good builder capacity makes them good for rushing the legendary building. Going by the gut, the Broken Lords and Allayi are probably more bullshit, but the Kapaku are trailing them fairly close. As an aside, I find it interesting that while the volcanic terrain is meant to be late-game content for the other races, most advantages Kapaku get are meant to enable setting up an early game snowball.
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# ? Aug 3, 2018 14:19 |
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That's probably an intentional design decision. A faction that only flourishes at late game is typically a bad choice. As a rule of thumb, civs with no early game traits or units are mediocre choices in themselves and completely edged out by civs that are not. That's not an option in EL when each faction varies radically from the baseline and you have the usual 4x concerns (starting position, nearby expansion etc) to worry about.
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# ? Aug 3, 2018 15:16 |
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Baron von der Loon posted:I'd really would like to turn the Endless Legend's digital art book in a physical one. The art is just so good and bizarre. Does anyone know a service where I could do this best? Google local printer services and call them, ask if they do book bindings. It's what I did.
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# ? Aug 3, 2018 15:31 |
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Does the free weekend include the DLC as well?
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# ? Aug 3, 2018 15:57 |
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SetPhazers2Funk posted:The first few times I lost half my army's life to lava rivers were quite the surprise. You'd think Kapaku would be invulnerable to lava rivers but I guess even they have a melting point.
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# ? Aug 3, 2018 17:23 |
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The Kapaku are literally immune to lava rivers.
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# ? Aug 3, 2018 17:52 |
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Lorini posted:Does the free weekend include the DLC as well? Nope. I went and bought ES2 plus the DLC but I fear I won't be able to come back to EL after ES2's improvements on the formula so I didn't get the stuff I was missing for it (basically everything after Guardians)
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# ? Aug 3, 2018 19:37 |
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People keep talking about ES2 being better. Can anyone detail a little bit as to how or what changed?
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# ? Aug 3, 2018 21:06 |
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Hahahaha. Got a message from a Broken Lords AI character. "You have the temerity to volcanoform in the Lords' land? Go ahead, we like it." Haha. They don't need food, gently caress it! edit: even comes with an approval bonus from them. I like it. Speedball fucked around with this message at 22:27 on Aug 3, 2018 |
# ? Aug 3, 2018 22:11 |
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The Forgotten were like "On the one hand, we thrive in the Wasteland. On the other hand, gently caress off."
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# ? Aug 3, 2018 22:16 |
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As a new player I've been having a lot of fun with the Kapaku. The creep spreading aspect to them is helping me get a bit of a handle on the expansion aspect of the game and the golem camps have given me a much larger margin for error on my settle locations.
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# ? Aug 3, 2018 22:22 |
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Golem camps are delicious. There's always that place on the other side of your province with like two specials....
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# ? Aug 3, 2018 22:49 |
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Sandwich Anarchist posted:People keep talking about ES2 being better. Can anyone detail a little bit as to how or what changed? I'm curious about this too. My main complaint with ES2 at release were the stark lack of faction-specific stuff (especially compared to EL) besides a global ability or two per faction: near-identical units, tech trees, heroes, and shorter quest lines with much blander rewards. It seems like it would be pretty hard to improve that without major overhaul.
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# ? Aug 3, 2018 22:56 |
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One thing I wish you could do with Kapaku is convert an entire region to volcanic without having to lay down a bunch of volcanoformers manually. I don't even care if it happens slowly, I just find the creep spreading to be a bit tedious once you're just filling out the region for city districts.
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# ? Aug 4, 2018 03:34 |
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Lichtenstein posted:The main bottleneck for Kapaku are the strategic resources, which is an interesting change of pace as they're usually an afterthought for me. This is both due to volcanoforming costs growing mid-game and you really wanting to grab both titanium and glassteel early on (for both cheap volcanoforming setup and grabbing the ludicrous golem camps ASAP). Strategic resource-based equipment is probably a no-go (I'd skip the whole techs), but on the other hand the resource-focused expansion and good builder capacity makes them good for rushing the legendary building. OTOH, there's a late game tech (era 5 I think) that gives +5 strategic resource if said resource is on a volcanic tile (which is all your tiles), making your strategic resource income absolutely silly. I only had 1 hyperium mine and was getting 18 per turn in combination with hero, improvements, and the pearl extractor building. Once you get that you can probably upgrade all your units in a couple turns. AnEdgelord posted:One thing I wish you could do with Kapaku is convert an entire region to volcanic without having to lay down a bunch of volcanoformers manually. I don't even care if it happens slowly, I just find the creep spreading to be a bit tedious once you're just filling out the region for city districts. Yeah there should be an endgame improvement that just slowly creeps it out.
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# ? Aug 4, 2018 04:07 |
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AnEdgelord posted:One thing I wish you could do with Kapaku is convert an entire region to volcanic without having to lay down a bunch of volcanoformers manually. I don't even care if it happens slowly, I just find the creep spreading to be a bit tedious once you're just filling out the region for city districts. By the time you'd be able to convert entire regions you shouldn't have to. And imagine playing against that.
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# ? Aug 4, 2018 04:13 |
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Did I see something about a free weekend for EL or ES?
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# ? Aug 4, 2018 05:02 |
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AAAAA! Real Muenster posted:Did I see something about a free weekend for EL or ES? I think it's all their games.
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# ? Aug 4, 2018 05:46 |
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Bunch of other things I've observed from playing Hissho: 1. Clarste is right, the keii colonization cost is the only thing you get from overexpansion. IMO, use Democracy instead of Federation so you get more political leader slots, and get the +1 Behemoth skill on all of them (also ensure they're Hissho heroes) because more Behemoths is the key to victory. 2. Hissho can have +2 pop slots on all sterile planets. Doing some napkin math with the relevant system improvements, this means that Desert (Hot/Sterile) planets are absolute monsters at Industry and should not be terraformed past. I'm not sure about the cold/science planets, but my lovely math suggests that Barren (Cold/Sterile planets are still the best at producing Science over even Boreal (Cold/Fertile) planets, so it's up to you if you want to lose that Science for some more Dust. That said, it's kinda super easy to make Dust compared to Science, so maybe don't do that. In any other case, I still just go with the rule of more pop = better even if it actually isn't true, so off to the terraforming stations they go. 3. Giant stack of Economic Behemoths functioning as a mobile ship factory/colony booster owns, take care of them. Get more, and keep getting more. Do not stop. 4. Personally I'm still of the opinion that every hero class but the Seeker is best off governing and boosting your best colonies, while the Seekers lead badass fleets into warp space as troubleshooters and troublemakers. Maybe even more so if you get that Seeker a nice Juggernaut to fly around with. 5. The Fealty Foundation planet specialization line is way too loving expensive for the benefit (25 keii for 1-3 FIDS x pop). Considering that the Hissho have no real influence boosters, it's probably better to just use that Influence planet specialization instead. toasterwarrior fucked around with this message at 16:10 on Aug 4, 2018 |
# ? Aug 4, 2018 16:06 |
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Lumeris and Vodyani fleet skins are the only ones left to unlock. I like the Riftborn and the Unfallen ones the best. Well, they look the best in my opinion. They're probably going to add them all to the game anyways in a free update even if the 1mil hours isn't hit. But at this rate, it's likely going to be successful.
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# ? Aug 4, 2018 23:12 |
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Incidentally, it bugs me so much that they use "Keii" which is just the Japanese word for "Honor".
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# ? Aug 4, 2018 23:22 |
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Clarste posted:Incidentally, it bugs me so much that they use "Keii" which is just the Japanese word for "Honor". What else would the space weebabirds call it?
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# ? Aug 4, 2018 23:30 |
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the obliberators don't seem very fun to me. you basically gotta pump out citadels constantly or your systems are going to get randomly zapped with nothing you can do about it. even if you do pump em out, they'll probably zap a few before you can get to them
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# ? Aug 4, 2018 23:33 |
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# ? May 15, 2024 04:53 |
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Clarste posted:Incidentally, it bugs me so much that they use "Keii" which is just the Japanese word for "Honor". I thought that was eiyo. Edit: It's both. Prism fucked around with this message at 23:58 on Aug 4, 2018 |
# ? Aug 4, 2018 23:56 |