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I think people posting screenshots just prove how samey this game is. After you have visited like 10 different planets you have seen every kind of animal, plant and terrain and it gets so loving boring seeing the same poo poo over and over again (in the game). I get it that it feels fresh when you are new to this game but every planet is just the same after a while, same animals, same plants and, of course, the same weather.
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# ? Aug 7, 2018 11:23 |
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# ? May 27, 2024 02:48 |
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TjyvTompa posted:I think people posting screenshots just prove how samey this game is. After you have visited like 10 different planets you have seen every kind of animal, plant and terrain and it gets so loving boring seeing the same poo poo over and over again (in the game). I get it that it feels fresh when you are new to this game but every planet is just the same after a while, same animals, same plants and, of course, the same weather. I've been feeling this way too since lately every planet of a particular type seems basically identical aside from a different monster or two (though I've seen what look like repeats a lot). Colored stars seem to be where the weird planets are, though so far almost every one I've been to has had ridiculously extreme environmental types.
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# ? Aug 7, 2018 11:27 |
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The_Doctor posted:Very much so. It’s completely counter-intuitive and doesn’t really offer any guidance about how to move it. Is there some kind of guide somewhere? Because I often feel like I'm mashing random buttons, I've already made an accidental jump into a system I didn't want to go to drat Dirty Ape posted:I've been feeling this way too since lately every planet of a particular type seems basically identical aside from a different monster or two (though I've seen what look like repeats a lot). Colored stars seem to be where the weird planets are, though so far almost every one I've been to has had ridiculously extreme environmental types. I'm always baffled by posts like this. This kind of thinking I can just not wrap my head around, you can always find something new when moving around.
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# ? Aug 7, 2018 11:41 |
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Maybe it's just been my run of luck lately but I've been running into very samey archetype planets a lot. Sure, sometimes I'll see a different monster or two but the fauna has been nearly identical.
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# ? Aug 7, 2018 11:45 |
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drat Dirty Ape posted:Maybe it's just been my run of luck lately but I've been running into very samey archetype planets a lot. Sure, sometimes I'll see a different monster or two but the fauna has been nearly identical. That's the RNG. With one or two exceptions (several similar looking flying trilobites, several hot, red planets in the beginning, a high number of stalker-type creatures) everything I've seen was wildly different from planet to planet. Looks like you just have bad luck. (Mind you, not even the stalkers and trilobites were really "identical", they tended to all look slightly different from each other. )
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# ? Aug 7, 2018 12:09 |
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I played this game for a few hours on launch and half a dozen hours since the last update and hadn't really seen any particularly interesting beasties until just now when I landed on the Planet of Giant Crabs I am enjoying game a lot but quests seem to be janky as gently caress, especially with regards to how they're waypointed. There's so much to do that I just move onto something else, but currently two of the main quests seem to be halted by issues I need to resolve before I proceed. e: Also, first space station I visited a chill alien dude spoke some giberrish at me then indicated he wanted to swap his multitool with mine. Sure, whatever. And now my starter multitool has been replaced with a 24 slot A class multitool that looks like a Destiny exotic
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# ? Aug 7, 2018 12:36 |
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TjyvTompa posted:The solution is very simple. Mark the quest as active and then interact with ANY base computer you have built and you will get the option to download the data, it does not have to be the one that is marked. It worked every single time for me. When you get to the point where it sends you to another place to download the data after interacting with the base computer it will always send you to the same place from the same base computer so you can build a warpgate where it sends you and then complete the mission in a few seconds. This didn't work for me unfortunately, whether or not it was active or my freighter was in the area.
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# ? Aug 7, 2018 12:39 |
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RBA Starblade posted:This didn't work for me unfortunately, whether or not it was active or my freighter was in the area. Go to another system. Summon your freighter there. Go back to the system the mission is in and go to any planet and make a new base co outer. The quest should reset to that new computer. You can then delete the base and the quest should pop up on your actual base next time. The only quest I’ve found to be genuinely broken and needing a save editor to fix is the Artemis mind arc one.
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# ? Aug 7, 2018 12:48 |
Somehow I've made No Man's Trailer Park I really do need to unlock more decor/wall types. Can you ever buy those technology salvage whatsits or are you stuck digging them up? Does anyone know many you need to unlock all the decor? Also holyshit once you get planters and some plants making money is so damned trivial! I went from like 20k to 20mil in four hours.
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# ? Aug 7, 2018 12:50 |
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Libluini posted:I'm always baffled by posts like this. This kind of thinking I can just not wrap my head around, you can always find something new when moving around.
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# ? Aug 7, 2018 12:58 |
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toiletbrush posted:Maybe you just don't notice it, in which case good for you, but you're kinda arguing against the technical implementation of the game here. How?
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# ? Aug 7, 2018 13:02 |
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Happy Noodle Boy posted:Go to another system. Summon your freighter there. Go back to the system the mission is in and go to any planet and make a new base co outer. The quest should reset to that new computer. You can then delete the base and the quest should pop up on your actual base next time. Are you talking about the "The Purge" quest? It seems that the Artemis and Atlas quests are intertwined and once you get to "The Purge" you are supposed to get a message after exiting the Anomaly (after having jumped 16 times) but many people, including me, do not get it. There are instructions on Steam on how to fix it but it seemed very complicated so I am waiting for a patch instead. Other than this I have managed to complete everything else, I unlocked everything in the basebuilding missions and I have unlocked all blueprints from manufactories. If there is one thing I would recommend people not to do is to build the base/science/exocraft/weapon/farming stations on the freighter, that seems to royally gently caress everything up. Libluini posted:How? The game can't possibly generate an infinite amount of different planets, plants and animals. Once you have visited a bunch of planets you will understand what I mean, it gets very samey. Even the strange/weird planets only have 3-4 different versions. TjyvTompa fucked around with this message at 13:11 on Aug 7, 2018 |
# ? Aug 7, 2018 13:09 |
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TjyvTompa posted:Are you talking about the "The Purge" quest? I think it’s earlier (or before?). It’s the step where you have to craft the Mind Arc. apparently if you use the a teleporter (or a portal) the game can glitch out and lose the location of the system you need to be to contact Artemis once the arc is crafted so the game never registers you actually crafting the thing. There’s no way to reset that quest chain other than digging into the save file itself and resetting the quest progress. Anyways, I “finished” the Artemis storyline, I think. Moving on to working with Null/Apollo. There was a good chunk of rapid fire story missions there where you got a lot of poo poo done in little time. Now I need to gain rep with a guild to move on but that’ll have to wait for after work.
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# ? Aug 7, 2018 13:42 |
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Where do you get the medium and large refiners from? I don't have them yet and I think I am done with all the base building missions and such. I am playing on an old save...
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# ? Aug 7, 2018 14:08 |
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Trastion posted:Where do you get the medium and large refiners from? I don't have them yet and I think I am done with all the base building missions and such. I am playing on an old save... You are probably not done with the base building missions. I am pretty sure you get the blueprint for the medium and large refiners from the "scan the base computer" missions.
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# ? Aug 7, 2018 14:19 |
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TjyvTompa posted:The game can't possibly generate an infinite amount of different planets, plants and animals. Once you have visited a bunch of planets you will understand what I mean, it gets very samey. Even the strange/weird planets only have 3-4 different versions. "A bunch" must mean hundreds of planets, and considering I've already spend almost 30 hours on NMS just traveling around less then 5 systems without seeing this, it boggles the mind how much you would have to play for this to become true. I'm fairly certain it's just that some people have bad luck and get some samey planets right at the start, and then extrapolate this to mean the entire game is like this.
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# ? Aug 7, 2018 14:28 |
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Libluini posted:"A bunch" must mean hundreds of planets, and considering I've already spend almost 30 hours on NMS just traveling around less then 5 systems without seeing this, it boggles the mind how much you would have to play for this to become true. Yes you are correct, I got very bad luck, that's it. You win, you are right and I am wrong, I am terribly sorry.
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# ? Aug 7, 2018 14:36 |
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TjyvTompa posted:Yes you are correct, I got very bad luck, that's it. You win, you are right and I am wrong, I am terribly sorry. Thanks! See this guys, it is possible to change someone's mind on the internet!
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# ? Aug 7, 2018 14:37 |
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What is and is not "samey" is always going to be fairly subjective in any given context. It may be down to rng, but I suspect it's not really a great mystery worth arguing about or having your mind boggled by, it's just a personal preference/tolerance thing. The two vaguely horse-like creatures I've encountered on the last two planets I've been on have some similarities, but are distinct enough that I wouldn't consider them "samey", but I can see how someone else would.
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# ? Aug 7, 2018 14:43 |
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First time in NMS for me, just finished the Awakening storyline in the starting system, is there any point or benefit to remain in this system at all? I wanted to do some free exploring before maybe continuing down the main storyline and figured I'd spelunk about on the planets in this system while building up some stuff and trying to grab some upgrades, but none of the station NPCs (or, at least, those that give missions) have any conversation options for me. I also kinda jumped the gun and bought a scanner upgrade, mining beam upgrade, and the advanced mining laser blueprint without realizing that I need free slots in my multitool, and the only available multitool here is an A class with 24 slots that I can't afford for - I assume - a long time, so I guess I'm poo poo out of luck in this system?
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# ? Aug 7, 2018 14:46 |
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Happy Noodle Boy posted:Go to another system. Summon your freighter there. Go back to the system the mission is in and go to any planet and make a new base co outer. The quest should reset to that new computer. You can then delete the base and the quest should pop up on your actual base next time. Tried that as well, no luck. I'll try again in a bit.
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# ? Aug 7, 2018 14:48 |
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Apparently I can't get rid of some tedious bugs and the situation is this: I can't get the base computer location to get off my freighter, tried logging into multiplayer, changing system and coming back, summoning my freighter somewhere else in space. Still nothing worked so far. Then the unrepairable ship coming back from expeditions. Then expedition always, like 100% of the times, coming back with damages. Then the standings with the Vy'keen stuck at 2/4 after tons of words learned, people met and missions done. Also the Polo mission line is apparently stuck or even reset. He reappeared in this system offering me the Atlas mission line, which I've doing for a while now, so I got angry and tried to jump on his head. This time, I somehow managed to succeed. Now what?
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# ? Aug 7, 2018 14:48 |
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froody guy posted:Apparently I can't get rid of some tedious bugs and the situation is this: I can't get the base computer location to get off my freighter, tried logging into multiplayer, changing system and coming back, summoning my freighter somewhere else in space. Still nothing worked so far. Then the unrepairable ship coming back from expeditions. Then expedition always, like 100% of the times, coming back with damages. Then the standings with the Vy'keen stuck at 2/4 after tons of words learned, people met and missions done. Also the Polo mission line is apparently stuck or even reset. He reappeared in this system offering me the Atlas mission line, which I've doing for a while now, so I got angry and tried to jump on his head. We're in the same boat minus Polo. Game needed another pass
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# ? Aug 7, 2018 14:51 |
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Duzzy Funlop posted:First time in NMS for me, just finished the Awakening storyline in the starting system, is there any point or benefit to remain in this system at all? I wanted to do some free exploring before maybe continuing down the main storyline and figured I'd spelunk about on the planets in this system while building up some stuff and trying to grab some upgrades, but none of the station NPCs (or, at least, those that give missions) have any conversation options for me. I'm not that far in but it doesn't feel like anything is time limited or you get penalised for ignoring quests or proceeding in a particularly direction. Most things are triggered by some form of progression, but it all felt pretty organic in a "move on when you feel like it" kind of way. If you have *any* spare slots on your multitool I strongly recommend prioritising the scanner upgrade as big financial boost early in the game.
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# ? Aug 7, 2018 14:51 |
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Gravy Jones posted:I'm not that far in but it doesn't feel like anything is time limited or you get penalised for ignoring quests or proceeding in a particularly direction. Most things are triggered by some form of progression, but it all felt pretty organic in a "move on when you feel like it" kind of way. If you have *any* spare slots on your multitool I strongly recommend prioritising the scanner upgrade as big financial boost early in the game. This is accurate, all the quests will wait forever. There may be individual steps that are timed but those are more of the "you have a couple of minutes to do this thing right now" sort of challenge. You can also freely jump between any previously visited systems via the station teleporter network, so even if a quest reappears later far back along your path it's not a problem.
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# ? Aug 7, 2018 14:55 |
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Gravy Jones posted:I'm not that far in but it doesn't feel like anything is time limited or you get penalised for ignoring quests or proceeding in a particularly direction. Most things are triggered by some form of progression, but it all felt pretty organic in a "move on when you feel like it" kind of way. If you have *any* spare slots on your multitool I strongly recommend prioritising the scanner upgrade as big financial boost early in the game. Oh yeah, I definitely got the same feeling where I wouldn't have any adverse impact on not continuing with the main storyline, I just wasn't sure whether there was any point in staying in the starting system to work up some cash to get the new multitool, or if that was at all possible in a sensible time frame. What I currently have is this little thingy with the "precision computer" upgrade for the scanner, which honestly didn't yield any noticeable boost to my scanning earnings (I mean, I'm sure they're there, they just don't seem very considerable), and I have the advanced mining laser blueprint and mining beam upgrade that I currently can't use on account of no available slots. The tool available at the station is this thing, and it looks stupendously expensive from my rookie standpoint, so if there's no efficient way to earn it through mining / refining / selling / spelunking of my own (due to the lack of missions since the mission NPC won't talk to me), I figured I could just peace out to another system. On a related note, I assume there wouldn't be any issue in advancing to simply the next system the Awakening-storyline is asking me to go to, or does that just yield another station of NPCs that are bound to the main quest like in the starting system?
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# ? Aug 7, 2018 15:01 |
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I am finding that the procgen always seems to generate the same animals over and over again. Rocks with tentacle legs on barren planets, bouncy pineapples and such on toxic/radiation worlds. Maybe they limited it too much compared to the total shitshow that was the animal generation on launch?
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# ? Aug 7, 2018 15:14 |
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quote:What I currently have is this little thingy with the "precision computer" upgrade for the scanner, which honestly didn't yield any noticeable boost to my scanning earnings (I mean, I'm sure they're there, they just don't seem very considerable), and I have the advanced mining laser blueprint and mining beam upgrade that I currently can't use on account of no available slots. The A and S class scanner upgrades give you 8000 to 9000 percent more dollars per thing scanned. I currently have an A and S (only one at the store, will that restock or do I just need to jump around more for a second?).
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# ? Aug 7, 2018 15:20 |
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Libluini posted:Thanks! For a more serious answer, the game objectively has only a few body types for animals, and then adds from a relatively small pool of decorative pieces. For example, a bunch of people here have seen the weird sentient pineapples, including me. I've also seen the weird thing that looks like half of a worm sticking out of the ground that others have posted. With dinosaurs someone in here posted the shrunken head triceratops, and yesterday I saw basically the same creature on a stream, with a slightly less shrunken head. I have across two saves and multiple planets seen very similar squat/beaver like bodied creatures with extremely similar features. There is also a weird crab like body that can have a few different faces. The oddest thing I have noticed is that the game will have crazy variance within the same species. Like with the crab one, I had one species that had completely different faces between different animals. As for planets, those are based on type, and there aren't that many types. Once you have been to a couple of a type, you will notice that pretty much everything is going to be just about the same outside of the terrain itself. I hope they find a way to add more animal variance into the game at the very least. Changing planets is kind of impossible without them completely loving everyone's bases. The last two times I played after major updates, Atlas and this one, planets were wiped and in some cases, completely changed to new biomes. So as much as I would love to see new planet content, I don't think I'd be down for another wipe any time soon. Sultan Tarquin posted:I am finding that the procgen always seems to generate the same animals over and over again. Rocks with tentacle legs on barren planets, bouncy pineapples and such on toxic/radiation worlds. Maybe they limited it too much compared to the total shitshow that was the animal generation on launch? Yeah, I remember the weird stuff. Mostly quadrupedal bodies walking upright. Big animals with tiny wings. All kinds of hosed up proportions. I feel like what they changed was mostly that kind of thing though. I never saw anything cool weird like a dog with a spider face or a crab with dinosaur limbs. ToastyPotato fucked around with this message at 15:27 on Aug 7, 2018 |
# ? Aug 7, 2018 15:24 |
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I watched a stream of this when it initially released and it seemed to be super buggy. Have they patched out the more common crash bugs and such? I want to hop back in but not if it's super busted still. edit: of NEXT, not the original release of the game lol
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# ? Aug 7, 2018 15:24 |
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PS4 has/had more serious crash issues and I have no idea what the status on that is. PC has been more stable in that regard. The insane save bugs seem to be gone. But the game is still severely buggy and tons of stuff will just break sometimes making it difficult or in some cases impossible to progress.
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# ? Aug 7, 2018 15:28 |
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RBA Starblade posted:The A and S class scanner upgrades give you 8000 to 9000 percent more dollars per thing scanned. I currently have an A and S (only one at the store, will that restock or do I just need to jump around more for a second?). Yeah, I would have probably noticed something around a 300-400%+ increase with my current upgrade, but it's a C class upgrade (I think?) on a C class scanner, so I didn't notice much improvement at all.
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# ? Aug 7, 2018 15:29 |
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Ratzap posted:Don't buy lovely ones. B at the minimum, A or S is prefferable. Even though it says trade or combat or whatever mission, the checks can be pretty much anything against a random ship I think. So if you send frigates with a 20 in the main stat and zeros all over the rest it'll fail a test pretty quickly. Even the lovely, C-class ones upgrade quickly.
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# ? Aug 7, 2018 15:31 |
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RBA Starblade posted:The A and S class scanner upgrades give you 8000 to 9000 percent more dollars per thing scanned. I currently have an A and S (only one at the store, will that restock or do I just need to jump around more for a second?). I feel like they restock. For a long time I only had 3 stations and I have consistently been able to get S movement and Scanners between them. Maybe I was just very lucky, or perhaps going to new stations changes the inventory of your old ones.
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# ? Aug 7, 2018 15:32 |
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Is anyone actually going to see any of the poo poo you discover in this game? Am I making up all these dick-based names for nothing??? Fat-Lip-Sum-41.mp3 fucked around with this message at 15:44 on Aug 7, 2018 |
# ? Aug 7, 2018 15:42 |
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Fat-Lip-Sum-41.mp3 posted:Is anyone actually going to see any of the poo poo you discover in this game? If you upload the discoveries yes. Either by joining your game or by sheer random luck. Or if someone joins a game off of someone who once joined your game and they decide to go back to where ever that was. For example, I started working in a system that I had found because I joined a random game. So if someone joined off of me while I was there, not only would they see my stuff, but also any of the stuff the other dude discovered and uploaded. Also, FYI, I do believe there is a report feature for discovery names.
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# ? Aug 7, 2018 15:44 |
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ToastyPotato posted:I feel like they restock. For a long time I only had 3 stations and I have consistently been able to get S movement and Scanners between them. Maybe I was just very lucky, or perhaps going to new stations changes the inventory of your old ones. I was able to teleport between my first two star ports, and the S-Class modules would restock after each jump. Did that three times each to max out scanner, life support and movement. Takes a good chunk of nanites, though.
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# ? Aug 7, 2018 15:46 |
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Barbed Tongues posted:I was able to teleport between my first two star ports, and the S-Class modules would restock after each jump. Did that three times each to max out scanner, life support and movement. Takes a good chunk of nanites, though. I wish this game had an ingame note thing. Like being able to tag my known stations with (S Class Movement, sells Uranium) etc. I guess I could do that by hand out of game, but dammit man some kind of quality of life features would be nice.
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# ? Aug 7, 2018 15:48 |
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Barbed Tongues posted:I was able to teleport between my first two star ports, and the S-Class modules would restock after each jump. Did that three times each to max out scanner, life support and movement. Takes a good chunk of nanites, though. Oh nice, I'll just store up and do the same then. I have 200 at the moment so won't be too long. quote:I wish this game had an ingame note thing. Like being able to tag my known stations with (S Class Movement, sells Uranium) etc. I guess I could do that by hand out of game, but dammit man some kind of quality of life features would be nice. I've been putting base computers down in each system with something of note, I should rename them to actually reflect what's there in retrospect.
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# ? Aug 7, 2018 15:48 |
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# ? May 27, 2024 02:48 |
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So I'm at the end of the atlas path and I think it's bugged. I created the last seed, activated the individual pedestals for each seed then used the heart of the sun on the main pedestal and... nothing. Am I hosed? Last night while playing with my buddy I spoke with nada and she gave me a black hole and I went through it. So does the game think that black hole was the one atlas was supposed to give to me? I really would like to complete this. Is this happening to anyone else?
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# ? Aug 7, 2018 15:58 |