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Conspiratiorist posted:Yes, you can use them as a bonus action, which does this: Idk, mate. I've never heard of a "feat action" and looking at all the other PHB feats, that seems like a thing that would only exist for just this one feat. On the other hand, Use an Object says "When an object requires your action for its use, you take the Use an Object action." I guess maybe some other DMs could weigh in, but I don't see any way RAW you can't bonus action the medpack.
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# ? Aug 16, 2018 12:45 |
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# ? May 30, 2024 13:36 |
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"As an action, you can spend one use of a healer's kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature's maximum number of hit dice. The creature can't regain hit points from this feat again until it finishes a short or long rest." This is not the use an object action. It's an action that requires an object.
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# ? Aug 16, 2018 13:08 |
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Reading from a few pages back, but fighters and martial characters should be tall tale level heroes as they get near 20. Wrestle that loving tornado! Drag your axe and make a massive canyon! Split the mountain! narratively, all characters should be similar in ability to affect the world. He grabbed that river by its mouth and slammed it shut! Mechanically? make fighters/warriors have magic that is just a skill check. Con or Str. Wizards cast spells with defined limits. Martial characters are by the rule of awesome.
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# ? Aug 16, 2018 13:35 |
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They should be, and in my opinion were pretty close in 4e, but I don't think we'll get that close again with the current designers in charge.
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# ? Aug 16, 2018 13:45 |
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People in this thread: DnD is a bad game because it has vague rules in some cases and too many in others use another system duh Also people in this thread: lol using an object isn't literally using an object guys come on don't be stupid Like really, I don't think I'd play any system with half of you because you sound like the loving worst rules lawyery That Guy on Earth.
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# ? Aug 16, 2018 14:56 |
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Person in this thread: How bad and dumb is <build>? Other people in this thread: You can get the same mechanical effect with less effort like this, and also RAW it doesn't actually work the way you think it does so you'd need to clear it with your GM. The Gate: loving RULES LAWYERS!!!
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# ? Aug 16, 2018 15:00 |
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Playing around with critical hits, and I realize I hate when someone rolls a critical hit and it ends up being a low number anyway so I'm thinking you automatically count the first set of dice as having rolled the maximum, and then get to roll the additional dice as normal. So if you attack with a short sword and land a critical hit, you get 6 (maximized 1d6) + 1d6 + additional modifiers This way you always roll at least slightly higher than your standard potential damage
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# ? Aug 16, 2018 15:09 |
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Splicer posted:Person in this thread: How bad and dumb is <build>? At what point did I make this argument? Oh right, never. You argued that using an object isn't using an object on this page. Shrug.
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# ? Aug 16, 2018 15:10 |
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The Gate posted:At what point did I make this argument? Oh right, never. You argued that using an object isn't using an object on this page. Shrug. So I can assume that any attack is an Attack action, then? E: Since that comes off as kind of glib, I'll just say that 5E has invited close and literal readings of its words by having a lot of them not actually be what you would naturally think when hearing them. This is not exactly unique to 5E, but it also means that there's a fine line between "rules lawyering" and just figuring out what the hell the designers actually meant. Zandar fucked around with this message at 15:21 on Aug 16, 2018 |
# ? Aug 16, 2018 15:17 |
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The Gate posted:People in this thread: DnD is a bad game because it has vague rules in some cases and too many in others use another system duh The RAW suck sometimes but their interpretation of the rules is correct. You can work with a DM to get around some of these issues but I think there’s value in trying to parse and adjudicate the RAW while acknowledging their flaws. This is important if you’re in a AL or other rotating DM settings as people clearly have trouble interpreting the rules consistently and even the designers flip-flop on Twitter about them.
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# ? Aug 16, 2018 15:22 |
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Zandar posted:So I can assume that any attack is an Attack action, then? Does the PHB section say "any action that makes an attack is an attack action"? Because the entry on Use an Object says that about actions that use objects. Also, ruling that there is a "feat action" which only exists so this 1 feat in particular isn't Use and Object, and is not mentioned or described anywhere, is weird to me.
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# ? Aug 16, 2018 15:22 |
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Verisimilidude posted:Playing around with critical hits, and I realize I hate when someone rolls a critical hit and it ends up being a low number anyway Yes, absolutely.
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# ? Aug 16, 2018 15:30 |
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Verisimilidude posted:Playing around with critical hits, and I realize I hate when someone rolls a critical hit and it ends up being a low number anyway My table plays this way (at request of players) It becomes a problem because enemies will generally roll a lot more dice than the players, and makes fights too swingy.
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# ? Aug 16, 2018 15:31 |
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Gonna go play my first AL game this Saturday for one of the ToA epic modules. Do I need to roll my character in store with the DM, or can I take care of that in advance? Is this something I need to call my LGS about?
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# ? Aug 16, 2018 15:32 |
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Pretty sure you have to use the standard array for AL, so there's nothing to roll anyway. I don't see why you couldn't create it in advance because of that.
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# ? Aug 16, 2018 15:35 |
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Toshimo posted:Does the PHB section say "any action that makes an attack is an attack action"? Because the entry on Use an Object says that about actions that use objects. Also, ruling that there is a "feat action" which only exists so this 1 feat in particular isn't Use and Object, and is not mentioned or described anywhere, is weird to me. This, basically.
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# ? Aug 16, 2018 15:40 |
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Toshimo posted:Does the PHB section say "any action that makes an attack is an attack action"? Because the entry on Use an Object says that about actions that use objects. Also, ruling that there is a "feat action" which only exists so this 1 feat in particular isn't Use and Object, and is not mentioned or described anywhere, is weird to me.
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# ? Aug 16, 2018 15:44 |
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Proud Rat Mom posted:My table plays this way (at request of players) The 4e solution is to have enough HP that you can absorb the crits anyway The 3e solution is to introduce crit confirmations, so you don't actually get to crit 5% of the time The AD&D 2e solution is to have nat 20s translate into "automatic normal hit, plus another attack roll" The AD&D 1e solution is to not have crits at all The B/X solution is to have nat 20s translate to "just an automatic hit, maybe with maximized damage"
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# ? Aug 16, 2018 15:46 |
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Verisimilidude posted:Playing around with critical hits, and I realize I hate when someone rolls a critical hit and it ends up being a low number anyway
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# ? Aug 16, 2018 15:46 |
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The Gate posted:At what point did I make this argument? The Gate posted:People in this thread: DnD is a bad game because it has vague rules in some cases and too many in others use another system duh Splicer fucked around with this message at 15:56 on Aug 16, 2018 |
# ? Aug 16, 2018 15:47 |
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4e had crits be max damage plus xd6 or whatever, while enemy crits were just max damage, which made things a little less swingy against PCs. I mean crits still hurt, but I think that's better than "could be nothing, could be twice as much as anyone was expecting." Especially since "roll well and instantly kill an enemy" is less disruptive than "enemy rolls well and instantly kills a PC"
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# ? Aug 16, 2018 15:56 |
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Toshimo posted:Does the PHB section say "any action that makes an attack is an attack action"? Because the entry on Use an Object says that about actions that use objects. Also, ruling that there is a "feat action" which only exists so this 1 feat in particular isn't Use and Object, and is not mentioned or described anywhere, is weird to me. Yeah, rereading the text of the feat/non-feat actions they both basically say "as an action, you can spend one use of the kit to...", so if one of them's Use an Object (which it's obviously meant to be) then the other is. I can see that now. As I explained in my edit, my mention of the Attack action wasn't meant to draw an equivalence, just to say that "using an object isn't necessarily Use an Object" is not an unreasonable stance that only a rules lawyer could take given wording in other areas of the game.
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# ? Aug 16, 2018 15:58 |
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BTW sage advice https://twitter.com/JeremyECrawford/status/525714673614602241
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# ? Aug 16, 2018 16:06 |
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Reminder that in 5e punching someone is a melee attack with a weapon but not a melee weapon attack. Arguments over the "natural language" are always going to be stupid because 5e fans/devs are always going to pretend that clearly the rules must say whatever makes sense (at least until they need to make sense in a different way for a different argument) while anyone critical of the game will point out that the words on the page don't actually say that and be promptly ignored.
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# ? Aug 16, 2018 16:12 |
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If you were to cap a free form campaign at 12th level, what single higher level ability would you give classes? That isn't spell slots.
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# ? Aug 16, 2018 16:31 |
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Splicer posted:BTW sage advice Are we sure he hasn't posted exactly the opposite of that sometime later?
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# ? Aug 16, 2018 16:42 |
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Verisimilidude posted:Playing around with critical hits, and I realize I hate when someone rolls a critical hit and it ends up being a low number anyway Yeah rolling 2's on damage on a crit is just a waste of a 20. 4E's max damage made sense and was fun. It's never cause much of an issue for my players, but maybe I'm just not rolling enough crits?
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# ? Aug 16, 2018 16:52 |
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Splicer posted:BTW sage advice D-d-did you just re-quote the same tweet I posted last page to open the discussion?
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# ? Aug 16, 2018 17:07 |
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Cassa posted:If you were to cap a free form campaign at 12th level, what single higher level ability would you give classes? That isn't spell slots. Pick one ability score. You can do crazy ridiculous things with that ability score, at the same DCs as normal stunts for other, non-awesome characters. -Strength = Easy: lift a cart, horse, and rider; Moderate: life a castle wall; Difficult: lift a river -Dexterity = Easy: stand atop a single reed or blade of grass; Moderate: sneak through an open courtyard in broad daylight; Hard: steal a sleeping maiden's dreams -Constitution = nothing, because Constitution should not be an ability score in the first place -Intelligence = Easy: know a man's whereabouts for the past week just by looking at him; Moderate: know the identity of a man's mistress just by looking at him; Hard: know a demon's True Name just by looking at it -Wisdom = Easy: read a diplomat's lips from three miles away; Moderate: stop your own heart, and start it again an hour later; Hard: solve the riddle of eternal life and free yourself from the wheel of karma -Charisma = Easy: dethrone the king with a single well-placed rumor; Moderate: scare a veteran soldier to death, literally, with a single whisper; Hard: woo the goddess of music with a single heartfelt tune
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# ? Aug 16, 2018 17:15 |
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OutsideAngel posted:Hard: woo the goddess of music with a single heartfelt tune Rothfuss parachute account spotted.
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# ? Aug 16, 2018 17:17 |
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Splicer posted:...is a sword an object? Asking for a friend. Only if you objectify it with risque hilt engravings
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# ? Aug 16, 2018 18:49 |
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I can't imagine a reading of the rules where using a healer's kit as an action, regardless of the source of that action, is not the "Use an Object" action.
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# ? Aug 16, 2018 19:00 |
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Reik posted:I can't imagine a reading of the rules where using a healer's kit as an action, regardless of the source of that action, is not the "Use an Object" action. 5e, everyone!
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# ? Aug 16, 2018 19:24 |
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Reik posted:I can't imagine a reading of the rules where using a healer's kit as an action, regardless of the source of that action, is not the "Use an Object" action.
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# ? Aug 16, 2018 19:28 |
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Someone, somewhere, thinks the healer's kit is overpowered, and that person is dming a game on Saturday. Honestly, I think applying a tourniquet in like 2 seconds is hilarious, I'm on board, let'm do it
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# ? Aug 16, 2018 20:27 |
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Gharbad the Weak posted:Someone, somewhere, thinks the healer's kit is overpowered, and that person is dming a game on Saturday. Epic class feature: Triage Master
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# ? Aug 16, 2018 20:55 |
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Splicer posted:BTW sage advice This tweet is from 2014. I’d put even odds on there being two entirely different interpretations posted between then and now.
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# ? Aug 16, 2018 21:04 |
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https://twitter.com/mikemearls/status/793225714040397825 If you go into the thread he originally said "no" and changed it to a "yes," so I'd say there's pretty reasonable consensus that it works.
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# ? Aug 16, 2018 21:21 |
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The DnD staff errata tweets are based on whatever they think makes them sound smarter at the time.
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# ? Aug 16, 2018 21:43 |
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# ? May 30, 2024 13:36 |
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Hey bit of a rules question but anyway I thought of taking Inspiring Leader on my Tiefling Glamour Bard at some point. Anywho, how does that interact with Mantle of Inspiration? (I know temps don't stack) So lets say at level 4 I take Inspiring Leader and have pumped up my party, so they are all getting +7 temps. Then in combat I use Mantle of Inspiration, which has the text, "Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks" So, assuming that a party member still has their +7, and they decide they don't want to replace it with the +5, will they still be able to spend their reaction to move? Madmarker fucked around with this message at 21:49 on Aug 16, 2018 |
# ? Aug 16, 2018 21:45 |