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Are masks / weapon mods still tied to achievements or can I safely get back into this game?
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# ? Aug 15, 2018 00:00 |
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# ? May 30, 2024 13:31 |
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Shumagorath posted:Are masks / weapon mods still tied to achievements or can I safely get back into this game? The last time any weapon or mod was was the Arbiter two years ago (and that wasn't really achievement-related). Masks still happen, though, and the old stuff hasn't been changed.
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# ? Aug 15, 2018 00:29 |
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The weapon mods that used to be tied to achievements are still tied to achievements, new ones aren't like that. They did somehow lock some guns behind side jobs. Most of them were "Use this gun, score 100 kills" the other (which was also paid DLC) was an easter egg hunt across several multi-day heists. If you don't want old-timey guns or yet another grenade launcher, you're fine. There are five purely cosmetic mods that are tied to finding folders in random locations on set maps. Masks are still sometimes tied to achievements/side jobs. The most recent offenders I can recall were back in December and extremely easy. Open 30+ deposit boxes and all 3 ATMs on Overkill or higher and secure at least 12 gold on Very Hard or higher.
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# ? Aug 15, 2018 00:35 |
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Thanks for making my lazy joke actually substantial, Vox.
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# ? Aug 15, 2018 03:46 |
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As has been alluded to, the only gun/gunmod that's cheevo locked and meta-important is ye olde arbiter.
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# ? Aug 15, 2018 04:23 |
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I too, appreciate the workshopping on my joke.
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# ? Aug 15, 2018 05:14 |
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Y'all are gonna be crying when there's 30 free guns tomorrow and you gotta get achievements to get the 20-40 separate pieces and put them together in a new gun crafting minigame where Dragan insults you for taking too long to put a silencer on a grenade.
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# ? Aug 15, 2018 05:22 |
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Just get an Xbox. No achievement gated anything
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# ? Aug 15, 2018 05:50 |
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Crabtree posted:A new gun crafting minigame where Dragan insults you for taking too long to put a silencer on a grenade. https://www.youtube.com/watch?v=pusZXECS0mM
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# ? Aug 15, 2018 16:57 |
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One of the achievements is "Press [F] to pay respects" someone's dead
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# ? Aug 15, 2018 18:46 |
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Probably Bain.
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# ? Aug 15, 2018 19:18 |
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nope, its just some dead guy
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# ? Aug 15, 2018 19:22 |
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excuse me, I will hold F to pay respects, because I actually care
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# ? Aug 15, 2018 23:14 |
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Is there a skill or something in one of the crew decks that makes paying respects go faster? I don’t mind having to respec if it helps to pay respect.
TheObserver fucked around with this message at 00:50 on Aug 16, 2018 |
# ? Aug 16, 2018 00:46 |
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Respect Sawgent
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# ? Aug 16, 2018 01:11 |
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So the new heist has a bag moving/payout ratio on par with golden grin if you want the bonus loot. But even worse.
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# ? Aug 16, 2018 02:58 |
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At least on loud its like loud The Diamond. I walked out of a mayhem with like 513 kills and pub tears because their little baby bitch gun use couldn't stay hydrated off the feast of ammo on the floor nor did they bring actual health packs or armor with them.
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# ? Aug 16, 2018 03:03 |
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EorayMel posted:So the new heist has a bag moving/payout ratio on par with golden grin if you want the bonus loot. Yeah I'm pretty sure there's a bug there. the artifacts should be 108,000 on overkill and there's like twenty or thirty of them.
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# ? Aug 16, 2018 03:36 |
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The game doesn't currently count any extra loot bags for the new heist.
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# ? Aug 16, 2018 03:57 |
UnknownMercenary posted:The game doesn't currently count any extra loot bags for the new heist. lol, that's probably not too surprising- it's got like 50 of them
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# ? Aug 16, 2018 05:25 |
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TheObserver posted:Is there a skill or something in one of the crew decks that makes paying respects go faster? I don’t mind having to respec if it helps to pay respect. Yes, the bot skill that speeds up interaction does indeed apply to paying respect.
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# ? Aug 16, 2018 13:01 |
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TheObserver posted:Is there a skill or something in one of the crew decks that makes paying respects go faster? I don’t mind having to respec if it helps to pay respect. Anyone got a good DW viable Respect build?
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# ? Aug 16, 2018 18:35 |
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Well new heist is fixed now. seems to grant a decent payday.
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# ? Aug 16, 2018 20:33 |
Guys, it turns out, um, well, I'll just say it. The Dentist is Benjamin Franklin.
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# ? Aug 16, 2018 20:39 |
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I finally have a computer that can run this, so I'm diving right in.
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# ? Aug 16, 2018 20:45 |
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Man the new map is totally rear end to play in loud.
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# ? Aug 16, 2018 21:10 |
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Discendo Vox posted:Guys, it turns out, um, well, I'll just say it. I hate that this game has bred me to have to question if this is a joke.
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# ? Aug 17, 2018 00:16 |
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UnknownMercenary posted:Man the new map is totally rear end to play in loud. The couple times I've played it now it was fun as hell, the extraction is just a constant stream of bodies rappelling down.
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# ? Aug 17, 2018 00:24 |
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HebrewMagic posted:I hate that this game has bred me to have to question if this is a joke. I love it.
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# ? Aug 17, 2018 00:26 |
I am not joking.
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# ? Aug 17, 2018 13:51 |
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Discendo Vox posted:I am not joking. So what you're saying is that the various heistmeisters are different founding fathers/presidents Who's Vlad
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# ? Aug 17, 2018 13:59 |
FAUXTON posted:So what you're saying is that the various heistmeisters are different founding fathers/presidents Putin
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# ? Aug 17, 2018 14:00 |
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Discendo Vox posted:Putin vlad is UKRANIAN
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# ? Aug 17, 2018 14:01 |
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FAUXTON posted:So what you're saying is that the various heistmeisters are different founding fathers/presidents Rasputin
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# ? Aug 17, 2018 17:14 |
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Another heist with unnecessary padding to make it appear more substantial. Hacking 2 boxes and then a computer to trigger the vault opening is fine. Having to drill the auctioneer's door to get to his computer is annoying, but still not that much of a pain. Waiting for the timelock is still acceptable because it isn't too long. Needing to go on a treasure hunt to find a blowtorch to open the case? Much less fine, especially as it needs you to run around the house and pick locks under heavy fire. At least one of these processes could have been safely removed without compromising the difficulty or playability of the heist. Also, they could have added pre-planning to let you determine your escape location but again we get the nonsensical random location helicopter that cannot fly to any part of the house where it's more convenient for you to board. Nice new assets, but this time-wasting padding of heists (see also the number of objectives on Breaking Feds) is becoming an annoying habit of Overkill's.
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# ? Aug 17, 2018 17:39 |
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oh boy i wonder
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# ? Aug 17, 2018 19:17 |
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GET READY TO HOLDOUT.
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# ? Aug 17, 2018 19:57 |
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Crabtree posted:GET READY TO HOLDOUT.
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# ? Aug 17, 2018 22:39 |
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So I haven't played Payday 2 in nearly two years. I got burned out on the game back around that time, but I've given thought to getting back into the game on-and-off for quite a while now; I've just been reluctant to reinstall it because of how huge the installation is. Only thing that I've played recently that's like it was Vermintide 2 (which is fine, but I remember liking Payday 2's gear and level progression a lot more). Since it's on sale, I'm thinking about grabbing the Ultimate Edition to scoop up all the DLC (and to keep myself from buying Space Hulk: Deathwing). I remembered that I grabbed a Humble Bundle Payday 2 bundle that had a key for Payday 2 GOTY, but it looks like that version doesn't come with all the DLC. What's changed in the last year or two? I heard something about One Down or Death Wish getting a difficulty tweak so it's not as difficult.
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# ? Aug 17, 2018 22:58 |
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# ? May 30, 2024 13:31 |
Max Wilco posted:So I haven't played Payday 2 in nearly two years. I got burned out on the game back around that time, but I've given thought to getting back into the game on-and-off for quite a while now; I've just been reluctant to reinstall it because of how huge the installation is. Only thing that I've played recently that's like it was Vermintide 2 (which is fine, but I remember liking Payday 2's gear and level progression a lot more). A whole lot. Join the goon server if you haven't and we can run you through the list. The big difficulty change is that the number of enemies has increased and their damage is still absurd, but their health is less absurd than it used to be. Plot rundown: Background Once upon a time there was an artifact, a Thing of Power. It was used by an alliance of three kings. The Thing of Power made these three basically immortal superbeings, along with other benefits. They had an alliance to share the Thing. This alliance was called "Kataru". (Kataru literally means "alliance" in ancient Sumerian, to give you an idea of how old these guys are). Kataru ruled the world-basically they were the illuminati on steroids. Karatu had, squires, or officers of the court or something, which were called "Watchers". It's not clear if they had a bunch running around, or if there was one official Watcher appointed at a time. One of the Watchers, a guy named Baldwin may have tried to steal the Thing in about 1814. Baldwin failed to seize the Thing, and "came to grief," at the hands of a giant, shadowy monster (we now know these monsters as "Nephilim". You might remember 1814 as the the White House was burned down- yeah, that was the monster destroying things. This mess set off a power stuggle that caused Kataru to collapse- the kings sealed the Thing away, split up their alliance, and promptly started stealing and hiding each other's junk. One of the Kings came out mostly on top of this struggle, and he was still immortal, but he didn't have access to the Thing, and some of the other powerful artifacts used to access the Thing. This guy effectively took over Kataru and used it to seek out the other artifacts and engage in an extended, secret conflict with the other group members. (Since this time, it appears the Thing, or at least the key to accessing the Thing, has been referred to as "Baldwin's Lament". This appears to refer to the whole shadow monsters curse. That name is dumb, so I'll keep calling it the Thing.) Kataru Figures King 1: "Healer King", aka the Dentist. Associated with that box with the eye of providence/pyramid on it, and The Diamond, which is also called the Demon Star. The king who took over Kataru? We think that's the Dentist. Basically every antagonist group in the game, starting with Murkywater and including Gensec and the Garnet Group, seem to be working for him. He's apparently all-powerful, especially since we retrieved his box for him from the golden grin casino. He's also got the feds working for him at this point. We know that independent of any artifacts, he has otherworldly powers such as shapeshifting and mind control, and has been alive for centuries. Oh, yeah, and we're pretty sure he's Benjamin Franklin. King 2: "Elephant King", no prizes for guessing his identity. Associated with a box with a bird's flight trail on it (but the bird is tiny, the whole thing looks like an abstract snake), and the Police Star. It looks like the Elephant was trying to coach Bain to be a sort of new generation of Watcher, maybe. Whatever his plan was, it's largely fallen apart with Bain gone and with McKendrick having turned on him. It looks likely that he was the reason that the Diamond was in a museum, and he might be why the Dentist's Loot was in the Golden Grin. It appears that the Elephant has deep ties to the actual American government, and it also appears possible that the Big Bank and Golden Grin were both under his direct or indirect control (since the Dentist sent us to attack them). The FBI briefly arrested him to seize his box, and since then he's been trying to get us to collect the other parts of the artifact- but he hasn't told us why, so he can't really be trusted either. King 3: "Scribe King", identity unknown. Associated with a box with a double triangle thing on it, and the "Fate Star". Might have gotten killed in the civil war, might be hidden, might be Bain. No one's sure. It would be odd, but is theoretically possible that Nathan Garnet, the secretive head of the Garnet Group, is this king. Watchers: Basically pages, probably functionaries meant to keep the kings from abusing their power and keep the pact going, safeguarding the Lament. It's ambiguous as to whether there was a single watcher at a time, or if there were many of them. Baldwin was definitely a watcher, Cagliostro was probably one. It's indicated that by 1905, all of the Watchers are "gone", due to the collapse of the old alliance. Some lines indicate Bain is also a Watcher- it's unclear who made him one, but it's implied that he's associated with the Scribe King. Lindenhurst: Referred to as a "regent", which is someone who fills in when a king is unavailable. He was filling in for the Scribe King. Lindenhurst possessed an item, the "Amulet of the Perseids," which he passed on to Duke's grandfather, Desmond, because he thought a member of Kataru was attempting to steal all of the boxes and access the Thing. The Amulet turned out to be a key for the three boxes. When we opened them, two contained strange pieces of a mechanism, the Scribe King's box was empty. This was because, before he gave the key to Desmond, Lindenhurst used it to remove a piece from the Scribe King's box and bought passage on a ship heading to explore Antarctica. The Nephilim apparently tracked down and destroyed the ship and all aboard, including Lindenhurst, who tried to flee. They appear to have done this by ripping out his heart. Pleasant way to go! There are some lines from Duke saying he might have been murdered by "another regent", which further confuses things. (There's some possibility here that Lindenhurst actually was the Scribe King, and Overkill are being really awkward with their use of the word "regent". This would close a bunch of weird gaps in the plot, but they haven't clarified that yet.) Nephilim: These things are giant shadow monsters, and are also apparently the huge alien corpses we've seen in a couple other heists. It's not clear if the Watchers controlled them, if they are some sort of curse on the mechanism we're hunting, if they're controlled by the Diamond, or by the Thing, or if they're some sort of separate apocalyptic threat. It appears that the Nephilim have been depicted as gods since ancient times, and that past explorers have found their bodies in various ancient ruins. It's ambiguous how many of them there are, and what exactly they do. Some of the iconography we've got suggests that they are controlled by a Watcher wielding the Diamond, but it's not really clear. If that's the case, it's a problem for us, because it seems like the Dentist has the Diamond. Annoyingly, a bunch of stuff ingame also refers to the Nephilim as watchers. Who knows what's up with that. Garnet Senior: We know nothing about Garnet Senior, except that he has ties to Murkywater a reputation for being secretive, and a bunch of items in his buildings that are related to the whole Secret thing. Given that we've been stealing his stuff, he's probably not our friend. Bain: Bain's supposedly dead, but we saw a remote video feed of the Dentist and someone being tortured that we think was him. A bunch of the coded, hidden material implies that Bain is going to be resurrected as a new Watcher. Who knows? Right Now We're still going for the Thing, even though it seems like the Thing may or may not trigger the apocalypse. We have all three of the Kings' boxes, and the Amulet, and after the Shacklethorn auction, we have all the mechanical pieces that were in the boxes. It seems like the Dentist has at least one of the three "stars", and, well, Bain. And the FBI. And Gensec. And the Garnet Group. And Kento. Did I mention Kento appears to be running Murkywater for the Dentist? well, he is. Oh, and we translated five sets of coordinates on the mechanism pieces. Three are the locations of well-known ancient pyramids. One is the Lovecraftian city of Rly'eh, deep under the Pacific ocean. and one, the "ark of the watcher", is the white house. 1600 Penn. Maybe that could be our next score! Discendo Vox fucked around with this message at 00:44 on Aug 18, 2018 |
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# ? Aug 18, 2018 00:05 |