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Elector_Nerdlingen
Sep 27, 2004



e: Never mind

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Serf
May 5, 2011


is this a bit?

kingcom
Jun 23, 2012

Sion posted:

yo is it pronounced drow as in 'ow that hurt' or drow as in 'row your boat'

ow as in 'ow my bones, why did i drink this bone hurty juice'

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
Dr. Ow, the Inflict Wounds specialist.

sebmojo
Oct 23, 2010


Legit Cyberpunk









Droog

Imagined
Feb 2, 2007
To go back to a question from last night about your worst DM habit, I'll tell you one of mine. If I get excited about what's about to happen in the story, and a player states an action which seems to give me an opening to get the ball rolling, too often I immediately get the ball rolling without first making sure I'm understanding what the player is wanting to do. Leading to me launching into something, the player going "Um actually I was trying to [something different]" and I have to press the rewind button and roll everything back to go down a different track. But now I've tipped my hat on something else I was planning.

Example: in LMoP, my players killed the nothic. They're looking around the cavern after the fight and I tell them how they see a body down in the crevasse. A bit later a player says "I investigate the body" and I get excited because I want them to find that +1 sword, Talon so I start describing that... and they meant the nothic. Partly this happens because I as the person running the adventure know there's nothing super interesting about the dead monster so I'm not even considering why someone would look at it. The monster is dead. It doesn't matter anymore, so I've already forgotten about it.

Imagined fucked around with this message at 14:00 on Sep 13, 2018

Elector_Nerdlingen
Sep 27, 2004



Outside of D&D, drow (alternatively spelled trow) is the shetland variation of the scandinavian word troll. So it should probably be "droll" without the "ll" noise. Like Dro, to rhyme with Ho. Everyone I know, including me, says it the other way, to rhyme with Cow.

Imagined posted:

To go back to a question from last night about your worst DM habit, I'll tell you one of mine. If I get excited about what's about to happen in the story, and a player states an action which seems to give me an opening to get the ball rolling, too often I immediately get the ball rolling without first making sure I'm understanding what the player is wanting to do. Leading to me launching into something, the player going "Um actually I was trying to [something different]" and I have to press the rewind button and roll everything back to go down a different track. But now I've tipped my hat on something else I was planning.

It's very likely that your obvious excitement and enthusiasm for the game is more important to your players' enjoyment than any amount of getting things exactly right the first time.

Elector_Nerdlingen fucked around with this message at 14:09 on Sep 13, 2018

Imagined
Feb 2, 2007
Edit: I was rude

The Crotch
Oct 16, 2012

by Nyc_Tattoo
Gonna start pronouncing "lich" as "like".

Farg
Nov 19, 2013

ProfessorCirno posted:

I feel the need to point out, once gain, that by WotC's own loving seminar back there, most people getting into D&D are not coming in from novels, they're coming in from the whole Actual Play movement, a lot of which is built on absolutely not playing core Forgotten Realms as it exists but instead using your own setting that probably steals a few FR names for poo poo. Like, for plenty of people, their introduction to the drow was through Magical Brian.

all drow having weird German accents is MY dnd truth

Tremek
Jun 10, 2005

Splicer posted:

You were using 5e's sales as evidence of why everything in 5e is above reproach, so I was using this metric to apply 4e's consistent (until Mearles took the reins) placement above all the competition, and indeed continued presence as a revenue stream, as either a refutation of your statement of 4e as a nadir or refutation of sales being the metric of "doing things right". I'm embarrassed that this fairly basic rhetorical gambit needed to be explained to you and I kind of feel bad for arguing with you now.

I spoke to 5e’s popularity being superior to 4e: you brought up 4e’s supposed profitability as a refutation of it’s poor reception, I refuted both 4e’s sales and popularity contrasted to 5e, and you as seen above conflated everything in some sort of simpleton’s Pepe Silvia conspiracy as being related to drow.

Obviously the mistake was taking your 4E WAS PROFITABLE REEEE hysterics for a ride, so let’s go back to drow being dumb. PS drow don’t have exclusivity on gothyness in D&D: make a dark skinned anything that cuts itself to play out your edgelord fantasies, who gives a poo poo what they look like or what you call it if you don’t want to use drow lore at that point?

If you want drow mechanical advantages then put up with some disadvantages in turn. If you want a dark skinned elf that doesn’t come with the baggage it probably isn’t a drow. Ugh

Tremek fucked around with this message at 15:05 on Sep 13, 2018

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Tremek posted:

I spoke to 5e’s popularity being superior to 4e: you brought up 4e’s sales, I refuted both 4e’s sales and popularity contrasted to 5e, and you as seen above conflated everything in some sort of simpleton’s Pepe Silvia conspiracy as being related to drow.
"I never brought up sales! I just linked an article titled "2017 was D&D's biggest sales year ever". You so crazy!"

Farg
Nov 19, 2013

Splicer posted:

"I never brought up sales! I just linked an article titled "2017 was D&D's biggest sales year ever". You so crazy!"

Wait, he didn't say he didn't bring up sales in what you quoted,

Tremek
Jun 10, 2005

Splicer posted:

"I never brought up sales! I just linked an article titled "2017 was D&D's biggest sales year ever". You so crazy!"

I called 4e the nadir of the brand. You ranted about it being the most profitable. I then refuted that with multiple sources showing both sales and profitability - as well as popularity, which was what I should have been more clear about, but you attacked with the (wrong) strawman of profitability - and you’re still trying to pretend like you somehow weren’t just making fallacious arguments.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Farg posted:

Wait, he didn't say he didn't bring up sales in what you quoted,
It's contextual:

Splicer posted:

You were using 5e's sales as evidence of why everything in 5e is above reproach,

Tremek posted:

I spoke to 5e’s popularity being superior to 4e:

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Tremek posted:

I called 4e the nadir of the brand. You ranted about it being the most profitable. I then refuted that with multiple sources showing both sales and profitability - as well as popularity, which was what I should have been more clear about, but you attacked with the (wrong) strawman of profitability - and you’re still trying to pretend like you somehow weren’t just making fallacious arguments.

How could it have been the nadir of the brand if it sold more than the previous edition?

How is 5e selling more than 4e any kind sort of reflection on 4e's popularity if every edition has always done better than the one before?

Tremek
Jun 10, 2005

Splicer posted:

It's contextual:

"Me” posted:

WOTC wants to make money from D&D. Building the brand back up from its 4e nadir has taken a lot of work, but all else being equal, letting 12 year old murderhobos sit at an AL table replaying every evil (drow included) trope doesn't help the brand. Do what you want at your home table of course, but it's logically consistent that the designers aren't going to have a sudden change of heart just to allow you guys all to in-canon play and probably gently caress up a lot of other peoples' good times as cringy no-really-I'm-not-evil trainwrecks.

That’s what I originally wrote. 5e is in the three things we’re talking about here - popularity, sales, and profitability - better for WOTC and D&D in general than things have ever been before.

My point above remains constant in that if WOTC wants to see this success continue they are likely considering, on an ongoing basis, how to keep the fringe idiots from ruining both experience and perception of their valuable franchise. And yes, DANKIT DO’BLAZIN is probably on that no-fly list.

gradenko_2000 posted:

How could it have been the nadir of the brand if it sold more than the previous edition?

How is 5e selling more than 4e any kind sort of reflection on 4e's popularity if every edition has always done better than the one before?

Do you follow that 4e’s poor general reception almost caused the TRPG aspect of D&D to be shelved by Hasbro/WOTC and there was a very real possibility of no 5e? How is that not a low for the game post-TSR?

Tremek fucked around with this message at 15:23 on Sep 13, 2018

kingcom
Jun 23, 2012

Tremek posted:

Do you follow that 4e’s poor general reception almost caused the TRPG aspect of D&D to be shelved by Hasbro/WOTC and there was a very real possibility of no 5e? How is that not a low for the game post-TSR?

lol

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
You haven't actually proven that 4e had a "poor general reception", because the comparison you made was against 5e, which sold more, but again, every latest edition of D&D has always sold more than its predecessor.

Tremek posted:

if WOTC wants to see this success continue they are likely considering, on an ongoing basis, how to keep the fringe idiots from ruining both experience and perception of their valuable franchise. And yes, DANKIT DO’BLAZIN is probably on that no-fly list.

gradenko_2000 fucked around with this message at 15:36 on Sep 13, 2018

Serf
May 5, 2011


Tremek posted:

Do you follow that 4e’s poor general reception almost caused the TRPG aspect of D&D to be shelved by Hasbro/WOTC and there was a very real possibility of no 5e? How is that not a low for the game post-TSR?

the poor reception of it selling better than its predecessor, which is now happening again with 5e mostly thanks to critical role, taz and brand recognition?

6e will also be more popular than 5e

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.
Also if we're gonna point to any edition being a "Nadir of the brand" might want to look at generally liked 2E AD&D which actually bankrupted the company making it.

PrinnySquadron
Dec 8, 2009

Tremek posted:


My point above remains constant in that if WOTC wants to see this success continue they are likely considering, on an ongoing basis, how to keep the fringe idiots from ruining both experience and perception of their valuable franchise. And yes, DANKIT DO’BLAZIN is probably on that no-fly list.


one of the most popular D&D podcasts involves a wizard called Taako


Another one, Jim Darkmagic

Saguaro PI
Mar 11, 2013

Totally legit tree
Y'all should stop engaging with the stale 4chan memes man and his dumb as hell posts and talk about literally anything else.

Here's a proposal: Do kenku wear shoes and if so what would they look like? My partner's playing one in our Curse of Strahd game and this question came up just now.

Serf
May 5, 2011


Saguaro PI posted:

Y'all should stop engaging with the stale 4chan memes man and his dumb as hell posts and talk about literally anything else.

Here's a proposal: Do kenku wear shoes and if so what would they look like? My partner's playing one in our Curse of Strahd game and this question came up just now.

y'know those horrible toe-shoe things? like that

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.
And not redesigned for having bird feet or anything, just regular toe-shoes made for humans. No reason, they just wear them and it disturbs everyone.

Tremek
Jun 10, 2005

Serf posted:

the poor reception of it selling better than its predecessor, which is now happening again with 5e mostly thanks to critical role, taz and brand recognition?

6e will also be more popular than 5e



There’s a point in 2011 where 3/3.5 is nearly outselling - and then does outsell thereafter - 4e books. If that’s not rejection by consumers voting with their dollars, what would you call it?

Ps this data also never shows 4e outselling 3/3.5 but as it’s just Amazon it’s easy to admit much of the 3/3.5 books were sold B&M.

Tremek fucked around with this message at 15:42 on Sep 13, 2018

Imagined
Feb 2, 2007
I also have a bad habit of asking for rolls from the last person who talked, not the person who said they were doing an action.

P1: I want to closely examine this wall.
P2: Is it a dead end?
P1: Why would there be a dead end here?
P2: Terrible dungeon planning.
Me: Ok roll perception P2.
P2: Me?

Saguaro PI
Mar 11, 2013

Totally legit tree

unseenlibrarian posted:

And not redesigned for having bird feet or anything, just regular toe-shoes made for humans. No reason, they just wear them and it disturbs everyone.

Honestly, this is absolutely something our rogue would do.

Serf
May 5, 2011


Tremek posted:



There’s a point in 2011 where 3/3.5 is nearly outselling - and then does outsell thereafter - 4e books. If that’s not rejection by consumers voting with their dollars, what would you call it?

man you'd think with that sweet cia money jackson pollock would've been better

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Tremek posted:

I spoke to 5e’s popularity being superior to 4e: you brought up 4e’s supposed profitability as a refutation of it’s poor reception, I refuted both 4e’s sales and popularity contrasted to 5e, and you as seen above conflated everything in some sort of simpleton’s Pepe Silvia conspiracy as being related to drow.
Yeah look at my idiot post below

Tremek posted:

WOTC wants to make money from D&D. Building the brand back up from its 4e nadir has taken a lot of work, but all else being equal, letting 12 year old murderhobos sit at an AL table replaying every evil (drow included) trope doesn't help the brand.
Here I am, bringing profitability and sales into the conversation about Drow. What a weirdo.

Glagha
Oct 13, 2008

AAAAAAAAAAAAAAAAAAAA
AAAAAAaaAAAaaAAaAA
AAAAAAAaAAAAAaaAAA
AAAA
AaAAaaA
AAaaAAAAaaaAAAAAAA
AaaAaaAAAaaaaaAA

Kenku should have hollow, fragile bones because they're birds. Disadvantage on all checks until they're healed if they take bludgeoning damage. If you don't want absurd disadvantages play a dwarf or something you fuckin snowflake.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Tremek posted:

There’s a point in 2011 where 3/3.5 is nearly outselling - and then does outsell thereafter - 4e books. If that’s not rejection by consumers voting with their dollars, what would you call it?



:thunk:

koreban
Apr 4, 2008

I guess we all learned that trying to get along is way better than p. . .player hatin'.
Fun Shoe
I went and got 6 hours of sleep and came back to over 100 posts, but I think I understand part of where Arivia is coming from, though she’s over-explaining it, which is where confusion may be setting in.

The core rule book assumes Forgotten Realms is the natural setting, so the rules for the character and monster races reflect that. Dwarves get poison resistance and have constitution modifiers. Halflings are resistant to fear and unnaturally lucky. Elves are dexterous with specific weapon training, regardless of class choice, etc.

These choices reflect FR lore, and should you choose to participate in another world setting that differs from Forgotten Realms, where perhaps the archetypical tropes of Elves and Dwarves are reversed; elves are short underground, greedy, miner-types, and dwarves are nature-worshipping semi-militant ancients with a penchant for magic, the rules governing races with all of their associated bonuses and penalties, as well as their descriptors within the Player’s Handbook no longer associate properly.

Arivia claims that this makes that game into a “not-D&D” game because there’s dissonance between the concepts as presented in the PHB and the concepts as presented at the table.

Unfortunately the PHB and DMG do not provide instructions on how to create or modify racial traits as to balance them against other options to formulate your own worlds and populations (nor do I think they internally balance in a meaningful way, hence the massive popularity of variant humans and half elves which are just mechanically better races.)

So what’s being argued is that the rules reflect the core setting and it’s associated history and lore and that deviating from the FR canon would almost require rewriting racial traits, bonuses, and penalties or else creating a dissonance without a way to meaningfully address it.

The problem is that Arivia is putting a line in the sand here between what makes it not-D&D and what is *real* D&D, vis a vis Forgotten Realms.

Narsham
Jun 5, 2008

gradenko_2000 posted:

wasn't the original thread of discussion trying to find ways around the Drow's Sunlight Sensitivity so that if a player does want to play as one, it's not going to punish them as hard?

like, the point isn't to say that the Drow shouldn't have any penalties, period, but rather that a blanket Disadvantage whenever you're not in a dungeon is either going to be crippling to a player whenever they're outside, or perhaps the party always in dungeons (which is fair enough) but then is meaningless

it's not about "special snowflakes" or whatever, because the goal is to accommodate players who do want to play Drow by reframing the Sunlight Sensitivity penalty into a mechanic that can be worked around but is still a meaningful concern, which the as-written form absolutely isn't

that's different from eliminating the penalty entirely

Point 1: yes, it is reasonable to suggest that the sunlight penalty is too big and that it ought to be a -2 on attacks and disadvantage on perception.

Point 2: GMs can house-rule drow however they please, and WotC isn't going to revise Drow anytime soon, so the question is how to play a Drow character under the RAW.

To that point, I offer an augmentation of my previous suggestion (fight outside during the night), which allows your companions to use light or you to deploy your Dancing Lights for their use while you take advantage of your generally superior darkvision to catch enemies off-guard.

Here is the text of Sunlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Gaming out solutions to this limitation (players of 5E are gamers, right?):
A. Only perception and attack rolls are at disadvantage. If your drow focuses on avoiding combat while in direct sunlight, she can make normal usage of all skills besides perception. A spellcaster relying upon attack spells with saving throws instead of attack rolls complete circumvents the effects of disadvantage as well. (You do have charisma, right? Use social skills.)
B. The disadvantage is with sight. Wild Shape into a bat and you're OK in direct sunlight.
C. The disadvantage involves "direct sunlight." If you are indoors, underground, fighting in the shade, fighting at night, or fighting on an overcast day, you suffer no penalty at all.
D. Ambushed during the day? Change battlefield conditions so that you are no longer in sunlight. The Warlock/Devil's Sight combination is obviously effective, and you get the racial Darkness ability at 5th level. A number of other spells can change battlefield conditions to provide shade. Or just act like a good drow: fall back and let your companions do the fighting this time.

Or, if you're in AL or another situation where you can't just negotiate with your GM to revise your racial abilities, play a drow but take the high elf racial abilities. You are, by description and background, a drow elf who has partially adjusted to life on the surface. Take Undercommon as your extra language. Take Dancing Lights as your cantrip. You'll have slightly different weapon training and your ability score mod will be in Int; you'll also lose the higher-level spell-likes and the enhanced darkvision. In exchange, you no longer suffer from problems in the sunlight beyond those you choose to role-play.

acumen
Mar 17, 2005
Fun Shoe
My group is pretty new to dnd and starting Princes of the Apocalypse tomorrow but I've read that it can be a little messy or disjointed. Is there anything I can do as a player to make the DMs job easier at all?

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Tremek posted:

Do you follow that 4e was nearly shelved by Hasbro/WOTC and there was a very real possibility of no 5e? How is that not a low for the game post-TSR?
I think you need to reread every source you posted. They all show 4e performing consistently well until the reduced quality and split playerbase of the essentials run caused a hefty drop-off of new purchases. Which uh doesn't really speak well to the current design staff knowing what they're doing since the essentials run was Mearles' baby.

The imgur album is... suspect at best due to its declarations that 2014 was the height of the edition wars, when 2014 was actually the middle of and release of the 5e playtest. Nobody was buying new into D&D branded products because everyone who wanted to play the latest D&D was already playing the free playtest. It also doesn't list insider anywhere which was earning seven figures a month as of 2013.

Proud Rat Mom
Apr 2, 2012

did absolutely fuck all

acumen posted:

My group is pretty new to dnd and starting Princes of the Apocalypse tomorrow but I've read that it can be a little messy or disjointed. Is there anything I can do as a player to make the DMs job easier at all?

its easy as gently caress for a new dm to mess up and not give you the proper encounter chain to lead you to the first appropriate area at level 3. the book splits information across the whole thing. engaging with the story + npc's is the only thing players need to do to keep things running smooth and don't roll your eyes if u get rescued by dm fiat, as i'm pretty sure early levels it's almost expected to happen. Have fun!

Proud Rat Mom
Apr 2, 2012

did absolutely fuck all
Dragon heist is shite and i'm disappointed I got hoodwinked into buying it, as a adventure it's almost with no exaggeration completely unusable and there is no actual heist (which the developers straight up lied about on promotional videos). the only use I can see out of it is a bunch of fleshed out characters and a setting to run your own waterdeep adventures.

The Lore Bear
Jan 21, 2014

I don't know what to put here. Guys? GUYS?!

mods?????

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Mendrian
Jan 6, 2013

Proud Rat Mom posted:

Dragon heist is shite and i'm disappointed I got hoodwinked into buying it, as a adventure it's almost with no exaggeration completely unusable and there is no actual heist (which the developers straight up lied about on promotional videos). the only use I can see out of it is a bunch of fleshed out characters and a setting to run your own waterdeep adventures.

Curious about this. Can you be more specific?

How is it unusable?

The heist bit is lovely - is there a chance they're setting something up or?

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