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LongDarkNight posted:That introduction video is extremely charming. Going to be hard not to back. Cecil, being the smart dude he is, threw up an explainer site here - https://www.theforesthymn.com/ He was also on a podcast with Introcaso a few days ago to talk about it - https://dontsplitthepodcastnetwork.com/table-top-babble/090
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# ? Sep 18, 2018 18:54 |
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# ? Jun 4, 2024 14:21 |
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Is Pax Pamir 2e worth backing for solo mode alone. I rarely have 4-5 players but Ricky Royals solo play through looked enticing.
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# ? Sep 18, 2018 22:29 |
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slap me and kiss me posted:Sneaking on in here from my hiatus to let everyone know that recognized genius and all around great RPG dude Cecil Howe has just launched his The Forest Hymn & Picnic kickstarter, linked here. Wait, wait, Cecil Howe is the guy who made HexKit. I did not realize this until after I pledged, this makes me even happier than before about pledging.
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# ? Sep 19, 2018 01:06 |
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LongDarkNight posted:That introduction video is extremely charming. Going to be hard not to back. Shadow of the Demon Lord does not strike me as the right system for this setting. I might be wrong, but less crunch, more whimsy seems the way to go. e. Humbug's link corrected, https://www.kickstarter.com/projects/1192053011/things-from-the-flood-sequel-to-tales-from-the-loo
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# ? Sep 19, 2018 03:17 |
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mllaneza posted:Shadow of the Demon Lord does not strike me as the right system for this setting. I might be wrong, but less crunch, more whimsy seems the way to go. Yeah, this is a sticking point for me. I haven't played SotDL, admittedly, but nothing I've heard about it suggests that it's a good fit for absurd babes-in-the-wood fantasy.
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# ? Sep 19, 2018 03:22 |
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SotDL is fast, somewhat rocket-taggy D&D style combat plus a pleasantly unobtrusive universal resolution system for non-combat stuff. Personally I don't believe there is such a thing as a mismatch of theme and crunch level, but there is such a thing as a mismatch of what gets the crunch and theme, and I don't really associate The Wind in the Willows with combat.
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# ? Sep 19, 2018 03:43 |
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Stripped of it's setting, SotDL seems perfectly cromulent.FirstAidKite posted:I didn't notice that the tiny epic mechs kickstarter had gone up Oh man I need those meeples.
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# ? Sep 19, 2018 07:03 |
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Cassa posted:Stripped of it's setting, SotDL seems perfectly cromulent. If it's the Itemeeples you want more than the game, Tiny Epic Quest, Zombies and Defenders 2E all use them.
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# ? Sep 19, 2018 10:23 |
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i don't think cecil is using every single mechanic from base sotdl. from what i've seen him say this is his own hack using the system to accomplish something a lot more lighthearted
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# ? Sep 19, 2018 11:06 |
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Jedit posted:If it's the Itemeeples you want more than the game, Tiny Epic Quest, Zombies and Defenders 2E all use them. Yes, but mechs in particular.
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# ? Sep 19, 2018 12:20 |
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madadric posted:I've opened my Kickstarter for Imulse Drive! Impulse Drive is around 10% away from funding. You can check the game out at the above Drivethru link, and Roll20 has up to date character sheets, perfect for online play.
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# ? Sep 19, 2018 13:08 |
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Serf posted:i don't think cecil is using every single mechanic from base sotdl. from what i've seen him say this is his own hack using the system to accomplish something a lot more lighthearted This sounds right, based on what the kickstarter says - quote:Between its pages, The Forest Hymn & Picnic runs a heavily modified version of the very well loved, very brilliantly engineered system from Robert J. Schwalb's Shadow of the Demon Lord. It's a set of rules that champions ease of use, simple maths, and a progression system that gives players a near endless supply of options in creating unique characters through the course of play. The Forest Hymn & Picnic keeps all of that in its pocket while making the changes needed to fit this setting—simplified magic, abstract wealth, and new inventory rules are some of the biggest changes. Tuxedo Catfish posted:SotDL is fast, somewhat rocket-taggy D&D style combat plus a pleasantly unobtrusive universal resolution system for non-combat stuff. The Recapture of Toad Hall was my favourite part of the audio book as a child.
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# ? Sep 19, 2018 13:21 |
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Badger ain’t to be hosed with, he’s gonna learn ya.
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# ? Sep 19, 2018 14:14 |
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that said i might buy this game solely on the basis of whether or not the abstract wealth system is a) good and b) easily hacked back into SotDL because gently caress tracking gold pieces
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# ? Sep 19, 2018 19:40 |
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There's a kickstarter for a robot game called Cav: Strike Ops. Anybody know anything about these Talon Game guys? I'm torn. On the one hand, robot miniature game. On the other hand, all the robots look really bad, and the game is called Cav, which is the worst name for a miniatures game I've ever heard.
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# ? Sep 19, 2018 22:01 |
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Guy Goodbody posted:There's a kickstarter for a robot game called Cav: Strike Ops. Anybody know anything about these Talon Game guys? I backed the first one. The robots are...bad. They were made of Bones plastic which doesn't work well with lots of straight lines. Like all Bones KSes, though, the models sure are plentiful. They make good fodder for Horizon Wars games and a handful of the designs were genuinely okay. The rules are an okay also-ran mech game. The main innovation is the ablative stat numbers that add easy consequences to damage without needing tona of rules a la Battletech. They're heavier than Alpha Strike but not nearly as bad as btech standard.
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# ? Sep 19, 2018 23:12 |
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My Orc Stabr arrived!
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# ? Sep 20, 2018 03:27 |
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Bieeanshee posted:My Orc Stabr arrived! Man, imagine how alarming some of these things would be if they went to folks who didn't expect the joke.
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# ? Sep 20, 2018 05:29 |
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13 Demon Princes has a neat concept which folks here might be interested in. I'm not, because I have no patience for LARPs at all, but other people might be more flexible than me!
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# ? Sep 20, 2018 08:45 |
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Just got an email saying a kickstarter will go up for Bios:Origins 2, Pax Transhumanity and a collectors edition reprint of Pax Porfiriana on October 28th, 2018.
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# ? Sep 20, 2018 11:32 |
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Bruceski posted:Man, imagine how alarming some of these things would be if they went to folks who didn't expect the joke. I hope to find out soon! Backed for a friend.
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# ? Sep 20, 2018 11:46 |
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Oh no, my Orc Stabr seems to have been lost in the post. All I got was a game about filthy capitalism!
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# ? Sep 20, 2018 14:01 |
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I appear to have received an incredibly unbalanced version of Orc Stabr, characters in my games will suffer from pretty intense MAD if they want to be any good at brewing tea!
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# ? Sep 20, 2018 14:17 |
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simonwolf posted:I'm another non-American who would definitely have backed Channel A if it was an option. Sticking with the print and play for the foreseeable future I guess! Also, feast your eyes on Orc Stabr Galactica: e: Also, the Normal Human Business website is real and pretty great. Ewen Cluney fucked around with this message at 15:36 on Sep 20, 2018 |
# ? Sep 20, 2018 15:29 |
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Glad to see the international copies made it to their homes! Sorry for the lack of badges in that lot ya'll, hope the double cards makes up for it. And congrats to Ewen and Nesbit37!
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# ? Sep 20, 2018 16:03 |
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Ewen Cluney posted:It just funded with a few hours to go, so Channel A is happening, and you'll be able to get it outside the U.S. through retail distribution when it comes out next year. That's fantastic news! I'll ask my local shop to order a copy when it's out. Nemesis Of Moles posted:Glad to see the international copies made it to their homes! Sorry for the lack of badges in that lot ya'll, hope the double cards makes up for it. It's all good! Thanks for putting on a hell of a show with this kickstarter and the ARG.
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# ? Sep 20, 2018 18:20 |
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Tuxedo Catfish posted:that said i might buy this game solely on the basis of whether or not the abstract wealth system is a) good and b) easily hacked back into SotDL because gently caress tracking gold pieces Cecil posted some new faqs, including this one: Is there fighting? posted:One of the larger changes from SotDL I've made is that combat takes a bit of an aside to other things. There are rules for fighting, and the brilliant initiative system from SotDL is preserved, but combat should at all times be seen as a last resort. Rather than being given many combat and weapon options, players instead receive signature moves and magic tricks to help solve (or create!) problems in creative ways. For example, there is a magic trick a player might learn that causes whomever they play the trick on to teleport away each time they sneeze for a whole week. That player might choose to play that trick on their coterie and then take turns tickling each other's nose to escape a hairy situation.
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# ? Sep 20, 2018 20:56 |
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Hello! I just posted another Kickstarter: Tales of the Talking Skeletons! It's an anthology of adventures for Dungeon World, each featuring at least one talking skeleton. I've rounded up authors with as many distinct perspectives as I could find -- the resulting collection should have something for everyone, provided the everyone in question likes talking skeletons. Now if you'll excuse me I'm going to go and self-promote everywhere I can think of. Maybe squeeze in some mild panic before bed.
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# ? Sep 20, 2018 21:01 |
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Inhuman Conditions revealed a new stretch goal, Scenarios. Designed to tie together a bunch of play sessions together into a narrative, if that's your jam.
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# ? Sep 20, 2018 21:39 |
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I just backed the The Partisans, did I make a mistake? There's less than two days left.
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# ? Sep 20, 2018 22:00 |
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Ogdred Weary posted:I just backed the The Partisans, did I make a mistake? There's less than two days left. Yes. Because (warning, goon hates popular thing) Extra Credits has terrible opinions and over simplifies things and ignores anything not fitting its comfortable premises. Since it's a debate game might be good. But it's a red flag for me.
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# ? Sep 20, 2018 22:23 |
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Bombadilillo posted:Because (warning, goon hates popular thing) Extra Credits has terrible opinions and over simplifies things and ignores anything not fitting its comfortable premises. As someone who enjoys Extra History while not being anything remotely resembling a history buff, could you expand on that? What have they gotten egregiously wrong? Not trying to challenge you, just want to be aware of any faults in the media I watch.
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# ? Sep 20, 2018 22:33 |
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Kaza42 posted:As someone who enjoys Extra History while not being anything remotely resembling a history buff, could you expand on that? What have they gotten egregiously wrong? Not trying to challenge you, just want to be aware of any faults in the media I watch. First of all: Point #1 is loving dumb as hell on its own. It would also be incredibly naive, at best, but point #2 right after it makes it just loving stupid. Backstabbing! Lobbyists! But be kind to the Trumpster fire sitting at the table next to you? But anyway, James Portnow is a huge piece of poo poo, so don't give him money or attention. EDIT: I mean loving uuuuugggh: That Old Tree fucked around with this message at 22:50 on Sep 20, 2018 |
# ? Sep 20, 2018 22:47 |
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potatocubed posted:Hello! I'm one of the stretch goals so this is a pretty good deal if you ask me
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# ? Sep 21, 2018 03:14 |
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Ettin posted:I'm one of the stretch goals so this is a pretty good deal if you ask me As someone who knows nothing about dungeon world, what can you (or anyone else) tell me about it and is it something that is required for this KS or is it something that is more of a suggestion than anything else
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# ? Sep 21, 2018 05:11 |
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FirstAidKite posted:As someone who knows nothing about dungeon world, what can you (or anyone else) tell me about it and is it something that is required for this KS or is it something that is more of a suggestion than anything else Dungeon World is basically D&D but with a significant portion of the cruft trimmed away. It's not without its flaws, as plenty of people on this forum will point out, but for my money it offers a better D&D experience (that is, better reflects the goofy adventuring I remember from my youth) than any actual edition of D&D. We have a huge thread on it here if you feel like digging some more. The text has been released under a creative commons license so you can read the whole thing legit for free online if you want to get a taster. I use mattie.net/dungeon as a reference when writing -- it's not the prettiest rendition but all the substance is there. Regarding whether it's necessary for this KS, well... yes and no? I know my previous Dungeon World work Plague of Storms has proven popular with fans of old-school D&D, so clearly it's possible to adapt the adventures and dungeons to other systems. But since all the rules are written for Dungeon World you'll need to do some conversion work on the monsters and such.
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# ? Sep 21, 2018 09:14 |
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Nemesis Of Moles posted:Glad to see the international copies made it to their homes! Sorry for the lack of badges in that lot ya'll, hope the double cards makes up for it. It's cool, I know International shipping is a massive pain in the rear end.
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# ? Sep 21, 2018 10:38 |
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potatocubed posted:Dungeon World is basically D&D but with a significant portion of the cruft trimmed away. It's not without its flaws, as plenty of people on this forum will point out, but for my money it offers a better D&D experience (that is, better reflects the goofy adventuring I remember from my youth) than any actual edition of D&D. We have a huge thread on it here if you feel like digging some more. Thanks for the info With that last bit, I was mostly wondering if it was something that required knowledge of Dungeon World's rules because it's a campaign using its rules or if the stuff in the kickstarter is using its own system that is modified off of Dungeon World's rules, so I appreciate the response and the clarification very much!
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# ? Sep 21, 2018 12:21 |
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To put it another way, Dungeon World tries to be like D&D, while still primarily being a improv. game with extra structure and dice rolls on top. RAW D&D itself has always been a pseudo-medieval wargame with some advice for improv lightly sprinkled on top.
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# ? Sep 21, 2018 18:11 |
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# ? Jun 4, 2024 14:21 |
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Bee Lives just unlocked it's first stretch goal! This is great, in particular because things have really slowed down starting on Tuesday. I speculate it's because of all the big kickstarters that launched this week sapping the wind out of the smaller campaigns, but it could also just be how kickstarter is since the mid campaign slump is totally a thing. Campaign URL: https://www.kickstarter.com/projects/580070528/bee-lives-we-will-only-know-summer Also, I swear we have a kickstarter troll. This one backer was saying yesterday how excited he was to hit the first stretch goal. We hit it this morning and he immediately canceled his pledge. Then we hit it again later in the day and he resigned up then cancelled again. Maybe this is normal but it just seems a little weird.
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# ? Sep 21, 2018 18:23 |