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Graphic
Sep 4, 2018

It's like Lenin said

Max Wilco posted:

The kusarigama I still don't really care for as much. It feels really weak, though I think it's because I don't have enough points in Dexterity for it to be really effective, and because I don't have as many skills for it.

The tonfa and odachi, however, I really took to, and I wasn't expecting that. Speedwise, it's faster than the axe, but it's got the reach of the spear, so it feels like you can really wreck enemies at range, which still scoring quick hits. I think like its horizontal slash more than the spear's, only because it seems you slash nearly 360° around you. The tonfas are also pretty nice, and I seem to get pretty good damage with them, since they scale with the same stats as the dual swords (Skill). There doesn't feel like there's a big variety with the moves between the stances,

I was using a ninja build 80% of my way to Way of the Nioh, so I did have tons of levels into Dex, but to me the kusarigama is so versatile and has such high DPS that it's borderline OP. You get pretty much everything with it except an iai-type attack: reaper for bosses (similar to the dual swords blade spamming one), low stance attacks with very short startup, extremely long range attacks, attacks that interrupt any human enemy's attacks and drags them to the floor, the best crowd control attacks (everything in mid-stance), etc. It's high-stance attacks are especially ridiculous because the speed and amount of attacks.

Once you get into the later NG+'s its actually the odachi and tonfa that start to fall off. They just can't keep up with the other stuff in terms of DPS or versatility. Which hurts because I really like the odachi's moveset. Though I didn't build for the gun tonfas when I tried them, so maybe that changes everything.

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WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.
Odachi is still great for human bosses which are pain in the rear end on higher difficulties due to auto block.

Graphic
Sep 4, 2018

It's like Lenin said

WaltherFeng posted:

Odachi is still great for human bosses which are pain in the rear end on higher difficulties due to auto block.

For human bosses I recommend the sword over it hands down. It's much more efficient to drain ki with melee attacks and ki pulse, and then maximize the iai -> ground finisher damage before they can recover.

The odachi is safe because you can block attack through everything but also super slow because that attack does nothing for damage, so I wouldn't call it great. I guess it's also a bonus that the odachi iai attack (whatever it's called) is difficult to interrupt, if it can be. I also feel that odachi is too slow to use vs. normal human enemies on +++ or ++++, the only good damage you can get out of that is that pole vaulting move if you can land directly behind them for rear attack damage, but that's very dependant on what the AI feels like doing.

When I got Nioh I imagined dressing up like Date Masamune and running around with an odachi destroying everything because Shogun 2: Total War put worms in my brain, but I feel like they completely botched the balance on that weapon.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

No. 1 Apartheid Fan posted:

Kusarigama rules; Reaper is crazy damage on big monster bosses and the leg sweep move owns human enemies and duel fights, plus it's the only weapon in the game whose primary stat is also a primary magic stat (Dex is also Ninjutsu slots/damage)

I'm with you on tonfa, tho; I had a lot of fun with it and I kinda wish I'd bought the DLC when I started so I could play around with them

Graphic posted:

I was using a ninja build 80% of my way to Way of the Nioh, so I did have tons of levels into Dex, but to me the kusarigama is so versatile and has such high DPS that it's borderline OP. You get pretty much everything with it except an iai-type attack: reaper for bosses (similar to the dual swords blade spamming one), low stance attacks with very short startup, extremely long range attacks, attacks that interrupt any human enemy's attacks and drags them to the floor, the best crowd control attacks (everything in mid-stance), etc. It's high-stance attacks are especially ridiculous because the speed and amount of attacks.

Once you get into the later NG+'s its actually the odachi and tonfa that start to fall off. They just can't keep up with the other stuff in terms of DPS or versatility. Which hurts because I really like the odachi's moveset. Though I didn't build for the gun tonfas when I tried them, so maybe that changes everything.

I guess I'll have to mess around with it more, since it sounds like it's pretty useful. Attacks that are more useful in duels sound good, because I just finished Dragon of the North, and :sbahj: are the last two bosses hard. Well, Date Masamune wasn't too tough, but I died to him a few times. but when trying to use the spear, he seemed to preemptively block a lot of my attacks, and when he starts pulling out elements (water element especially), it seems more risky to get near him.

Maria was really a pain to fight though. Took me 28 attempts before I finally beat her. I don't know if it's just that I've hit the point where I need to start improving my gear again (have it at +5 for weapons), but I really struggled with that fight. I don't think I've gotten this angry at the game since trying to get past the Kelley clones. It seems like your stamina depletes real fast (whether it's just her attacks, or from dodging a lot), and in the second phase, it's harder to score combos. I eventually gave up on the dual swords, and just used the spear to try and just get quick jabs in when there was a window. There were more than a few times where I got her health down around 25% or less, only to die.

EDIT: Before I forget, does the Spirit Stone Huntress Amrita exploit still work? I found an an area with bunch of revenants, but I don't know if you need to be on a higher difficulty or something for it to work.

Max Wilco fucked around with this message at 01:35 on Sep 5, 2018

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...
Well, I finished Bloodshed's End tonight, so I've finally got all of the Nioh DLC finished. I also got platinum for the base game :toot:. I was a little surprised with the end, as Maria teleports out, with no real hint about where's she going or what she does next.. It's neat that for the final fight, you have Sanada helping you fight the nine-tailed fox.. It makes me wish there was a way you could summon in NPC characters to help you throughout missions if you don't have PSPlus.

I'm going to try and get some of the other DLC achievements, but I don't see myself going through all the missions again on Way of the Demon or getting to the 20th floor of the Abyss. Difficulty aside, I mostly wanted to finish the DLC so I didn't have it hanging over me when Nioh 2 came out, and I don't want to burn myself out before then.

sexpig by night
Sep 8, 2011

by Azathoth
I never got around to finishing this game and now that I'm done with Spider-Man I could use some fun weeb-souls nonsense to contrast Dragon Quest. I haven't played since the DLC and will probably start fresh, is there anything to keep in mind with the new stuff as I'm making my character? My last character was a kinda mage-y type and I may stick to that but ninjutsu/tonfas are a strong draw too.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

sexpig by night posted:

I never got around to finishing this game and now that I'm done with Spider-Man I could use some fun weeb-souls nonsense to contrast Dragon Quest. I haven't played since the DLC and will probably start fresh, is there anything to keep in mind with the new stuff as I'm making my character? My last character was a kinda mage-y type and I may stick to that but ninjutsu/tonfas are a strong draw too.

Tonfas and Dual Swords both scale primarily with Skill, and Ninjitsu scales with Dexterity ( the strength of kusarigama is also based on Dexterity). I put the majority of my points into Skill, since I used dual swords throughout. I never got the impression that you could make a build that relied heavily on ninja or magic skills, but maybe with enough points, the abilities you get a lot more impactful.

If you're going to take spells, a really good one to take is Sloth, since it's useful against bosses (though it starts trailing off in effectiveness once you hit the DLC and higher difficulties). There a ninja skill that lets you lay spike traps that also slow enemies down some.

If you're going to do fast weapons like tonfas, you'll probably want to do like I did and stick to light armor. If you do, you don't have to put a lot of points into Stamina, which affects your carry weight. However, I don't know if pumping up your Stamina to a high level will let you wear heavy armor and still dodge quickly.

I'd suggest picking another type of weapon as an alternate. I used the dual swords mainly at first, but later on, I also used the spear a lot, since I like poking enemies to death while staying at range from them. The odachi serves a simliar function, but they scale with different stats (Spears scale with Body, Odachi I think scales with Strength).

Max Wilco fucked around with this message at 01:28 on Sep 19, 2018

Beefeater1980
Sep 12, 2008

My God, it's full of Horatios!






I cracked and bought this game about a week ago and have been playing it obsessively ever since. It’s just so good!

I’ve completed the main game with all subquests except restless spirits and on another shore, and am into the first DLC. Currently my stats are almost all 20, and I haven’t found this is markedly less optimal than having an extra 10 or 20 in any one stat tbh. Feels like you’re not meant to overspecialise too much?

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.

Beefeater1980 posted:

I cracked and bought this game about a week ago and have been playing it obsessively ever since. It’s just so good!

I’ve completed the main game with all subquests except restless spirits and on another shore, and am into the first DLC. Currently my stats are almost all 20, and I haven’t found this is markedly less optimal than having an extra 10 or 20 in any one stat tbh. Feels like you’re not meant to overspecialise too much?

On normal difficulty you are meant to spread your stats so you can take advantage of various skill trees and poo poo.

Once you hit higher difficulties you should just pump points into 2-3 primary stats. You can eventually break the 99 stat cap.

Beefeater1980
Sep 12, 2008

My God, it's full of Horatios!






Thanks! First DLC boss is cleaning my clock thanks to his speed and giant centipede arm. :(

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Beefeater1980 posted:

Thanks! First DLC boss is cleaning my clock thanks to his speed and giant centipede arm. :(

I don't think you're supposed do Dragon of the North right out of the game of finishing the main game. I tried doing so right after the last main-game mission, and I managed to get up to Shizegane, only for him to kill me forty or so times before I gave up and quit the mission. I think you're intended to run through some of the main game missions again on Way of the Strong to gain some more levels and soul match divine gear. He still might be able to serious damage to you at that point, but you'll be able to deal out damage to him much faster. Otherwise, you're just chipping away at his health with little room for error.

Once you power up more, the rest of the DLC goes relatively smoothly. The other bosses in Dragon of the North can be a bit of a pain too, but if you can beat Shizegane, then you'll be able to beat them. Defiant Honor seems relatively shorter and a bit easier than the other two DLCs, though the first mission is a pain since you're getting rained on by arrows, and cover from them is wonky. Bloodshed's End last mission is pretty long, but the end of it is pretty interesting.

Max Wilco fucked around with this message at 09:05 on Sep 24, 2018

Monolith.
Jan 28, 2011

To save the world from the expanding Zone.

Beefeater1980 posted:

Thanks! First DLC boss is cleaning my clock thanks to his speed and giant centipede arm. :(

Don't do this DLC until you beat the second difficulty; you will get your rear end handed to you unless you're extremely good at Nioh.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

Monolith. posted:

Don't do this DLC until you beat the second difficulty; you will get your rear end handed to you unless you're extremely good at Nioh.

Holy poo poo I had no idea this was a thing, I went directly in after beating the main game and beat the absolute hell out of those guys. Turns out I'm ok at this game!

Azran
Sep 3, 2012

And what should one do to be remembered?
Yes I did that too and the only real roadblock was Date Masamune and his dual spirit bullshit.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

I'm very late to this party but a friend gifted me this game which has been on my wishlist for ages and I'm having a ball. Was having a real rough go at first until I learned that my Souls habit of dodging everywhere is a bad idea and that blocking is good and cool.

Just finished the 2nd story mission with bird demon lady in the cave. So far I'm really favoring the spy chain blades and spears. Odachi are pretty great too.

I've read around that you can kinda just go hog wild on your build your first playthrough and try out everything because nothing is scaled super harshly and respecs are pretty easy and plentiful. Use the NG+ and DLC to pin down an exact build of how you wanna go and stuff. I also read to get Dexterity and Magic up high to 20 as well since they unlock missions and having jutsu and magic around for self buffing like crazy is the good pro strat.

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!
I just got the Complete edition of this game and wanted to ask for some spoiler-free tips and tricks for someone who only played the Souls games. Are there any obvious build paths or weapons that I should avoid or similar "I've played Nioh for 1000 hours"-level of advice?

IthilionTheBrave
Sep 5, 2013

lordfrikk posted:

I just got the Complete edition of this game and wanted to ask for some spoiler-free tips and tricks for someone who only played the Souls games. Are there any obvious build paths or weapons that I should avoid or similar "I've played Nioh for 1000 hours"-level of advice?

Most prominent thing to remember that comes to mind for me: You can inexplicably block a sticky explosive stuck to the back of your knee by just holding your weapon out in front of you. Blocking can be quite effective against some surprising things.

Although the game does have a lot of Souls inspiration, it is still a different beast. Try to be open to adapting your playstyle as you get the hang of the differences.

Ranged weapons aren't mostly just for pulling enemies like in Souls. Headshots with most ranged weapons should one-shot the average enemy. Use it to your advantage.

Enemies have Ki/Stamina just like you do, and it's visible below their health when you target them. Focusing on draining their Ki with kicks or similar attacks can be very effective against human enemies.

Elemental damage can inflict status ailments. Inflicting ailments from more than one element type will inflict a very powerful ailment that can render enemies quite vulnerable.

Learn the Ki Pulse ability ASAP, and practice using it. It lets you instantly recover a portion/all of your Ki after attacking and can let you greatly increase the tempo of combat and seize the initiative. Perfect Ki Pulsing is also very important when fighting Yokai enemies, as their most powerful attacks leave fields of corrupt Ki that seriously hinder your own Ki regeneration and bolsters their own. Also look into the skills that let you Ki Pulse on dodging, as this lets you weave evasion into your attacks and keep up the pressure on bosses or tough enemies.

Do note that I'm very much NOT an expert in the game, these are just prominent things I remember, and I wouldn't be surprised if some of it is a little off in terms of usefulness from an expert's viewpoint (or just outright wrong, but I tried to stick to very basic stuff).

sean_bateman
Feb 27, 2012

glug.gif
All the above is true!

The best advice I read (and used) to get through NG and into the DLC/NG+ (Wot_) missions where you can really fine tune skills and equipment and FASHION is:

1) Swap to and use whatever weapon(s) do the most damage. Ignore scaling, special affixes. Ignore familiarity. Just focus on ATTACK.
2) Swap in and wear whatever armor(s) have the most defense, *while keeping your overall weight under 70%.* Ignore special affixes. Ignore silly looks, you'll be costume changing enough anyway. DEFENSE is all that matters.
3) Play online and fight revenants. They drop good gear. You can read up on getting the Warrior of the West set this way (a very good, ubiquitous set) if you want to.
4) Dont spend money at the blacksmith. Break down everything you pick up. You wont craft or buy anything better than you can pick up, until much later (NG+)
5) Use the Elixir% Kodama blessing. It helps to have a stockpile, moreso than extra Amrita (at least it does if you sucked real bad like i did)
6) Pick Kato for a guardian spirit. The +Ki is nice and you can experiment with others later. Get 10 spirit for all Kato's passives.
7) Get some points in magic early to learn Devigorate Talisman, Weakness Talisman, Incantation Mastery. Use those spells on the harder enemies! Debuffs are more useful than damaging spells.
8) learn the universal Skills first (appear in all weapon trees) - Flux, Living Water, etc. Then USE KI PULSE. Like parrying in Souls, the earlier you start using it the better.
9) Always do the Dojo missions! they unlock further skill tiers.
10) Decent (soft capish) stats by Level 40:
10 BDY / 15 HRT / 9 STA / 9 STR / 9 SKL / 9 DEX / 11 MAG / 10 SPR
by 70: 10 / 15 / 12 / 18 / 18 / 9 / 20 / 10

This way:
a) toughness and defense is good and you'll have as much as possible (by weight).
b) you'll have lots of unspent materials and gold for NG+ when you'll actually need them
c) you get to try out all the weapons and gain proficiency, which will be important later (mystic arts) and earn extra skill points
d) you don't have to invest too heavily into any weapon tree early on. Test every weapon extensively then go in on the two+ you like using
e) you get lots of magic to abuse, since it can be a huge asset

After the main campaign, you'll get Divine gear dropping from everything that is waaay above anything preceding it. Also the Amrita from enemies gets absurd so there is no real need to grind early.

Like playing Souls for the first time, kite enemies and run away, abusing their follow/aggro distance.

Also like Soulsborne, the game gets 100% more fun after you power up a bit. Stay with it :)

sean_bateman fucked around with this message at 16:22 on Oct 4, 2018

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!
Thank you both, much appreciated :tipshat: I'll see how it goes and report back.

ArkInBlack
Mar 22, 2013

sean_bateman posted:

6) Pick Kato for a guardian spirit. The +Ki is nice and you can experiment with others later. Get 10 spirit for all Kato's passives.

Isonade is also a solid starting pick since Sense Enemies is real good at letting you know if that one chump is just an idiot or if he's secretly bait. You get the other two starter spirits not too far into the game so you can still pickup Kato for being one of the best Spirits anyway.

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.
If you are a katana guy learn how to use the Backwave parry (I believe its after the Tempest skill)

Its easy and safe once you get the hang of it and the follow up attack sets you up for easy stabbing. Only works on humans tho.

Ichabod Tane
Oct 30, 2005

A most notable
coward, an infinite and endless liar, an hourly promise breaker, the owner of no one good quality.


https://youtu.be/_Ojd0BdtMBY?t=4
Make a ninja. Realize you suck at dodging and make a heavy armor samurai.

Babe Magnet
Jun 2, 2008

use greataxe to slam and jam

IGgy IGsen
Apr 11, 2013

"If I lose I will set myself on fire."
Just go with the flow, and do whatever seems fun. Don't let these jabronis tell you about all their cool weapons and playstyles and whatnot.

I mean, they are cool but you have no reason to be afraid of screwing yourself over. Weapons are disposable and respecs are plentiful.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
One important thing to keep in mind is that if you go all light armor you will die in 1 or 2 hits. There is zero margin for error with light armor - and honestly, very little benefit (apart from being forced into light armor due to set bonuses). As long as you stay in the middle weight tier (30%+, below I forget-how-much) you'll still have great stamina regen and it gives you plenty of weight space to slap on some real armor. Chest armor makes the biggest difference (a single piece of heavy chest armor has more damage reduction than an entire set of light armor).

Phuzun
Jul 4, 2007

Yeah, I did dragon set (light armor, no stamina stat and still under 30%) from the fifth zone through Way of Nioh. Now I'm trying these different ethereal sets and doing a strength build with real armor. It's amazing to actually survive several hits without dying and having a use for all the elixirs.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Just finished the 3rd story mission in Ancient Japanese Silent Hill rainy haunted shrine land. Killed me a Nue and the boss that follows. Man this game is fun.

On the 2nd boss of that mission I discovered that humanoids have a bad time deal with high stance spear combos.

Trick Question
Apr 9, 2007


So, do the DLC bosses ever stop being just a series of faster, cheatier dudes/ladies? I'm stuck on the first boss in the second DLC and it's getting tiresome. Sure, kill me with a get-up attack after I do my finisher, before I can move, why the gently caress not.

This level was also torturous, but to be fair the rest of the DLC levels have been fine to very good so that's not as much of a pattern. I probably just missed a cannonball somewhere.

Babe Magnet
Jun 2, 2008

it's worth sticking with the kind of crappy DLC bosses in order to fight the final DLC boss

IGgy IGsen
Apr 11, 2013

"If I lose I will set myself on fire."

Babe Magnet posted:

it's worth sticking with the kind of crappy DLC bosses in order to fight the final DLC boss

huh? I thought, while the worst DLC level is definitely the first level of the second DLC, the bosses just got progressively worse with the last DLC where the final one is one of the few video game bosses that made me legit angry and put me on tilt. It took me almost 40 minutes of attempts to beat it and I rarely felt like it was my own fault rather than some poorly telegraphed attack partially owed to having a partner in that fight, that throws off patterns, making it harder to learn tells.

Like, I found this boss so offensively bad that I have to ask you: Did miss something? Did I miss that one simple trick than nine-tailed foxes hate? Or did I just started sucking on both of my playthroughs when I reached that fight?

Admittedly, the second time I reached the fight it was part of a very long session I streamed and I was probably drained by the time I reached it. I just don't want to post the VODs because I really did get salty.

In general I think Nioh is full of bad design with some encounters, although most of them are relegated to sub-missions so I don't mind as much. They were definitely on the right track, though, even though there were fights I really hated it's still one of the best games that came out in its year and well worth playing.

Shardix
Sep 14, 2011

The end! No moral.

quote:

Did I miss that one simple trick than nine-tailed foxes hate?

For me, that trick was getting Sarutobi's Gunsticks and exploding her.

Phuzun
Jul 4, 2007

That boss wasn't great, I didn't like having that partner either. The partner is great for the lead up since it allows more enemies to fight, though the boss would be fine to solo. It seemed easier in the double battle.

Trick Question
Apr 9, 2007


You know, it's really satisfying when you beat your head against a boss for dozens of attempts, and they just smokebomb out at the end without even a cutscene. The end, no moral! I guess I did just sort of uppercut spam them to death.

I'm dreading the answer, but is this the jerk I have to farm for the gunfas?

Babe Magnet
Jun 2, 2008

IGgy IGsen posted:

huh? I thought, while the worst DLC level is definitely the first level of the second DLC, the bosses just got progressively worse with the last DLC where the final one is one of the few video game bosses that made me legit angry and put me on tilt. It took me almost 40 minutes of attempts to beat it and I rarely felt like it was my own fault rather than some poorly telegraphed attack partially owed to having a partner in that fight, that throws off patterns, making it harder to learn tells.

Like, I found this boss so offensively bad that I have to ask you: Did miss something? Did I miss that one simple trick than nine-tailed foxes hate? Or did I just started sucking on both of my playthroughs when I reached that fight?

Admittedly, the second time I reached the fight it was part of a very long session I streamed and I was probably drained by the time I reached it. I just don't want to post the VODs because I really did get salty.

In general I think Nioh is full of bad design with some encounters, although most of them are relegated to sub-missions so I don't mind as much. They were definitely on the right track, though, even though there were fights I really hated it's still one of the best games that came out in its year and well worth playing.

Nine Tailed Fox was frustrating yeah but I didn't hate the fight, I guess I just didn't have too many problems with it personally, I don't really know what to tell you. There's not like any super cool exploit or trick I used, I'm just good at reading attacks, dodging, and swinging my battleaxe lol

In that post I was referring to the Secret Final Boss that unlocks after you beat the Fox.

Max Wilco
Jan 23, 2012

I'm just trying to go through life without looking stupid.

It's not working out too well...

Babe Magnet posted:

In that post I was referring to the Secret Final Boss that unlocks after you beat the Fox.

You mean Hayabusa?

Babe Magnet
Jun 2, 2008

Hell yeah dude, you can learn the Izuna Drop and everything

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!

lordfrikk posted:

Thank you both, much appreciated :tipshat: I'll see how it goes and report back.

Reporting in after about 3 hours. The tower level was so bad I thought not only about quitting but also selling the game because it was just so bland. Then the actual game starts and it became so much fun :eyepop: I spend an hour just fighting revenants in the first area and getting some nice rags to wear before moving on and dying twice to the first boss before going to sleep but man, this is shaping up to be amazing.

A couple of questions/notes:

Am I correct in assuming that some people just create some gimmicky builds, grind some OP gear and die in the first area to gently caress up newbies with their revenants? Especially the ones wielding kusarigamas which definitely did not catch me off guard the first time :v:

So far I've been using odachi because of course the first thing I want to use is a big fuckoff katana-like sword. Even the name is literally big great sword, hell yeah. It's so much fun using the high stance's heavy attack and just cutting down mothafuckas in one hit like there's no tomorrow. Works well against pretty much anyone but especially the nasty revenants that focus on speed because their AI dodges too soon which combined with a pretty decent windup of the heavy attack catches them just when they get out of the dodge.

As far as the boss is concerned. It's not overwhelmingly difficult and even though the boss room is tiny the biggest problem is it can almost one shot me with some attacks even when wearing the heaviest armor while staying under 70%. I have some more armor pieces that would easily add another 20-30 defense but I would be sitting at around 90%+ encumbrance which is probably a death sentence.

fake edit: even though I barely scratched the surface of the game yet I am already getting hyped for Nioh 2 :hurr:

lordfrikk fucked around with this message at 09:09 on Oct 8, 2018

Azran
Sep 3, 2012

And what should one do to be remembered?

lordfrikk posted:

As far as the boss is concerned. It's not overwhelmingly difficult and even though the boss room is tiny the biggest problem is it can almost one shot me with some attacks even when wearing the heaviest armor while staying under 70%. I have some more armor pieces that would easily add another 20-30 defense but I would be sitting at around 90%+ encumbrance which is probably a death sentence.

Remember that blocking in this game is extremely powerful, more so than dodging. Edit: Wait nvm people gave you this advice already. :downs:

IIRC, you want to stay on his back at all times, but as long as he has the balls and chains you want to stay close to him, staying far away and waiting for an opening is just asking to get smacked.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

lordfrikk posted:

As far as the boss is concerned. It's not overwhelmingly difficult and even though the boss room is tiny the biggest problem is it can almost one shot me with some attacks even when wearing the heaviest armor while staying under 70%. I have some more armor pieces that would easily add another 20-30 defense but I would be sitting at around 90%+ encumbrance which is probably a death sentence.

Note that the defense number is not really what reduces the damage you take. It's the locked-in "reduce damage by x%" stat that every armor piece has. The defense numbers....determine how much of that stat applies by comparing it to enemy level? Or something?

That boss nearly one-shotting you is normal - if you weren't wearing proper armor it actually would. It's possibly the 2nd hardest boss in the game, not because of what it can do (it's actually a pretty simple boss with only half a dozen attacks total) but because by the point you get to it, you have gently caress-all in terms of moveset. You get more access to building tanky very soon and about 25% through the base campaign you get even more when you unlock Clans.

Oh be sure to pick up the various Living Water skills (they're cross-weapon, so you only need each stance's version once) but I'm hoping anything you can read about Nioh says that right at the top.

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lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!
Thank you for more tips! I've beaten Hino-Enma yesterday which I thought was suprisingly easy once I realized I absolutely have to dodge the paralytic attack or have needles but then got midly stuck on Nue before going to sleep after dying 4 times. Seems like Nue has way more health than Hino-Enma and has some annoying baity attacks where sometimes it will do just one swipe and other times two. It also has unblockable front laser, homing lightning that forces you to be on the move constantly and then point blank AOE. Not a terribly nasty moveset but IMO much more complicated than Hino-Enma that I've seen cited as the first big roadblock.

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