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If you have the skills to win the Wiegraf fight with a lovely party, you have the skills to have been building a party that's not lovely the entire time. It may be possible, technically, to get out of these sorts of situations, but the kind of player who gets stuck in them in the first place isn't up to it.
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# ? Oct 19, 2018 01:02 |
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# ? May 27, 2024 02:31 |
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Well they might be up to it if they knew what was going on under the hood, it's just that it's unfair to expect that knowledge from the player when the game doesn't do a good, or any job of teaching it
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# ? Oct 19, 2018 01:07 |
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you should are not slept in study darlavon
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# ? Oct 19, 2018 01:37 |
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The White Dragon posted:make -ara grenades if you want to clean up fifteen m-teks in a split second. I can only craft fire, lightning or blizzard on my menu. I just got through the chocobo outpost boss hunt. Are -ara flasks upgraded via ascension nodes?
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# ? Oct 19, 2018 01:50 |
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LadyPictureShow posted:I can only craft fire, lightning or blizzard on my menu. I just got through the chocobo outpost boss hunt. iirc tier is tied to base attack strength of a spell. you should be able to craft an -ara bomb if you combine a ton of all three together, and you can get a stock of 99 of each by stopping by just a few campsites (without the +draw perk, probably 4-5). you might have to add in some monster parts if you don't have the ascension perk that increases the base strength by 30 but iirc that's a reasonably cheap skill to pick up. it doesn't really matter which element you toss at them as much as the base power of the final spell, so the Omnicast-ara you get from mixing elements should be fine.
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# ? Oct 19, 2018 02:12 |
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finally booting up FFXV PC months after downloading it, then had to re-download it because it kept crashing Steam after leaving Hammerhead is there any way to stop textures from constantly popping in and out? the cycling gives me a headache
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# ? Oct 19, 2018 02:17 |
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It's great to not sell monster parts and items and stuff that can be used for crafting and instead do hunts if you need cash. Draw 99 of each element, load all 99 of all 3 into one spell craft, then play around with adding in the items you have with the goal of getting the spell to lvl 99 with as few items as possible along with seeing what ega/era/multicast/etc. stuff it adds on. You'll nuke stuff. For pop-in, try raising the TRAM setting if you can, and maybe model LOD, and try running off an SSD if you can and aren't already.
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# ? Oct 19, 2018 03:08 |
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Gologle posted:Just put the Cow Level from D2 into the game. No, shut up, just do it. It's impossible? gently caress you do it there is no Wisenkin level
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# ? Oct 19, 2018 03:43 |
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teh_Broseph posted:It's great to not sell monster parts and items and stuff that can be used for crafting and instead do hunts if you need cash. Draw 99 of each element, load all 99 of all 3 into one spell craft, then play around with adding in the items you have with the goal of getting the spell to lvl 99 with as few items as possible along with seeing what ega/era/multicast/etc. stuff it adds on. You'll nuke stuff. i fixed the pop-in by adjusting the config file and had to lower TRAM because apparently the memory usage was making my entire computer scream for mercy and die, 980ti or not i still get alarming hitches whenever i'm in an outpost but no more crashes since then
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# ? Oct 19, 2018 03:48 |
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Oxxidation posted:i fixed the pop-in by adjusting the config file and had to lower TRAM because apparently the memory usage was making my entire computer scream for mercy and die, 980ti or not you have to manually crank up your pagefile--basically virtual RAM on your scratch disk. https://www.thewindowsclub.com/increase-page-file-size-virtual-memory-windows ff15 is a quite good pc port but it has its shortcomings. note that this won't prevent the game from eventually chugging and crashing, only delay it--i set mine to 32gb but that's not large enough to support doing the effect-heavy, 150-minute-long adamantoise hunt legitimately. mysterious memory leak lyfe please note the default size of your pagefile and revert it when you're finished playing. when it's large and populated, it will cause shutdown to take 10+ minutes, and other programs that don't need a 32gb pagefile, such as photoshop, will only be happy to use it greedily, causing long shutdowns even though you haven't been playing ff15.
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# ? Oct 19, 2018 05:07 |
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AlphaKretin posted:If you have the skills to win the Wiegraf fight with a lovely party, you have the skills to have been building a party that's not lovely the entire time. It may be possible, technically, to get out of these sorts of situations, but the kind of player who gets stuck in them in the first place isn't up to it. This is all true. However, there's really no excuse to have only a single save file at Riovanes because Queklain teaches you in the last chapter that this is a situation that can happen.
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# ? Oct 19, 2018 16:43 |
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Memory cards were expensive, don't got no room for multiple blocks. Or you get a bootleg multipage and it eats your FFT page because you looked at it funny while paging through.
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# ? Oct 19, 2018 17:24 |
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When FFT first came out, gaming was the hobby of nerds, so Square assumed that most players could figure out how to handle their game saves on their own. At this point, we now understand that gamers are actually incompetent morons, so if they made a new FFT in this day and age, it’d do the exact same thing, except SquareEnix programmers would be laughing their rear end off about it. Or, alternatively, probably just let you back out of sequence battles even if there’s no justification for it in the story.
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# ? Oct 19, 2018 17:52 |
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Mr. Locke posted:When FFT first came out, gaming was the hobby of nerds, so Square assumed that most players could figure out how to handle their game saves on their own. Honestly, getting rid of impossible to escape situations(even if its due to user idiocy) is good design.
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# ? Oct 20, 2018 09:59 |
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gigglefeimer posted:This is all true. However, there's really no excuse to have only a single save file at Riovanes because Queklain teaches you in the last chapter that this is a situation that can happen. "No excuse"? Come on dude, nobody should have to babysit a game to avoid poo poo like this. Don't act like its a part of the gameplay to have this knowledge
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# ? Oct 20, 2018 10:49 |
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SolidSnakesBandana posted:"No excuse"? Come on dude, nobody should have to babysit a game to avoid poo poo like this. Don't act like its a part of the gameplay to have this knowledge Eh, I think it's an interesting mechanic that shakes up the gameplay. Series of battles in FFT always feel more important in terms of gameplay and story than standalone battles, and they feel more hard won.
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# ? Oct 20, 2018 17:30 |
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If anything, FFT doesn’t go far enough. It should delete your saves every time you get a Game Over to really make every decision matter.
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# ? Oct 20, 2018 17:37 |
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They should do the same with FF2 but then add a screen that says “We’re doing you a favor.”
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# ? Oct 20, 2018 17:38 |
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Now Hoshigami was real poo poo. Series of battles with no chance to save, plus it wouldn't fully heal your characters in-between.
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# ? Oct 20, 2018 17:43 |
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Mega64 posted:If anything, FFT doesn’t go far enough. It should delete your saves every time you get a Game Over to really make every decision matter. Square should assassinate a real life friend every time you permanently lose an unit
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# ? Oct 20, 2018 21:16 |
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lobster22221 posted:Honestly, getting rid of impossible to escape situations(even if its due to user idiocy) is good design. Yeah. It's one of those lessons learned between then and now- letting players screw themselves to the point of needing to restart is bad design except in that rare 1% of 1% of gamespace where failure and restarting is part of the design (design which has no space in a 50+ hour tactical RPG.) The easy fix is, as said, just let people back out of battle strings if needed, which is something most games after the PSX era tend to allow even if it's completely nonsensical from the plot perspective. Bigger spaces for save files now could also allow for 'quick saves' for mid-series saving, so you don't have to override your main save, but that probably wasn't a convenient option in the days of 15 block memory cards.
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# ? Oct 20, 2018 21:40 |
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gigglefeimer posted:Now Hoshigami was real poo poo. Series of battles with no chance to save, plus it wouldn't fully heal your characters in-between. I recently got a copy of that and I can't wait to play that piece of poo poo.
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# ? Oct 21, 2018 03:09 |
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Mr. Locke posted:Yeah. It's one of those lessons learned between then and now- letting players screw themselves to the point of needing to restart is bad design except in that rare 1% of 1% of gamespace where failure and restarting is part of the design (design which has no space in a 50+ hour tactical RPG.) That 1% of 1% is basically just old school roguelikes and maybe arcade games depending on how you interpret it.
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# ? Oct 21, 2018 03:42 |
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arcade games are vastly better to play in console rereleases where you can add quarters by pressing start tbh
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# ? Oct 21, 2018 04:39 |
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lobster22221 posted:That 1% of 1% is basically just old school roguelikes and maybe arcade games depending on how you interpret it. Also SaGa games~
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# ? Oct 21, 2018 04:42 |
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Even SaGa and roguelikes have been time-wasting sanitized. Roguelikes are putting their wizard mode further to the front, and the PC release of Last Remnant is probably easier than some FFs.
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# ? Oct 21, 2018 04:48 |
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they've just moved everything insane to the optional parts of the game. you can still fight an impossibly hard enemy who uses crippling attacks, or can wipe your entire party, and you can only beat it 5% of the time if the rng lines up. just, it's not like a ghost coin on the first screen of the game, or a boss in the middle
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# ? Oct 21, 2018 05:28 |
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lobster22221 posted:That 1% of 1% is basically just old school roguelikes and maybe arcade games depending on how you interpret it. Breath of Fire Dragon Quarter, also
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# ? Oct 21, 2018 05:35 |
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gigglefeimer posted:Eh, I think it's an interesting mechanic that shakes up the gameplay. Absolutely not.
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# ? Oct 21, 2018 05:47 |
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Elephant Ambush posted:I recently got a copy of that and I can't wait to play that piece of poo poo. I'm sorry. Don't be charmed by its nice spritework and stuff- that game actively hates the player and has so many bad gameplay decisions. Just walk away.
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# ? Oct 21, 2018 07:08 |
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Holy poo poo, Hoshigami hates you so much There is not a single system in that game that just works without some combination of hellgrinding, knowing exactly what enemies are going to do, and unintuitive bullshit. It is an infuriating game. When I first played it on PSX I complained about it to a friend so much he got me the DS version when it came out as a gag gift; apparently he got it for $5 not long after it came out.
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# ? Oct 21, 2018 07:13 |
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I struggled my way to almost the very end of that game, hour by painstaking hour, only to have my lovely 3rd-party memory card fail and lose all my progress. I think that's what turned me into such a bitter shell of a human being to this day.
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# ? Oct 21, 2018 07:21 |
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Panic! at Nabisco posted:Holy poo poo, Hoshigami hates you so much There is not a single system in that game that just works without some combination of hellgrinding, knowing exactly what enemies are going to do, and unintuitive bullshit. It is an infuriating game. When I first played it on PSX I complained about it to a friend so much he got me the DS version when it came out as a gag gift; apparently he got it for $5 not long after it came out. I've never heard of it, but googling shows something that looks like a tactical rpg so I'm interested. is it worth it if you put up with grinding?
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# ? Oct 21, 2018 10:13 |
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lobster22221 posted:I've never heard of it, but googling shows something that looks like a tactical rpg so I'm interested. is it worth it if you put up with grinding?
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# ? Oct 21, 2018 10:35 |
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FFT I just beat the last boss in Orbonne Monastery chapter 3. Managed to snipe him with a summon as he was running away. What should I do to prepare for the next series of battles? I understand they are pain in the rear end.
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# ? Oct 21, 2018 12:31 |
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Panic! at Nabisco posted:No. Nothing about Hoshigami is worth it. I'm not even being hyperbolic, unless you get a sort of masochistic joy from things that are dull at best and torturous at worst, stay away from that game. I will defend Hoshigami's RAP system though. Basically it's a way to much more finely tune how much of your unit's 'CT' you spend per turn. So you can potentially attack multiple times, or walk a huge distance, or do something small and get your next turn super quick (whereas in FFT you can only choose to move and/or act to spend 60/80/100 CT). Also the turn order is more visible and convenient to look at. But yeah overall, the game is a mess.
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# ? Oct 21, 2018 18:34 |
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WaltherFeng posted:FFT What's your Ramza look like? Do you have a high speed unit?
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# ? Oct 21, 2018 18:47 |
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WaltherFeng posted:FFT The two major things is: - Ramza is going to have to solo a fairly potent opponent with another difficult fight starting immediately after. Ramza needs to be able set up to either hit REALLY hard while taking at least one shot himself, or be able to kite and run while fighting an attrition war. There are equipment and ability measures you can take to make this much easier but I dunno how spoiler-y you want me to go here. - You are going to have to do another protect mission that starts in a TERRIBLE situation. This fight is infamous for sometimes being lost before players get a turn. The upside is either way the fight can be super-short. You want somebody FAST who can either move far and hit hard or someone who can pull attention away from the target.
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# ? Oct 21, 2018 19:09 |
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WaltherFeng posted:FFT 1) buy all gear that maxes your speed possible. this is beyond important. 2) equip Concentrate, and learn all Throws on a ninja 3) equip Teleport to ignore height, walls, and gaps 4) pray specifically speaking, the "right" way to do the riovanes rooftop battle is to make every character in your party a ninja (just in case of dodge), maximize their speed as hard as possible, and then Throw your strongest shurikens at ONLY ONE of elmdor's assassins. your goal is to reduce one of your enemies' HP to critical range, which ends the fight immediately, but they're geared and statted such that all attacks have like an 80% miss rate. i hope you have a small goat handy in case you need to sacrifice it to satan Fur20 fucked around with this message at 20:16 on Oct 21, 2018 |
# ? Oct 21, 2018 20:11 |
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# ? May 27, 2024 02:31 |
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zedprime posted:Even SaGa and roguelikes have been time-wasting sanitized. Roguelikes are putting their wizard mode further to the front, and the PC release of Last Remnant is probably easier than some FFs. Just because Last Remnant is a poorly designed game doesn't mean it's a SaGa game.
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# ? Oct 21, 2018 20:30 |