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Sky Shadowing posted:Or, if we do ever hit a point where you're managing Lances with an actual command structure, make it so your hotshot pilot barges in demanding a promotion or he'll leave and start his own outfit. With blackjack. And hookers! i dont know why any pilot would want the blackjack but i'd tell him he's welcome to have it
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# ? Oct 22, 2018 02:38 |
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# ? Jun 5, 2024 19:27 |
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Khizan posted:That feels lovely because I'm being penalized for good performance, ... You've never played mwo, right?
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# ? Oct 22, 2018 08:16 |
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Klyith posted:
This was a very common thing in late medieval and early Renaissance militaries. Persons if common birth could join mercenary units and enjoy far greater freedoms and prosperity than was ever possible in their home communities. They were exempt from taxes, sumptuary laws, and could travel freely. They were also treated with respect by people of higher social stratas. If they left military life, they could expect to lose all of those benefits. Circumstances in the inner sphere can be very similar and it's not surprising that being a lifetime mercenary can be a valid, rational decision.
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# ? Oct 22, 2018 14:00 |
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BIG HEADLINE posted:I do wish there was something to do with the hundreds of thousands of unspent xp - like a "legendary skill" you could get at something like 500k xp tied to the pilot's main skill branch concentration. It unlocks an addiction to space heroin, and then you can choose to jack up your pilots ingame like Missionforce: Cyberstorm
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# ? Oct 22, 2018 15:56 |
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Bubbacub posted:It unlocks an addiction to space heroin, and then you can choose to jack up your pilots ingame like Missionforce: Cyberstorm That was a fun mechanic. If your expensive mec-- uh, HERC was looking beat up and you didn't want to lose it, you could OD and kill your pilot thus focusing enemy fire away from the zombie robot.
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# ? Oct 22, 2018 22:46 |
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https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-5-reputation.1124961/ Dev Diary 5: Reputation Looking like a solid improvement all around, specially if you are getting the Flashpoint DLC. Exclusive Flashpoint deployments become available when you ally with a faction. Also, PIRATES! Amechwarrior fucked around with this message at 07:53 on Oct 23, 2018 |
# ? Oct 22, 2018 23:51 |
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Amechwarrior posted:https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-5-reputation.1124961/ Kiva posted:What’s more, if you own the Flashpoint DLC, allying with a faction will unlock access to some of the hardest content in the game. We’ve created one punishingly difficult Flashpoint for each faction with tremendous rewards at the end, touching on major events and conflicts of the setting’s timeline. You’ll be working directly with your faction’s representative, taking on sensitive, top-secret missions to advance their interests in the region. I felt this needed to be pointed out. This is really cool.
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# ? Oct 23, 2018 02:15 |
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That rep design seems pretty good, what shipped with the game seemed pretty unfinished. Or the bones of a system that never had anything built on top. Hopefully they increase the number of contracts available. Anyone that wants to keep their options open and balance their rep with lots of factions is gonna have to be even pickier about which jobs they take. (And optimize the contract generator -- you can bump contracts per system in simgameconstants now but it makes the contract screen kinda slow.) HBS says: quote:Kiva's only talking about the 5 Great Houses here. A.o.D. posted:This was a very common thing in late medieval and early Renaissance militaries. Persons if common birth could join mercenary units and enjoy far greater freedoms and prosperity than was ever possible in their home communities. They were exempt from taxes, sumptuary laws, and could travel freely. They were also treated with respect by people of higher social stratas. If they left military life, they could expect to lose all of those benefits. Circumstances in the inner sphere can be very similar and it's not surprising that being a lifetime mercenary can be a valid, rational decision. neat, hadn't thought about it that way. still doesn't really make a ton of sense for the battletech mercenaries, but toss it in with all the other history imports that are nonsensical when stripped of their context.
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# ? Oct 23, 2018 02:51 |
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If they're mentioning every Great House for Flashpoints, maybe that means the post-campaign map gets bigger with the DLC? That'd be pretty cool.
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# ? Oct 23, 2018 02:54 |
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I would love to see the map expanded to the entire Inner Sphere without the aid of a mod because I really, really don't care about the dumb irrelevant Periphery.
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# ? Oct 23, 2018 03:33 |
I hope we'll be able to break alliances, so that my mercs can do an Inner Sphere Grand Tour of all the unique Flashpoints.
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# ? Oct 23, 2018 05:57 |
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Amechwarrior posted:Also, PIRATES! H.L.Mencken posted:“Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats.”
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# ? Oct 23, 2018 06:06 |
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Ardlen posted:I hope we'll be able to break alliances, so that my mercs can do an Inner Sphere Grand Tour of all the unique Flashpoints. Kiva confirmed in the thread that alliances are breakable.
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# ? Oct 23, 2018 14:49 |
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I am going to throw my lot in with Steiner and they can pay me in Atlases.
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# ? Oct 23, 2018 17:08 |
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So far this expansion is shaping up pretty nicely. I'm going to assume there's some more surprises they are holding out on since we still have a month to go until release I really want to try being a pirate with amechwarrior's ai mod. It's going to be brutal when everyone hates you; but that's life as the pirate king
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# ? Oct 23, 2018 17:59 |
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I mean, I'm sure there are some smaller unmentioned things in there but I doubt there are broad strokes that aren't. A month goes by fast just calibrating new game elements and squashing bugs. VVV ah, got it pangstrom fucked around with this message at 20:48 on Oct 23, 2018 |
# ? Oct 23, 2018 18:17 |
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I was referring to things like the lostech that's been hinted at but not directly unveiled. I didn't mean entirely new mechanics like ewar making it in In terms of a dev cycle being shorter than you think it is I know. I've lived it
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# ? Oct 23, 2018 18:45 |
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Can't wait to cozy up with the Fedcoms to get access to their lostech, buy it all then break alliance and reveal myself as a Liao loyalist.
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# ? Oct 23, 2018 19:13 |
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I hope you can gain rep fast enough to do those exclusive flashpoints in Career mode.Klyith posted:I'm imagining an event where Glitch comes in and says she's retiring to go start a family, don't worry commander you'll be fine, I know you've got this! How awesome would that be? An event where Dekker announces he's retiring in two weeks. For the next two weeks every poo poo directed towards Dekker lands and crits. RBA Starblade fucked around with this message at 19:55 on Oct 23, 2018 |
# ? Oct 23, 2018 19:52 |
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RBA Starblade posted:An event where Dekker announces he's retiring in two weeks. For the next two weeks every poo poo directed towards Dekker lands and crits. While I assume you mean shot, it seems equally appropriate this way.
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# ? Oct 23, 2018 19:57 |
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I hope it's made explicit what rewards you get access to via alliances rather than 'advanced stuff' which after a few weeks of testing everyone realises is much of a muchness between factions.
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# ? Oct 23, 2018 20:34 |
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'We are now allied--your enemies are my enemies.' "We are much appreciative of your efforts and bravery. Here, you may now access our special quartermaster stores." / LRM5+++ SRM2+++ SRM2+++ Small Laser++ Gyro++ (+2 Melee Hit)
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# ? Oct 23, 2018 20:59 |
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OAquinas posted:'We are now allied--your enemies are my enemies.' can't wait to ally with kurita and get access to an unlimited supply of dragons
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# ? Oct 23, 2018 21:03 |
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Pornographic Memory posted:can't wait to ally with kurita and get access to an unlimited supply of dragons I mean, I'd take an alliance with Liao for infinite Urbies. Just use them as expendable trashcans.
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# ? Oct 23, 2018 21:42 |
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Alchenar posted:I hope it's made explicit what rewards you get access to via alliances rather than 'advanced stuff' which after a few weeks of testing everyone realises is much of a muchness between factions. I hate it when games give you rewards for stuff like this and they're really bad garbage that nobody would use outside of roleplaying or gimmick builds.
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# ? Oct 23, 2018 21:49 |
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https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-5-reputation.1124961/page-4#post-24774783 Kiva posts about the allied flashpoints: "Each one is a completely separate storyline with its own missions and rewards. I'm pleased with all of them, though I suspect the Steiner one is the hardest of them, because they ask you to do a scouting mission in Assaults " All is right with the world. I just hope the Steiner Scout Lance makes an appearance here or in whatever flashpoint has us fighting the Lyrans. https://forum.paradoxplaza.com/foru...3#post-24774740 Linux Beta users will update to full release 1.3 on update and should be able to keep playing.
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# ? Oct 23, 2018 23:28 |
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Amechwarrior posted:I mean, I'd take an alliance with Liao for infinite Urbies. Just use them as expendable trashcans. I tried that dz company commander mod and my starting lance had an urbanmech, which was cool, and then it got eaten by some glitch when I completed two new mechs from salvaged parts but only had one open mech bay. Seriously I hope the new expansion/patch makes urbanmechs actually appear in the game.
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# ? Oct 23, 2018 23:44 |
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You can buy them in stores in the vanilla game.
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# ? Oct 23, 2018 23:45 |
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Pornographic Memory posted:Seriously I hope the new expansion/patch makes urbanmechs actually appear in the game.
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# ? Oct 23, 2018 23:53 |
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New game mutator: Little Mech mode. Every mech is an urbie.
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# ? Oct 23, 2018 23:55 |
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Urbie: Fully Loaded
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# ? Oct 23, 2018 23:56 |
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Urbie Goes Bananas
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# ? Oct 23, 2018 23:59 |
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Synthbuttrange posted:Urbie Goes Bananas Urbie Rides Again
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# ? Oct 24, 2018 00:06 |
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isildur posted:They're more common in stores but still not going to show up much in the opfor, because digging through the content to identify which lances in which contracts can cope with having urbies in them is a long and tedious task and I don't feel like doing it right now. That's fair. I get that they're basically a joke mech and should probably be pretty rare on the simple account that they likely don't make for very good gameplay as a player mech or an enemy mech.
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# ? Oct 24, 2018 00:16 |
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Urbies literally broke the game when the AI tried to use them that's why they're in the shop only
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# ? Oct 24, 2018 00:21 |
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Urbie's Day Out Urbie Checks In edit: I realize it was supposed to be herbie now but still most movies could be improved with some urbie action
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# ? Oct 24, 2018 00:29 |
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Big Urbie in little China.
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# ? Oct 24, 2018 00:33 |
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Bangkok Urbie Lord of the Urbies The Avengers: Age of Urbie
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# ? Oct 24, 2018 00:37 |
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Mr. Urbie Goes to Washington
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# ? Oct 24, 2018 00:42 |
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# ? Jun 5, 2024 19:27 |
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isildur posted:They're more common in stores but still not going to show up much in the opfor, because digging through the content to identify which lances in which contracts can cope with having urbies in them is a long and tedious task and I don't feel like doing it right now. I don't know if this has changed, but I think you said at launch that the urbie got knocked out of a lot of lance configs because it was so slow and messed up the ai a little. Might not still be valid though.
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# ? Oct 24, 2018 00:53 |