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gas
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# ? Oct 11, 2018 06:03 |
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# ? Jun 11, 2024 06:58 |
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i bought a 2080ti it's p. fast. i can push 144hz in CK2
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# ? Oct 11, 2018 06:04 |
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where's that post about the minecraft player whos loaded parents got them 8 grand of computer which was, I think, a 980 Ti SLI and such.
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# ? Oct 11, 2018 06:11 |
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SRQ posted:where's that post about the minecraft player whos loaded parents got them 8 grand of computer which was, I think, a 980 Ti SLI and such. didn't mindcraft used to be super unoptimized and require massive computer to do well? i've never played it but i want to recall notch being roasted for his bad game a ton before it became top poo poo for kids on every platform
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# ? Oct 11, 2018 06:26 |
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Not quite, Minecraft un-modded will run fine on anything Core 2 and up. If you mod it or extend the draw distance yeah it's on loving java so lmbo. obligatory reminder that Notch moved to the states and bought a giant mansion made for several dozen guests to dodge taxes, lives alone, and whined about how lonely it was on social media.
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# ? Oct 11, 2018 06:32 |
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abigserve posted:quotin' to say that I have a 1060 and 1440p 60hz monitor and it's flawless FallHout 4??
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# ? Oct 11, 2018 07:07 |
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SRQ posted:obligatory reminder that Notch moved to the states and bought a giant mansion made for several dozen guests to dodge taxes, lives alone, and whined about how lonely it was on social media. also he's really into reactionary/white supremacist politics
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# ? Oct 11, 2018 12:24 |
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he bought that house out from under Beyoncé and must pay for his crimes
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# ? Oct 11, 2018 13:41 |
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All the single Notches All the single Notches
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# ? Oct 11, 2018 13:44 |
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i have a rtx 2080 and its good with 3440x1440 g-sync its very very need suiting
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# ? Oct 11, 2018 14:03 |
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i still have an old CPU so i can't quite do 2560x1440 at 144hz in most FPS tho, but the 2080ti has definitely helped with hoi4 and stuff
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# ? Oct 11, 2018 17:47 |
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Beast of Bourbon posted:i still have an old CPU so i can't quite do 2560x1440 at 144hz in most FPS tho, but the 2080ti has definitely helped with hoi4 and stuff i have an i7 3770k with a board and ram sitting around doing nothing, if that'd help
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# ? Oct 11, 2018 18:41 |
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Skim Milk posted:what if i told u that video games are for children
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# ? Oct 12, 2018 01:21 |
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timshardware posted:at 4K with DLSS enabled, all of the rendering steps are performed at QHD. It's only the penultimate image that jumps to 4K, right before the menu is overlaid.
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# ? Oct 30, 2018 06:23 |
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what's a dlss
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# ? Oct 30, 2018 21:25 |
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dlss nuts
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# ? Oct 30, 2018 22:03 |
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SRQ posted:what's a dlss it apparently means rendering the whole thing at lower res, using normal temporal aa, then upscaling with a kernel trained from a neural network using your turing cores™, and calling it progress.
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# ? Oct 30, 2018 22:10 |
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# ? Oct 31, 2018 07:00 |
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Fuzzy Mammal posted:it apparently means rendering the whole thing at lower res, using normal temporal aa, then upscaling with a kernel trained from a neural network using your turing cores™, and calling it progress. it's the other way 'round, but yeah. it first figures out the frame at a higher res and downsamples it, giving a nice anti-aliasing effect
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# ? Oct 31, 2018 10:27 |
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news: macOS drivers for 10.14 still not out, and it's been one full point release since release. thanks applevidia it's both their faults
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# ? Oct 31, 2018 10:28 |
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Broken Machine posted:it's the other way 'round, but yeah. it first figures out the frame at a higher res and downsamples it, giving a nice anti-aliasing effect it might be able to do that too (the 'ss' in the name hopefully refers to 'supersampling' rather than signifying a nazi influence), but i am quite sure the most common usecase will be to replace the now-standard engine (temporal) upsampling "AA" e.g. the demo nvidia used to show it off was some epic thing that rendered in 1440k and used dlss to upsample to 4k the weird bit is that it'll be a feature mostly for AAA titles, since the full effect is only achieved by giving nvidia a custom build of the game which renders scenes in various resolutions at the same time (and presumably navigates through various parts of the game automatically), which nvidia then grinds out a specific neural network for. as far as i understand the tools to make the nets are not available for anyone else to work with
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# ? Oct 31, 2018 10:59 |
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SRQ posted:news: macOS drivers for 10.14 still not out, and it's been one full point release since release.
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# ? Oct 31, 2018 18:43 |
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KOTEX GOD OF BLOOD posted:dont hold your breath. the pascal drivers took forever. web drivers are like nvidia’s lowest priority, im surprised they keep doing them the only market for them are people with cheese grater mac pros, many of which are 10+ years old now, a handful of hackintoshers they can't be seen as officially supporting and the one guy with an egpu plugged into their mbp
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# ? Oct 31, 2018 19:22 |
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i'm using the nvidia web drivers right now and i don't know what the fuss is about, they seem fine
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# ? Oct 31, 2018 19:42 |
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The_Franz posted:the only market for them are people with cheese grater mac pros, many of which are 10+ years old now, a handful of hackintoshers they can't be seen as officially supporting and the one guy with an egpu plugged into their mbp that's me
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# ? Oct 31, 2018 21:19 |
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apparently the top of the line one is an rmafest too
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# ? Oct 31, 2018 21:42 |
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hackintoshers and egpu people are enough of a combined market that the drivers are worth developing? i guess? i cant imagine more than a couple hundred people are still using cheese grater mac pros except with fancy new graphics cards.
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# ? Oct 31, 2018 22:07 |
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KOTEX GOD OF BLOOD posted:hackintoshers and egpu people are enough of a combined market that the drivers are worth developing? i guess? i cant imagine more than a couple hundred people are still using cheese grater mac pros except with fancy new graphics cards. i pretty much assume that there is some big customer that has something hacked up in one way or another and asks nvidia to do the drivers, the public release being largely incidental i also assume that there'll only be drivers for the latest arch when that customer upgrades
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# ? Oct 31, 2018 22:09 |
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KOTEX GOD OF BLOOD posted:hackintoshers and egpu people are enough of a combined market that the drivers are worth developing? i guess? i cant imagine more than a couple hundred people are still using cheese grater mac pros except with fancy new graphics cards. they maintain freebsd and solaris drivers too, which have an absolutely minuscule user base, so i can't imagine that it takes much persuading for them to support a platform. it's p. obvious that the mac drivers are pretty far down the priority list though.
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# ? Nov 1, 2018 03:45 |
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huh i didnt know that. cyber vermin’s explanation probably makes more sense then
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# ? Nov 1, 2018 04:37 |
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The_Franz posted:they maintain freebsd and solaris drivers too, which have an absolutely minuscule user base, so i can't imagine that it takes much persuading for them to support a platform. it's p. obvious that the mac drivers are pretty far down the priority list though. the freebsd and solaris drivers are just the linux drivers recompiled the "shim" layer to adapt the unix driver to a specific kernel is only a couple thousand lines of code
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# ? Nov 1, 2018 04:50 |
it also helps their pedigree and reputation as a tech company, not just catering to the 360 proscope crowd and all that entails. it could also be a failsafe if microsoft just totally loses their marbles and has a serious sour grapes tantrum over the world’s refusal to accept UWP and depreciates Win32/WoW64 causing everyone to install freebsd from a recommendation from some inexplicably famous kid on youtube because it’s what playstations use, so it must be good enough. i remember marklar(osx x86) builds being based off of Panther, but the stuff that never leaked almost certainly went all the way back to the very first osx build. having the ability to adapt to platform changes at the drop of a hat isn’t completely without value. especially if it’s just a few thousand lines of code.
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# ? Nov 1, 2018 04:54 |
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the linux port of the nvidia driver is an actual money-maker for nvidia for a variety of reasons -- gpu compute, cad/cam, video walls, android, kiosks, etc as long as the linux port exists and makes money, the solaris and freebsd ports are easy part time projects. a few hours a week for one employee, if that.
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# ? Nov 1, 2018 04:58 |
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i seem to remember that they got the first osx86 build working in like a day
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# ? Nov 1, 2018 04:59 |
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KOTEX GOD OF BLOOD posted:hackintoshers and egpu people are enough of a combined market that the drivers are worth developing? i guess? i cant imagine more than a couple hundred people are still using cheese grater mac pros except with fancy new graphics cards. i assume they are maintaining the apple drivers just in case apple ever comes back to the fold KOTEX GOD OF BLOOD posted:i seem to remember that they got the first osx86 build working in like a day this is because osx has been explicitly multi-architecture since 1993. everything around osx at every layer is designed to be easy to recompile for new processor archs, for decades
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# ? Nov 1, 2018 05:02 |
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yea i assume the arm build is particularly mature
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# ? Nov 1, 2018 05:09 |
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i just assume they've had an arm build since, like, the first iphone or earlier. hell i wouldnt be surprised if they secretly had powerpc builds for years after the switch
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# ? Nov 1, 2018 05:13 |
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KOTEX GOD OF BLOOD posted:yea i assume the arm build is particularly mature what is today known has osx has been ported to a lot of poo poo x86 m68k m88k pa-risc sparc arm i assume other ports were dabbled with in the ugly 68k transition era, but are these are the ports that they publicly talked about
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# ? Nov 1, 2018 05:14 |
Notorious b.s.d. posted:everything around osx at every layer is designed to be easy to recompile for new processor archs, for decades
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# ? Nov 1, 2018 05:14 |
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# ? Jun 11, 2024 06:58 |
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Laslow posted:i'm fairly certain osx was up and running on intel day zero, since darwin itself has always had an i686 branch as far as i can remember. considering the size of apple compared to nvidia, the relative amount of effort was probably more or less the same as all of nvidia's unix drivers. both the macos web, and the dead gay varieties. rhapsody dr1, a few years before the official "osx," ran on x86 that said, apple claimed their x86 port took about a month. i assume they needed some time to implement missing device drivers in an ancient, unmaintained tree the original x86 port was in 1993
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# ? Nov 1, 2018 05:15 |