Nessus posted:The idea of having some kind of grendel-esque beast mode that your species can trigger in order to flip cars and own fools is pretty awesome, but it seems like this would tend to make your culture exhaustively formal and polite instead of what anyone would call 'orky'. Now that's a fun direction to take that idea. Orcs, constantly walking on eggshells around each other because they know at any second one of them could end up saying the wrong thing and it would be the Christmas Jamboree Massacre all over again. Maybe they'd even get along better with non-Orcs most of the time since they know that you can be a little more loose and friendly with a human since they won't try to rip your arm off and beat you to death with it if you accidentally interrupt them.
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# ? Nov 3, 2018 05:46 |
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# ? May 25, 2024 03:11 |
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Nessus posted:The idea of having some kind of grendel-esque beast mode that your species can trigger in order to flip cars and own fools is pretty awesome, but it seems like this would tend to make your culture exhaustively formal and polite instead of what anyone would call 'orky'. "Oh, Ambassador, you're in for a treat. This is the ancient customary way Orcs resolve disputes. Notice the careful use of 'I' statements and the meticulously maintained open body language!"
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# ? Nov 3, 2018 05:46 |
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Warcraft is a dead franchise from a dead company after this day of infamy why bother speak about it.
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# ? Nov 3, 2018 05:48 |
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if I'm not mistaken, the whole "orcs drinking demon blood was why they turned to fierce and murdery (and why their skin turned green)" wasn't established in the lore until after Warcraft 2.
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# ? Nov 3, 2018 05:49 |
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Loomer posted:Let's not forget that they also decided to make the screaming blood thirsty rage a normal, natural Orcish trait and not a Demon induced thing. It turns out that Warcraft orcs really are just biologically more inclined to go into berserk killing sprees and enact horrific brutality on others. Nessus posted:The idea of having some kind of grendel-esque beast mode that your species can trigger in order to flip cars and own fools is pretty awesome, but it seems like this would tend to make your culture exhaustively formal and polite instead of what anyone would call 'orky'. The thing that got very uncomfortable with the orcs was the whole thing where Garrosh went full orc hitler and kicked out everyone who wasn't sufficiently orcky from Orgrimmar, including the Tauren and the Trolls. But the goblins got to stay because they're greedy war profiteers... and had green skin.
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# ? Nov 3, 2018 05:54 |
Plutonis posted:Warcraft is a dead franchise from a dead company after this day of infamy why bother speak about it. I guess that's on me for bringing up the Orc thing again, but in my defense I like talking about Orcs.
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# ? Nov 3, 2018 05:54 |
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Bob Quixote posted:I guess that's on me for bringing up the Orc thing again, but in my defense I like talking about Orcs. Yeah technically the post-WC2 orcs ended up resembling a D&D treatment as far as the demon blood just them into Evil Just Because, but your original point that if we conceived of pre-WC3 orcs as wanting to invade Azeroth because they had depleted Draenor/Outland of all of its resources, that would have been a decent angle for facilitating conflict.
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# ? Nov 3, 2018 06:00 |
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This is drifting a little far from TG industry chat
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# ? Nov 3, 2018 06:41 |
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Warhammer Orks are the best Orks. Turns out one of the least problematic ways to show them is to go back to the well of them being artificially engineered super-soldiers.
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# ? Nov 3, 2018 07:36 |
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Interestingly, aren't Goblinoids basically the invading and taking over type once they gather up into a Host? I'd need to read the chapter again, but I think it was in Volo's where it specifically said they try to avoid razing and salting the earth and in fact urge those that live in conquered lands to do as they once did... with the added detriment of providing supplies to the Host, oh and having their temples of worship burned down but as someone else said nothing any worse than a human has ever done! I've always liked Goblinoids as an enemy, and especially Hobgoblins which are described as incredibly civil by nature... But brutal when they try to kill you.
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# ? Nov 3, 2018 10:35 |
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Ronwayne posted:This the sort of thing that calls for a computer adaptation so, you know, you don't have to deal with someone having to be the slaver side. Or some kind of thing where the slavers are a monolithic entity the players have to work against together, pandemic style. Yes, it's called Freedom: The Underground Railroad.
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# ? Nov 3, 2018 16:29 |
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I know he's not popular around here, but i thought James Raggi had an interesting take on the orc problem. He said don't use them if they are going just going to be humanoid monsters, just use humans. Not even exotic fantastical humans, just make them french or something, because monsters should be special and unless you're playing true murder-hobos players shouldn't be indiscriminately slaughtering people. Essentially he got really tired of the stupid "Does your paladin kill all these orc babies? Orcs are EEEVIL after all." he said next time that argument comes up replace the orcs with Native Americans and see how less stab happy your players get, and if someone still gets super jazzed about killing them then you have learned something important about that player and whether or not you still want to game with them. I actually really like orcs, but I like them as bland and generic as possible, so I can slather my own ideas on them when I play as one. I also like the Ravenloft 3rd ed. idea where orcs don't exist and are replaced with calibans, who are just people who were exposed to too much magic before they were born and came out looking different, twisted limbs, asymmetrical features, bristly skin, or tusklike teeth. They fill the orc as an outsider niche, and can look like pretty much whatever you want them to. I remember one supplement had a character who was born a humanoid tiger, so I was kinda surprised they never caught on, years of reading RPG stuff on the internet led me to believe a lot of people really want to play cat-people.
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# ? Nov 3, 2018 17:14 |
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Kurieg posted:Hoooo boy, time to explain World of Warcraft orcs to people. This will be fun. All of this to explain why they're Games Workshop's orks, only legally distinct because Blizzard didn't get to use the IP.
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# ? Nov 4, 2018 02:26 |
Liquid Communism posted:All of this to explain why they're Games Workshop's orks, only legally distinct because Blizzard didn't get to use the IP. I'd take Orks any given day of the week over whatever the hell that word salad of a plot was. I never really played any 40K but I had a friend who was into it and I remember reading a quote from the Ork handbook when I was flipping through it that basically said that in the horrible universe of chaos and constant war the Orks were probably the only people who were really happy and having a good time because they were pretty much doing what they were born to do and loving it.
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# ? Nov 4, 2018 02:54 |
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Bob Quixote posted:I'd take Orks any given day of the week over whatever the hell that word salad of a plot was. I never really played any 40K but I had a friend who was into it and I remember reading a quote from the Ork handbook when I was flipping through it that basically said that in the horrible universe of chaos and constant war the Orks were probably the only people who were really happy and having a good time because they were pretty much doing what they were born to do and loving it. Orks when done in the original style also neatly sidestep most of the racial implications because rather than being "savage" stereotypes, they're ridiculously exaggerated British football hooligans.
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# ? Nov 4, 2018 03:03 |
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Also 40k orks are resistant to the Intense Seriousness that afflicted the line after 2nd edition, so they still had rules like "painting your trukk red makes it go faster. because orks that's why gently caress you" at least into 5th edition (the last one I actively played).
That Old Tree fucked around with this message at 03:11 on Nov 4, 2018 |
# ? Nov 4, 2018 03:09 |
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That Old Tree posted:Also 40k orks are resistant to the Intense Seriousness that afflicted the line after 2nd edition, so they still had rules like "painting your trukk red makes it go faster. because orks that's why gently caress you" at least into 5th edition (the last one I actively played). They still do!
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# ? Nov 4, 2018 03:14 |
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Orks of Thar, best orks.
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# ? Nov 4, 2018 03:28 |
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Thar Ork. Thar castle.
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# ? Nov 4, 2018 04:03 |
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grassy gnoll posted:Thar Ork. Thar castle. Why are you talking like that?
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# ? Nov 4, 2018 06:45 |
Thanks, Orks. Thorks.
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# ? Nov 4, 2018 07:48 |
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Bob Quixote posted:I'd take Orks any given day of the week over whatever the hell that word salad of a plot was. I never really played any 40K but I had a friend who was into it and I remember reading a quote from the Ork handbook when I was flipping through it that basically said that in the horrible universe of chaos and constant war the Orks were probably the only people who were really happy and having a good time because they were pretty much doing what they were born to do and loving it. Also Tyranids. For some values of “happy”.
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# ? Nov 4, 2018 08:54 |
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Xiahou Dun posted:Also Tyranids.
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# ? Nov 4, 2018 14:19 |
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Bob Quixote posted:I'd take Orks any given day of the week over whatever the hell that word salad of a plot was. I never really played any 40K but I had a friend who was into it and I remember reading a quote from the Ork handbook when I was flipping through it that basically said that in the horrible universe of chaos and constant war the Orks were probably the only people who were really happy and having a good time because they were pretty much doing what they were born to do and loving it. "The Orks are the pinnacle of creation. For them, the great struggle is won. They have evolved a society which knows no stress or angst. Who are we to judge them? We Eldar who have failed, or the Humans, on the road to ruin in their turn? And why? Because we sought answers to questions that an Ork wouldn't even bother to ask! We see a culture that is strong and despise it as crude."
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# ? Nov 4, 2018 19:25 |
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Bob Quixote posted:Now that's a fun direction to take that idea. David Weber had something like that in his War God series (which was based on his homebrew D&D game). The orc equivalents, the hradani, have a real bad berserker rage problem. The less they like someone, the more formal and polite they get as a defense against going into their rage (or accidentally provoking the other hradani).
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# ? Nov 5, 2018 03:54 |
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JackMann posted:David Weber had something like that in his War God series (which was based on his homebrew D&D game). The orc equivalents, the hradani, have a real bad berserker rage problem. The less they like someone, the more formal and polite they get as a defense against going into their rage (or accidentally provoking the other hradani). Sounds like Australians. Be very wary when they're being polite to you.
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# ? Nov 5, 2018 06:11 |
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quote:Play a game and honor Greg Stafford next weekend!
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# ? Nov 5, 2018 14:35 |
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Hell yeah, I am vindicated as hell with regards to John Wick Publishing. RiP.
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# ? Nov 5, 2018 19:27 |
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Lord_Hambrose posted:Hell yeah, I am vindicated as hell with regards to John Wick Publishing. RiP. "Hey so I laid everyone off, which was very painful for me. Also here's the progress on Secret Societies!"
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# ? Nov 5, 2018 19:34 |
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Can you share with the rest of the class, or provide links?
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# ? Nov 5, 2018 19:36 |
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JOHN WICK posted:After reviewing the company finances in August, I discovered JWP was not making enough to sustain its current work force. And so, in the ugliest and hardest day of my life, I had to lay off all the JWP employees.
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# ? Nov 5, 2018 19:50 |
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a) gently caress John Wick. b) this is what happens when you give away your entire loving product line to all your KS backers. What a colossal loving mismanaged shitshow run by a colossal loving idiot.
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# ? Nov 5, 2018 19:56 |
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"hi guys I laid off my entire staff and production's going to slow to a trickle so HeRE's WhAt'S In The PiPELiNe!"
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# ? Nov 5, 2018 19:59 |
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I assume they were banking on Khatai making 7th Sea level money, or people caring (twice!) about a bland board game nobody asked an rpg company to do. Transmedia is poison. I wonder how much got spent on the pitch trailer for a 7th Sea movie or whatever.
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# ? Nov 5, 2018 20:04 |
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Welp grandma just dropped dead, but on the bright side, Janice from accounting brought in doughnuts. Bazinga, today's lookin' up!
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# ? Nov 5, 2018 20:07 |
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I think it'd be doing better if the game was actually any good. Right now, because it's not, the only people getting the new books are the people who kickstarted it. It's not expanding its audience. I get that he was trying for something more narrative, but (a) he's not good at it, and (b) it's completely the wrong system for people who were hoping for - basically - a cleaned-up version of 7th Sea 1e.
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# ? Nov 5, 2018 20:10 |
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It's a shame, because the setting writing was consistently top notch.
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# ? Nov 5, 2018 20:10 |
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Lord_Hambrose posted:I assume they were banking on Khatai making 7th Sea level money, or people caring (twice!) about a bland board game nobody asked an rpg company to do. There was also the failed video game kickstarter.
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# ? Nov 5, 2018 20:25 |
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Lord_Hambrose posted:I assume they were banking on Khatai making 7th Sea level money, or people caring (twice!) about a bland board game nobody asked an rpg company to do. But yes, transmedia is a very mid-aughts kind of a thing.
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# ? Nov 5, 2018 20:30 |
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# ? May 25, 2024 03:11 |
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Mors Rattus posted:It's a shame, because the setting writing was consistently top notch. The books were extremely beautiful, no doubt. I liked the writing a lot until I realized that the only reason I was enjoying it was that I was very familiar with all the first edition books. There is so much about the world that just stays unsaid, even with books covering every major region lightly. I will say I loved the new Crescent Empire book. One of my favorite rpg reads in recent years, though the Assassins Creed magic was very eye rollingly bad.
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# ? Nov 5, 2018 20:41 |