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The time skip owns and Comrades also owns.
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# ? Nov 9, 2018 16:16 |
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# ? Jun 8, 2024 09:09 |
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I also actually liked Chapter 13, lol. I never thought a FF game would scare me but it did because I'm a scaredy cat
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# ? Nov 9, 2018 16:18 |
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noctis emerging from a cocoon as john wick rules
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# ? Nov 9, 2018 16:21 |
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The jump-scare when you’re shimmying through the narrow passage hosed me right up.
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# ? Nov 9, 2018 16:21 |
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elf help book posted:noctis emerging from a cocoon as john wick rules lmao
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# ? Nov 9, 2018 16:22 |
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Daikatana Ritsu posted:I also actually liked Chapter 13, lol. I never thought a FF game would scare me but it did because I'm a scaredy cat I didn't "like" chapter 13 but I thought it was really effective since it made me feel really stressed out in the same way Noctis was and I'm glad they included it.
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# ? Nov 9, 2018 16:25 |
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Pablo Nergigante posted:I didn't "like" chapter 13 but I thought it was really effective since it made me feel really stressed out in the same way Noctis was and I'm glad they included it. “gently caress i wish my friends were here”
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# ? Nov 9, 2018 16:26 |
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i hope Final Fantasy 16 borrows a lot of the mechanics from 15 and makes minor improvements on them. it's cool that FF sort reinvents the wheel a lot of the time, but another game in a different setting with even more polished 15 combat would be cool.
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# ? Nov 9, 2018 16:30 |
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Pablo Nergigante posted:I didn't "like" chapter 13 but I thought it was really effective since it made me feel really stressed out in the same way Noctis was and I'm glad they included it. Yeah, it was intense. I standby my 2 year old assessment that I just re-read that Chapter 13's only major crime is being a tad too long. Shave 5-10 mins off and nobody would've complained. I think they actually did that shortly after launch anyway
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# ? Nov 9, 2018 16:30 |
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I thought the isolation in 13 and the timeskip to 14 were both good.
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# ? Nov 9, 2018 16:34 |
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https://www.youtube.com/watch?v=rvBMX6jWUys
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# ? Nov 9, 2018 16:38 |
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I think the “abrupt” tonal change isn’t really abrupt at all if you don’t bother with sidequests. It’s a 20 hour or less game if you just do story stuff and seems pretty reasonably paced. It’s just that the point of no return can happen after 40 hours so it feels truncated
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# ? Nov 9, 2018 17:19 |
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my morning jackass posted:I think the “abrupt” tonal change isn’t really abrupt at all if you don’t bother with sidequests. It’s a 20 hour or less game if you just do story stuff and seems pretty reasonably paced. It’s just that the point of no return can happen after 40 hours so it feels truncated I guess that's fair. I spent like 40 hours just hunting and fishing and dungeon-crawling and stuff, so it sort of felt like a camping simulator with a grimdark Final Fantasy story tossed into the last couple of hours. It basically just feels like a very different game once you get on the train.
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# ? Nov 9, 2018 17:40 |
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tao of lmao posted:15 is one of the few FF games where I really felt like we were preventing The End Of The World in the end game.
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# ? Nov 9, 2018 22:59 |
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Reading all these posts makes me want to go back and finish my FFXV playthrough.. I wasn't very far in the story at all and you guys are making it sound loving cool
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# ? Nov 10, 2018 04:51 |
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Lumpy the Cook posted:I thought the isolation in 13 and the timeskip to 14 were both good. Yeah its badass its like all that poo poo earlier in the game had to happen by some cosmic design just so you and your friends would be strong enough to stomp ifrit
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# ? Nov 10, 2018 04:58 |
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Mr. Sophistication posted:Reading all these posts makes me want to go back and finish my FFXV playthrough.. I wasn't very far in the story at all and you guys are making it sound loving cool same, even tho I have the plat.
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# ? Nov 10, 2018 04:59 |
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I never killed the huge turtle
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# ? Nov 10, 2018 05:00 |
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In Training posted:I never killed the huge turtle noob
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# ? Nov 10, 2018 05:01 |
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The only FF I've ever done postgame stuff in was XIII which I did twice. Someday I wanna do the Weapons in VII, and the crazy X-2 mega dungeon
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# ? Nov 10, 2018 05:04 |
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noob
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# ? Nov 10, 2018 05:08 |
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# ? Nov 10, 2018 05:09 |
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Guess I'll skip fighting that gigantic adamantoise who is disguised as a mountain that you see within the first 5 mins of the game. That fight won't be cool as gently caress or anything. Yeah, I'll skip that. DurRR
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# ? Nov 10, 2018 05:11 |
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the post game sidequests in rpgs arent optional if you ask me
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# ? Nov 10, 2018 05:18 |
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Pablo Nergigante posted:I didn't "like" chapter 13 but I thought it was really effective since it made me feel really stressed out in the same way Noctis was and I'm glad they included it. I swear I read an interview where they said chapter 13 was basically unchanged from how Nomura wrote it when the game was still Final Fantasy Versus XIII, which explained the difference in tone
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# ? Nov 10, 2018 05:21 |
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The adamantoise fight was cool but it got tedious and the camera was a constant pain imo
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# ? Nov 10, 2018 06:55 |
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user name checks out real fans steal all like four items from ozma
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# ? Nov 10, 2018 10:53 |
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my morning jackass posted:The adamantoise fight was cool but it got tedious and the camera was a constant pain imo Yeah after a while I got bored and instakilled it with the ring. It was cool as hell but like a lot of the endgame stuff the fight is just endless wailing on an unthreatening sack of hp for 20 minutes
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# ? Nov 10, 2018 11:33 |
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Lunchmeat Larry posted:a lot of the endgame stuff the fight is just endless wailing on an unthreatening sack of hp for 20 minutes Nah.
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# ? Nov 10, 2018 14:26 |
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Evil Eagle posted:It all happens after the point of no return at least. After the game stops being open world. Nah. Nights start coming earlier not too late into the game, world def going to poo poo/etc. The game for sure railroads (heh....) you when poo poo really hits the fan, but the tonal shift is built to imo. It could have been built to more if the game had more story, but it definitely didn't feel sudden, at least to me. Also the timeskip owns and I jizzed when the World of Ruin title card popped up. Between FFXIV and XV, Japanese Squeenix seems to finally be realizing how dope FFVI is. Lotta love letter to it in both games. XIV obvs is a love letter to all of 'em but so much of ARR had shades of VI. Only issue I have with XV is wanting more of it. In the base game not dlc or added cutscenes lmbo. It jumps around so weirdly at points, like when suddenly the gang has this plan to get the boat and talks about it as if it's been discussed a bunch, but we see none of that so it's just a weird moment of feeling like you missed something. e: also I liked chapter 13 but played it after they buffed the ring and added cutscenes explaining what happened to luna's bro. the ignis/gladio route is ok too. i did ch13 by jumping between the two. esperterra fucked around with this message at 15:22 on Nov 10, 2018 |
# ? Nov 10, 2018 15:19 |
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I can understand getting excited about seeing the World of Ruin in the game but what about not getting to go to...any of it. You had to be at least a little disappointed with that
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# ? Nov 10, 2018 16:52 |
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Oh, I definitely was. But it was still dope. Comrades helped a liiiittle bit but not much, since it's all instanced and you can only roam by glitching out of bounds. Which is fun but not for long. Comrades is p dope despite that tho
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# ? Nov 10, 2018 16:55 |
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Comrades is cool but I could never find other players because the matchmaking was insanely bad
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# ? Nov 11, 2018 18:29 |
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e: nevermind
Over There fucked around with this message at 22:24 on Nov 13, 2018 |
# ? Nov 13, 2018 21:52 |
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I don't care to see those.
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# ? Nov 13, 2018 21:56 |
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Over There posted:Extremely cursed take from the bad forum dont do this
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# ? Nov 13, 2018 22:06 |
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it has been removed
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# ? Nov 13, 2018 22:25 |
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I’m glad I didn’t see it.
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# ? Nov 13, 2018 23:31 |
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Lumpy the Cook posted:I’m glad I didn’t see it. it was a lapse of judgement after seeing such a stupid loving post it won't happen again
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# ? Nov 14, 2018 00:38 |
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# ? Jun 8, 2024 09:09 |
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lmao
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# ? Nov 16, 2018 19:49 |