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I suppose they'll need to size up her model as well.
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# ? Nov 8, 2018 22:40 |
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# ? May 16, 2024 17:10 |
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ThatBasqueGuy posted:finally a semi-coherent way to field my billion zombie armies Making me remember the clever poo poo people had to do to overcome limitations of the engine? The ring of waypoints you move a peasant onto to issue an auto-attack to your entire army. And then the AI/pathfinding getting bogged down if you issue more than like, 50 commands.
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# ? Nov 8, 2018 23:19 |
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Chopstix posted:They’ve stated that they will redo the voiceovers too At the same time, they also want there to be an option to still use the original voices, so they're not gonna be doing any big script re-writes.
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# ? Nov 9, 2018 01:54 |
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maybe there'll be a Classic plot and a Reforged plot actually that would be pretty funny
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# ? Nov 9, 2018 08:06 |
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Prav posted:maybe there'll be a Classic plot and a Reforged plot It would fit with how they're handing BfA, that's for sure.
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# ? Nov 9, 2018 09:03 |
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Prav posted:maybe there'll be a Classic plot and a Reforged plot Note: Sylvanas died on the way back to her home planet
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# ? Nov 9, 2018 09:08 |
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jokes posted:Making me remember the clever poo poo people had to do to overcome limitations of the engine? The ring of waypoints you move a peasant onto to issue an auto-attack to your entire army. Really the genre peaked at zErGlInG bL00d. Prav posted:maybe there'll be a Classic plot and a Reforged plot Finally we'll get what we deserve: Earth 616 Sylvanas and Ultimate Sylvanas. But I would like to back up to the end of Beyond the Dark Portal, which strongly implies that Khadgar and friends have to chase Ner'Zhul across multiple dimensions. Instead Kil'Jaeden curses him to become the most convoluted of all Warcraft characters.
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# ? Nov 9, 2018 10:09 |
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Prav posted:maybe there'll be a Classic plot and a Reforged plot The classic campaign will probably still be available as an option.
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# ? Nov 9, 2018 12:04 |
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Nail Rat posted:I microwaved a lot of pizza rolls when I played WC3 in college back in 2001 I'll have you know. Wow that's a neat trick or a nice time machine
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# ? Nov 10, 2018 00:45 |
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SirSamVimes posted:The classic campaign will probably still be available as an option. This is my hope - to have both as options - but as far as I know, noone from Blizz has been willing to commit to saying this.
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# ? Nov 10, 2018 00:59 |
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Poil posted:I suppose they'll need to size up her model as well. I was playing the campaign last night and if you're talking about the profile picture they're sized up enough. Titties start about chin level.
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# ? Nov 10, 2018 00:59 |
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Something I've been wondering. The AI cheats with resource gains, but does it pretend that workers have an effect on income? Like if you harass and kill workers in a campaign mission, will the AI reduce its attacks for a bit?
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# ? Nov 10, 2018 01:18 |
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From what I remember the campaign AI cheats with resources by having its workers carry far more gold per trip than the human player (I think x10). So while you can technically run them out of gold you have to basically shut down their economy so completely that you would have won by force at that point anyway.
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# ? Nov 10, 2018 01:35 |
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I know one of the strategies for offensively winning the RoC final was just sniping acolytes til the undead ran out of resources.
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# ? Nov 10, 2018 01:55 |
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Flayer posted:From what I remember the campaign AI cheats with resources by having its workers carry far more gold per trip than the human player (I think x10). So while you can technically run them out of gold you have to basically shut down their economy so completely that you would have won by force at that point anyway. I was watching someone play the Sylvanas mission where everyone starts off asleep and they killed all the acolytes and necropoli but the undead base still sent a few attacks. Weak and infrequent but they still came.
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# ? Nov 10, 2018 02:35 |
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SirSamVimes posted:I was watching someone play the Sylvanas mission where everyone starts off asleep and they killed all the acolytes and necropoli but the undead base still sent a few attacks. Weak and infrequent but they still came. Starting resources.
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# ? Nov 10, 2018 02:37 |
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McTimmy posted:I know one of the strategies for offensively winning the RoC final was just sniping acolytes til the undead ran out of resources. It was less they ran out of resources and more that they scrapped their old base every time they captured a new one. So if you let them take the human settlement and then blitzed down the workers and necropolis there the enemy couldn't actually build anything to attack you with.
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# ? Nov 10, 2018 02:44 |
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FoolyCharged posted:It was less they ran out of resources and more that they scrapped their old base every time they captured a new one. So if you let them take the human settlement and then blitzed down the workers and necropolis there the enemy couldn't actually build anything to attack you with. I did mean their actual starting base.
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# ? Nov 10, 2018 02:45 |
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I'm personally fond of the potion of invincibility + goblin land mine spam strat for that mission.
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# ? Nov 10, 2018 16:09 |
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Skuzal posted:Well its not quite that bad, they are bringing in the wow voice actors so that they are recognizable for people that never played WC3, but will have an option in the menus to choose between the old voices and the new ones, similarly they will have options for the old graphics and the newer ones. Sorry I am not at a desktop right now and I forgot where the link is, but they stated that they are going to redue some voices and redo some easter egg/click on a unit a whole bunch ans get a funny quote lines, since some of their references are relatively old and some players may not get it. They mentioned that stuff like “Me not that kinda orc” is going to stay.
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# ? Nov 11, 2018 00:25 |
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dr.acula posted:I'm personally fond of the potion of invincibility + goblin land mine spam strat for that mission. Goblin land mines were a close contender for my favorite cheese ever in the game
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# ? Nov 11, 2018 04:54 |
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I don't like cheesing Twilight of the Gods. Or, at the very least, if you're going to you should type the cheat to finish the mission after you succeed because IIRC the game doesn't detect that you cheesed it and you end up sitting around doing nothing for 45 minutes.
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# ? Nov 11, 2018 07:01 |
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You spend that time trying to dps down Archimonde
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# ? Nov 11, 2018 07:12 |
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I always hipp riders at the human and orc bases spamming starfall and tranquill, while dumping excess resources from the two expos into ancient protectors at the night elf base.
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# ? Nov 11, 2018 08:58 |
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Wiki states that generic heroes will have random/variant models, like a female Demon Hunter. I wonder if Blizzard will realize the amount of money they can make offering Army/Hero customization like SCII, but on a greater scale of personalization.
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# ? Nov 11, 2018 09:03 |
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Does the CL seem a little weak to anyone else or is it just me? He's ok as a third rounding out your nuke in a tri-hero situation but he seems disproportionately meh in the early game. Beetles in particular are disappointing. His model is also huge and gets stuck on everything
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# ? Nov 11, 2018 09:10 |
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Chopstix posted:Sorry I am not at a desktop right now and I forgot where the link is, but they stated that they are going to redue some voices and redo some easter egg/click on a unit a whole bunch ans get a funny quote lines, since some of their references are relatively old and some players may not get it. They mentioned that stuff like “Me not that kinda orc” is going to stay. On Grubbys stream at blizzcon he had asked a dev if there was a way to keep the old voices in for people that prefer them over the new ones and the dev responded with there being an option to use old voices over the new ones.
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# ? Nov 11, 2018 19:09 |
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I have been playing 24-player Warcraft 3 in anticipation of this and it's... Something. It takes like 5 minutes just to set the teams properly.
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# ? Nov 11, 2018 20:54 |
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Skuzal posted:On Grubbys stream at blizzcon he had asked a dev if there was a way to keep the old voices in for people that prefer them over the new ones and the dev responded with there being an option to use old voices over the new ones. Grubby just doesn't want to have to learn new impressions
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# ? Nov 11, 2018 22:08 |
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Milo and POTUS posted:Grubby just doesn't want to have to learn new impressions lol
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# ? Nov 11, 2018 22:39 |
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General Battuta posted:Pretty fuckin weird that the Orcish Horde had like two orc units (grunt and peon?) tho. It's actually considerably worse for humans, all they got are Pally, Archmage, peasant/militia, footman, and knight. edit: It'd be cool if they reverted to the vanilla War3 names. Basically all the TFT name changes (catapult -> demolisher, wyvern rider -> wind rider, gyrocopter -> flying machine, steam tank -> siege engine) were bad. They must've just been in a bad naming funk at the time because they also planned to call the tavern the cantina until enough people complained on the beta message boards. edit2: lol there's still some ancient crusty official page that says Cantina: http://classic.battle.net/war3/neutral/heroes.shtml Cicero fucked around with this message at 14:02 on Nov 15, 2018 |
# ? Nov 15, 2018 13:53 |
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Cicero posted:(catapult -> demolisher, wyvern rider -> wind rider, gyrocopter -> flying machine, steam tank -> siege engine) The last two sounds like they were trying to avoid copyright claims from Games Workshop.
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# ? Nov 15, 2018 14:10 |
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Cicero posted:Also blademaster, far seer, shaman, and the rider part of the unit for raider, kodo beast, and wyvern. They use those new names in WoW so I doubt it if they're trying to make the two games more cohesive.
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# ? Nov 15, 2018 15:27 |
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Milo and POTUS posted:Wow that's a neat trick or a nice time machine 2002, close enough.
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# ? Nov 15, 2018 15:30 |
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Cicero posted:Also blademaster, far seer, shaman, and the rider part of the unit for raider, kodo beast, and wyvern. Talkin bout Warcraft 2.
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# ? Nov 15, 2018 16:40 |
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General Battuta posted:Talkin bout Warcraft 2.
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# ? Nov 15, 2018 16:54 |
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The oil tanker, transport and catapult are all technically orc designs/crews even if they don't show up in model. But yeah, a big point of warcraft 2 was both factions turning into big huge alliances of dudes instead.
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# ? Nov 15, 2018 17:26 |
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FoolyCharged posted:The oil tanker, transport and catapult are all technically orc designs/crews even if they don't show up in model. But yeah, a big point of warcraft 2 was both factions turning into big huge alliances of dudes instead. You're the captain! Ahoy! Ahoy! I would love to.
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# ? Nov 15, 2018 18:19 |
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Cicero posted:edit: It'd be cool if they reverted to the vanilla War3 names. Basically all the TFT name changes (catapult -> demolisher, wyvern rider -> wind rider, gyrocopter -> flying machine, steam tank -> siege engine) were bad. The model changes were bad too. The glaive thrower too. What were they thinking?
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# ? Nov 15, 2018 21:16 |
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# ? May 16, 2024 17:10 |
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Old gyro loving owned.
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# ? Nov 16, 2018 00:30 |