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Ok I connected it and a green circle appeared on screen now what?
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# ? Nov 16, 2018 02:45 |
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# ? May 15, 2024 11:20 |
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skooma512 posted:What's the last Pokemon game to have the original 151 with new ones mixed in? It's been eight years since a game that had all of the original 150 obtainable in-game without having to trade from a different game, and that one was a remake. However, all but one since the DS came out have had most of them, and the one that didn't had as its main gimmick an entirely new pokedex with no returning pokemon available until after you had beaten the game. If you were curious, there are currently 809 pokemon, but only 153 of them even have models in Let's Go.
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# ? Nov 16, 2018 02:48 |
hopeandjoy posted:Ever since the DS, the first games Game Freak have made for a new system have been very poorly optimized. ORAS and USUM aren't what I'd call optimized either, tho. But being more serious, this is their current engine with souped up lighting. Gen 8 will have a different look and feel, so it might end up looking and performing better. Unless Gen 8 does just look like this completely with a slightly more complex overworld. Hahah...
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# ? Nov 16, 2018 02:48 |
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hopeandjoy posted:Ever since the DS, the first games Game Freak have made for a new system have been very poorly optimized. The gen VI games ran fine unless you got into a triple battle. Gen VII has slowdown in 1v1 fights unless the game is played on a New 3DS.
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# ? Nov 16, 2018 03:29 |
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Star Man posted:The gen VI games ran fine unless you got into a triple battle. Gen VII has slowdown in 1v1 fights unless the game is played on a New 3DS. I mean, it's true that Gen VII is worse, but the Gen VI games lagged once the Pokemon got big and were throwing around bigger animations (ie mid to late game).
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# ? Nov 16, 2018 03:34 |
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ArmyOfMidgets posted:ORAS and USUM aren't what I'd call optimized either, tho. I still prefer to think that Let’s Go is essentially a glorified tech demo that might provide something useful for next year’s actual games.
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# ? Nov 16, 2018 03:48 |
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skooma512 posted:What's the last Pokemon game to have the original 151 with new ones mixed in? Pokemon Fire Red and Leaf Green on Gameboy Advance force only having the 151 for the main game (even if they evolve, leading to some evolutions triggered by a friendship value constantly being cancelled.) much like Let's Go is doing. Unique to FRLG is after the main game finishes you unlock a set of islands with Pokemon from Jhoto. Pokemon X&Y on 3DS only added 69 new Pokemon, but the game hands you Charmander, Bulbasar, or Squirtle early on because they can "Mega Evolve." The rest of the Pokemon are a mix. (Ultra) Sun and Moon on 3DS have a big deal about Pokemon out of the original 151 having "Alolan forms" where they have different typing so things like Vulpix will appear but with Ice type.
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# ? Nov 16, 2018 04:03 |
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Geostomp posted:I still prefer to think that Let’s Go is essentially a glorified tech demo that might provide something useful for next year’s actual games. Yeah this is pretty much the "Pokemon Stars" demo everyone was talking about during rumor season. They got the engine on the Switch, Nintendo started pushing for a Holiday 2018 release, and so they made Kanto.
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# ? Nov 16, 2018 04:05 |
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I can tell you what Pokemon isn't 1337: Primarina
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# ? Nov 16, 2018 04:14 |
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Does the let's go switch bundle come with a download code or does it come preloaded
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# ? Nov 16, 2018 05:13 |
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Big Bowie Bonanza posted:Does the let's go switch bundle come with a download code or does it come preloaded Download code
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# ? Nov 16, 2018 06:12 |
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Endorph posted:Viridian Forest lag Is this in handheld mode? I've got at least 6 hours in with no lag whatsoever on my end, in docked mode.
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# ? Nov 16, 2018 06:29 |
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Is the switch bundle being sold in stores we went to a Walmart and GameStop and were told it was online only.
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# ? Nov 16, 2018 06:39 |
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Crawfish posted:Is this in handheld mode? I've got at least 6 hours in with no lag whatsoever on my end, in docked mode.
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# ? Nov 16, 2018 06:41 |
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I'm here on the gamer page to announce that zippy zap and baddy bad are still funny
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# ? Nov 16, 2018 06:55 |
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Dude Zippy Zap is a good move. Also you know that picture of Vermillion gym that's been floating around for ages where people thought that the red and blue bins were totally a simplification of that gyms puzzle, for casuals. Yeah nah, it's not that. Those cans seem to be ones that definitely can't have switches.
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# ? Nov 16, 2018 07:10 |
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Crawfish posted:Dude Zippy Zap is a good move. HA!
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# ? Nov 16, 2018 07:11 |
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Isn’t the puzzle for that gym just looking in all the bins until you find the ones with switches? I’m not sure how you could simplify that much further.
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# ? Nov 16, 2018 07:19 |
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Ariong posted:Isn’t the puzzle for that gym just looking in all the bins until you find the ones with switches? I’m not sure how you could simplify that much further. people just complained about it because they're hilariously desperate for a way to feel superior to another human being in their awful lives
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# ? Nov 16, 2018 07:24 |
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Ariong posted:Isn’t the puzzle for that gym just looking in all the bins until you find the ones with switches? I’m not sure how you could simplify that much further. Some people seemed to think the Red and Blue were specifically the ones with the switches.
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# ? Nov 16, 2018 07:45 |
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Crawfish posted:Some people seemed to think the Red and Blue were specifically the ones with the switches.
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# ? Nov 16, 2018 07:52 |
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So what kind of online trading does this game have, a full GTS or just with online friends?
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# ? Nov 16, 2018 07:53 |
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https://twitter.com/JoeMerrick/status/1063310834296938496
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# ? Nov 16, 2018 08:16 |
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Those are some impressive stats for a level 19.
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# ? Nov 16, 2018 08:24 |
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I guess that answers my unasked questions about whether the stat candies in this game were tied to the EV system or capped somehow. Honestly I'm fine with it. It reminds me of the old SNES days where you could use exploits or just farm item drops to get max stats. Let's Go was never meant to and was never going to be competitive so the easier and more broken it is the better. Saves me from having to grind levels to get those Master titles.
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# ? Nov 16, 2018 08:25 |
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This is game is straight up good.
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# ? Nov 16, 2018 09:24 |
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Wait, you can’t use a pro controller?
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# ? Nov 16, 2018 09:31 |
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Kikas posted:
It looks like they capped that Drowsee's stats, the max you can get from Candy is 200.
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# ? Nov 16, 2018 09:47 |
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Looks like the game engine is the true Baddy Bad
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# ? Nov 16, 2018 10:37 |
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# ? Nov 16, 2018 11:07 |
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You have given this thread something wonderful, and terrifying. I salute you, sir.
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# ? Nov 16, 2018 11:28 |
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Let's Go is making me realize that I haven't liked wild pokemon encounters for a while now and would not miss them one bit if they never came back.
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# ? Nov 16, 2018 12:33 |
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The pokeball controller is something I never realised I always needed. I have been smiling the whole time and this game owns. I went to send some pokemon to oak to clear space in my box and realised I chained 20 kakunas trying to get a bulbasaur to spawn.
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# ? Nov 16, 2018 12:42 |
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Wild encounters were pretty cool in XY, because Kalos had 450 pokémon in its national dex and most pokémon showed up in two places, tops. The main reason they're a bother in the other games is because at least half of all encounters wound up being the generic national rodent/bird/cat/dog/bat/jellyfish/waterfowl.
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# ? Nov 16, 2018 13:01 |
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So uhhh, no way to trade via the internet unless you have a paid Nintendo Switch Online subscription? I love my Wonder Trade and if they keep this up for the real games I'm going to be real loving
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# ? Nov 16, 2018 13:02 |
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Amppelix posted:Let's Go is making me realize that I haven't liked wild pokemon encounters for a while now and would not miss them one bit if they never came back. Agreed. You typically just 1-2 hit KO enemies and move on. The Pokémon catching mini game is significantly more engaging. With all of the type changes included and alola forms, gen 1 now has an extremely well balanced roster. Even the rarer types (steel, dark, ghost, fairy, dragon) have 2-3 families each, which just opens things up so much. This feels significantly closer to a main series game than I thought it would, but I haven’t been farming candy. Apparently it’s not the same as EVs?
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# ? Nov 16, 2018 13:05 |
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Zulily Zoetrope posted:Wild encounters were pretty cool in XY, because Kalos had 450 pokémon in its national dex and most pokémon showed up in two places, tops. The main reason they're a bother in the other games is because at least half of all encounters wound up being the generic national rodent/bird/cat/dog/bat/jellyfish/waterfowl. The catching process is also rarely interesting. In the newer games as soon as you get access to quick balls it also basically becomes pokemon go, as in you can just toss those at anything you want and instantly get it no problem. The only battles where catching is interesting are legendaries, imo.
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# ? Nov 16, 2018 13:12 |
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CROWS EVERYWHERE posted:So uhhh, no way to trade via the internet unless you have a paid Nintendo Switch Online subscription? it's , if you can afford the overpriced Switch and overpriced games you can afford the sub
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# ? Nov 16, 2018 13:13 |
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It is definitely a big improvement. edit: the removal of random battles
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# ? Nov 16, 2018 13:14 |
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# ? May 15, 2024 11:20 |
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Amppelix posted:The catching process is also rarely interesting. In the newer games as soon as you get access to quick balls it also basically becomes pokemon go, as in you can just toss those at anything you want and instantly get it no problem. The only battles where catching is interesting are legendaries, imo. I usually just spray repels once I feel I've seen what a Route has to offer. I also categorically refuse to use Quick or Dusk balls even if they're objectively better than other balls, because they ugly. Anything I intend to use on my team gets a Luxury or Premier ball, or an apricorn ball if possible. Ultra, Dive and Timer balls are allowed, but not ideal.
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# ? Nov 16, 2018 13:37 |