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Seems Sirlin Games is offering 40% off its products this week. I still go to bat for Yomi and Puzzle Strike. Anybody and everybody interested in fighting games or deck-builders respectively should have them. Honorable mentions to Codex and Flash Duel as I have less experience with them but they seem good.
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# ? Nov 22, 2018 18:11 |
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# ? Jun 6, 2024 06:04 |
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Daunte Vicknabb posted:H O L Y S H I T Even better, it went live 15 minutes before they said it would, so it was doubly sold out within seconds.
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# ? Nov 22, 2018 19:08 |
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Wasnt some goon working on a Warcraft retheme of codex
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# ? Nov 22, 2018 19:19 |
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SuperKlaus posted:Seems Sirlin Games is offering 40% off its products this week. I still go to bat for Yomi and Puzzle Strike. Anybody and everybody interested in fighting games or deck-builders respectively should have them. Honorable mentions to Codex and Flash Duel as I have less experience with them but they seem good.
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# ? Nov 22, 2018 19:31 |
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How are Steamforged Games in general or if anyone has played that Resident Evil 2 board game they've apparently had at shows recently can they give an opinion? One of my friends is quite into Resident Evil, didn't back the kickstarter whenever that was and is now looking at buying it plus all the expansions cause it's coming out in the next few weeks. He's played like, Galaxy Trucker, 7 Wonders and stuff with my group occasionally but it's the first time he's ever expressed interest in buying a board game himself. He asked if I've heard anything about the company before, they made the Dark Souls game which I don't remember hearing very much about which means it was probably underwhelming I think. The version he's looking at is like £170 or something so I said he should probably look into it and think pretty hard since bgg and youtube can sometimes overhype stuff and I thought I'd ask here since I tend to trust goon opinions a little more than random people. I looked up some of the stuff about the RE one and it does look quite cool for an RE nerd but most stuff tends to look cool in promotional blog posts and the like, it's all about how it comes together and plays in the end. I think he's also worried about it being hard to find if he doesn't get it right now, I have no idea about that really but I suspect if he waits he'll probably be able to get it at least £40 cheaper than that in a few months from someone whose played it a bunch and wants to sell it.
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# ? Nov 22, 2018 19:38 |
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Free yourself from the chain of Kickstarter and the truth will become clear (that all zombie board games are terrible)
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# ? Nov 22, 2018 19:40 |
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The Dark Souls board game was really underwhelming - SFG ended up releasing alternate rules to make the play experience more tolerable soon after launch. The first wave also had horrible translation issues and most people I know of who backed it regretted it when their supposedly Spanish copy came in an unholy mix of Italian, French and Spanish. So buyer beware I guess.
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# ? Nov 22, 2018 19:42 |
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Kiranamos posted:Free yourself from the chain of Kickstarter and the truth will become clear (that all zombie board games are terrible) Tiny Epic Zombies is small and cheap enough to be a good zombie game. Zombie Dice are also fun!
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# ? Nov 22, 2018 19:46 |
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Kiranamos posted:Free yourself from the chain of Kickstarter and the truth will become clear (that all zombie board games are terrible) But, but, city of big shoulders and pipeline!
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# ? Nov 22, 2018 20:05 |
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Kiranamos posted:Free yourself from the chain of Kickstarter and buy it at retail from MM or CSI for a reasonable price. (Unless it has KS exclusive bling you can't live without.)
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# ? Nov 22, 2018 20:25 |
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Aynone have any experience with Time Barons? A cheap 2 player game codeveloped by the guy who made Spelunky sounds up my alley but Im not sure Ive ever heard anyone talk about it.
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# ? Nov 22, 2018 20:40 |
M a x posted:Aynone have any experience with Time Barons? A cheap 2 player game codeveloped by the guy who made Spelunky sounds up my alley but Im not sure Ive ever heard anyone talk about it. I freak out whenever I see you post.
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# ? Nov 22, 2018 20:56 |
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Has anyone here played Azul: Stained Glass of Sintra? How does it compare to Azul?
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# ? Nov 22, 2018 22:00 |
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Indolent Bastard posted:Has anyone here played Azul: Stained Glass of Sintra? How does it compare to Azul? Couple of us commented on it a few pages back, Kiranamos posted:Azul 2 has really neat ideas but it seemed way harder not to break glass especially at the end of a round. All of us got over -10 or more over the game. Also being able to “pass” defeats the initial purpose of the game a little bit. Merauder posted:Azul Sintra was one I actually had a different take on from Kiranamos above- I think I'll just gift my copy of Azul 1 to some nephews for Christmas and replace it with Sintra. I think the puzzle was much more interesting to figure out how to maximize, and I felt like the "reset" action you can take in lieu of taking tiles makes things much more interesting. Being forced to always draft tiles in the original often led to a series of foregone decisions that weren't particularly interesting or strategic, where the location of your glazier pawn in Sintra, and the option/need to reset him from time to time, forces some additional forethought and adds potential for less linear, more branching play.
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# ? Nov 22, 2018 22:21 |
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Azul Sinatra is all my eyes see.
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# ? Nov 22, 2018 22:31 |
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Antiquity for 105 Canadian locally. If it’s still there tomorrow when I have time to carry a big box, I’m buying it.
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# ? Nov 22, 2018 23:30 |
So I enjoy Terraforming Mars a lot but all my gaming friends have a copy, I need something else. Apart from the fact that it includes many different types of mechanisms, what I like about it is that the mechanics "make sense" within the game world. Excess energy is converted to heat, which can be used to raise the temperature of Mars, you're not moving stabble cubes to the disparation area in order to gain VPs. Many of the cards are easy to understand at a glance as well, a giant asteroid is probably gonna destroy living things a raise the temperature and so on. Are there any good games that are similar in this regard? Doesn't have to be the same type of game, but space or sci-fi theme is a plus. Viticulture is the only one I can think of, and that's more down to earth so to speak. Captain Scandinaiva fucked around with this message at 00:00 on Nov 23, 2018 |
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# ? Nov 22, 2018 23:51 |
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Captain Scandinaiva posted:Are there any good games that are similar in this regard? Doesn't have to be the same type of game, but space or sci-fi theme is a plus. Viticulture is the only one I can think of, and that's more down to earth so to speak.
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# ? Nov 23, 2018 00:05 |
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Captain Scandinaiva posted:So I enjoy Terraforming Mars a lot but all my gaming friends have a copy, I need something else. Apart from the fact that it includes many different types of mechanisms, what I like about it is that the mechanics "make sense" within the game world. Excess energy is converted to heat, which can be used to raise the temperature of Mars, you're not moving stabble cubes to the disparation area in order to gain VPs. Many of the cards are easy to understand at a glance as well, a giant asteroid is probably gonna destroy living things a raise the temperature and so on. Dungeon Petz is great for that, but explaining the rules is a huge pain. Kanban also works well as long as everyone understands that it's a game about climbing the corporate ladder that happens to be set in auto factory rather than the other way around. I've also heard good things about Gùgōng, but I haven't gotten a chance to try it myself. Also, I'm kind of salty that all the good games in the MM 2nd wave sale sold out in the first few hours. They had Coimbra and Feast for about $30 each. golden bubble fucked around with this message at 00:36 on Nov 23, 2018 |
# ? Nov 23, 2018 00:31 |
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Captain Scandinaiva posted:So I enjoy Terraforming Mars a lot but all my gaming friends have a copy, I need something else. Apart from the fact that it includes many different types of mechanisms, what I like about it is that the mechanics "make sense" within the game world. Excess energy is converted to heat, which can be used to raise the temperature of Mars, you're not moving stabble cubes to the disparation area in order to gain VPs. Many of the cards are easy to understand at a glance as well, a giant asteroid is probably gonna destroy living things a raise the temperature and so on. Take a look at Gaia Project. It's also space themed and has a logical use for all the resources, but it's crunchier than Terraforming Mars and will require more planning to get your economy off the ground. Don't know how complex you're willing to go, as it is definitely a more complex game.
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# ? Nov 23, 2018 01:01 |
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Merauder posted:Couple of us commented on it a few pages back, I wasn't looking for it before today so I missed it. Thanks.
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# ? Nov 23, 2018 03:55 |
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Jordan7hm posted:Antiquity for 105 Canadian locally. If it’s still there tomorrow when I have time to carry a big box, I’m buying it. Woah, what? Where? Closest I've seen it is like 120 downtown. Don't worry, not going to snipe it from you (only friend I would play it with already owns it)
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# ? Nov 23, 2018 04:22 |
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Morpheus posted:Woah, what? Where? Closest I've seen it is like 120 downtown. The comic book shoppe on Bank put it in their clearance section. If it’s not there when I go tomorrow, cest la vie. It’s 105 on boardgamebliss right now anyway, just surprised to see that price in a shop.
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# ? Nov 23, 2018 04:34 |
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In case anyone is interested, we're well into Betrayal Legacy now and thus far it has been pretty unsatisfying. This isn't a big surprise or something, but it's a little disappointing - our initial cautious optimism is fading. The haunts have been mostly terrible, and I'm disappointed by the lack of thematic integration or progress. I was hoping for some kind of slow-reveal metaplot progression, but so far any tie between games has been superficial, and the stuff we're adding has been unexciting. If it doesn't pick up soon, we'll probably give up on it before the end of the campaign.
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# ? Nov 23, 2018 05:16 |
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Battle for Rokugan is pretty cool although I missed the diplomacy of GoT. It's certainly a hell of a lot shorter and not hardlocked to 6 players though, so a solid little brawler that uses a combat/order system I generally enjoy.
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# ? Nov 23, 2018 05:28 |
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The Broken Token has finally come up with storage solutions for Arkham and Eldritch Horror. Can't wait to drop $180 on a giant crate. Anyone have any experience staining and/or sealing a Broken Token insert before? I'd kinda want that one to last a good long while, but I'm a complete amateur with that sort of thing
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# ? Nov 23, 2018 13:45 |
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jivjov posted:The Broken Token has finally come up with storage solutions for Arkham and Eldritch Horror. Can't wait to drop $180 on a giant crate. I've never done any wood staining before even though I plan to stain my own broken token stuff when I get around to it, but broken token has an official video on how to stain their products. https://www.youtube.com/watch?v=pyGcSN_ugmc https://www.youtube.com/watch?v=DoyxPwtMGy8 I've also read from others through BGG that you'll want to stay away from the 2 in 1 stains and to avoid polyurethane if you can because it ends up building up on the wood and makes it harder to assemble. They also suggested using sandpaper to smooth out any imperfections and to smooth out any rough edges, 320 to 600 grit for the former, 180 grit if needed for the latter, and that a craft knife is useful too if there are any bits along the edges that need to be cut off and sanded. Avoid oil-based stains if you can because according to some stuff I've read the oil can absorb into the game pieces. I've also read that this is a very lengthy process that requires a lot of downtime for the stuff to dry, so be wary of that since once you commit to it you're going to want to finish it and it's gonna take a while. Some threads I found on reddit about broken token staining: https://www.reddit.com/r/Gloomhaven/comments/7k09mq/looking_for_advice_for_staining_broken_token/ https://www.reddit.com/r/boardgames/comments/9dxi3o/broken_token_inserts_stain_plain_or_paint_whywhy/ https://www.reddit.com/r/Gloomhaven/comments/7om6iv/to_anyone_who_has_stained_an_insert_before/ https://www.reddit.com/r/Gloomhaven/comments/97khf5/question_for_those_that_stained_their_broken/ Though I'm still not entirely certain whether to use super glue or wood glue. The research I did said wood glue works best on unstained surfaces but it'd be a big pain in the rear end to assemble the broken token stuff first and then stain it.
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# ? Nov 23, 2018 14:13 |
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Jordan7hm posted:The comic book shoppe on Bank put it in their clearance section. Pretty sure at one point BGB was offloading them for ~$89 and I see it routinely on sale. I have a feeling they overestimated the demand for the game and have one or two copies more than they want floating around. If it got the buzz FCM got they'd have no problem but christ, it is not an easy sell.
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# ? Nov 23, 2018 15:36 |
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FulsomFrank posted:Pretty sure at one point BGB was offloading them for ~$89 and I see it routinely on sale. I have a feeling they overestimated the demand for the game and have one or two copies more than they want floating around. If it got the buzz FCM got they'd have no problem but christ, it is not an easy sell. It's actual $89.95 CAD on GreatBoardGames.ca right now, limit 1 per order. If my friend hadn't picked up the game already I'd be jumping on it for that price. Edit: Oh hey and Calimala is $45. It's a cool game with a worker placement mechanic that I haven't seen anywhere else: You place your action disc between two actions on a three-by-three grid, and perform both actions. Then, if anyone wants to take the same two actions, they place their worker on yours, perform their actions, then you perform yours again. This happens for the third disc as well, activating both your disc and the one above yours. On the fourth disc, however, that worker performs his actions, the one below him performs his, and the one below him performs theirs, but the fourth disc at the bottom of the stack instead goes on a scoring track, which scores a particular part of the board, and gives the owner of that disc a 'seat', which breaks ties for scoring purposes. It's dry as hell (textiles and art in italy or something) but it's pretty cool. And the 3-by-3 grid of actions, as well as the order of scoring, is randomized. So in one game you might score the most silk on trade routes first, then marble statues, then the next game you'll stark with the most work done on a particular cathedral followed by wood placed on the board. Morpheus fucked around with this message at 16:07 on Nov 23, 2018 |
# ? Nov 23, 2018 15:59 |
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M a x posted:Aynone have any experience with Time Barons? A cheap 2 player game codeveloped by the guy who made Spelunky sounds up my alley but Im not sure Ive ever heard anyone talk about it. It's fun and i enjoy it, but there's just not a lot to say about a streamlined little 30-minutes, 2-players only, card game with no modifications to the set of cards you play with intended or expansions planned. As far as how it plays, it's clever. The fact that you're trying to wipe out your opponent's 'followers' as pieces on the board which must be attached to a card at all times is a lot more tactile than smacking around an Abstracted Life Force Value, and the fact that followers are both your lifeblood and a resource to be spent leads to Interesting Decisions. The decision to burn a turn to tech up and start drawing from a new deck with stronger cards, or try to burn down your enemy with what you have in this era, is neat. I'm not sure how much i like the fact that you're both drawing from the same decks in such a tightly limited card pool, which leads to things like 'oh, you drew the Railroad your first draw in industrial age, my temple engine i set up in medieval was never going to work and i didn't know it until the end of the game.' On the other hand, i won a game by installing an AI Overlord in a cathedral and using the flow of free resources to ion cannon my enemy to death. Hail the Church of Skynet.
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# ? Nov 23, 2018 18:14 |
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Does anyone house rule Anachrony for the taking first player action? Wasting a suit and sinking two water for first player feels really bad. Is there a way to make it feel less bad or is it perfectly balanced the way it is and I just don't know better? At least in other games when you take first player you get a minor benefit from it, like an extra resource or something. Every game I've played, nobody wants to sink the resources into taking first player so it ends up that whoever gets it at the start of the game is either perpetually up a turn, or up a '3 water' advantage over someone who takes first player from them. I think I've seen someone take first player once in like 10 games. In my mind, it should be more like 'take first player and either 1 water or a single cube' or something to make it at least feel like you get something out of it.
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# ? Nov 23, 2018 18:47 |
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Antiquity is $80 at CSI right now.
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# ? Nov 23, 2018 18:47 |
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Jejoma posted:Antiquity is $80 at CSI right now. Is there something going on with Antiquity all of a sudden, everywhere seems to be trying to get rid of it pronto, all at the same time.
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# ? Nov 23, 2018 19:02 |
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Morpheus posted:Is there something going on with Antiquity all of a sudden, everywhere seems to be trying to get rid of it pronto, all at the same time. Contaminated, like romaine lettuce, is what I heard. But really, I'm not sure what Splotter's product cycle is like, but maybe they're getting ready to put out a new edition of it, with some improvements. Jejoma fucked around with this message at 19:11 on Nov 23, 2018 |
# ? Nov 23, 2018 19:09 |
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Morpheus posted:Is there something going on with Antiquity all of a sudden, everywhere seems to be trying to get rid of it pronto, all at the same time. It’s a big box so if it’s not selling they probably would rather have the space
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# ? Nov 23, 2018 19:11 |
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Papes posted:It’s a big box so if it’s not selling they probably would rather have the space I figured that's what it is. Just strange that suddenly everyone wants to get rid of it at the same time. I guess they got it at the same time, and stores tend to follow a fairly similar sale schedule for how long a thing should be on the shelf before making room for more merchandise. Edit: Oh when I played, I used the plastic tiles from the bgg store. Can't imagine using cardboard for all the different resources and such, that would've driven me mad.
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# ? Nov 23, 2018 19:14 |
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I think the larger success of FCM made the stores think that splotter's other games would sell well, forgetting that they're still pretty niche heavy games that look and play like parodies of board games normies have in their minds (which is why they're good)
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# ? Nov 23, 2018 20:03 |
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FirstAidKite posted:I've never done any wood staining before even though I plan to stain my own broken token stuff when I get around to it, but broken token has an official video on how to stain their products. Couple recommendations. The thing to keep in mind is that the Broken Token’s stuff has pretty crappy tolerances. They don’t use consistently planed plywood so the thicknesses of parts vary a lot. Also the parts move very slightly when they laser cut it but even a half-mm offset across a very long piece is the difference between a very loose fit and an impossibly tight fit. Strongly recommend staining before punching out wood from frame. Ensure your applicator cloth isn’t soaked so that you have control over the application. Some stain will leak into the edges of the pieces but it’s fine as it’s imperceptible (the laser burn is generally darker than the stain). My personal preference: I (most recently) did two thin coats of stain, did some hand-painting on the edges and raised portions of certain engraved text/logos to bring them out more. Did three coats of matte spray polyurethane on both sides before punching out the pieces. Let each coat of spray dry fully before spraying again or flipping the part. Very lightly sand to take off the grittiness from the spray polyurethane. I’m very glad I did the polyurethane coat the most recent time. Although in the future I think a gloss would look and function better than a matte. Definitely use wood glue and not super glue. Super glue may wick into the grain of the wood (depending on if you’ve stain/varnish), and doesn’t have appropriate viscosity to bridge any gaps in the join, and is also too brittle compared to the wood. Strongly recommend use glue on every joint, even if you don’t think you’ll need it. Definitely helps to have a soft mallet available. Also helps to have hard, flat work surfaces, especially if there are 90deg internal corners on your work surface to mallet against.
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# ? Nov 23, 2018 20:32 |
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I've been away from the board game scene for the last year or so. I blame Seafall. Has there been any notable developments or games I should know about? Also is the AFFO expansion good?
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# ? Nov 23, 2018 23:23 |
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# ? Jun 6, 2024 06:04 |
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Smiling Demon posted:I've been away from the board game scene for the last year or so. I blame Seafall. Has there been any notable developments or games I should know about? Root Meltwater This guilty land Those games are definitely not for everyone but those are the most “notable” designs from this year.
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# ? Nov 24, 2018 00:02 |