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singateco posted:I can't even buy the new Supergiant game because they didn't open Epic store in my country. cowards I didn't even know they had a new game Hopefully it'll be good. Im still not gunna buy anything fromt he Epic store, and I bet a lot of people won't. But hey it makes good sense, milk what you can from loyal nerds who want it asap at 88/12, then release on Steam in a few months down the road to double-dip on some who also want it on steam and everyone else who refuses to use yet another store launcher thingy.
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# ? Dec 7, 2018 06:16 |
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# ? May 15, 2024 18:41 |
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no overlay, so i'm gonna say for sure no client controller remapping why do competitors always have to fart rear end. why can't someone come out with a good client
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# ? Dec 7, 2018 06:19 |
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Mokinokaro posted:They're leaning extremely heavy into "You use Unreal engine, you are exclusive to our store" going by the videogame awards. At least for indies. this would be quite the way to dumpster what a good thing unreal 4 is right now. 5% royalties and no licensing fees are a pretty incredible deal for what the engine offers. It would be dumb as poo poo if they required unreal 4 games to be exclusive to their store, but I doubt that will happen because there'd be no analogue for that requirement for console releases, so it'd probably create more bad will than it would be worth.
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# ? Dec 7, 2018 06:22 |
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You know, I think I'm covered for Launchers right now. Discord's master launcher launcher thing is pretty good for reminding me what I have installed.Palpek posted:Look up product placement in FFXV. I guess I'm putting that back on the wishlist.
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# ? Dec 7, 2018 06:30 |
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Note that Valve’s cut is only of sales through their storefront. If I understand correctly, indie devs can create a virtually unlimited number of free keys to sell via GMG, Humble etc and their own store front. Does Epic offer that?
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# ? Dec 7, 2018 06:30 |
Mokinokaro posted:Who ran a site attacking GG targets called "Pixel Gate" that started right as GG was becoming a thing. He's a lying sack of poo poo.
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# ? Dec 7, 2018 06:36 |
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Some indies are pulling their Steam pages, like Satisfactory. Maybe they'll explain why. People are already accusing Epic of moneyhatting. I'm not quite sure why people are complaining, other than gamers never missing an opportunity to be dumb, outraged, and entitled about something.
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# ? Dec 7, 2018 06:40 |
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grrarg posted:Some indies are pulling their Steam pages, like Satisfactory. Maybe they'll explain why. People are already accusing Epic of moneyhatting. I'm not quite sure why people are complaining, other than gamers never missing an opportunity to be dumb, outraged, and entitled about something. The thing I keep seeing is "Oh no predatory microtransaction policies" as though kids haven't been stealing their parents credit cards for Fortnite for the past two years. Even as someone who would rather not have nine hundred different clients I will absolutely admit that as Valve spirals into an endless abyss of idiotic decisions and insane policies I am happy to entertain the ability for someone else to make them make changes because of losing money.
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# ? Dec 7, 2018 06:43 |
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Digirat posted:this would be quite the way to dumpster what a good thing unreal 4 is right now. 5% royalties and no licensing fees are a pretty incredible deal for what the engine offers. It would be dumb as poo poo if they required unreal 4 games to be exclusive to their store, but I doubt that will happen because there'd be no analogue for that requirement for console releases, so it'd probably create more bad will than it would be worth. Doesn't seem that scummy.
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# ? Dec 7, 2018 06:47 |
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Epic definitely has the user base to shake things up. Maybe. Maybe Steam will fight back by curating what gets put on their storefront so that indies don't have to fight garbage for exposure.
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# ? Dec 7, 2018 06:49 |
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once epic's store has more than 20 games on it, the advantage of being on there will diminish greatly, the devs who are on there now are clearly taking advantage of being the first and getting that front page coverage for at least a couple of months
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# ? Dec 7, 2018 06:52 |
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Curation won’t help much - there are still so many good/average indies being released that the market is saturated.
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# ? Dec 7, 2018 06:54 |
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also not having the infrastructure/back end design to handle having 2000 games is going to hurt indies if it takes Epic too long to, say, integrate wishlists, search, categories, etc. the client/store is more minimalist than the switch & switch eshop currently The 7th Guest fucked around with this message at 06:57 on Dec 7, 2018 |
# ? Dec 7, 2018 06:55 |
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there is now a thread to discuss the Epic game launcher & buying software, so you don't have to discuss it in the steam bootstrapper client thread.
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# ? Dec 7, 2018 07:05 |
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ymgve posted:Curation won’t help much - there are still so many good/average indies being released that the market is saturated. And I wonder how many of the people demanding more curation now complained about too much 10 years ago when the only way for indies to get on Steam was to know someone at Valve.
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# ? Dec 7, 2018 07:45 |
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grrarg posted:Too many decent to good games and not enough time to play them all, yup. I don't think curation is necessarily the problem and comes up with its own problems. In addition to just amazing games period, there a ton of really neat niche gimmicky games that are interesting and often fun experiments for what they are. An easy way to improve the storefront is just filter out anime, virtual novel, voxel, zombies, maybe crafting, and other stuff you know are just bad. The real issue is yeah just way too many good and fun games and not enough time. I hear about plenty of good games here alone, and others just taking a look at upcoming releases every so often (with certain tags filtered). Sure, Valve could and should probably do better but everything has it's own problems. The initial Steam system where your game had to be attached to a publisher was largely hated; their solution was greenlight where people could vote it to come on steam largely criticized; and just outright letting any game go on with just a store fee of like $100 is criticized. They've tried Discovery Que which I think a lot of people find helpful and many others don't, probably because tags are a mess. Now I'm glad Epic is launching their own at a competitive price for developers because I think Valve could easily accept a 80/20 split instead, bandwidth and server space is only getting cheaper. But I'm never going to buy anything there and if games want to go exclusive there, well, I have about 200 other amazing games of 1000+ hrs of playtime to go through instead. It's smart though if they do exclusive for a month or two then go on Steam to catch the rest of the flock and some double dipping. So I wouldn't blame them Xaris fucked around with this message at 08:08 on Dec 7, 2018 |
# ? Dec 7, 2018 08:04 |
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Epic already got me for Journey at least. I'd definitely buy it again on PC.
Accordion Man fucked around with this message at 08:31 on Dec 7, 2018 |
# ? Dec 7, 2018 08:24 |
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Epic's lower cut for indies seems like a great strategy - it may be an actual incentive for devs to jump on this especially paired with being way more visible on the Epic launcher at this point compared to Steam's crowded release schedule. Even moreso that Steam lowered their cut specifically for big titles that sell a lot which is the exact opposite direction of what Epic is offering. One doubt I have is that Epic is angled at mainstream audience that buys one multiplayer game a year - Gears, Unreal, Fortnite. I'm not sure they even want to browse a store instead of jumping straight into the cosmetics section or launching the game asap. I guess the idea of having free games every month is supposed to encourage the playerbase to try out smaller titles. I think that's clever.
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# ? Dec 7, 2018 08:30 |
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I just wonder what happens when the bubble bursts on Fortnight. It a popular game, but it going to slow down and while they have the Unreal Engine, the 88% cut thing can get really costy once they got a lot of games running.
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# ? Dec 7, 2018 08:32 |
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Palpek posted:One doubt I have is that Epic is angled at mainstream audience that buys one multiplayer game a year - Gears, Unreal, Fortnite. I'm not sure they even want to browse a store instead of jumping straight into the cosmetics section or launching the game asap.
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# ? Dec 7, 2018 08:33 |
Rirse posted:I just wonder what happens when the bubble bursts on Fortnight. It a popular game, but it going to slow down and while they have the Unreal Engine, the 88% cut thing can get really costy once they got a lot of games running. Then they'll drop that 88% cut to maybe 70%, and rule with an iron fist.
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# ? Dec 7, 2018 08:36 |
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Rirse posted:I just wonder what happens when the bubble bursts on Fortnight. It a popular game, but it going to slow down and while they have the Unreal Engine, the 88% cut thing can get really costy once they got a lot of games running. Minecraft is still impossibly popular with the same age group. If they don't gently caress it up Fortnite's "bubble" is probably years out at the earliest.
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# ? Dec 7, 2018 08:38 |
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Accordion Man posted:Do what TF2 did and have exclusive Fortnite cosmetics for owning certain games on the Epic Store. They'd probably make a killing.
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# ? Dec 7, 2018 08:40 |
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Palpek posted:I guess the idea of having free games every month is supposed to encourage the playerbase to try out smaller titles. I think that's clever. I think the free games are mostly to develop a userbase to begin with. Adding competition to Steam is good but pulling a non-trivial chunk of users over will be difficult. Especially users with 1000+ games on Steam already, and those are the users who spend a lot of money on games.
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# ? Dec 7, 2018 11:32 |
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Humbly requesting everyone buy Katamari Damacy Reroll, a fantastic port of a fantastic game I hold very dear and I badly want it to sell well enough that they give the sequel We Love Katamari the same treatment.
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# ? Dec 7, 2018 11:43 |
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Light Gun Man posted:Hello I play entirely too much Tower Unite and I would like to correct this misinformation. It is in fact a minigame collection, and you take the money you make from those games to decorate your houses. If customizing a place is your thing you will have a good fuckin time with Tower Unite, probably. It's also an excellent "hang out online" game, and a pretty good "go on safari and see weird poo poo people have made" game. .... I need it.
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# ? Dec 7, 2018 12:17 |
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gently caress Steam, burn all monopolies to the ground, more power to indie developers. ..Wait a sec, you're saying I have to spend two whole minutes installing a different app and then pinning it to my taskbar? Now that's a bridge too far.
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# ? Dec 7, 2018 12:19 |
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Griefor posted:I think the free games are mostly to develop a userbase to begin with. Adding competition to Steam is good but pulling a non-trivial chunk of users over will be difficult. Especially users with 1000+ games on Steam already, and those are the users who spend a lot of money on games.
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# ? Dec 7, 2018 12:33 |
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Rirse posted:Surprised that wasn't mentioned on Wario64 tweet. Because I am not watching that Game Award show and just looking at the tweet feed for him. the person who gets really angry without looking into things has logged on
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# ? Dec 7, 2018 12:47 |
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Palpek posted:They have a userbase - you need the Epic launcher to run Fortnite on PC. You can't play Fortnite on Steam. They already have millions of users. The challenge is to make them spend money on other stuff than Fortnite. Okay, didn't realize that. So the same trick Valve did way back when. There's still two types of users in that pre-existing userbase though: -People who do not have a (big) library elsewhere -People who do have a (big) library elsewhere I would still argue that getting the second group to switch would be more lucrative than getting the first group to buy an extra game or two. Most 'whales' of PC gaming are currently on Steam.
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# ? Dec 7, 2018 12:48 |
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https://www.youtube.com/watch?v=SLOP7xTyUA8
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# ? Dec 7, 2018 13:04 |
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Republicans posted:Humbly requesting everyone buy Katamari Damacy Reroll, a fantastic port of a fantastic game I hold very dear and I badly want it to sell well enough that they give the sequel We Love Katamari the same treatment. Well poo poo, I know what I'm buying for Christmas this year
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# ? Dec 7, 2018 13:11 |
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END ME SCOOB posted:I know it came up here recently but there were no receipts: CDProjekt has indeed fired the Gamergate PR dude and if you're one of us for whom that was a deal breaker, feel free to buy from them again. That article is hilarious if only because of how obvious it is that the guy is lying through his loving teeth about literally everything and is just trying desperately to cover his rear end because he actually suffered negative consequences for his actions.
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# ? Dec 7, 2018 14:30 |
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BexGu posted:HA, Epic Games comes out swinging at Steam. Yeah okay I guess I'll look at that then for Subnautica
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# ? Dec 7, 2018 16:15 |
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Bethesda thinks its the new Epic and they just made Rage 2 exclusive to their lovely launcher. I too cannot wait to give this company known for reliability my personal info and credit card details.
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# ? Dec 7, 2018 16:33 |
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Saoshyant posted:Bethesda thinks its the new Epic and they just made Rage 2 exclusive to their lovely launcher. I too cannot wait to give this company known for reliability my personal info and credit card details. Did the first Rage do that well? Don't see that game being big enough to make it worth being exclusive to the Bethesda launcher.
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# ? Dec 7, 2018 16:35 |
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i think it's less "rage did really well so lets make it exclusive to our new game client" than "we own the rights to rage so lets make it exclusive to our new game client"
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# ? Dec 7, 2018 16:38 |
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Saoshyant posted:Bethesda thinks its the new Epic and they just made Rage 2 exclusive to their lovely launcher. I too cannot wait to give this company known for reliability my personal info and credit card details. I bet it won’t be exclusive for long. Or else quite a lot of people are going to be turning to (myself possibly included)
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# ? Dec 7, 2018 16:38 |
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Saoshyant posted:Bethesda thinks its the new Epic and they just made Rage 2 exclusive to their lovely launcher. I too cannot wait to give this company known for reliability my personal info and credit card details. didn't bethesda just finish dragging their name through the dogshit with F76 or am i getting badly confused i know their publisher and dev wings aren't the same people but they're the same company and that's good enough Ciaphas fucked around with this message at 16:42 on Dec 7, 2018 |
# ? Dec 7, 2018 16:39 |
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# ? May 15, 2024 18:41 |
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Saoshyant posted:Bethesda thinks its the new Epic and they just made Rage 2 exclusive to their lovely launcher. I too cannot wait to give this company known for reliability my personal info and credit card details. Doom Eternal was already confirmed to be exclusive to it too.
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# ? Dec 7, 2018 16:40 |