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Infinite overdrive is a ton of fun would recommend really chasing it
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# ? Dec 12, 2018 03:53 |
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# ? May 26, 2024 07:11 |
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Since everyone was running Sakura Dance, my endgame meme build involved piloting the worst skell in the game and suiciding it into an enemy which would activate Alexa's 6x damage multiplier on all attacks and then clowning the enemy on foot. God Xenoblade X rules
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# ? Dec 12, 2018 04:00 |
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oh hey atelier got released finally https://store.steampowered.com/bundle/9121/Atelier_Arland_series_Deluxe_Pack____DX/
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# ? Dec 12, 2018 06:25 |
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Rascyc posted:Infinite overdrive is a ton of fun would recommend really chasing it It is, though I wish I could turn off Wir Fliegen, just for a change of pace
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# ? Dec 12, 2018 06:57 |
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Endorph posted:I mean it's not really about being mech fans or 'I guess what people wanted,' its that they were all over the marketing material and 'cool mech combat' was the big selling point it felt like I mean, I was including the devs and marketing in "what people wanted" cause I assume that was what they originally wanted to focus on before they realized they had too much ambition and not enough time, I was just saying it didn't bother me personally because I don't care that much about cool mechs also yeah infinite overdrive heckin' owns
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# ? Dec 12, 2018 07:00 |
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The fact tat you can only have two people besides Rorona in my party is causing me to presumably miss out on a bunch of content as I hang out with my good friends Sterk and Esty instead of spreading the love Do either of the other Arland games solve the problem? I know it was still there by Ayesha though so I suspect not
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# ? Dec 12, 2018 08:24 |
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cheetah7071 posted:The fact tat you can only have two people besides Rorona in my party is causing me to presumably miss out on a bunch of content as I hang out with my good friends Sterk and Esty instead of spreading the love Friendship in Rorona has a cap based on how much you can raise it through combat, you still need to do requests. Doing requests for people boosts friendship and you can advance their stories to some degree in that fashion. But no, there's no getting around the fact you need to actually take people with you to see what they say and get stuff to happen with them. There's nothing for it but to manage time carefully or play the game again. The TRUE BEST ENDING requires doing everyone's story in the same playthrough and actually doing that successfully is pretty insane. Important fact: Rorona Plus/DX has an added overtime mode for once you complete the story, but it doesn't happen automatically. You need to load a clear game save and then it'll ask if you want to start the postgame storyline
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# ? Dec 12, 2018 08:37 |
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I'm pretty okay with missing the best ending in the games with time limits tbh. I'll probably just pick the Esty ending.
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# ? Dec 12, 2018 08:48 |
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corn in the bible posted:Friendship in Rorona has a cap based on how much you can raise it through combat, you still need to do requests. Doing requests for people boosts friendship and you can advance their stories to some degree in that fashion. But no, there's no getting around the fact you need to actually take people with you to see what they say and get stuff to happen with them. There's nothing for it but to manage time carefully or play the game again. The actual timing on it isn't too restrictive compared to, say, a full max S-Link run of a Persona game; the hard part is just knowing where to go and what to do to unlock all the character events, if you're not using a guide.
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# ? Dec 12, 2018 09:25 |
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Thuryl posted:The actual timing on it isn't too restrictive compared to, say, a full max S-Link run of a Persona game; the hard part is just knowing where to go and what to do to unlock all the character events, if you're not using a guide.
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# ? Dec 12, 2018 09:51 |
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Commander Keene posted:Yeah, but in a Persona game you have NG+ with max social stats to make scheduling a max link run much easier. You can new game plus in atelier and tear through all the combat with zero effort if you want i guess
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# ? Dec 12, 2018 09:54 |
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I forgot why I didn't originally like Rorona that much even with the Plus edition fixes, but the progression feels very weird. You unlock two dungeons in the first term, then are stuck with a total of three for the next three full terms. I ended the third term with like seven recipes I can't even craft because I don't have access to more zones, and now have to play out the fourth with nothing new. What the gently caress Ninentdo?
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# ? Dec 12, 2018 09:59 |
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corn in the bible posted:You can new game plus in atelier and tear through all the combat with zero effort if you want i guess I did that in Totori and it turned up the only stuff you kept was money and whatever you were equipped with
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# ? Dec 12, 2018 10:07 |
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Sakurazuka posted:I did that in Totori and it turned up the only stuff you kept was money and whatever you were equipped with That'll still include poo poo like gathering gloves and faster travel items and such, iirc - it helps a lot.
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# ? Dec 12, 2018 12:13 |
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corn in the bible posted:You can new game plus in atelier and tear through all the combat with zero effort if you want i guess
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# ? Dec 12, 2018 14:07 |
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speaking of which, I'm finally playing persona 4 for the first time and the VN/life sim half of the game is engaging but man the dungeons suck a lot worse than i would have expected from such a Heralded Game
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# ? Dec 12, 2018 14:54 |
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Modern Persona games are very much a case where the dungeons are something you tolerate rather than anything else.
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# ? Dec 12, 2018 15:08 |
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Just knock out as many floors as you can until your SP runs out, then pop a Goho-M and come back another day. You can pick up right from the floor you left off on.
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# ? Dec 12, 2018 15:12 |
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yeah i know how to do it, I'm on the 5th one already, it's just disappointing that a game that otherwise nails its presentation has such long featureless dungeons and seems to be tuned such that you have to full clear them to get enough exp to keep up. also playing octopath traveler shortly before this has taken a lot of the shine off the combat since that game has a better implementation of the 'prod for weaknesses' system
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# ? Dec 12, 2018 15:29 |
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neither persona 3 or 4 have good dungeons but the dungeons in persona 3 are significantly better integrated with the rest of the game
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# ? Dec 12, 2018 15:39 |
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Everything in P3 just blended together to me, I at least appreciated the window dressing in P4 giving the dungeons different visuals and music.
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# ? Dec 12, 2018 15:45 |
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i kind of like the roguelite aesthetic that centralizing everything in the single dungeon provides that got lost in P4
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# ? Dec 12, 2018 15:46 |
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Speaking of annoying things in SMT games: it’s annoying how many demons in Nocturne I can’t talk to. There’s no balance. Some dungeons I can talk to almost everything and some are full of types that won’t negotiate.
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# ? Dec 12, 2018 15:56 |
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Getsuya posted:Speaking of annoying things in SMT games: it’s annoying how many demons in Nocturne I can’t talk to. There’s no balance. Some dungeons I can talk to almost everything and some are full of types that won’t negotiate. You can pick up Jive Talk to get a bunch of them, but that takes up a valuable Demi-Fiend Limited Edition Skill Slot. The pro play is gathering a bunch of trash from places like Ginza that have a diverse encounter table and fusing it all together.
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# ? Dec 12, 2018 16:00 |
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I played Persona 4 so much that the dungeon algorithm is burned into my soul, I can go from start to finish with no detours 75% of the time, to the point where I could tell that Mementos had the same thing. Persona 3's is notably different though.
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# ? Dec 12, 2018 18:10 |
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I'm thinking about getting Tales of Berseria but thread impression largely being 'just use Velvet's 'crush claw(?)' for easy mode/ I don't know what happens in a battle and sometimes I die and I don't know why is kinda keeping me off of it. Were those just exaggerations? I've only beaten Symphonia and Vesperia so I have no experience with good Tales combat at all.
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# ? Dec 12, 2018 18:29 |
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The combat is not the highlight of the game for sure
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# ? Dec 12, 2018 18:33 |
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RareAcumen posted:I'm thinking about getting Tales of Berseria but thread impression largely being 'just use Velvet's 'crush claw(?)' for easy mode/ I don't know what happens in a battle and sometimes I die and I don't know why is kinda keeping me off of it. the game isn't very good at explaining some of the mechanics, but i had fun with the combat. there's not a lot of depth to it and pretty much any character can completely simplify any fight but every character also plays really differently and the combat incentivizes switching between them a bunch which is good, its big problem is just that until you get a full party there's no easy way to restore sg if you lose it and you need sg to attack with longer combos
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# ? Dec 12, 2018 18:35 |
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Try playing as people other than velvet too, they all have a gimmick
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# ? Dec 12, 2018 18:36 |
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yeah you can mash through fights with velvet on normal but the game has like 5 or 6 difficulty levels that you can change between on the fly and you can always play other characters. it's not the best combat system but its good enough to get carried by the excellent cast and story.
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# ? Dec 12, 2018 18:37 |
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sticking with velvet is prob the biggest mistake you can make with the combat because at its core design it kind of expects you to at least bounce between two or three different characters. i stuck with velvet for a lot of the beginning but personally once i got a bigger party i bounced around between eleanor, rokurou and eizen a lot more and i had a lot of fun with that the heights of tales combat are still graces f and destiny dc but berseria has one of the more unique systems in the series for how it flows and it's pretty decent. just don't try fighting the endgame bonus superbosses on anything higher than simple because some of their gimmicks really suck and the way simple makes them easier is by just, turning those gimmicks off lol The Colonel fucked around with this message at 18:41 on Dec 12, 2018 |
# ? Dec 12, 2018 18:38 |
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I think the mashy comments come more from Berseria being one of the easier Tales games. I usually play on the highest difficulty and I never really hit a snag in Berseria like I have in the other games.
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# ? Dec 12, 2018 18:42 |
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the reason consume clawing with velvet is so easy is mainly because it gives you temporary invincibility on top of doing tons of damage, but the game's general level of difficulty, really doesn't even make that necessary. you'll only need to fall back on it maybe once or twice in some of the later boss fights, and that's if your party gets really badly hosed up your only fear in berseria is scorpion cave. thankfully you can run through scorpion cave ignoring most of the scorpions in like five minutes The Colonel fucked around with this message at 18:46 on Dec 12, 2018 |
# ? Dec 12, 2018 18:43 |
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I never really hit too serious roadblocks when it came to Symphonia or Vesperia either so I wasn't really sure of what to expect at all. I'd play basically everyone in Symphoia besides Raine or Genus since playing as mages wasn't that great yet and ditto for Vesperia but Rita was probably the least played out of everyone since there's not a whole lot of comboing I could do with her at my skill level. So, this is a bit more encouraging. Maybe I will pick it up after all. Though it's still a shame that they're so bad at setting demo areas. And that Graces didn't get a PS4 edition too. I'd love to try the game that people actually had positive things to say about the combat since Abyss.
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# ? Dec 12, 2018 18:49 |
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The only real incentive to change characters is Magilou whenever casters are in battle, because her kit is specifically to counter that poo poo that was basically the worst in Zestiria.
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# ? Dec 12, 2018 18:49 |
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RareAcumen posted:I never really hit too serious roadblocks when it came to Symphonia or Vesperia either so I wasn't really sure of what to expect at all. I'd play basically everyone in Symphoia besides Raine or Genus since playing as mages wasn't that great yet and ditto for Vesperia but Rita was probably the least played out of everyone since there's not a whole lot of comboing I could do with her at my skill level. graces f has decent odds at getting a rerelease in the next couple years. the original wii version's anniversary is next year and f's anniversary is the year after that, and bandai namco's pretty big on rereleasing games right now so vesperia likely isn't just an isolated case
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# ? Dec 12, 2018 18:54 |
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My PS3 died a while ago and Graces is probably the single game I miss most on it.
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# ? Dec 12, 2018 19:18 |
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Vesperia is better than Graces F by a mile but I agree that Destiny DC owns bones, Narikiri Dungeon X also has really good combat.
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# ? Dec 12, 2018 19:28 |
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Romancing SaGa 2 would be a lot more fun if I didn't have to cheese the RNG so I stopped getting party wiped by an enemy encounter. Or pray that I'll learn a skill in less than 100 fights.
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# ? Dec 12, 2018 19:46 |
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# ? May 26, 2024 07:11 |
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No Tales with that baffling "your character can only move and attack in 2D but enemies can sidestep whenever they want" baseline is better than any one that isn't*, which is why Tales should just move back to original 2D and make Destiny again, as outlined in my TED Talk
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# ? Dec 12, 2018 20:08 |