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Deakul posted:So many QTEs in Merc2, it was maddening. Do we QTE helos in just cause 4? I did manage to snag one, but it panicked and flew into a mountain almost immediately.
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# ? Dec 19, 2018 00:21 |
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# ? Jun 2, 2024 05:58 |
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Oxxidation posted:another game seriously hampered by over-enthusiastic enemies, but otoh it let me rescue hostages by driving a pickup truck through the wall of the building in which they were tied up really. it runs well for me and it looks pretty. shooting hundreds of EDF chuds in ever expanding fire fights as Martian working class revolutionary is fun. Oxxidation posted:the weird pseudo-loyalty system of Mercs 1 added an unnecessary layer of stress to the game, i thought id like if the faction stuff meant anything. like outside an ending and sometimes a free airstrike.
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# ? Dec 19, 2018 00:34 |
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So what I'm hearing is that this isn't a very good game
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# ? Dec 19, 2018 00:39 |
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Oh god the vehicles are impossible to control. Flying the helicopters feels like poo poo and motorcycles seem to turn in 25 degree increments. Not QTEs as far as I can tell.
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# ? Dec 19, 2018 00:40 |
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Huh, I didn't even know Red Faction Guerilla Re-Mars-tered was a thing and it's already in my Steam library since I own the original. It's a ton of fun but I have approximately four thousand games I haven't played yet so I can't bring myself to reinstall it.
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# ? Dec 19, 2018 07:53 |
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so i was waiting for the patch for xbox to see what they would fix, its out now and the game does indeed look a bit better, but after doing a couple missions it just draws your attention more to how aggravating the game itself is and how much of the fun of JC has been stripped from it. oh well. just gonna uninstall and chalk it up as an idiot fee
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# ? Dec 19, 2018 08:38 |
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Calaveron posted:So what I'm hearing is that this isn't a very good game $78 very well spent. I've never known such instant buyer's remorse, it's an incredible feeling that I haven't felt in years and I'd do it again!
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# ? Dec 19, 2018 18:14 |
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Deakul posted:$78 very well spent. i am so glad i didn't buy it. i bought fist of the north star and BF V instead and both of those games are pretty fun. thanks for your sacrifice deakul.
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# ? Dec 19, 2018 18:47 |
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Former Human posted:Huh, I didn't even know Red Faction Guerilla Re-Mars-tered was a thing and it's already in my Steam library since I own the original. It's still quite fun but a lot of the gloss has rubbed off with time. It's really shallow and largely empty. The story is short and uninspired. The entire game is just a tech demo. But drat... collapsing a tower just right is a feeling that's impossible to beat.
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# ? Dec 19, 2018 18:47 |
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Deakul posted:Ultimately Red Faction Guerilla is a far better alternative and it's criminal that that franchise is dead now. I want to live in the world where Red Cause was created
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# ? Dec 19, 2018 19:10 |
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RBA Starblade posted:I want to live in the world where Red Cause was created I wish I had never played RFG, it just makes any other game with "building destruction" seem so loving lazy and lame in comparison.
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# ? Dec 19, 2018 19:11 |
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Dapper_Swindler posted:i am so glad i didn't buy it. i bought fist of the north star and BF V instead and both of those games are pretty fun. thanks for your sacrifice deakul. I thought this would be a safe fallback after fallout '76. Why yes, I AM bad with money. How did you guess?
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# ? Dec 19, 2018 19:11 |
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Inzombiac posted:It's still quite fun but a lot of the gloss has rubbed off with time. it definitely shows its age but gameplay wise its still fun, which counts for a ton in my opinion. Hav posted:I thought this would be a safe fallback after fallout '76. i am pretty sure i got that for christmas.
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# ? Dec 19, 2018 19:22 |
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Hav posted:I thought this would be a safe fallback after fallout '76. Hav, I'm so sorry. I hope you can find the strength to get through these troubled times.
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# ? Dec 19, 2018 20:03 |
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Hav posted:I thought this would be a safe fallback after fallout '76. You should buy some spaceship JPEGs.
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# ? Dec 21, 2018 11:12 |
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orcane posted:You should buy some spaceship JPEGs. This is a trap.
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# ? Dec 22, 2018 03:27 |
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I don't think this game is great either, but if you've got a copy, the region strike in Phuyu-Kuni has a really cool bit. It's definitely a highlight to the experience.
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# ? Dec 22, 2018 06:12 |
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There's a mod up that you drop into your save folder which gives you 100% for all stunt missions, etc. In case you wanted to mess around and just gently caress with the campaign: https://justcause4mods.com/mods/100-no-campaign/ I haven't tried it yet, will provide a trip report. Edit: okay it unlocked a shitload but the game is trapped in an endless cycle of dialogue spam now lmfao Taintrunner fucked around with this message at 07:19 on Dec 27, 2018 |
# ? Dec 27, 2018 07:10 |
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Stolen from Reddit;quote:This is a repost of my previous report due to a issue with the formatting of the previous post. I will now be updating this thread instead, should you wish to visit the old thread, it can be found here: Impressive.
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# ? Jan 2, 2019 21:26 |
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New patch just got released on steam, haven't been able to test if it fixes stuff for me:quote:Patch #2 - 20190117
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# ? Jan 19, 2019 13:17 |
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But I... I already... already beat it...
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# ? Jan 19, 2019 14:39 |
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It's 35% off right now. Of this latest patched fixed it enough, I may consider it
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# ? Jan 20, 2019 00:55 |
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Inzombiac posted:It's 35% off right now. Fixed it for me, ran it for a few hours, and they appear to have done something with the graphics. I’m not loving the stunts being geared to a particular vehicle at the moment. Before it was crashing before 10 minutes were up. edit: I'm an idiot, the vehicles for the stunts are parked nearby. Hav fucked around with this message at 21:07 on Jan 23, 2019 |
# ? Jan 20, 2019 05:07 |
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https://wccftech.com/tomb-raider-just-cause-4-weak-below-expectations/ Surprising no one, JC4 did not sell that well at all. https://gamefragger.com/multiplatfo...nd-water-a14733 Looks like they're still having to update the game. Has anyone played it in the past month? How's it running? Is it any better?
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# ? Feb 21, 2019 23:46 |
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Even if the game was good at launch, they did so little to promote it that I doubt sales would have been monumental. I'm a giant fan of the series and even then I barely registered it. It was like a hex. Hopefully it goes down to $15 soon. That's the only way I'll pay for it.
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# ? Feb 22, 2019 00:16 |
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Shinjobi posted:https://wccftech.com/tomb-raider-just-cause-4-weak-below-expectations/ I been goofing around in it on and off over the last couple weeks after an initial game clear. They have updated a few things, water looks a little better but still can't hold a candle to the water in JC3. The powered wingsuit controls have changed a couple times, it now lets you pulse it for shorter intervals and doesn't burn an entire fuel bar when you do. But it still doesn't do some basic stuff the JC3 powered suit did, like hitting the air brake and thrust at the same time in JC3 lets you make hairpin turns, in JC4 it is just a barrel roll. The missile launcher for the JC4 suit is basically the only improvement, while a lot about moving around with the powered wingsuit is still a significant downgrade from the JC3 version. I never did have any trouble with stability, my system configuration is basically bullseye for the type of high end gaming machine (Skylake Refresh+++ & Pascal) they test on so that isn't surprising.
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# ? Feb 22, 2019 00:23 |
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i still wish the avalanche a-team could have a go at a just cause 5 but this series is prolly dead after this oh well at least we'll still always have jc2 to go back to
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# ? Feb 22, 2019 05:33 |
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Jacques Kerner, senior software engineer, just posted a long article about Just Cause 4 weather development and implementation (or some of it) Its techy, but I personally appreciate these kind of articles over anything since they shine a light upon the real development process. And while I too am not too happy about how JC4 turned out to be overall, some systems are still pretty amazing and unique for an open world game. http://www.gamasutra.com/blogs/JacquesKerner/20190222/337067/Aerodynamics_of_Just_Cause_4.php
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# ? Feb 22, 2019 20:31 |
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I hope we get mods that make the weather stuff more prevalent, they were pretty fun to mess with.
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# ? Feb 22, 2019 21:09 |
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This is now up on Xbox Gamepass or whatever it's called. That means it's free for subscribers, right?
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# ? Mar 6, 2019 04:15 |
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Inzombiac posted:This is now up on Xbox Gamepass or whatever it's called. Yes
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# ? Mar 6, 2019 16:52 |
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https://twitter.com/Wario64/status/1105501582446059520?s=19
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# ? Mar 12, 2019 19:23 |
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Did they ever fix the busted up graphics on this one?
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# ? Mar 12, 2019 19:26 |
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Nope but they made a road map detailing how they're going to try and make the game not total poo poo. But it's still going to be poo poo.
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# ? Mar 12, 2019 21:19 |
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After their last few patches I thought I give it another try, this is how it looks today. There are still lod issues with shadowmaps and objects popping in, but it's overall more smooth (can't record atm so just images). Water quality is somewhat better, it's still a total mystery to me why they keep those normal maps though. I say this water shader has less trouble on the technical side, but more on the authoring side. They TAA is still worse as in other engines and has to fight a lot of additional effects which makes the picture still a bit flickery in comparison (like there are tons of blur effects and heat flimmering, also the voxel tech of the clouds gets mixed in that as well) They finally added an option to get rid of the annoying button tutorial in the hud. I also think it became more stable, haven't encountered any crashes but I hadn't had many in the first place either. It does look pretty good imo and blowing poo poo up is still the same fun as it's ever been in Just Cause.
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# ? Mar 23, 2019 15:28 |
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haldolium posted:blowing poo poo up is still the same fun as it's ever been in Just Cause. is it really though? imo the problem wasn't just the lovely graphics and bugs but the changes to the gameplay - specifically the fact that a lot of the poo poo you blow up in enemy bases just respawns immediately if you aren't meant to be tackling that specific base at that specific time, which does indeed suck a lot of the fun out of blowing poo poo up (as well as making the whole open world thing kind of pointless). did they fix that too? and the timer based nonsense? edit: also after all this time they still coudn't manage to put waves in the water, even though they did that just fine in JC3 at launch? wtf Earwicker fucked around with this message at 16:50 on Mar 23, 2019 |
# ? Mar 23, 2019 16:47 |
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Earwicker posted:is it really though? There are waves. The further you get from the coastline, the larger they get. The ship I picked was just too large. The timer based nonsense was Just Cause 3. I don't really have a problem with explosive stuff respawning since it doesn't become less fun blowing it up a 2nd or 3rd time if I pass along a base where I've already been. It does however bore the poo poo out of me having a 30²km large world with absolutely nothing to do in because I cleared the map. Making it less completionist and more sandbox was a good descision imo.
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# ? Mar 23, 2019 17:25 |
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haldolium posted:After their last few patches I thought I give it another try, this is how it looks today. There are still lod issues with shadowmaps and objects popping in, but it's overall more smooth (can't record atm so just images). Thanks for the update. I bought this pre-release and still have not played it at all since I was waiting for poo poo to get fixed...looks like now is the time.
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# ? Mar 23, 2019 18:01 |
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I've now finished the main story and have spent around 40h in the game. It was a pleasant and fun ride. The weather system was sadly underused, I think a gun with mobile weather control would've been very great. Never the less, the system itself was pretty nice. I enjoyed all aspects but they mostley shined in their respective story missions. All those were honestly great, but that was true for most missions. I also enjoyed the side missions mostly, the game is extremely generous with health for NPCs you have to take care about. At one point some stupid guy I had to protect among 2 others decided to fight a tank with his assault rifle head to head while I had to deal with 2 tanks and 3 helicopters. I barely noticed until his health was down to 5% or so, and he still survived the rest of the fight just fine even taking a few more hits from gunfire. The mayhem with physics in JC4 is just awesome and simply unmatched by any game. The amount of fun you can create through that, as well as constant action is pretty amazing. At one moment you're blowing up an insanely large explosive silo only to tether yourself to one part of it flying away in the sky, half way through you descide to get that helicopter shooting at you and the next second you're riding on a freaking jet because that one shot down your helicopter just a few blinks ago. I dislike the modern ubification of most games, having a way too large worlds with no loving interaction whatsoever, just cleaning icons and driving/walking/riding through a static world which just looks good. Just Cause 4 still makes it's world fun through explosions and even if stuff respawns, it's still satisfying. The physics are also amazingly solid in their reaction, how they work and what you can do. It seems minor, but having the ability to attach yourself to a physical engaged rigid body is pretty drat great and not the easiest thing to solve. Having a mechanic this reliable is an achievement for itself. The new thether system is nice but simply not agile enough to quickly adopt in chaotic situations so you probably end up with a "one fits all" solution that is fun stuff with float and tether, but mostly just C4 replacement since both the baloon and the rockets can explode whenever you want. Another thing I like to highlight is both the sound design as well as the music. I really like that they put in radio stations with good track choices. I enjoyed the regular soundtrack too, especially that calm music when you start to just float around with the wingsuit or chute. Those small details really add up towards a great atmosphere JC4 has. The worst issues have been patched by now thankfully, I haven't had a single crash or other issue really since the last patch, pretty smooth experience. Some cutscenes are sadly still absolute terrible pre-renders that ware not even worthy of games 10 years ago and also kill the mood because the realtime scene looks totally different more often then not. Story is a lot less annoying as it was in JC3 to me since it didn't had that super serious tone. It was okay, good ending, expectable outcome etc. Default VG storyline #734305. All in all it's not perfect but no Just Cause game ever has been (anyone even remembers JC1?) And it's very true to to the series core idea. It tries a few new things that work more or less well and when they do they're fun, and when not they're at least not in the way of the classic mayhem. Very much enjoyable game to me and a lot less bad as the negativity in the interweb implies.
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# ? Mar 30, 2019 21:17 |
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# ? Jun 2, 2024 05:58 |
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I thought most of the negativity stemmed from them rolling out another embarrassingly buggy product at launch, learning nothing from JC3's janky launch.
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# ? Mar 30, 2019 22:31 |