|
NGDBSS posted:Bring the crew to the Sunken Tower of Walse. (If this isn't open you can access it by pointing out the last water crystal fragment in Tower of Walse, Part 1.) The first encounter can be auto-battled, and the second one is just FF5's Gogo. Yes, that Gogo encounter. After 40 seconds of staring at each other he'll give the speech about perfect mimicry then gently caress off, netting you an easy ~300K XP for two mindless fights. Yup, just found that one. Also cute of them to load you up fully with fire abilities, and have one of the ??? absorb fire.
|
# ? Dec 26, 2018 21:28 |
|
|
# ? Jun 13, 2024 04:41 |
|
Bruceski posted:I'm a compulsive level-everyone-er in the record dungeons, but Biggs and Wedge are just bad. Wedge is a caster who they give thief abilities to, and Biggs tends to get stuff like dispel strike on non-buffing enemies, and just doesn't measure up to actual dps party members. In contrast Elarra can swap for whoever's the healer very easily and do a fine job of it. Biggs in the record dungeons is another case of DeNA trying to insist that tank party members actually work in its game where they've systematically removed any sort of incentive to do tanking. Once you can get him in other contents he does pretty well for himself as a Knight/Heavy. He's not quite on Gladio-With-USB tier, but he's something. Wedge is a mess. Wind-themed hybrid attacker in a game that, as of recently, absolutely abhors hybridization of any sort. As of the DQ collab, he's even got the new worst LMR in the game, on par with Fran LMR1 and Thief LMR. Hogama posted:Wedge's Divine Robe [LMR, +5 ATK & +5 MAG] - Auto Blind & Silence Recovery From what I can tell it's on par with Rosa and Edward's LM2s that only have a chance of curing the statuses if you get them. So yeah, good job there buddy. Bruceski posted:Yup, just found that one. Also cute of them to load you up fully with fire abilities, and have one of the ??? absorb fire. That's sadly source-accurate, that ??? is the Jackanapes/Gakimasura that was the bane of the EXP daily for the first two years of the game's life. It's omni-absorb. And counters any non-lethal damage with Moon Flute, 100% of the time. That is also game-accurate. Final Fantasy has some loving awful game design decisions in every single title, if you look close enough. KataraniSword fucked around with this message at 21:40 on Dec 26, 2018 |
# ? Dec 26, 2018 21:37 |
|
KataraniSword posted:It's omni-absorb. And counters any non-lethal damage with Moon Flute, 100% of the time. That is also game-accurate. Oh I know, I play FFV religiously.
|
# ? Dec 26, 2018 21:40 |
|
Bruceski posted:Oh I know, I play FFV religiously. Oh, okay. I forget who all I see in the fiesta thread/discord. I just really hate Jackanapes, except as an abject lesson that FF5 really doesn't want you to use the Brave Blade, ever.
|
# ? Dec 26, 2018 21:48 |
|
Vincent and Reno are good hybrid characters
|
# ? Dec 26, 2018 22:23 |
|
Vayne is also perfectly serviceable. Japan's true best hybrid character is Cecil with his Awakening, now that he's a full white mage and knight. And other then the purely physical entry, Sephiroth is apparently one of the better darkness mages too with his.
|
# ? Dec 26, 2018 23:31 |
|
Siren and Hades, dead, without chains. Now I can get started on 5* magicites
|
# ? Dec 27, 2018 01:04 |
|
So Imperils and Breaks are real in 5* magicites, right?
|
# ? Dec 27, 2018 01:47 |
|
Nihilarian posted:So Imperils and Breaks are real in 5* magicites, right? Imperils are great, since 5* magicite bosses start off at only 1.2x vulnerability. Breaks are more effective than on 3* and 4* (30% vs. 20%), but still not worth dedicating characters or ability slots for them imho.
|
# ? Dec 27, 2018 02:18 |
|
Fister Roboto posted:Imperils are great, since 5* magicite bosses start off at only 1.2x vulnerability. Breaks are more effective than on 3* and 4* (30% vs. 20%), but still not worth dedicating characters or ability slots for them imho. Exception to this is bosses with single stat self-buffs. It can definitely be worth Breaking those off.
|
# ? Dec 27, 2018 02:55 |
|
MarquiseMindfang posted:Exception to this is bosses with single stat self-buffs. It can definitely be worth Breaking those off. As an example, Famfrit gives himself a +50% MAG at several points in the fight. While a Magic Break (the 3* combat skill) is only a -9% reduction (30% of 30%), that reduction erases the buff, which can be the difference between a party wipe and survivable piercing attacks.
|
# ? Dec 27, 2018 05:27 |
|
MarquiseMindfang posted:Exception to this is bosses with single stat self-buffs. It can definitely be worth Breaking those off. KataraniSword posted:As an example, Famfrit gives himself a +50% MAG at several points in the fight. While a Magic Break (the 3* combat skill) is only a -9% reduction (30% of 30%), that reduction erases the buff, which can be the difference between a party wipe and survivable piercing attacks. There's a fair bit of trickery you can play with overwriting status effects in this manner, but most occurrences are niche enough that you're not intended to worry about them. NGDBSS fucked around with this message at 06:12 on Dec 27, 2018 |
# ? Dec 27, 2018 06:10 |
|
Are you kidding me? I thought Grace was one of the most useless ability additions in the game but it finally has an edge case. Wooooow.
|
# ? Dec 27, 2018 06:14 |
|
JP's current fest is five banners with triple awakening each, well except one. Triple rates compared to 4th + Aether Lenses. 8 discos per banner. Banner 3 has FOUR awakenings. This is a joke.
|
# ? Dec 27, 2018 06:20 |
|
Holy loving jesus.
|
# ? Dec 27, 2018 06:56 |
|
NGDBSS posted:And as an inverse example, in the currently ongoing Gauntlet of Warriors one of the bosses inflicts a -99% MND debuff that lasts for 10 seconds as an AoE. It procs twice so you can't just rely on Affliction Break to block it to keep your healer from getting junked, it can't be blinked, and with it up most dedicated healers will only be outputting 100-500 HP rather than something in the thousands. But because it just alters MND, you can erase it with the 3* White Magic ability of Grace for +20% MND instead. I don't know the math for this, but the combo of mbd and full break are just enough to give me survivability for Quetzalcoatl, especially in the 30-40 second phase. Wall and Catastrophe rws are also in play, but just these two alone aren't enough.
|
# ? Dec 27, 2018 07:02 |
|
Right, so those new Fest banners for JP. Guess I'll lead with the balance changes: Noctis gets 6* Samurai and 6* Heavy, Seifer gets 6* Samurai, Elena gets 6* Machinist, Angeal gets 6* Spellblade and 4* White Magic, Squall gets 3* White Magic. Along with all the Awakenings, remember, this debuts the 6* Glints - no cost Glints that can only be used once per fight. They'll be labeled "Glint+" for banner purposes here. (Also, just like Terra, Shantotto's Glint on her Awakening is the same as her LM2 - if one is active when the other goes off, the duration refreshes.) Banner 1 posted:Rydia's Rune Whip [AASB, +10 MAG] - 15 single-target Water/Earth/Holy/NE summon magic attacks, MAG & RES +30% to party, Summoning Awakening Mode, Break Damage Cap Level 1 & Trinity Summon to user Banner 2 posted:Orlandeau's Saintly Ragnarok [AASB, +10 ATK] - 15 single-target Holy/Dark/NE critical physical attacks, Critical Chance +100%, Thunder God Mode, Thunder God Awakening Mode & Break Damage Cap Level 1 to user Banner 3 posted:Cloud's Brave Blade [AASB, +10 ATK] - 15 single-target Wind/NE physical attacks, En-Wind, Wind Awakening Mode, Break Damage Cap Level 1, Critical Chance +100%, Quick Cast & Cloudy Wolf to user Banner 4 posted:Seifer's Avenger [AASB, +10 ATK] - 15 single-target Dark/Fire/NE ranged physical attacks, Sorceress Knight Awakening Mode, Break Damage Cap Level 1, Switch Draw Mode & Egoistic Blade to user Banner 5 posted:Agrias's Guise [AASB, +10 ATK] - 15 single-target Holy/NE physical attacks, En-Holy, Knight Awakening Mode, Break Damage Cap Level 1 & Divine Ruination to user Hogama fucked around with this message at 18:47 on Dec 27, 2018 |
# ? Dec 27, 2018 10:46 |
|
There's ALSO an end of the month Final Fantasy VII event (at long last)! Details still coming in, but we can deduce a lot of it. Awakening + Glint for Tifa (Monk Awakening, Break Damage Cap 1, "Meteo Arts" chase every 3 turns) Awakening for Vincent (Fire Awakening, Break Damage Cap 1, Vincent Trance) Awakening + Glint for Zack (Wind Awakening, Break Damage Cap 1, "Pride Inheritance" chase every 3 turns) Ultra + Glint for Angeal (Party? Medium Shield 2 - reduces damage by 50% for the next 2 hits) Ultra + Glint for Rude (Thunder God Mode for 15 seconds, chases Earth with "Continuous Ground Drive" every 3 turns) Ultra + Glint for Elena ("Special Bombs" chases Fire every 2 turns (if it's not her Glint effect) The VII dives we've been missing are here, too. VII Legend Materia posted:Angeal LM1: PHY Damage +10% Hogama fucked around with this message at 18:56 on Dec 27, 2018 |
# ? Dec 27, 2018 11:04 |
|
Just to be sure since I forget - was there any explicit limit on Awakenings? Was it once per battle or am I confusing that with AOSBs?
|
# ? Dec 27, 2018 11:23 |
|
NGDBSS posted:Just to be sure since I forget - was there any explicit limit on Awakenings? Was it once per battle or am I confusing that with AOSBs?
|
# ? Dec 27, 2018 11:24 |
|
When I try to fight without enough stamina, instead of the thing asking if I want to use a potion/gems I've started getting a connection error. Is that happening to other people too?
|
# ? Dec 27, 2018 11:45 |
|
They need better names for these. We already have AOSB. Now we have AOSB and AOSB. I will be calling them AOSB and AWSB.
|
# ? Dec 27, 2018 15:38 |
|
Hell yeah, a magic wind chain for someone who's not a nerd
|
# ? Dec 27, 2018 15:44 |
|
Hogama posted:No, Seifer hasn't been balanced yet to actually have any Fire ability schools worth using (he's got like... Black Magic 2-3*?) I'm reading that he was given Samurai 6.
|
# ? Dec 27, 2018 16:33 |
|
I see they finally broke down and gave Noctis elements.
|
# ? Dec 27, 2018 16:41 |
|
Any thoughts on the banners? I only got 50 mythril and thinking about pulling on banner 1. I only have clouds glint as a dupe.
|
# ? Dec 27, 2018 16:47 |
|
Kheldarn posted:They need better names for these. We already have AOSB. Now we have AOSB and AOSB. I will be calling them AOSB and AWSB. To be fair that's just the jp name who call arcane's ultra overstrikes or something.
|
# ? Dec 27, 2018 16:55 |
|
poe meater posted:Any thoughts on the banners? I only got 50 mythril and thinking about pulling on banner 1. I only have clouds glint as a dupe. If you don't have Godwall it's worth a pull. Probably better than any other banner if you only have 50 mythril.
|
# ? Dec 27, 2018 18:36 |
|
MarquiseMindfang posted:I'm reading that he was given Samurai 6. Editing post after this. Avalerion posted:To be fair that's just the jp name who call arcane's ultra overstrikes or something. Hogama fucked around with this message at 18:58 on Dec 27, 2018 |
# ? Dec 27, 2018 18:45 |
|
Yeah, I think Avalerion was saying "they'll probably change Awakenings to something different too like they did AOSBs". Cattail Prophet posted:I see they finally broke down and gave Noctis elements. Non-elemental is dead. Long live non-elemental. Also, Noct Awakening lets us finally find out what happens if you actually dualcast a jump. He's got DRG 5/6 and True Dualcast Lightning.
|
# ? Dec 27, 2018 19:40 |
|
KataraniSword posted:Also, Noct Awakening lets us finally find out what happens if you actually dualcast a jump. He's got DRG 5/6 and True Dualcast Lightning. They made a change already when Ingus got his Awakening, though, since it's dualcast Earth (and he could theoretically RW Wrieg's burst, which has an earth jump with air time) Code change posted:All JUMP interrupt (Wcast, chase and so on) will be instant air time starting now.
|
# ? Dec 27, 2018 19:53 |
KataraniSword posted:Non-elemental is dead. Long live non-elemental. Not all the excitement was in the 6* realm quote:Kain's Luminous Seeker's Cap [LMR, +10 ATK] - 25% chance to Dualcast Dragoon abilities
|
|
# ? Dec 27, 2018 19:54 |
|
Time for some impromptu Realms on Parade, all at once on December 27th. Perfect day?? FF1: Two relics! Another one of Garland's BSB swords, and his dualcast materia. Shame it only works on Darkness abilities since I have him doing Heavy stuff in my dark team for variety. FF2: Disco! It's Gordon's Ultra. I imagine this is a pretty good torment tool. FF3: One relic. It's Onion Knight's BSB. Would you believe me if I said I never had this until now? :shep: FF4: One relic. Cecil's less impressive tanking LMR. I think I had this already. FF5: Disco! I have a lot of stuff in FF5 though, so it might be disappointing... oh, would you look at that. It's Galuf's CHAIN. Holy hell. FF6: I expect to be disappointed with everything from here on out because that was an amazing start. One relic here, it's Kefka's LMR, which isn't a terrible start for him. FF7: Disco AGAIN? Oh, it's just Sephrioth's OSB. Next. FF8: One relic. What the... Oh, a start with ice infusion materia for Rinoa? Sure, I have everything ELSE for her. FF9: Disco AGAIN!! Come on, something good... nope, dupe Beatrix OSB. FF10: One single relic. I never have good luck here. It's a Tidus BSB, the older and less impressive one. FF11: Almost anything from here would be new and cool...? One relic, it's Aphmau's BSB. It's an interesting one, but I don't know if it's useful. FF12: Another Disco, but it's just Fran's Ultra that I already have. FF13: One relic, a dualcast LMR for Lightning. She gets good eventually right? FF14: One relic once more, oh it's a Ysayle BSB dupe. FF15: Disco... intriguing. It ends up being Aranea's Ultra. As far as Lightning Dragoons go, that sure is one. FFT: Still pining for that Orlandeau LMR. One relic, it's Meliadoul's BSB. Sure. FFT-0: Ending the way we started with a twofer. Ace's "sometimes give a blink to self" LMR, and Sice's Burst which is another dark boost armor as well as throws doom onto the party, so... gimmicks. How's the haul? Those first few were pretty solid, I must say.
|
# ? Dec 27, 2018 21:16 |
|
That reminds me to post my final haul for this Fest season, bolding the ones that caught my attention: 0: (dupe) King's [Starting En-Thunder] Materia. T: Ovelia's [W-cast White] Materia. XV: Prompto's Second Burst. XIV: Alphinaud's First Ultra. XIII: Snow's [Attack Build-up per Tanked Hit] Materia. XII: (dupe) Larsa's Burst. XI: (dupe) Prishe's Burst. X: Auron's [Attack Build-up per Tanked Hit] Materia. IX: Quina's First Burst. VIII: Squall's First Ultra. VII: Aerith's [W-cast White] Materia. VI: 2/3 (dupe) Sabin's Overflow, (dupe) Strago's Burst. V: (dupe) Xezat's [W-cast Spellblade] Materia. IV: Edward's [Buff Extension] Materia. III: Aria's [Anti-Fire Stoneskin] Ultra. II: Leon's [W-cast Darkness] Materia. I: (dupe) Master's Burst. Surprise Daily Pulls: Yuffie's Second Ultra, Rydia's First Ultra, (dupe) Freya's First Super. Ultra Lucky: 4/11 Yang's, Balthier's, (dupe) Lenna's, (dupe) Alphinaud's First VI's Gau Banner: 5/11 Umaro's Ultra, Gogo-VI's Ultra, Strago's First [W-cast Water] AND Second [Starting En-Water] Materias, (dupe) Gogo's Burst.
|
# ? Dec 27, 2018 22:05 |
|
Alxprit posted:Sice's Burst Sice burst is really nice for a dark party. You don't need to bring any self doom abilities to get bonus damage on the darkness skills that need you to be doomed. Her burst also gives a party Atk and Mnd buff so it stacks with everything. Also Sice can do alright damage herself.
|
# ? Dec 27, 2018 22:41 |
|
here it is, doomsday day for me. here we go boys: 1st draw: Rydia glint 2nd draw Tifa LMR dupe Tifa Arcane Tifa Arcane 3rd draw Red Chain Rydia Arcane 4th draw Tifa Arcane Screw you Tifa, well at least she should be good for 5*. Mission still accomplished at least, I got the most important thing. Rydia USB3 and LMR3 prolly show up in some select banners in the future so ill try to get them there, and Red Chain is a delightful bonus that I was not expecting.
|
# ? Dec 28, 2018 03:52 |
iamsosmrt posted:Yeah you have way better options than me. I rely on Ramza's BSB2 and Elarra USB for support. I will say it's a pretty tricky fight, but it's mostly a matter of figuring out the right mix of mitigation and offense. I ended up dropping shellga and only relying on wall plus MBD and fullbreak, which with Catastrophe was enough to keep my guys alive for roughly a full minute. My magicite deck for this battle is entirely 4* with the usual Evrae and mix of defensive and offensive buffs. You can probably beat this with full mastery in under 40 secs. In contrast, my quickest time is 54. I finally did it! Didn't do it faster, though. First 5* down. Not sure if Thancred brave was a better choice than Dorgann really, but the breaks helped keep the incoming damage down and helped Tifa + Cinque do the damage. Maybe bringing an Imperil would be a better choice to kill faster, I dunno. Had to hone Ironfist Earth and Gaia Rush to 5 and the ninja + heavy poo poo to 4 just to last long enough. Not looking forward to relearning to do this again in a few days.
|
|
# ? Dec 29, 2018 03:39 |
|
Indecisive posted:I finally did it! Didn't do it faster, though. First 5* down. Congrats! I actually think you're right about imperil. It makes a huge difference for me, though I only rely on Tifa as a imperiler (USB2 has been relegated to en-element). What's your team comp? OK and Elarra can probably handle the debuffs, though for my team, ended up using a bunch of crystal waters for mitigation.
|
# ? Dec 29, 2018 07:46 |
|
man i'm glad i got garland chain off the RoP a few days ago, dark was one of the last elements i needed chain for. Welp, time to do the daily draw the really funny part is I beat Siren chainless like a week or two ago
|
# ? Dec 29, 2018 16:09 |
|
|
# ? Jun 13, 2024 04:41 |
|
Odin 300 is an rear end in a top hat. I can't even cheese it with my Raijin SSB spam team. Any advice?
|
# ? Dec 29, 2018 18:41 |