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The hardmode bosses really benefit from a platform arena with a few quality of life improvements. Some campfires and heart statues rigged to timers to get as much free healing as possible are a start. The Nimbus Rod makes the Destroyer really easy (and is easy to farm), and a gun with Crystal bullets helps too. Rolling the +4 defense modifier on all your accessories makes a big difference when you're undergeared, also.
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# ? Jan 16, 2019 07:28 |
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# ? May 26, 2024 11:51 |
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Ciaphas posted:I didn't even realize they used ordinary ingredients, I would have sworn I looked them up and thought you had to kill them once to unlock them or something. if you have palladium in your world you should try wearing that instead. its weaker stat wise but the regeneration effect is really strong and can stack with other regeneration effects to get ridiculously fast
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# ? Jan 16, 2019 07:42 |
Also, drink a lot of potions, and get something with a lot of piercing and go for the Destroyer first. It's made out of segments you can hit individually, so if you manage to get something like a Deadalus Stormbow loaded with Holy arrows you can murder it real quick.
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# ? Jan 16, 2019 09:39 |
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If you need more Titanium, then smash more altars. However, preparation is worth a lot when it comes to bosses. Get as many buff potions as you can find and drink them all before the boss shows up. For Destroyer in particular, a lot of early hard mode enemies drop weapons that shred multi-segment enemies. If you want to play magic, it might also be a really good idea to find a way to induce a goblin raid. The Goblin Summoner miniboss is really dangerous, but the weapons they drop are extremely good. It's also personal preference, but I would also advise against reforging your stuff to Warding. +4 defense is peanuts compared to +4% move speed or +4% attack. 20% of either of those is worth a lot more than a few extra points of mitigated damage.
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# ? Jan 16, 2019 11:03 |
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I always struggled with mechanical bosses until someone in this thread suggested making a skyrail and farming for the Deadalus Stormbow which made life a hell of a lot easier. You'll want to craft the minecart since I think it's faster than the default one and should let you outpace the bosses as you zip back and forth across the world at max speed.
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# ? Jan 16, 2019 14:37 |
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My early hardmode recommendation is to trigger the Goblin Army. It's only slightly harder than pre-hardmode but the Goblin Summoners can drop the Shadowflame Knife. It's got good damage for where in the game it's available, fires very rapidly, uses no ammo/mana, bounces to inflict more damage on big targets and debuffs for extra damage that no bosses (that matter) are immune to. It's good and pretty easy to get your hands on - you can get it even before cracking an altar.
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# ? Jan 16, 2019 16:11 |
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I'd suggest using your titanium on Frost Armor. Farming the frost cores in the snow biome during a blizzard will also probably net you an ice feather which will set you on wings for the majority of hardmode. If you don't have one yet, kill the Wall of Flesh until it drops a clockwork assault rifle and reforge it until you get rapid. The clockwork rifle with crystal or explosive bullets will make scoring a Daedalus Stormbow and Shadowflame Knives much easier. A combination of frostburn from Frost Armor, shadowflame from the knives, and cursed flames from a flask is pretty brutal vs. everything. (edit: except The Destroyer, it's immune to debuffs / DoTs) Ichor flasks work too. bij fucked around with this message at 19:12 on Jan 16, 2019 |
# ? Jan 16, 2019 19:09 |
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I've had five goes at the worm this morning with a small safety box with star iin a bottle, heart lantern, campfire 200 feet up the ground and I still died every time, once within 2000 hp. I'm pretty much out of will to keep farming souls of night and trying to find titanium at this point even with golden shower, that shadowflame hex doll and a meteor staff, it just takes so long I get worn down by attrition. is magic just a bad way to start hardmode compared to one of the ranged options you all listed? the game really hasn't given me anything else all this time, except barely enough hardmode ores to make what armor I have. (edit) uh nevermind on that last bit i guess, broke one more set of altars and I got some titanium deposits at last. Thanks RNG! Ciaphas fucked around with this message at 20:49 on Jan 16, 2019 |
# ? Jan 16, 2019 20:37 |
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A small safety-box isn't the best design for most bosses (like all of them except the UFO), because they'll gently caress you up real quick if you aren't moving. Try platforms and vertical walls with small gaps you can dodge through, and a couple of heart statues you can move between. The campfire/heart lantern effect extends like a couple of screens so they should be in the center of your arena but you don't have to be on top of them
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# ? Jan 16, 2019 20:54 |
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i think skeletron prime is actually the easiest mechanical boss
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# ? Jan 16, 2019 21:12 |
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Finally nailed him, it was as anticlimactic as I'd hoped See if the other mechanicals go better. Wish I had some heart statues, though. Been looking out for them all game, being able to reach heart reserves like that would be huge. Oh well. (e) The safety box was just for the destroyer--I was trying to keep him near the ground and fire meteors from above, while not getting hit by his laser volleys. I've got an arena for the others.
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# ? Jan 16, 2019 21:13 |
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Another trick if you're having difficulty with the other bosses is to build a small house near the arena and put the nurse in there. Keep your money in a piggy bank and full heal and run back.
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# ? Jan 16, 2019 21:23 |
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Well Megashark certainly turned the twins into a joke, and given the shotgunny aspect of crystal shot I expect much the same of skeletron prime I think I like not having to manage a mana bar quite so much, too
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# ? Jan 16, 2019 21:52 |
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Every time I play Terraria, I tell myself I'm going to do something besides guns. But sooner or later it all comes back to the mega shark.
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# ? Jan 16, 2019 22:00 |
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Next time play with Thorium, then you can play with the Legally Distinct Shark Miniguns.
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# ? Jan 16, 2019 22:15 |
cuntman.net posted:i think skeletron prime is actually the easiest mechanical boss Solumin posted:Every time I play Terraria, I tell myself I'm going to do something besides guns. The most recent one I did to poke at Enigma and Split though I went guns again. Good ol' megashark. megashark to Vortex Beater with Cholorphyte bullets to the Space Dolphin Machinegun.
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# ? Jan 17, 2019 01:12 |
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Mana used to be functionally unlimited with an accessory in the base game but then they added mana sickness to kill your damage.
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# ? Jan 17, 2019 01:19 |
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I've always preferred the ~aesthetic~ of magic and casters in games, but yeah, balls to the mana bar. I much prefer lugging around the minishark, especially since I can just make the endless musket ball bag and be done. That said I think I'm gonna go get some spider fangs because I just got a staff that summons a tiny pirate friend and that's adorable
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# ? Jan 17, 2019 01:37 |
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Well I was planning on a thorium run next, so I'll be a mage if that mod makes magic fun. I think Mana is a good mechanic for making magic more risk vs reward or whatever, but if ranged weapons are just as good and can have infinite ammo then what's the point??
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# ? Jan 17, 2019 01:50 |
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Kanos posted:For what it's worth, my initial response to Calamity way back when was "gently caress this is way too hard and complicated, gently caress this", but I did a playthrough on Revengeance mode in it a couple months ago and was shocked at how much fun it was. It's got a pretty intelligent difficulty curve now. The bosses are scads above what "normal" Terraria bosses are capable of, but you get a lot more powerful to compensate.
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# ? Jan 17, 2019 01:52 |
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Solumin posted:Well I was planning on a thorium run next, so I'll be a mage if that mod makes magic fun. Yep, I hope they address this someday so magic in vanilla will actually be worth doing.
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# ? Jan 17, 2019 02:18 |
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Mayveena posted:Yep, I hope they address this someday so magic in vanilla will actually be worth doing. Summoning is the best, and then you can use whatever stupid weapon you want because your ravens or pygmys do all the hard work for you.
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# ? Jan 17, 2019 03:00 |
Solumin posted:Well I was planning on a thorium run next, so I'll be a mage if that mod makes magic fun. It also lets you turn enough of a given type of potion into a "passively gives you the effect as long as it's in your inventory" item, and then combine those, then combine THOSE until eventually you have one super-item and you stop needing to worry about juggling potions and chugging them and tending your herb garden and poo poo.
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# ? Jan 17, 2019 03:05 |
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Zereth posted:The mod with the infinite mana accessory is LuiAFK, for reference I did this once and it caused some serious problems because there is apparently a buff limit and it kept flickering potion effects like crazy so be warned I guess.
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# ? Jan 17, 2019 03:38 |
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SynthesisAlpha posted:I did this once and it caused some serious problems because there is apparently a buff limit and it kept flickering potion effects like crazy so be warned I guess. To get around this you can use the combination potions from the Alchemist mod.
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# ? Jan 17, 2019 03:46 |
SynthesisAlpha posted:I did this once and it caused some serious problems because there is apparently a buff limit and it kept flickering potion effects like crazy so be warned I guess. It specifically mentions doing this because of the buff limit, in fact
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# ? Jan 17, 2019 13:57 |
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Zereth posted:The mod with the infinite mana accessory is LuiAFK, for reference Sounds like a fun mod, actually. I really don't care for managing potions and gardening, and we already went over mana
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# ? Jan 17, 2019 21:45 |
Ciaphas posted:Sounds like a fun mod, actually. I really don't care for managing potions and gardening, and we already went over mana You do need to either make a garden or get an Auto Chests plant gatherer since you need 30 of a potion to make the "just keep this in your inventory" version, but once you've done that you don't need to care about making any of that potion ever again. It also lets you make an infinite Recall Potion that has a hotkey to teleport you back to where you recalled from, which is really, really useful.
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# ? Jan 18, 2019 04:37 |
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Sounds perfect to pair with a revengeance death mode magic only run. . .. ... I can already feel the pain.
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# ? Jan 18, 2019 04:56 |
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Zereth posted:It also lets you make a LOT of ammo types into infinite varieties, like the bag of musket balls, except for most of them.
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# ? Jan 18, 2019 11:44 |
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SynthesisAlpha posted:I did this once and it caused some serious problems because there is apparently a buff limit and it kept flickering potion effects like crazy so be warned I guess. If it's the item I'm thinking of, you can choose which buff sets to enable at a time. Should avoid that limit.
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# ? Jan 18, 2019 18:02 |
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The 'Enigma Mod' is loving garbage. Why the gently caress did the mod author decide to spawn the 'heart' biome DIRECTLY BELOW WORLD SPAWN? And it has enemies on par with early/mid hardmode when I need to dig a hellavator loving through the mod biome to reach the underworld. And the biome occupies roughly a third of the total distance from the underworld going up towards the center of the map. I have never deleted a mod faster than I did that one. Losing ~8 hours of exploration since it looks like I need to make a new map, too...
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# ? Jan 21, 2019 08:27 |
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Ambaire posted:The 'Enigma Mod' is loving garbage. Why the gently caress did the mod author decide to spawn the 'heart' biome DIRECTLY BELOW WORLD SPAWN? And it has enemies on par with early/mid hardmode when I need to dig a hellavator loving through the mod biome to reach the underworld. And the biome occupies roughly a third of the total distance from the underworld going up towards the center of the map. I have never deleted a mod faster than I did that one. Losing ~8 hours of exploration since it looks like I need to make a new map, too... Lack of space, I guess. It is a pretty crappy biome, but at least it doesn't LOOK terrible unlike the stuff in some of the other low rent mods I like to mess around with. Luckily I don't think anything in it is essential to the more interesting (if still janky) bits of the mod, so generating a world without the mod and then adding it in is an option.
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# ? Jan 21, 2019 09:12 |
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Calamity is pretty fun on Revengeance but some of the drops you get there break the hell out of everything. Lucked into the Halibut Cannon and now everything dies in moments. It does something around 23k dps with my gear and potions. I got it pre-hard mode. The megashark with the same setup does around 2500.
dis astranagant fucked around with this message at 08:34 on Jan 22, 2019 |
# ? Jan 22, 2019 06:07 |
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# ? Feb 17, 2019 20:44 |
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I'm constantly impressed by how many ideas the developers have for this game. My imagination would've made it as far as laser gun and that'd be it.
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# ? Feb 18, 2019 10:14 |
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Get back to me when I can turn whatever those things are into furniture
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# ? Feb 18, 2019 10:19 |
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A chair that explodes a path directly through your NPC's rear end, invalidating their housing as well as the housing of anyone directly above them.
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# ? Feb 18, 2019 16:36 |
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Baron von Eevl posted:A chair that explodes a path directly through your NPC's rear end, invalidating their housing as well as the housing of anyone directly above them. Explodes directly down until it detects lava imo
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# ? Feb 18, 2019 17:40 |
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# ? May 26, 2024 11:51 |
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Really looking forward to this update as an excuse to play through again, and I wonder if this is the true last one or if they have a 1.4 in mind Crazy how they’ve been improving it so much over 10 years, I don’t even want a 2 at this point so much as a recoded remaster of this one for better performance, world size, and easy modding
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# ? Feb 18, 2019 20:31 |