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Alien: Blackout is out and the initial reviews are... very positive. I’ve got it installed on my iPhone but I won’t have a chance to try it until later.
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# ? Jan 24, 2019 13:46 |
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# ? Jun 5, 2024 19:28 |
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I played a game. It’s cool. FNAF but with Alien. Also it’s a sequel to Isolation!!
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# ? Jan 24, 2019 14:08 |
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CelticPredator posted:Also it’s a sequel to Isolation!! YEEESSSSSS downloading now Neo Rasa fucked around with this message at 15:27 on Jan 24, 2019 |
# ? Jan 24, 2019 15:24 |
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Xenomrph posted:On the “fans improving Alien games” front, the guy who has been endlessly fixing Aliens Colonial Marines is about to release v6 of his mod, in which he rebuilt the AI for all enemies and NPCs from the ground up with custom code, along with some other refinements and the like. Spill the deetz, yo.
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# ? Jan 24, 2019 15:29 |
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Xenomrph posted:in which he rebuilt the AI for all enemies and NPCs from the ground up with custom code, He actually didn't. He found a glaring bug in one of the plaintext INI files that is a single character typo. This typo prevented any xenomorph from seeing the level, and was responsible for their unplayable AI. Gearbox and Randy 'Left My Questionable Scat Porn at Medieval Times' Pitchford never bothered to patch this into the game despite the fact anyone reading this can fix it in under 30 seconds.
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# ? Jan 24, 2019 16:28 |
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s.i.r.e. posted:What the gently caress, this is a thing? I think the first game that did the microphone listening was Manhunt. Which worked great. I loved running through buildings screaming my head off to piss everything off into a trap.
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# ? Jan 24, 2019 16:31 |
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CelticPredator posted:I played a game. It’s cool. FNAF but with Alien. Cool, I'll play it when I get off my rear end and finally finish Isolation.
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# ? Jan 24, 2019 16:34 |
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Good lord, I’ve been killed twice in that little section between the stages of medical (after the doctor is killed). Because there’s only one vent in and out, once Alan is there, he’s around for a while, and there’s very limited hiding space.
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# ? Jan 24, 2019 16:45 |
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Is Blackout a Gatcha at all? I'm an old man and I actually will respect and pay for your game if you're doing the old fashioned "Pay us the price on the 'box' and we'll sell you a whole-rear end game, no bullshit." But I'm not about that "welcome to a human Skinner box, buy the 50 pack of
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# ? Jan 24, 2019 18:10 |
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Owlbear Camus posted:Is Blackout a Gatcha at all? I'm an old man and I actually will respect and pay for your game if you're doing the old fashioned "Pay us the price on the 'box' and we'll sell you a whole-rear end game, no bullshit." There's no microtransactions in Alien: Blackout. And stop badmouthing Skinner boxes because you heard it on South Park once.
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# ? Jan 24, 2019 19:22 |
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Blazing Ownager posted:He actually didn't. He found a glaring bug in one of the plaintext INI files that is a single character typo. This typo prevented any xenomorph from seeing the level, and was responsible for their unplayable AI. That was v5, the new v6 mod that’s coming out soon has new code. Here’s the changelog: https://www.avpgalaxy.net/forum/index.php?topic=61254.msg2349271#msg2349271
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# ? Jan 24, 2019 20:11 |
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I didn't know phones could do like PS2 level graphics. Why not just make a real game instead?
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# ? Jan 24, 2019 20:25 |
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Baronjutter posted:I didn't know phones could do like PS2 level graphics. Why not just make a real game instead? You can play GTA3, Vice City, and San Andreas on the iPhone.
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# ? Jan 24, 2019 20:30 |
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The_Doctor posted:Good lord, I’ve been killed twice in that little section between the stages of medical (after the doctor is killed). Because there’s only one vent in and out, once Alan is there, he’s around for a while, and there’s very limited hiding space. That whole medical area was a brick wall for a lot of people because your options are a lot more limited than they first look because of the level layout and you don't have a whole lot of gear yet combined with it being the first spot where the alien's really after you personally. But something that can help is to remember it actually doesn't have very good peripheral vision and to consider not crouching too much. The alien actually sniffs you out faster when you're crawling because you move a little slower, but if you just walk around normally you also make very little noise, so it's often worth it. If you haven't used any yet while it's around, you can try throwing a flair to distract it for a second, and IIRC you might be able to craft a noisemaker now, those are REALLY good for this and the next couple of parts of the game since you can just throw them wherever and leave the area. As someone mentioned earlier if you don't have a lot of space you can even throw one straight up and it will confuse the alien briefly so you can at least break line of site.
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# ? Jan 24, 2019 20:35 |
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CelticPredator posted:Also it’s a sequel to Isolation!! Wasn't that basically a given? For $5 I'll bite, I'll give it a runthrough on PC though because lol, mobile.
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# ? Jan 24, 2019 20:49 |
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s.i.r.e. posted:Wasn't that basically a given? Maybe I’m an idiot, but how would you play it on PC?
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# ? Jan 24, 2019 20:50 |
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Xenomrph posted:Maybe I’m an idiot, but how would you play it on PC? Android emulator? There's plenty.
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# ? Jan 24, 2019 20:54 |
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s.i.r.e. posted:Wasn't that basically a given? Maybe. I just didn’t expect it to be be so blatant.
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# ? Jan 24, 2019 21:17 |
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Xenomrph posted:Maybe I’m an idiot, but how would you play it on PC? Android Emulator, I'm using Nox. So far the game is ok, FNAF meets a bit of Duskers, but with a bad script that spoon feeds the player with stupid information that should be obvious to anyone, and a story that's so far really dumb and I'm only on the second level Weyland-Yutani created a Xenomorph onboard the station, lol, ok. Also the music doesn't fit the game or anything Alien at all, not sure who signed off on them. Yup, it's a mobile game alright. However, the presentation is really good and the voice acting isn't that bad. Apparently it's only 7 levels and the first two are tutorials as well? Come on. edit: Nevermind the music complaint, I guess it was just my laptop speakers making it sound like poo poo, doesn't sound bad on my monitors. edit: The vent door mechanic is terrible, because once the Alien crosses a certain threshold you can't close the door anymore and you're dead. This gives you a very small window to know which vent to close when you have 2 to deal with and you have to visually check both to see where the Alien is coming from. I also don't think that there's directional audio because I don't hear them on my monitors and they're stereo, maybe this is an emulator issue because this would help when it comes to knowing where it's coming from faster. sigher fucked around with this message at 22:38 on Jan 24, 2019 |
# ? Jan 24, 2019 22:04 |
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s.i.r.e. posted:Also the music doesn't fit the game or anything Alien at all, not sure who signed off on them. You'd think that would have been the easiest thing for an official game to get right given how video games in general have ripped off music from the firts three Alien movies for decades now.
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# ? Jan 27, 2019 16:27 |
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So Alien related: the guy who made the marines armor from Aliens and the badass masks the WY soldiers wear in A3 is interviewed on Adam Savages YouTube channel. The dude is a legit armor maker and made all the armor suits in movies like Excalibur and stuff like that. He only briefly talks about the Alien stuff but its pretty cool anyway. He says Finchers idea for the masks were gladiator inspired and still has some of the props at his home in England. Worth watching if you have 20min to spare.
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# ? Jan 27, 2019 17:19 |
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The soldiers at the end of A3 were some of the coolest poo poo I'd ever seen and it just instantly made me want to know so much more about the universe.
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# ? Jan 28, 2019 07:49 |
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There's this youtube channel full of fan-made "Weyland-Yutani Report Transmission" videos inspired by Alien: Covenant that juxtapose the visual horror aesthetic of H.R. Giger with the David character's nihilistic view of humanity which are quite effective at dialing up the existential dread elements of Prometheus/Covenant up to 11 IMO. They're similar to the ADVENT video on the Covenant Blu-Ray in tone and presentation. Pretty big NSFW warning on both: https://www.youtube.com/watch?v=49tGbEVJ8hg https://www.youtube.com/watch?v=X1aRyafxEAA Pretty interesting. Slutitution fucked around with this message at 20:43 on Jan 28, 2019 |
# ? Jan 28, 2019 20:41 |
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Baronjutter posted:The soldiers at the end of A3 were some of the coolest poo poo I'd ever seen and it just instantly made me want to know so much more about the universe. empty quote Wish we could see them better.
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# ? Jan 28, 2019 20:49 |
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What I like is that they don't just look cool, they're practical and show WY sort of knows what they're up against. The thick padded armour is supposed to be layered to allow resistence or at least time to yank off a layer if it gets alien acid on it. The gladiator-like masks again are to protect from face-huggers and be able to quickly detach if one latches on. They manage to be really weird and scifi but also make sense.
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# ? Jan 28, 2019 21:02 |
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Baronjutter posted:What I like is that they don't just look cool, they're practical and show WY sort of knows what they're up against. The thick padded armour is supposed to be layered to allow resistence or at least time to yank off a layer if it gets alien acid on it. The gladiator-like masks again are to protect from face-huggers and be able to quickly detach if one latches on. The Alien 3 armor is some of the coolest poo poo ever but it only stops facehuggers from getting to you from the right. Among the other many awesome things about the arcade game Alien 3: THE GUN, it ends with you dying in battle against a bunch of them because (HUMAN! the game's from when Alien 3 came out but it's clear from the game that Sega saw the workprint and some older scripts) Bishop finds out you killed the aliens leaving them with nothing to take home: Neo Rasa fucked around with this message at 21:18 on Jan 28, 2019 |
# ? Jan 28, 2019 21:15 |
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https://twitter.com/PrectiveGallery/status/1057062724079742977
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# ? Jan 28, 2019 22:25 |
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Hell, same
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# ? Jan 28, 2019 22:32 |
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Slutitution posted:There's this youtube channel full of fan-made "Weyland-Yutani Report Transmission" videos inspired by Alien: Covenant that juxtapose the visual horror aesthetic of H.R. Giger with the David character's nihilistic view of humanity which are quite effective at dialing up the existential dread elements of Prometheus/Covenant up to 11 IMO. They're similar to the ADVENT video on the Covenant Blu-Ray in tone and presentation. Pretty big NSFW warning on both: i enjoyed some of these; when they're effective they're almost like a weird Terrence Malick / Shane Carruth take on the Alien universe. some of the dialogue and poetry is a bit too bombastic but overall pretty great
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# ? Jan 29, 2019 02:15 |
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Baronjutter posted:What I like is that they don't just look cool, they're practical and show WY sort of knows what they're up against. The thick padded armour is supposed to be layered to allow resistence or at least time to yank off a layer if it gets alien acid on it. The gladiator-like masks again are to protect from face-huggers and be able to quickly detach if one latches on. I like how it shows they put some thought into what they were up against... but true to theme it would still be futile because we remember it burning right through Kane's space helmet like it was butter.
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# ? Jan 29, 2019 04:13 |
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Fish Noise posted:Then it turns out Jones is one of those utterly ungraceful cats, the alien recognizes a fellow vicious predator, and being caught just means a lot of face squeezing and paw squishing and general cat bothering.
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# ? Jan 29, 2019 04:54 |
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Note that the Alien encounters Jones twice and the first time it immediately runs off and the second time it swats at Jones' carrier and then runs off. The Alien is canonically terrified of cats.
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# ? Jan 29, 2019 05:11 |
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Neo Rasa posted:Note that the Alien encounters Jones twice and the first time it immediately runs off and the second time it swats at Jones' carrier and then runs off. The Alien is canonically terrified of cats. The Alien is basically just a space cat (primal, cunning, amoral force of chaos), and it recognized that it had infringed on Jones’ territory. Hey, he was there first. I’ve got a screengrab on my PC that I can post when I get home that shows that Ripley has a photo of Jones as a kitten taped to her bridge console on the Nostromo. I love that kind of atmospheric detail stuff.
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# ? Jan 29, 2019 17:10 |
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Xenomrph posted:The Alien is basically just a space cat (primal, cunning, amoral force of chaos), and it recognized that it had infringed on Jones’ territory. That's how me and my other half see the xeno in Isolation. In and out of the vents like he can't decide where he wants to be. Also, we call him Alan.
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# ? Jan 29, 2019 17:24 |
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The_Doctor posted:That's how me and my other half see the xeno in Isolation. In and out of the vents like he can't decide where he wants to be. Alan from HR that won't leave you alone until you update that red folder.
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# ? Jan 29, 2019 17:26 |
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The_Doctor posted:That's how me and my other half see the xeno in Isolation. In and out of the vents like he can't decide where he wants to be. The common fan nickname is Stompy.
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# ? Jan 29, 2019 18:06 |
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Alien Isolation mod where you squirt the alien with a water bottle, and yell “No!” to keep it away from you.
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# ? Jan 29, 2019 18:10 |
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Open Marriage Night posted:Alien Isolation mod where you squirt the alien with a water bottle, and yell “No!” to keep it away from you. <hisses, scampers away from you>
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# ? Jan 29, 2019 18:55 |
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I appreciate the attention to cat nipple detail.
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# ? Jan 29, 2019 18:56 |
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# ? Jun 5, 2024 19:28 |
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Open Marriage Night posted:Alien Isolation mod where you squirt the alien with a water bottle, and yell “No!” to keep it away from you. Catnip mod where the Alien either becomes catatonic and rolls around on the ground and drools, or becomes ultra aggressive and runs around like a maniac.
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# ? Jan 29, 2019 19:47 |