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Five posted:Sweet, I'll look it up when I am back from work! There's a link to it under NEWBIE ADVICE in the second post of the thread.
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# ? Feb 5, 2019 17:04 |
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# ? May 10, 2024 21:40 |
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Where are you guys finding mods for BB? I couldn't find a workshop page for the game.
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# ? Feb 5, 2019 19:06 |
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Unzip and Attack posted:Where are you guys finding mods for BB? I couldn't find a workshop page for the game. There's a Nexus site up for it.
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# ? Feb 5, 2019 19:20 |
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Hieronymous Alloy posted:I wrote a beginner's guide that's a bit outdated but should help, it's on Steam. Is it all pretty much still applicable or are there some things that got totally revamped?
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# ? Feb 6, 2019 00:48 |
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Flavahbeast posted:Is it all pretty much still applicable or are there some things that got totally revamped? The builds are a bit outdated, but most of it is still good info. Polearm mastery is really good now, and even your sergeant with banner should get it. Also Nimble is a viable pick for anyone who doesn't have a ton of stamina but has high HP. Take Colossus/Nimble instead of Brawny/Battleforged.
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# ? Feb 6, 2019 00:54 |
Flavahbeast posted:Is it all pretty much still applicable or are there some things that got totally revamped? mostly applicable but the details are off here and there especially the weapons sections the recommended basic build section IS updated but advanced players will build differently, it's written to make it easy for newbies not optimal for experts
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# ? Feb 6, 2019 00:55 |
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Dreylad posted:The builds are a bit outdated, but most of it is still good info. Polearm mastery is really good now, and even your sergeant with banner should get it. Also Nimble is a viable pick for anyone who doesn't have a ton of stamina but has high HP. Take Colossus/Nimble instead of Brawny/Battleforged. If your guy is super cool take nimble brawny Colossus battleforged and enjoy him being COALTRAIN
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# ? Feb 6, 2019 01:26 |
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Russian Remoulade posted:There's a Nexus site up for it. Aw yeah let's put some boobs on this Nachzehrer
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# ? Feb 6, 2019 02:35 |
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Started a new game to play the new expansion, just finished the tutorial mission, and I then get right out of the gate. I go to the starting town, first mission I accept is a 1 skull mission for 180 gold reward getting rid of some zombies, "okay, probably just a couple zombies, I could use some more weapons so why not." I say to myself. I get to the mission location, encounter screen says it's a few Wiederganger. NOOOOOOPE! It's 10 ten Armored Wiedganger and 4 Geist against my 7 villagers. Shortest campaign I've ever had yet.
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# ? Feb 6, 2019 02:46 |
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Back Hack posted:Started a new game to play the new expansion, just finished the tutorial mission, and I then get right out of the gate. I go to the starting town, first mission I accept is a 1 skull mission for 180 gold reward getting rid of some zombies, "okay, probably just a couple zombies, I could use some more weapons so why not." I say to myself. I get to the mission location, encounter screen says it's a few Wiederganger. Lol for a 1 skull for 180g? Did you have an option to not fight? The ones where you dont have to fight generally give you a much harder fight than the contact implies for a pile of treasure.
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# ? Feb 6, 2019 02:49 |
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Totally had to fight them.
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# ? Feb 6, 2019 02:52 |
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I'm looking for a map that will be good for trading and overall ease of travel. Bonus points for high value trade items like gems. Don't give a poo poo about starting bros. Any good seeds out there?
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# ? Feb 6, 2019 03:46 |
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Back Hack posted:Started a new game to play the new expansion, just finished the tutorial mission, and I then get right out of the gate. I go to the starting town, first mission I accept is a 1 skull mission for 180 gold reward getting rid of some zombies, "okay, probably just a couple zombies, I could use some more weapons so why not." I say to myself. I get to the mission location, encounter screen says it's a few Wiederganger. This sounds like a bug, I have like 400 hours in the game and I've never once seen enemies in a battle who weren't on the encounter screen. Even if you pulled adds on the campaign map they should be on the encounter screen.
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# ? Feb 6, 2019 04:12 |
Unzip and Attack posted:I'm looking for a map that will be good for trading and overall ease of travel. Bonus points for high value trade items like gems. Don't give a poo poo about starting bros. Any good seeds out there? There was one I was using, if you search my recent posts in the thread you'll find it, that had decently good trade and travel with two nice loops and gems in the middle and easy boats. It'd be a few months old now so better ones may have been found.
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# ? Feb 6, 2019 04:25 |
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Unzip and Attack posted:I'm looking for a map that will be good for trading and overall ease of travel. Bonus points for high value trade items like gems. Don't give a poo poo about starting bros. Any good seeds out there? I'm loving "Abaddon" ATM. As part of Wizard Styles and is Hell theme. Also try xbowhell
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# ? Feb 6, 2019 05:22 |
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Well this run is going much better than the first one!
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# ? Feb 6, 2019 06:10 |
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Unzip and Attack posted:I'm looking for a map that will be good for trading and overall ease of travel. Bonus points for high value trade items like gems. Don't give a poo poo about starting bros. Any good seeds out there? https://bb.frukso.se/seed/XbowHell/ (Not xbowhell because capitalization matters with seed names.) And Gridlocked's Abaddon is a very good one as well, yeah. TheBeardyCleaver posted:Yes. Epic contracts once you reach legendary and immortal reputation seems reasonable. Maybe even tiers of contracts getting unlocked with each reputation level. Nobles paying an exorbant sum for you to go take on some badass orc chieftain, or maybe pull a heist against another faction. Also post-Greenskin/Undead crisis Reconquista.
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# ? Feb 6, 2019 08:45 |
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Wizard Styles posted:Could be a way to incorporate the backgrounds of the noble houses a bit more. Let the ones that lost their holdings to Greenskins send you to kill that Warlord, the traders hire you for the heist etc. Oh yea. Quests to rebuild towns, or even new settlements (yea, not gonna happen), could make long campaigns more interesting. Escort caravan with building supplies, defend from raiders, etc might be interesting even if you loose money in the short term, as you'd be investing in a new frontier town that could facilitate wilderness exploration. Shitton of things to code I can imagine, but a man can dream I'd pay a premium for that kind of DLC though.
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# ? Feb 6, 2019 12:55 |
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TheBeardyCleaver posted:Oh yea. Quests to rebuild towns, or even new settlements (yea, not gonna happen), could make long campaigns more interesting. Escort caravan with building supplies, defend from raiders, etc might be interesting even if you loose money in the short term, as you'd be investing in a new frontier town that could facilitate wilderness exploration. Shitton of things to code I can imagine, but a man can dream I'd pay a premium for that kind of DLC though. Just don't use permanent destruction mode, it's garbage and unfun.
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# ? Feb 6, 2019 13:16 |
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I'm playing with permanent destruction on now because I'm going to retire soon after the first crisis anyway. Might as well have something to actually fight for in case it's the Undead or Greenskin one. It's dumb for longer runs unless you have an ideal map and feel like rushing from town to town during a crisis just to keep civilization from collapsing around you but that's where contracts to reclaim and rebuild conquered settlements could come in.
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# ? Feb 6, 2019 17:28 |
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Wizard Styles posted:I'm playing with permanent destruction on now because I'm going to retire soon after the first crisis anyway. Might as well have something to actually fight for in case it's the Undead or Greenskin one. I keep it on for longer runs too. I just keep them fighting until the world goes to poo poo. Haven't really lost that many essential towns, but I would really like to see some rebuilding efforts. Bake that into some of the endings, like Wilderich becoming the mayor, and Jost the Traumatised as the town drunk. Would motivate me to keep going at it. I may also just like to watch the world burn
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# ? Feb 6, 2019 21:02 |
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Oh man there's a mod to recruit necromancers? That sounds broken and rad as hell.
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# ? Feb 6, 2019 21:07 |
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Faced my first Hexe and Schrat today, got my rear end handed to me. The Hexe I figured out quickly what to do so she was more annoying than a threat, but that single Schrat utterly kicked my rear end. It does so much damage it was almost one shotting my guys. What’s the proper way of dealing with this thing?
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# ? Feb 7, 2019 21:03 |
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Back Hack posted:Faced my first Hexe and Schrat today, got my rear end handed to me. The Hexe I figured out quickly what to do so she was more annoying than a threat, but that single Schrat utterly kicked my rear end. It does so much damage it was almost one shotting my guys. What’s the proper way of dealing with this thing? You have to use axes (or some other weapon that can break shields) to break down their shield each turn so that you can do real damage to it. I think axes do bonus damage as well. That and try not to have guys one behind the other so as to avoid AoE. Oh and I think some types of weapons are more likely to spawn those saplings. Honestly though they don’t do that much damage; I’m guessing you must have been well under geared
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# ? Feb 8, 2019 01:12 |
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How low is low? All my guys were in chainmail and have HP in the 70+ range.
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# ? Feb 8, 2019 02:21 |
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Unzip and Attack posted:Oh man there's a mod to recruit necromancers? That sounds broken and rad as hell. It is and it's glorious.
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# ? Feb 8, 2019 02:58 |
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Back Hack posted:How low is low? All my guys were in chainmail and have HP in the 70+ range. Chainmail is basically "survived my first few days" low.
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# ? Feb 8, 2019 10:50 |
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Back Hack posted:How low is low? All my guys were in chainmail and have HP in the 70+ range. Chain mail would be fine - my front liners typically wear some variant of mail till I start getting ready to break out the 2handed weapons when they get to a high enough level. 70 hit points is too low for a frontliner. I aim for 100 for shield tanks (after accounting for colossus) and 80 for 2h and duellists (they don’t get colossus unless I decided to take an otherwise exceptional candidate with low hp). I also put points into health at every level up until they reach the threshold. Remember that acquiring injuries during combat is based on being dealt above a certain percentage of your current health in damage so more hitpoints means lower chance of injury. Having relatively poor weapons also wouldn’t help - I like to give all my archers a poleaxe so they can switch to breaking shields if they aren’t needed for shooting dudes. And I knew in advance that schrats need axes; so I swapped out some of their regular weapons for axes ahead of the battle as best as I could. How many days in are you and how many guys in the party? What other stats do they have? Also it was just one schrat and one hexen right? I haven’t fought the two of them together yet but I did take out a group of 3 schrats at around Day 40. The Lord Bude fucked around with this message at 13:16 on Feb 8, 2019 |
# ? Feb 8, 2019 13:11 |
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https://steamcommunity.com/games/365360/announcements/detail/1727596629137613720quote:Dev Blog #113: Company Origins, Part I
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# ? Feb 8, 2019 15:47 |
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I've already pre-ordered in spirit.
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# ? Feb 8, 2019 16:10 |
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Both those sound incredible and I can't wait to see what other options there are. I love the idea of drowning my opponents in waves of peasants in the early game, and in the lategame being able to take 18 heavily-armed and -armoured peasants up against orc armies.
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# ? Feb 8, 2019 16:29 |
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I'd pay $1 for a patch that just let me skip the Hoggart phase on new companies, so even without knowing anything about the title features I'm already on board.
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# ? Feb 8, 2019 16:41 |
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Voyager I posted:I'd pay $1 for a patch that just let me skip the Hoggart phase on new companies, so even without knowing anything about the title features I'm already on board. I'd like my 1 dollar please https://www.nexusmods.com/battlebrothers/mods/16
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# ? Feb 8, 2019 17:01 |
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grrarg posted:https://steamcommunity.com/games/365360/announcements/detail/1727596629137613720 Angry peasant swarm and Dark God Warband? And those are just the first two they've listed? I am extremely in.
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# ? Feb 8, 2019 17:21 |
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quote:The Cultists Y͈̥̠͈̪͎̱ͪͩ̆̑E̼̰̫̰ͦ͊͑ͬ͊͘͜ͅE̵̦̭̞̪̦̙ͤ̃Ȇ̴͕̼̝̠̽ͮ̒̉͟͠E̵̡̩͎̰̮͖͇̥̭̦ͦͪ͑̾͒S͈̍̅̊̓͊͂̀S̘͉̥͓̈́ͮ̓ͨ̚S̨̮͙͍̻͉͇ͦ͂̿̎̉͘͜S̹̰̙͈͓̗͚͚ͭ̓ͫ̅ͮ͗́̕͜͡S͙̠̩̳͉̀ͯṢ̵̶̗̱̂̓͜S̴͈̦͋ͬͫͣ͑̂̌̀
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# ? Feb 8, 2019 17:54 |
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Well looks like I'm gonna play this game for another 300 hours
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# ? Feb 8, 2019 18:41 |
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Hell, I was just looking forward to not having to repeat the same intro every new game so this exceeded my expectations in a big way.
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# ? Feb 8, 2019 19:07 |
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I think it was someone here but I was reading a suggestion where your "company" to start is just one guy with hedge knight level equipment, and you have to consider what pieces of the nice equipment to sell off to get your company started. My comedy suggestion is an origin where you're Hoggart and the jist of the whole game is your raider clan running from/dealing with some random merc company called "Battle Brothers" who have a grudge against you for some reason...
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# ? Feb 8, 2019 19:49 |
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Hoggart should factor into every new game start.
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# ? Feb 8, 2019 21:15 |
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# ? May 10, 2024 21:40 |
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Babe Magnet posted:Hoggart should factor into every new game start. Militia: Hoggart is a bandit harassing our village. Beast Slayers: The people have named this Unhold "Hoggart", anyways, you have to kill it. Davkultists: Kidnap the virgin Hoggart to sacrifice to Davkul. Goblin Squad: The intro battle has you escaping from Hogwarts.
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# ? Feb 8, 2019 21:31 |