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# ? Feb 13, 2019 01:27 |
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# ? Jun 10, 2024 11:46 |
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If the game hits 0 players gaben will emerge from his burrow, see his shadow then save artifact.
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# ? Feb 13, 2019 01:56 |
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Axe is still 3$.
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# ? Feb 13, 2019 02:18 |
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That Monday dip again. Sunday peak: 1,237 Monday peak: 940 And Axe alone is ~5.2% of a total deck's cost. Drowcoin is bouncing between $1.20-$1.40 USD.
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# ? Feb 13, 2019 02:40 |
don't worry, i'm sure someone will be here to tell us that artifact is good, actually
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# ? Feb 13, 2019 02:40 |
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turboraton suddenly appears: "you dont get it guys, it was always supposed to be a niche game"
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# ? Feb 13, 2019 02:42 |
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Soon it'll display a negative number because Steam has developed technology to determine the amount of people who thought about playing a game then thought "Nah, I'll do something else".
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# ? Feb 13, 2019 03:09 |
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Time to invest!!! HODL
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# ? Feb 13, 2019 15:15 |
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I never bought this (or was it f2p?) but I have enjoyed the thread a lot
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# ? Feb 13, 2019 15:41 |
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Jon Joe posted:Pre-pricing Drow Ranger: i think about this post a lot lmao poster hasn't posted since november
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# ? Feb 13, 2019 15:56 |
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I certainly wasn't expecting that all the people who said they enjoyed the game would give it up in a month. I'm used to people pretending that they enjoy exercise and eating healthily, not as used to it with video card games.
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# ? Feb 13, 2019 16:13 |
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No Wave posted:I certainly wasn't expecting that all the people who said they enjoyed the game would give it up in a month. I'm used to people pretending that they enjoy exercise and eating healthily, not as used to it with video card games.
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# ? Feb 13, 2019 17:46 |
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I basically stopped playing once my group of friends stopped
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# ? Feb 13, 2019 17:47 |
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Thats how all my new year's resolutions fall apart
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# ? Feb 13, 2019 17:50 |
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I played like 1 evening last month because I thought game was probably more fun when I hadn't played for a while It wasn't really They probably need to do more than just release more sets, but the basic set is so limited in what it does and how interactive it is that it's drat hard to actually tell. God is it boring.
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# ? Feb 13, 2019 17:52 |
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I was hyped from my friends and the magic pros saying it was best game ever. I then let myself be... myself... and was trying to build a good deck for the lowest price even though I had no reason to. I spent around $85 total for everything and then never played. Sold out at about $48. So I spent $35+ and probably hours of effort for a game I played probably 5 times because it wasn't that grabby and had no mobile client. In hindsight I was probably their target market.
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# ? Feb 13, 2019 18:00 |
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Sucker. Paid 20 $, refunded immediately when the release was glitched, bought again the day after, got double the welcome packages (lol), played for 20 hours-ish and finally liquidated for over 30 $.
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# ? Feb 13, 2019 18:08 |
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The REAL Goobusters posted:I basically stopped playing once my group of friends stopped who won the goon tournament? some say that tournament is still being played to this day
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# ? Feb 13, 2019 19:01 |
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No Wave posted:I certainly wasn't expecting that all the people who said they enjoyed the game would give it up in a month. I'm used to people pretending that they enjoy exercise and eating healthily, not as used to it with video card games. I legit enjoyed it but they needed to release a new set of cards fairly early on given the limitations on deck building and the balance issues. Draft and constructed got stale pretty quickly with the existing card pool. Triple the number of cards available and I'd probably play it again assuming enough players to make draft fun
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# ? Feb 13, 2019 19:07 |
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Thirsty Dog posted:I legit enjoyed it but they needed to release a new set of cards fairly early on given the limitations on deck building and the balance issues. Draft and constructed got stale pretty quickly with the existing card pool. I wonder if Valve planned to update Artifact like how they update Dota 2 - big updates once or twice a year, then let things settle for a while. It's not unlikely, in which case they probably weren't planning on releasing an expansion for a few months, maybe not until May or June. I wonder if they're scrambling to get it out now, in which case it'll be rushed and sloppy. Joy!! I also don't know if we should have confidence that an expansion would even do much. So what if it triples the size of the card pool, if the cards are just as boring as the current ones? To add insult to injury, Keyforge (the other Garfield game released around the same time as Artifact, which so far has been a huge success) just announced its first expansion set, and it looks awesome. The cards shown so far have expanded the game in interesting ways without overly complicating it! Wow!!!
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# ? Feb 13, 2019 19:25 |
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If they just put it out on the same model as HS or MTGA it would be fine. The economy is the sole reason the game died. They could have done the DotA model and given all playable cards out free and sold cosmetics and they'd be fine. They blew it.
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# ? Feb 13, 2019 19:30 |
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Stan Taylor posted:If they just put it out on the same model as HS or MTGA it would be fine. The economy is the sole reason the game died. Nah it would still take too long and have been a mental grind that didn't encourage any more than 1-2 games in a row for most people.
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# ? Feb 13, 2019 19:33 |
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Stan Taylor posted:If they just put it out on the same model as HS or MTGA it would be fine. The economy is the sole reason the game died.
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# ? Feb 13, 2019 19:36 |
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Still bigger than Shadowverse, well done you.
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# ? Feb 13, 2019 19:39 |
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I think the game would have had a much better chance if everyone had all the cards, but yeah Valve needed to be quicker on the draw with adding in more interesting new cards. While the core gameplay takes a long time and is brain-busting, I actually DO think there is potential for there to be a niche audience for that. Dota itself is somewhat similar, compared to HotS and LoL. This isn't a completely fair comparison, but hopefully it gets my point across. But the cards that exist are just loving boring and make every game feel very sameish, and there's very little room for personal expression in the game in regards to playstyle, deckbuilding, etc. I think if Valve had done better with their card design, the game would have had a better chance. I doubt the game ever would have become a smash hit like Hearthstone or MTGA, but I think it would have been able to get a decent core following. Maybe change up how a few of the core mechanics work, but Valve hasn't been opposed to that in Dota so I wouldn't expect them to be opposed to it here either. Who loving knows, game is dead.
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# ? Feb 13, 2019 19:43 |
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No Wave posted:If someone bought you all the cards, would you enjoy playing the game? There's would have been more play-value because some of us might actually have tried out constructed.
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# ? Feb 13, 2019 19:46 |
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Thing is we don't really know if the awful card design is a function of bad mechanics or not. If Axe Duel needs to be in the game for whatever reason, it implies the game's fundamentals are flawed. People also hate arrows a lot, they hate the flop a lot, they hate the late game cards a lot, there's barely anything distinctive left, just the passing back and forth of initiative (which itself is only important because of cards everyone hates like duel, gust, and annihilation). But maybe a miracle can happen. That would be impressive! No Wave fucked around with this message at 19:59 on Feb 13, 2019 |
# ? Feb 13, 2019 19:51 |
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No Wave posted:If someone bought you all the cards, would you enjoy playing the game? Yeah, I'd be able to mess with deck building in a way I haven't been able to since Netrunner. It's really fun having access to all the tools. I still have some issues with the way hero cards kinda flood your deck and the length of games, but yeah that's stuff that I could get over if the economy wasn't terrible. The ticket system on top of no free packs is just mind boggling. As much as I like to try drafting once in a while I really suck at it and it's more fun for me to refine a deck.
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# ? Feb 13, 2019 20:10 |
Thom and the Heads posted:who won the goon tournament? No one, because goobusters refused to boot the people who had quit the game!
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# ? Feb 13, 2019 20:22 |
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No Wave posted:Thing is we don't really know if the awful card design is a function of bad mechanics or not. If Axe Duel needs to be in the game for whatever reason, it implies the game's fundamentals are flawed. It really would, but the hype is gone and players got shafted.
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# ? Feb 13, 2019 20:23 |
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It's not just the business model, though that was the first thing to turn people off. The balance is really bad, Red is busted as hell and there are a lot unplayable heroes. A new set can fix some of that but they're going to have a hard time balancing around Axe/LC/Time of triumph going forward.
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# ? Feb 13, 2019 20:46 |
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We know the business model isn't the issue with Artifact, a ton of people bought the game knowing full well what it was. What we also know is that those same people stopped playing incredibly quick because they just don't like playing it. Game loving sucks
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# ? Feb 13, 2019 21:31 |
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SSJ_naruto_2003 posted:No one, because goobusters refused to boot the people who had quit the game! Lol unfortunately things got intensely busy at the end of the year and there were so many afk people. I regret not finishing it
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# ? Feb 13, 2019 21:41 |
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It was you, you killed artifact. Thanks Goobama
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# ? Feb 13, 2019 21:44 |
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I actually hosted and completed a tournament. I dont remember who won. Everyone pleas respect me.
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# ? Feb 13, 2019 21:59 |
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I joined a draft tournament from this thread but the next day it had been canceled by the organizer and everyone had left. I actually may not have played a single day after that, now that I think about it.
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# ? Feb 13, 2019 22:02 |
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CodfishCartographer posted:I think the game would have had a much better chance if everyone had all the cards, but yeah Valve needed to be quicker on the draw with adding in more interesting new cards. I dunno, collecting the cards is a big part of the appeal of these games for a lot of people. nearly killed em! posted:We know the business model isn't the issue with Artifact, a ton of people bought the game knowing full well what it was. What we also know is that those same people stopped playing incredibly quick because they just don't like playing it. Game loving sucks Do we know how many copies were sold? I got the impression it was a few hundred thousand which is honestly kind of dismal for the company that made DotA2, TF2, Portal, L4D and etc.
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# ? Feb 13, 2019 22:05 |
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The Moon Monster posted:I dunno, collecting the cards is a big part of the appeal of these games for a lot of people. While true, Netrunner and Game of Thrones have proved you can have a pretty successful card game that doesn't have any randomness when it comes to buying cards. Those games have cards release in packs that contain 20ish new cards, and the pack contains the maximum amount of each of those cards that can be included in a single deck. So by buying all the packs, you instantly have enough cards to include all of a single card into a deck as you like.
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# ? Feb 13, 2019 22:09 |
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I don’t get why they don’t just tease a single spoiler. They gotta have something in the pipe. Normal Adult Human posted:I actually hosted and completed a tournament. I dont remember who won. Everyone pleas respect me.
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# ? Feb 13, 2019 22:18 |
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# ? Jun 10, 2024 11:46 |
Pigbuster posted:I don’t get why they don’t just tease a single spoiler. They gotta have something in the pipe. Welcome to Valve's development methodology. Everything they've released so far from the progression stuff to the panic balance and buyback (and the -1 gold changes ) have been in a flailing panic. Valve can't even release a Dota 2 hero on time these days despite advertising them like six months in advance.
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# ? Feb 13, 2019 22:56 |