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Artix posted:Give it... *checks notes* 13 more episodes? You lied to me, you monster! I meant that other Skulltula that's actually been on screen a whole lot, even in this last episode. Between the magic bar and the B button.
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# ? Feb 10, 2019 01:19 |
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# ? Jun 2, 2024 00:55 |
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Amazing, never even saw that one. I'll make sure to pick it up on my quest to get to 69 skulltulas and then stop forever. edit: Oh, looks like I posted the most recent episode on the last page.
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# ? Feb 10, 2019 01:22 |
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Thank you. In your defense, it was occluded by the magic bar and hearts most of the time due to how the camera moves in that area.
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# ? Feb 10, 2019 01:23 |
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God dammit
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# ? Feb 12, 2019 03:41 |
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Imagine if the creator could signpost the critical path better, huh?
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# ? Feb 12, 2019 04:43 |
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Needing an item at the very end of a dungeon that you didn't need in the slightest to get to that point is absolutely poo poo design. The creator should have kept up with his rust fetish and put a rusty switch towards the beginning.
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# ? Feb 12, 2019 04:57 |
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lol I think a lot of hacks suffer from "I the person who created this section know how to do this, therefore everyone should know exactly what to do" but this one especially.
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# ? Feb 12, 2019 15:15 |
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C-Euro posted:lol AKA, the lack of play testing problem.
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# ? Feb 12, 2019 19:11 |
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Yeah that's not just a hack problem that's one of the backbone traps of game design.
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# ? Feb 12, 2019 19:33 |
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Ramos posted:AKA, the lack of play testing problem. P much. Wonder if this is just a lack of communication within game design communities, or a fear of criticism vs critical feedback.
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# ? Feb 12, 2019 19:41 |
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C-Euro posted:P much. Wonder if this is just a lack of communication within game design communities, or a fear of criticism vs critical feedback. If I were to take a guess, this hack is just made by a single isolated person who doesn't have a community giving feedback. With that in mind, you just kind of go, go, and go and whatever you end up with is what you got.
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# ? Feb 12, 2019 19:54 |
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Isn't that how FTL got difficulty settings? The beta testers loved the hard difficulty as the default, but it became inaccessible to anyone who wasn't a beta tester. I feel like this guy sent the hack to a couple of hardcore players to test, and that was it
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# ? Feb 12, 2019 20:11 |
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I imagine the OoT hacking community is very tiny so the whole "one person, working in isolation" thing is probably true. And seeing as I only saw the game by watching ZFG stream it, aka the speedrunner with the WR for OoT 100%, you're probably right that the only people who beta tested are people who are way too familiar with the game and its mechanics. But none of that excuses the terrible design of allowing the player to travel that far into the dungeon with no warning that they'll be turned back by an arbitrary lock. Unfortunately for us...... GOD DAMMIT
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# ? Feb 13, 2019 00:20 |
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C-Euro posted:P much. Wonder if this is just a lack of communication within game design communities, or a fear of criticism vs critical feedback. With small fan projects like this it's generally going to be a lack of feedback rather than ignoring feedback. Especially romhacks since there's not a lot of avenues that creators can get feedback with while avoiding C&D's.
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# ? Feb 13, 2019 00:22 |
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I can't wait for you to get the Light Arrows from fishing up the Hylian Loach, but the fishing pond is customized and good luck finding the sinking lure.
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# ? Feb 13, 2019 01:07 |
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I'm putting my money on fishing for keys in Ganon's Castle Let's just go full on Big the Cat mode on it.
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# ? Feb 13, 2019 04:54 |
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We're coming up on the incredible stream I got to watch. This hack is so good
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# ? Feb 13, 2019 04:56 |
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FPzero posted:I imagine the OoT hacking community is very tiny so the whole "one person, working in isolation" thing is probably true. And seeing as I only saw the game by watching ZFG stream it, aka the speedrunner with the WR for OoT 100%, you're probably right that the only people who beta tested are people who are way too familiar with the game and its mechanics. But none of that excuses the terrible design of allowing the player to travel that far into the dungeon with no warning that they'll be turned back by an arbitrary lock. This thumbnail speaks a thousand words.
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# ? Feb 13, 2019 06:46 |
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corn in the bible posted:We're coming up on the incredible stream I got to watch. This hack is so good I only got to catch half of it, and it was still an amazing stream. I can't wait to see the parts I missed.
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# ? Feb 13, 2019 11:51 |
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I got inspired by one of you guys talking about meatball subs. Thanks for making my dinner plans for me.
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# ? Feb 13, 2019 20:30 |
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ZeButler posted:I only got to catch half of it, and it was still an amazing stream. I can't wait to see the parts I missed. Not sure which half you saw but it’s...it’s amazing. I’m laughing just thinking about it
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# ? Feb 13, 2019 21:15 |
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i just wanna go home and make progress... (Next time we start the much talked about "amazing" stream so stay tuned!)
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# ? Feb 13, 2019 22:20 |
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Rabbi Raccoon posted:Not sure which half you saw but it’s...it’s amazing. I’m laughing just thinking about it I saw the second half of the stream, it was great.
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# ? Feb 13, 2019 22:55 |
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*immediately backflips into the lava* By the way we're going to be streaming tomorrow (Saturday) instead of on Sunday. We haven't nailed down the exact start time yet but the guess is around 3pm or 4pm EST.
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# ? Feb 16, 2019 01:00 |
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Original Fire Temple music slaps and I'm sad that it got taken out of later releases of the game I still have a 1.1 (or whatever version that isn't 1.0 but has the original music) cart and I'm a little reluctant to part with it for that reason.
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# ? Feb 16, 2019 04:31 |
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Stream's going to be at 4pm EST. It'll be picking up after the end of the current session of videos being posted, which will be episode 52. We actually make a lot of progress in this session so it's up to you if you want to catch the stream live or wait for these episodes to get posted. Edit: Over now, good god that was exhausting. Bad water temple FPzero fucked around with this message at 01:23 on Feb 17, 2019 |
# ? Feb 16, 2019 21:11 |
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Poor Goku's gonna need to see a physician after all this.
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# ? Feb 18, 2019 22:41 |
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e: nm
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# ? Feb 18, 2019 22:55 |
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You have no idea how much I was hoping that would be the iron boots, because ~romhacks~
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# ? Feb 19, 2019 09:39 |
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pointlessone posted:You have no idea how much I was hoping that would be the iron boots, because ~romhacks~ Just to make the constant falling that much more bone-shatteringly painful.
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# ? Feb 19, 2019 11:05 |
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I can't believe it was all meaningless this whole time.
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# ? Feb 20, 2019 00:51 |
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why did i spend so long on this
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# ? Feb 20, 2019 02:32 |
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Because it's extremely good, thank you!
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# ? Feb 20, 2019 03:26 |
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I keep expecting more ice chests. I am continually disappointed. :P
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# ? Feb 20, 2019 04:06 |
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Weeble posted:I keep expecting more ice chests. You will get your wish.
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# ? Feb 20, 2019 04:18 |
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Weeble posted:I keep expecting more ice chests. There is no one on this stream who wishes for more ice traps than me, and let me tell you: Hold the faith, brother. I promise you, they're coming.
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# ? Feb 20, 2019 04:23 |
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MarquiseMindfang posted:You will get your wish. In the best way possible, too.
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# ? Feb 20, 2019 07:05 |
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btw the video is unlisted, I'm not sure if that's on purpose or not.
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# ? Feb 20, 2019 15:46 |
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FPzero posted:
That ending, ouch Also subtle thing, but the fact that the game takes control away from you when that fire wall spawns throws off the timing of the platforms almost enough where you are forced to take a hit. Rude!
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# ? Feb 20, 2019 16:25 |
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# ? Jun 2, 2024 00:55 |
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clockwork chaos posted:btw the video is unlisted, I'm not sure if that's on purpose or not. Thanks, I forgot to set it to Public when I posted the links.
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# ? Feb 20, 2019 16:42 |