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Don't forget the fairly easy magic ritual that allows you change another person's biological sex that Frats use to prank each other.
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# ? Feb 23, 2019 20:59 |
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# ? May 27, 2024 03:31 |
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Nuns with Guns posted:I don't have an issue with ancient rulebooks defaulting to "he", either, when most dumb technical books, manuals, and society writ large still hadn't seriously considered the problem with "default male". So this is the Rolemaster sidebar from 1980 I'm inclined to think both sidebars come from largely the same place of backlash against consciously changing how we use language in order to be more inclusive (the push to use "he/she" started in the 60s and 70s), but Rolemaster's is certainly less aggressive about it. Like trying to explain to a Boomer how they're being racist, vs trying to explain that to a gen x alt-righter.
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# ? Feb 23, 2019 21:31 |
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fosborb posted:So this is the Rolemaster sidebar from 1980 For 1980 I would also believe "ah shoot, we should change that but I can't remember the Wordstar command for find/replace, just put in a sidebar". (for the record it's ^QF) Bruceski fucked around with this message at 21:57 on Feb 23, 2019 |
# ? Feb 23, 2019 21:46 |
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fosborb posted:So this is the Rolemaster sidebar from 1980 I could go either way on RM being resistant or just bad at being progressive. The (still relatively small) number of proactive, adventuring women they inserted into Middle-earth was a frequent source of groggy tears back in the day. It and RM were still mostly typical trad fantasy games of the 80's, for sure, but in this one specific spot I think they might have been trying to be better. Of course, they also called it "the War of Northern Aggression" in an alignment chart, so That Old Tree fucked around with this message at 23:31 on Feb 23, 2019 |
# ? Feb 23, 2019 23:26 |
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To answer the question about white wolf and assuming women played their games too. They'd made thqt shocking discovery by at least the werewolf 1st e core book so by 1991 if not earlier. I don't have any 1st e vampire books at home to confirm if they'd done it earlier. I do remember that felt somewhat transgressive in the 90s. Especially when in some books they'd even default to feminine pronouns.
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# ? Feb 23, 2019 23:36 |
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That Old Tree posted:I could go either way on RM being resistant or just bad at being progressive. The (still relatively small) number of proactive, adventuring women they inserted into Middle-earth was a frequent source of groggy tears back in the day. It and RM were still mostly typical trad fantasy games of the 80's, for sure, but in this one specific spot I think they might have been trying to be better. One imagines it like the alt-right's losing of their minds over Captain Marvel. "You already HAD Wonder Woman/Eowyn and now you want ANOTHER one?"
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# ? Feb 24, 2019 00:29 |
A group of people of color freelance workers in the industry have essentially unionized and recently put forth a statement regarding their minimums required in order to be hired. I think it’s worth a read. https://twitter.com/dungeoncommandr/status/1099453875487010816?s=21
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# ? Feb 24, 2019 01:28 |
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Meinberg posted:A group of people of color freelance workers in the industry have essentially unionized and recently put forth a statement regarding their minimums required in order to be hired. I think it’s worth a read. Seven cents a word for any work paid by the word seems modest outside TTRPG-land and very high within.
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# ? Feb 24, 2019 02:15 |
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Yeah, I wonder if pay rates being so poor is just going to price themselves out of the industry. Which is certainly a problem, but one that is hard to overcome without rpgs exploding in profitability.
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# ? Feb 24, 2019 02:24 |
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moths posted:Because in this industry that means anything from "wrong pronoun" to "led a transphobic harassment ring for a decade" and we're generally safer assuming it's worse. MadScientistWorking fucked around with this message at 02:34 on Feb 24, 2019 |
# ? Feb 24, 2019 02:24 |
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homullus posted:Seven cents a word for any work paid by the word seems modest outside TTRPG-land and very high within. It is, for example, more than I get. Which is not to say that they don't deserve it.
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# ? Feb 24, 2019 02:27 |
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Lord_Hambrose posted:Yeah, I wonder if pay rates being so poor is just going to price themselves out of the industry. Which is certainly a problem, but one that is hard to overcome without rpgs exploding in profitability. If us nerds were willing to pay more than $9.99 for a pdf, profitability wouldn't be such a problem.
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# ? Feb 24, 2019 03:22 |
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Dave Brookshaw posted:It is, for example, more than I get. That’s sad.
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# ? Feb 24, 2019 03:23 |
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Yeah, the lame and most likely outcome of this is that either scabs fill their work or they just don't get any work
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# ? Feb 24, 2019 03:23 |
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slap me and kiss me posted:If us nerds were willing to pay more than $9.99 for a pdf, profitability wouldn't be such a problem. is 40 of my funny money! I feel that the problem lies that the standard of living has been dropping a lot for people and while the funko collector types have the money to spend a lot on TRPGS, a large amount of people, specially kids still in HS, can't.
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# ? Feb 24, 2019 03:34 |
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Plutonis posted:is 40 of my funny money! I feel that the problem lies that the standard of living has been dropping a lot for people and while the funko collector types have the money to spend a lot on TRPGS, a large amount of people, specially kids still in HS, can't. Sure, $40 is definitely some bones. How many hours of entertainment does a table get from a rulebook, cause you know that just one is being shared amongst the group and they're running a bunch of sessions (or an entire campaign) before moving on to the next thing.
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# ? Feb 24, 2019 03:38 |
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In general I understand 10 dollars not being enough to support people on the very low sales rpg books make, but the problem is that the sort of person who is interested in non-D&D rpgs is also generally not in a great financial place to begin with. Honestly for most indie rpgs a patreon account a constant drip of new content is probably the most practical means to get money.
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# ? Feb 24, 2019 03:53 |
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I definitely buy significantly more rpg pdfs than anyone I know personally, and even my roughly 10 to 20 bucks a week on my major hobby probably isn't enough to make a huge difference industry wide. Even getting my friends to buy the pdf of Dungeon World or other smaller games we played a lot was a huge chore. I am very willing to spend 25 bucks on a nice core book from Onyx Path because I know the quality will be there, even if the game never sees the table. Likewise I was willing to grab the new WHFB pdf because I loved the older stuff and wanted to support the new edition. New stuff that looks cool that I am not already familiar with? Much harder to justify taking a chance for that. That Song of Swords game looks interesting and I hear it is a nice looking book but being a new game from an unknown company I will wait for a sale to pick it up unless it starts getting rave reviews.
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# ? Feb 24, 2019 03:59 |
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And that might make sense for a consumer, but it's also why you've got people here saying they wish they made $0.07 a word.
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# ? Feb 24, 2019 04:04 |
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Terrible Opinions posted:In general I understand 10 dollars not being enough to support people on the very low sales rpg books make, but the problem is that the sort of person who is interested in non-D&D rpgs is also generally not in a great financial place to begin with. Honestly for most indie rpgs a patreon account a constant drip of new content is probably the most practical means to get money. What makes you think this? I mean, TRPGs are a cheap hobby in general, but what about non-D&D player makes you think they're more hand to mouth?
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# ? Feb 24, 2019 04:09 |
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Maybe it's just me being in with bad crowds, but it seems like all the engineer type with tons of disposable income type nerds are into D&D/Pathfinder/mainstream stuff; while all the people who play indie rpgs in my area and most of the people in these threads are always piping up about being poor.
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# ? Feb 24, 2019 04:11 |
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slap me and kiss me posted:And that might make sense for a consumer, but it's also why you've got people here saying they wish they made $0.07 a word. Oh yeah, it would be great if the rpg world was bigger and could support more full time people. I have to assume 99 percent of RPG writing happens on the side of a different full time job that actually pays to support you. Unless you own one of the biggest companies or are incredibly prolific I don't see how making rpgs could be a job.
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# ? Feb 24, 2019 04:14 |
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Lord_Hambrose posted:Oh yeah, it would be great if the rpg world was bigger and could support more full time people. I have to assume 99 percent of RPG writing happens on the side of a different full time job that actually pays to support you. Unless you own one of the biggest companies or are incredibly prolific I don't see how making rpgs could be a job. I think it's a matter of charging more for good products.
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# ? Feb 24, 2019 04:15 |
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Terrible Opinions posted:Maybe it's just me being in with bad crowds, but it seems like all the engineer type with tons of disposable income type nerds are into D&D/Pathfinder/mainstream stuff; while all the people who play indie rpgs in my area and most of the people in these threads are always piping up about being poor. People who buy Funkopops=Critical Role Fans=5E playerbase
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# ? Feb 24, 2019 04:16 |
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slap me and kiss me posted:I think it's a matter of charging more for good products. That isn't the case with most products.
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# ? Feb 24, 2019 04:18 |
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Terrible Opinions posted:Maybe it's just me being in with bad crowds, but it seems like all the engineer type with tons of disposable income type nerds are into D&D/Pathfinder/mainstream stuff; while all the people who play indie rpgs in my area and most of the people in these threads are always piping up about being poor. I assume it is like comics. Even though people into smaller stuff are generally more vocal about what they are into, the overwhelming majority of the industry (by sales certainly) is one or two companies period. If everyone was assigned an rpg at random from games people bought most people would still end up with D&D or Pathfinder. If Paizo and Wizards of the Coast are 85% of the industry in sales like Marvel and DC are for comics, they might not be the industry but it is drat close.
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# ? Feb 24, 2019 04:21 |
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slap me and kiss me posted:I think it's a matter of charging more for good products.
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# ? Feb 24, 2019 04:24 |
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Plutonis posted:People who buy Funkopops=Critical Role Fans=5E playerbase
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# ? Feb 24, 2019 04:25 |
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Terrible Opinions posted:It's a matter of getting featured on a popular nerd podcast for an episode. Sure, marketing is hella important. So is charging an appropriate amount for the content.
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# ? Feb 24, 2019 04:27 |
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slap me and kiss me posted:Sure, marketing is hella important. So is charging an appropriate amount for the content. In what world does raising a price increase sales? I am sure most small publishers are charging as much as they dare already.
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# ? Feb 24, 2019 04:29 |
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slap me and kiss me posted:Sure, marketing is hella important. So is charging an appropriate amount for the content.
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# ? Feb 24, 2019 04:31 |
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Lord_Hambrose posted:In what world does raising a price increase sales? I am sure most small publishers are charging as much as they dare already. Right. My point is that this hobby needs to support a higher price point, not that it does currently support a higher price point. Dtrpg is full of people who give games lovely reviews if they dare charge "too much per page" or whatever. It's not good for creators.
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# ? Feb 24, 2019 04:36 |
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Unfortunately you're not going to be able to shame people into paying more for rpgs on a large enough scale to support an industry. They either need a larger audience or to be properly subsidized by a functioning art endowment.
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# ? Feb 24, 2019 04:40 |
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Terrible Opinions posted:Unfortunately you're not going to be able to shame people into paying more for rpgs on a large enough scale to support an industry. They either need a larger audience or to be properly subsidized by a functioning art endowment. Sure, I, random voice on the internet am not going to be able to shame people into paying more. Doesn't mean that's not what the hobby needs though.
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# ? Feb 24, 2019 04:54 |
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slap me and kiss me posted:If us nerds were willing to pay more than $9.99 for a pdf, profitability wouldn't be such a problem. That's only one of the two problems. The other problem is that RPGs cost next to nothing anyway. With one copy of Apocalypse World ($28 print/$15 pdf) I have enough material to run a dozen session campaign for half a dozen people repeatedly. My RPG shelf is way past the point where I won't even play half those games. D&D is in its way worse because the campaign will last possibly for years. I'm not sure there's any potential for the RPG industry to ever be more than a cottage industry given how cheap it is to play. Which doesn't mean that professional RPGs doing professional stuff shouldn't pay professional wages and be able to support that.
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# ? Feb 24, 2019 04:55 |
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slap me and kiss me posted:Sure, I, random voice on the internet am not going to be able to shame people into paying more. Doesn't mean that's not what the hobby needs though.
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# ? Feb 24, 2019 04:56 |
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neonchameleon posted:That's only one of the two problems. The other problem is that RPGs cost next to nothing anyway. With one copy of Apocalypse World ($28 print/$15 pdf) I have enough material to run a dozen session campaign for half a dozen people repeatedly. My RPG shelf is way past the point where I won't even play half those games. D&D is in its way worse because the campaign will last possibly for years. Right, that's why I'm saying these things should be priced higher. Terrible Opinions posted:I'm saying that in general people cannot be shamed into paying more for things even if they logically should. See attempts to get people to stop buying sweatshop products. Okay.
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# ? Feb 24, 2019 04:59 |
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The audience for RPGs is almost entirely young people, who in this age typically have very little if not negative net worth, and zero qualms about piracy if they can't find what they like at an affordable price point.
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# ? Feb 24, 2019 05:05 |
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I mean yeah we live in a capitalist hell of our own making but it doesn't mean people shouldn't try to change it? Whole lotta elfgames fatalism going on here in response to "people, specifically POC, are starting to demand more equitable conditions" which is... a common trend happening elsewhere and is seeing some success?
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# ? Feb 24, 2019 05:18 |
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# ? May 27, 2024 03:31 |
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Perhaps the industry needs to get some houserules.
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# ? Feb 24, 2019 05:19 |