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grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Warthur posted:

By the time that came out classic Traveller was being sold in the form of Starter Traveller or the Traveller Book, which both had nice cover art. You're talking a literal difference of a decade in the development of the RPG industry.

If you think the original Traveller LBBs had no design, you are flat-out wrong - by definition that uniform look to them constitutes a distinctive trade dress. If you want to look for products with no design chops at all, look at the various amateur D&D knockoffs that constituted most of the rest of the market at the time.

Distinctive is not the same as good, and having both owned the LBBs and worked as a graphic designer, they are not well designed. As far as distinction within the field, you can maybe make an argument, but if I put the LBBs next to a software manual from the seventies you'd be hard-pressed to tell them apart at a glance. Plus it's not exactly like the market was saturated with choices at that time anyway.

I guarantee you the LBBs look like that because the person whipping them up was not experienced and put together something that was easy and cheap.

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Warthur
May 2, 2004



grassy gnoll posted:

Distinctive is not the same as good, and having both owned the LBBs and worked as a graphic designer, they are not well designed. As far as distinction within the field, you can maybe make an argument, but if I put the LBBs next to a software manual from the seventies you'd be hard-pressed to tell them apart at a glance. Plus it's not exactly like the market was saturated with choices at that time anyway.
And if I put almost any other RPG rulebook next to a software manual from the 1970s, the RPG rulebook looks like a complete disaster. I'm talking "good by the standards of other RPG material at the time", not "Good by the standards of all books at the time".

quote:

I guarantee you the LBBs look like that because the person whipping them up was not experienced and put together something that was easy and cheap.
And I guarantee you that GDW did not have the budget at the time to hire someone experienced who could do something ambitious and expensive with the design.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Warthur posted:

And if I put almost any other RPG rulebook next to a software manual from the 1970s, the RPG rulebook looks like a complete disaster. I'm talking "good by the standards of other RPG material at the time", not "Good by the standards of all books at the time".

And I guarantee you that GDW did not have the budget at the time to hire someone experienced who could do something ambitious and expensive with the design.

Traveller has always had bad design and layout, across its various publishers. Like, objective, people-are-trained-not-to-do-this mistakes. If you feel it's good enough in spite of its flaws, that's cool, but that's not the original point you expressed, and that specific point is what I'm arguing against.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Just got a mail from Giochi, Age of Steam Deluxe is live. $64 plus shipping, add $14 if you want miniature wooden trains.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

Warthur posted:

By the time that came out classic Traveller was being sold in the form of Starter Traveller or the Traveller Book, which both had nice cover art. You're talking a literal difference of a decade in the development of the RPG industry.

You literally said those minimalist designed booklets constituted good design for the 80s. That's what you said. I feel that's wrong. We've gotten into a bit and you clearly don't actually think that, so we don't have anything to argue about anymore. :)

Warthur
May 2, 2004



Megaman's Jockstrap posted:

You literally said those minimalist designed booklets constituted good design for the 80s. That's what you said. I feel that's wrong. We've gotten into a bit and you clearly don't actually think that, so we don't have anything to argue about anymore. :)

Doctor Zero literally said that, I agreed with the general point without correcting them because only a truly irritating pedant would raise a stink about it. And why should I steal your thunder?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Dunno if it was linked yet but Comrades looks pretty good so far? It's a PbtA set in a revolutionary cell.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.

Warthur posted:

Doctor Zero literally said that, I agreed with the general point without correcting them because only a truly irritating pedant would raise a stink about it. And why should I steal your thunder?

What do they call the guy who passively aggressively has to get in the last word to the irritating pedant, I wonder? I'm sure the Germans have a word for it.

LatwPIAT
Jun 6, 2011

Tekopo posted:

Dunno if it was linked yet but Comrades looks pretty good so far? It's a PbtA set in a revolutionary cell.

High-concept roleplaying games dealing with contentious issues are pretty hard to evaluate only from previews, because the devil will almost certainly be in the details. Especially with PbtA games, where tone and message are often the result of interactions between various parts of the game. What will make or break the reputation of a game like this is which impression people get of what the game appears to communicate about revolutions and revolutionaries.

JazzFlight
Apr 29, 2006

Oooooooooooh!

LatwPIAT posted:

High-concept roleplaying games dealing with contentious issues are pretty hard to evaluate only from previews, because the devil will almost certainly be in the details. Especially with PbtA games, where tone and message are often the result of interactions between various parts of the game. What will make or break the reputation of a game like this is which impression people get of what the game appears to communicate about revolutions and revolutionaries.
You mean you don't want a game like that one where you team up with the 3 other factions which are Religious Right, Rich CEOs, or Far-Right Militias?

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


I GMed Night Witches (although NW has serious issues) so I don’t mind the high concept games.

Lemon-Lime
Aug 6, 2009

LatwPIAT posted:

High-concept roleplaying games dealing with contentious issues are pretty hard to evaluate only from previews, because the devil will almost certainly be in the details. Especially with PbtA games, where tone and message are often the result of interactions between various parts of the game. What will make or break the reputation of a game like this is which impression people get of what the game appears to communicate about revolutions and revolutionaries.

It's off to a bad start by trying to be a game that covers ~every revolution through history~, because a PbtA game for playing through the Russian revolution is going to have very different moves to a PbtA game for playing a bunch of factory workers going on strike in 1980s Milwaukee.

Joe Slowboat
Nov 9, 2016

Higgledy-Piggledy Whale Statements



I thought Comrades was about playing modern-day revolutionary socialists in the USA? It got pitched to me as 'DSA inside baseball, the game' and I'll be honest, it didn't appeal in that respect.

Lemon-Lime
Aug 6, 2009

Joe Slowboat posted:

I thought Comrades was about playing modern-day revolutionary socialists in the USA? It got pitched to me as 'DSA inside baseball, the game' and I'll be honest, it didn't appeal in that respect.

quote:

Comrades is a game about union organizers battling strikebreakers in Appalachia. It’s about Black Panthers staring down the police to feed children breakfast. It’s about the Parisian radicals manning the barricades of the Commune, ready to die for their red flag.

Comrades contains detailed instructions for helping your players imagine a setting that works for them. Some players may wish to play through a historical revolution, taking to the streets of Boston in 1776 or Petrograd in 1917. Others may prefer to set a campaign in their own town, imagining comrades not-unlike themselves fighting oppression five years from now, next month, or today.

Comrades also works well in a sci-fi or fantasy setting. Stage an insurrection on a space station orbiting a far-off star, or at the palace of some mystical king. Wherever die-hard idealists take on a ruthless, oppressive government, Comrades is there to tell the tale.

For groups who want to dive right in, Comrades offers Khresht, a fictional Eastern European empire on the brink of revolution [in 1915]. Including a list of NPCs drawn from our very own Kickstarter backers, Khresht is perfect for a one-shot or extended campaign.

Mr.Misfit
Jan 10, 2013

The time for
SkellyBones
has come!

Well Whaddya know, apparently you can play all these terribly different revolutions who happened from different causes, reasons and with much different effect, outlook and ultimate goals just the same way, eh? Ain´t that just grand...

Joe Slowboat
Nov 9, 2016

Higgledy-Piggledy Whale Statements



I mean, I prefer the general case to American leftist inside baseball! It's going to depend significantly on how the framework functions.

Lemon-Lime
Aug 6, 2009

Joe Slowboat posted:

I mean, I prefer the general case to American leftist inside baseball! It's going to depend significantly on how the framework functions.

I don't, because PbtA games are only good when there's a strong relation between theme and mechanics, and you cannot have a strong relation between theme and mechanics in a game that wants to cover every possible revolution, because most revolutions feature participants, goals and methods that radically diverge from each other.

LatwPIAT
Jun 6, 2011

JazzFlight posted:

You mean you don't want a game like that one where you team up with the 3 other factions which are Religious Right, Rich CEOs, or Far-Right Militias?

That would also be bad, though my primary fear is more "Revolutions are great and you should strive for them, also here's the phase of the game where you commit genocide and put the moderate faction up against the wall!" which is something that the combination of "1917" and a red colour scheme kind of invokes...

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Lemon-Lime posted:

I don't, because PbtA games are only good when there's a strong relation between theme and mechanics, and you cannot have a strong relation between theme and mechanics in a game that wants to cover every possible revolution, because most revolutions feature participants, goals and methods that radically diverge from each other.

Yeah, that's my main concern about this project. Vagueness of theme kills PbtA dead, and a game that wants to be about any possible revolution is like the definition of "vague theme."

WereGoat
Apr 28, 2017

Any UK based people interested in a play by post mail rpg? Fantasy game, prisoners been magically mind wiped and dropped off on this islandy place.

Turns submitted via turn sheets posted through the UK mail system.

Seems like a rad wee retro thing, check it out. Check out FAQ for details about how it's gonna be run.

The Isles, Fantasy Play By Mai

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

WereGoat posted:

Any UK based people interested in a play by post mail rpg? Fantasy game, prisoners been magically mind wiped and dropped off on this islandy place.

Turns submitted via turn sheets posted through the UK mail system.

Seems like a rad wee retro thing, check it out. Check out FAQ for details about how it's gonna be run.

The Isles, Fantasy Play By Mai

I vaguely remember this game from the first time around, although I never played it - I think it was right at the end of its life as I got into the hobby.

It's almost hard to believe now that there were once close to 300 active PBM games in the UK - and even harder to believe that KJC Games is still around. But its time has passed, and there's no way a Kickstarter campaign can make a PBM game work anyway because they depend on subscriptions. I wish the guy luck, but I'm not backing it.

slap me and kiss me
Apr 1, 2008

You best protect ya neck


Swordsfall

Swordsfall isn't just a story, it's a world. It's a dive into pre-colonial Africa for all the rich lore you've never heard of. It's an exploration into a world where the majority of the faces are dark, yet isn't constrained to one corner. It's a world where women hold power equal to men and the merit of ones soul is what propels them through life. It's a world where spirits aren't to be feared, they are to be embraced. In a time where we know that representation matters, this project is an effort to add to that spirit in the way I know best. Narrative fiction in the nerdiest of flavors.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer
Oh, hell to the yes.

UrbanLabyrinth
Jan 28, 2009

When my eyes were stabbed by the flash of a neon light
That split the night
And touched the sound of silence


College Slice
https://www.kickstarter.com/projects/thedragonstomb/offensive-adult-party-game-by-the-dragons-tomb

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
I'm really excited for this. I've posted numerous times in the past about Dreamforge Games which afaik is only run by a single dude who designs everything and then hires out the production to a factory in China, and has made some really impressive kits in the past. Well, due to not selling everything produced during the initial kickstarter 7 years ago, he's switching to a different model(heh). Instead of having a bunch of stuff made and selling it later, he's factoring in all profits and costs into the kickstarter itself, and barring a few hundred extras made afterwards, only those produced for the kickstarter will be made, meaning each run will be very limited. Each kickstarter will be for a single thing, first up is the Eisenkern Grav-Stug, a grav-tank. In the future I expect him to do the Shadokesh after that. All of the miniatures I have purchased from him have been of the highest quality, rivaling GW's at the time, and I expect these to be similar. [b]he has made a really thorough rundown of what he'll be doing with this kickstarter on his site's blog, it's pretty fascinating. I really hope it does well and encourages more of this sort of thing later.

https://www.youtube.com/watch?v=cjz-xdvpt6U&hd=1

Flavivirus
Dec 14, 2011

The next stage of evolution.
Hey folks! I've just launched my new kickstarter - Mysthea: Legends From the Borderlands. It's a PBTA game about divided loyalties and post-war rebuilding in a geomantic fantasy world.

We've built on the core setup for Legacy, with players controlling a House working to rebuild this city as well as a ground-level hero getting caught up in the city's drama and conflicts. As you play you'll build up your map of the city, master the strange arcane arts of Qoam crystals, and deal with your patron's agendas for this land. It's a little bit Dragon Age 2, a little bit Final Fantasy 12, and a little bit Steven Universe, and I'm very excited to see how this campaign goes.

You can check out the kickstarter page here: https://www.kickstarter.com/projects/1549920133/mysthea-legends-from-the-borderlands
We're also putting the final touches together on a quickstart that'll give you a taste of the mechanics and jump straight into the setting. Look forward to it soon!

slap me and kiss me
Apr 1, 2008

You best protect ya neck

Flavivirus posted:

Hey folks! I've just launched my new kickstarter - Mysthea: Legends From the Borderlands. It's a PBTA game about divided loyalties and post-war rebuilding in a geomantic fantasy world.

We've built on the core setup for Legacy, with players controlling a House working to rebuild this city as well as a ground-level hero getting caught up in the city's drama and conflicts. As you play you'll build up your map of the city, master the strange arcane arts of Qoam crystals, and deal with your patron's agendas for this land. It's a little bit Dragon Age 2, a little bit Final Fantasy 12, and a little bit Steven Universe, and I'm very excited to see how this campaign goes.

You can check out the kickstarter page here: https://www.kickstarter.com/projects/1549920133/mysthea-legends-from-the-borderlands
We're also putting the final touches together on a quickstart that'll give you a taste of the mechanics and jump straight into the setting. Look forward to it soon!

Owns holy poo poo owns.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

slap me and kiss me posted:

Owns holy poo poo owns.

Yeah, backing that was a gimme.

Agrias120
Jun 27, 2002

I will burn my dread.

Flavivirus posted:

Hey folks! I've just launched my new kickstarter - Mysthea: Legends From the Borderlands. It's a PBTA game about divided loyalties and post-war rebuilding in a geomantic fantasy world.

We've built on the core setup for Legacy, with players controlling a House working to rebuild this city as well as a ground-level hero getting caught up in the city's drama and conflicts. As you play you'll build up your map of the city, master the strange arcane arts of Qoam crystals, and deal with your patron's agendas for this land. It's a little bit Dragon Age 2, a little bit Final Fantasy 12, and a little bit Steven Universe, and I'm very excited to see how this campaign goes.

You can check out the kickstarter page here: https://www.kickstarter.com/projects/1549920133/mysthea-legends-from-the-borderlands
We're also putting the final touches together on a quickstart that'll give you a taste of the mechanics and jump straight into the setting. Look forward to it soon!

Backing the gently caress out of this as soon as I get home.

Golden Bee
Dec 24, 2009

I came here to chew bubblegum and quote 'They Live', and I'm... at an impasse.
Comrades is all about rebellion and infighting. Best classes I've seen in ages.

potatocubed
Jul 26, 2012

*rathian noises*
I don't think you need to back this, but it's a nice read while you drink some coffee.

Offensive Adult Party Game

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
lotta effort for one joke. if they manage to filch 4.5 grand off morons then more power to'em

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

They're at 3k already, so...

Thanlis
Mar 17, 2011

Captain Invictus posted:

lotta effort for one joke. if they manage to filch 4.5 grand off morons then more power to'em

I can almost imagine buying a copy so I could trot it out whenever someone asks me to play Cards Against Humanity.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
and then you would be That Guy. you never wanna be That Guy.

silvergoose
Mar 18, 2006

IT IS SAID THE TEARS OF THE BWEENIX CAN HEAL ALL WOUNDS




Better than being roped into CaH though.

inklesspen
Oct 17, 2007

Here I am coming, with the good news of me, and you hate it. You can think only of the bell and how much I have it, and you are never the goose. I will run around with my bell as much as I want and you will make despair.
Buglord
Monte Cook is looking to get some of that sweet sweet 5e money.

Nemesis Of Moles
Jul 25, 2007


This looks cool as gently caress

Flavivirus
Dec 14, 2011

The next stage of evolution.

Nemesis Of Moles posted:

This looks cool as gently caress

Funded too, as of an hour ago!

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Doorknob Slobber
Sep 10, 2006

by Fluffdaddy
do you really only get stretch goal PDFs at the champion level on Mysthea?

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