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hyphz posted:And the idea of the “innocent” etymology is wrong. The girl in the book Lolita isn’t actually called Lolita (she’s called Dolores). The narrator is the pedophile and gives her that name specifically to sexualise her. So any argument that it wasn’t meant to be used in that context instantly falls flat.
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# ? Mar 17, 2019 23:17 |
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# ? May 27, 2024 23:35 |
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jadarx posted:Smash Up only. AEG sold Love Letter because they needed to make room for more mediocre board games. fuckin lol
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# ? Mar 17, 2019 23:35 |
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jadarx posted:Smash Up only. AEG sold Love Letter because they needed to make room for more mediocre board games. lmao, they sold their golden egg?
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# ? Mar 18, 2019 01:55 |
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https://www.zmangames.com/en/news/2018/5/8/z-man-games-acquires-love-letter/ Or they lost the license. It's hard to tell from corporate speak. But you gave up the 'slap a license on it' game. I myself have 4 different copies of Love Letter (AEG, Original, Adventure Time & L5R).
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# ? Mar 18, 2019 02:07 |
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Smash Up is, by far, more lucrative than anything else AEG has or had. It's basically Munchkin in the sense that they can just keep printing more expansions forever and the players don't give a poo poo, they will keep buying them. Like, they literally sold a big box to hold all the decks and then printed more than that box could hold within a couple of years. Now you can buy the Bigger, Geekier Box!
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# ? Mar 18, 2019 06:36 |
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hyphz posted:And the idea of the “innocent” etymology is wrong. The girl in the book Lolita isn’t actually called Lolita (she’s called Dolores). The narrator is the pedophile and gives her that name specifically to sexualise her. So any argument that it wasn’t meant to be used in that context instantly falls flat. lolita is a spanish diminutive of dolores
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# ? Mar 18, 2019 12:11 |
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Humbug Scoolbus posted:https://www.cnbc.com/2019/03/15/dungeons-and-dragons-is-more-popular-than-ever-thanks-to-twitch.html The newest edition of "Dungeons and Dragons" centers more on storytelling than previous versions, Tito said, allowing players to focus more on narrative than the technical game mechanics.
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# ? Mar 18, 2019 17:18 |
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FordCQC posted:The newest edition of "Dungeons and Dragons" centers more on storytelling than previous versions, Tito said, allowing players to focus more on narrative than the technical game mechanics. Where "Emphasis on Storytelling" means "The wizards can cast a spells that make story things happen again".
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# ? Mar 18, 2019 17:27 |
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The wizard tells a story. Everyone else listens.
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# ? Mar 18, 2019 17:35 |
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4e had really neat and flavorful storytelling things in it's utility powers too. But since 4e did it that means it's wrong. Also it meant that classes not named Cleric, Druid, Bard, or Wizard got them.
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# ? Mar 18, 2019 17:42 |
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Zurui posted:Smash Up is, by far, more lucrative than anything else AEG has or had. It's basically Munchkin in the sense that they can just keep printing more expansions forever and the players don't give a poo poo, they will keep buying them. Can't wait for the Smash Up 7th Sea expansion. I want to love Smash Up as a concept, but the execution has gone from "needs balance improvements" to "pile of poo poo clusterfuck"
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# ? Mar 18, 2019 17:45 |
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FordCQC posted:The newest edition of "Dungeons and Dragons" centers more on storytelling than previous versions, Tito said, allowing players to focus more on narrative than the technical game mechanics. You better be focusing on the narrative over the game mechanics in 5e, because the game mechanics are bad
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# ? Mar 18, 2019 17:45 |
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Not to mention the reason I refuse to run 5e "Codifying item creation, strongholds, loot, encounter curves, faction agendas and giving Fighters a hint of agency is the job of the DM, not the designer."
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# ? Mar 18, 2019 17:51 |
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very popular tho
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# ? Mar 18, 2019 18:31 |
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Farg posted:very popular tho so are Bayformers, another Hasbro product
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# ? Mar 18, 2019 19:23 |
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FordCQC posted:so are Bayformers, another Hasbro product Power Rangers is now on the list too.
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# ? Mar 18, 2019 19:56 |
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FordCQC posted:so are Bayformers, another Hasbro product that's a very popular franchise
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# ? Mar 18, 2019 20:00 |
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Kurieg posted:4e had really neat and flavorful storytelling things in it's utility powers too. But since 4e did it that means it's wrong. Also it meant that classes not named Cleric, Druid, Bard, or Wizard got them. 4E also started the streaming D&D with 'professionals' trend
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# ? Mar 19, 2019 00:48 |
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Acquisitions Inc never commanded the kind of audience that Critical Role does, but I suspect that's purely an artefact of timing, more than anything else.
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# ? Mar 19, 2019 00:53 |
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thespaceinvader posted:Acquisitions Inc never commanded the kind of audience that Critical Role does, but I suspect that's purely an artefact of timing, more than anything else. Also I don't think that whatever promotional stuff they did had the same reach that Geek & Sundry does. Mostly it seemed restricted to Penny Arcade's (not inconsiderable) audience.
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# ? Mar 19, 2019 01:04 |
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Dawgstar posted:Also I don't think that whatever promotional stuff they did had the same reach that Geek & Sundry does. Mostly it seemed restricted to Penny Arcade's (not inconsiderable) audience. IIRC they didn't do weekly streaming did they? It was mostly just at cons? Or was it a podcast? Either way I don't recall it being a weekly youtube show, and twitch hadn't really reached the level of public consciousness it has now even among the TT gaming industry.
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# ? Mar 19, 2019 01:12 |
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thespaceinvader posted:IIRC they didn't do weekly streaming did they? It was mostly just at cons? They had a podcast but it was not every week on the dot, full 3-4 hours thing. It was like recorded sessions they sliced up or something.
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# ? Mar 19, 2019 01:17 |
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Razorwired posted:Not to mention the reason I refuse to run 5e "Codifying item creation, strongholds, loot, encounter curves, faction agendas and giving Fighters a hint of agency is the job of the DM, not the designer." You see, this is why that statement is bullshit! By failing to have good rules, they make the DM be the rules, which means that the DM is actually spending less time coming up with the story and more time on fixing the rules. It's literally the opposite of what they said. Well-written, good rules mean you can think about gameplay. Badly written or badly designed rules make you think about those rules. Like I guess if you consider rolling 38d20 to be "making a story" then ok.
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# ? Mar 19, 2019 01:41 |
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And Penny Arcade just honestly latched onto a thing that had already started (streaming 4E play) to get bigger in the nerd community and rode it for a while. I wish I remember the names of some of the early groups I watched, but drat 4E with a practiced group (and the right houserules) was actually fun to watch the play of in addition to the roleplay/banter side of things
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# ? Mar 19, 2019 01:48 |
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I've had fun playing weak characters.
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# ? Mar 19, 2019 01:51 |
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Mearls also tried to recapture that lightning in 5e with Penny Arcade (and the other webcomics guy I forget,) which led to them being bored and disappointed when their (non-Wizard) characters lost all agency.
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# ? Mar 19, 2019 01:54 |
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moths posted:Mearls also tried to recapture that lightning in 5e with Penny Arcade (and the other webcomics guy I forget,) which led to them being bored and disappointed when their (non-Wizard) characters lost all agency. My favourite moment is from episode 1 Kurtz (or whoever it was playing the fighter) was talking about how it was great to be involved because normally they just sat back and drew stuff during rpgs. Then when they sat down for 5e they were just drawing for the whole session after their fight got nothing and had nothing to do.
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# ? Mar 19, 2019 01:55 |
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moths posted:Mearls also tried to recapture that lightning in 5e with Penny Arcade (and the other webcomics guy I forget,) which led to them being bored and disappointed when their (non-Wizard) characters lost all agency. This is also because Mearls is a terrible DM. I vividly recall the one and only time I attended a live Acquisitions Incorporated show at PAX, where the start of the session had the party being flown by dracolich to the adventure site - and Mearls had the players roll to get on the dragon. Naturally, at least one character failed, I think even repeatedly. The session came to a screeching halt because they had to make numerous identical rolls with no stakes, in a venue with sharply limited playing time, in front of a live audience.
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# ? Mar 19, 2019 07:41 |
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Kestral posted:This is also because Mearls is a terrible DM. I vividly recall the one and only time I attended a live Acquisitions Incorporated show at PAX, where the start of the session had the party being flown by dracolich to the adventure site - and Mearls had the players roll to get on the dragon. Naturally, at least one character failed, I think even repeatedly. The session came to a screeching halt because they had to make numerous identical rolls with no stakes, in a venue with sharply limited playing time, in front of a live audience. That was Chris Perkins, not Mearls.
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# ? Mar 19, 2019 08:37 |
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I heard part of that story and expected it to be something a little more conventional (but still stupid to make people roll over) like having to find a secret door to advance the plot. That's even worse So did he make an rear end out of everyone by describing or asking the players to describe how badly they tripped trying to board the fantasy equivalent of a bus or did he just freeze up and sheepishly ask them to roll again?
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# ? Mar 19, 2019 09:11 |
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piL posted:I've had fun playing weak characters. You can have fun playing literally anything as long as you play it with people you have fun playing with. This is why "I had fun" is a completely meaningless yardstick by which to judge quality of game design.
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# ? Mar 19, 2019 09:27 |
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BattleMaster posted:I heard part of that story and expected it to be something a little more conventional (but still stupid to make people roll over) like having to find a secret door to advance the plot. That's even worse I think he described them falling off. Then the eladrin just used fey-step. Edit: it was a live game, and it was all being played for comedy, so it wasn’t as bad as Mearls’ roll perception to start the adventure thing. thefakenews fucked around with this message at 09:43 on Mar 19, 2019 |
# ? Mar 19, 2019 09:37 |
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Lemon-Lime posted:This is why "I had fun" is a completely meaningless yardstick by which to judge quality of game design. And yet, the only meter that truly matters. Edit: my favorite rpg is Buddhist Koan.
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# ? Mar 19, 2019 09:59 |
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Kestral posted:This is also because Mearls is a terrible DM. I vividly recall the one and only time I attended a live Acquisitions Incorporated show at PAX, where the start of the session had the party being flown by dracolich to the adventure site - and Mearls had the players roll to get on the dragon. Naturally, at least one character failed, I think even repeatedly. The session came to a screeching halt because they had to make numerous identical rolls with no stakes, in a venue with sharply limited playing time, in front of a live audience. Mearls was the one who, in the playtest streams, had players repeatedly attempt, and fail, WIS checks to look at walls, to find the plot.
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# ? Mar 19, 2019 10:21 |
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'The GM can fix it' by choosing to run a different game.
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# ? Mar 19, 2019 11:42 |
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Speaking of Mearls, he's not tweeted since his BS Zak-related tweet a month ago. Am wondering whether he's been given some internal rap on the knuckles and told to stay out of sight, or anything more serious has happened (of course it won't have done, can't go and fire people for lying to your customers/colleagues, that's just normal isn't it?)
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# ? Mar 19, 2019 12:35 |
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WotC never set up that promised email address for people to contact them about it, either.
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# ? Mar 19, 2019 12:48 |
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Mearls and WotC both are 100% trying to lay low and hope people forget about this rather then actually do anything or make any sort of statements.
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# ? Mar 19, 2019 13:23 |
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thefakenews posted:That was Chris Perkins, not Mearls. Thanks for the correction, I have a bad habit of conflating those two in my head. thespaceinvader posted:Mearls was the one who, in the playtest streams, had players repeatedly attempt, and fail, WIS checks to look at walls, to find the plot. ... and apparently there's good reason for that.
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# ? Mar 19, 2019 17:51 |
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# ? May 27, 2024 23:35 |
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Lord_Hambrose posted:Personally I hope it is AEG and they are just going to gut the project out of spite.
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# ? Mar 19, 2019 19:16 |