|
PantsBandit posted:I just picked up Death Road to Canada due to an urge for a new roguelike. The biggest pitfall for me was it being too RNG heavy. So many drat times a run has thrown me into a situation that is literally impossible and it guaranteed death. Just lost 2 characters in my last area and now the car broken down and I'm stuck in a siege. RIP Really fun though, especially co-op.
|
# ? May 6, 2019 21:48 |
|
|
# ? Jun 6, 2024 12:02 |
|
if you don't like gyro aiming please seek the therapy that you desperately need
|
# ? May 6, 2019 21:49 |
|
romanowski posted:if you don't like gyro aiming please seek the therapy that you desperately need No
|
# ? May 6, 2019 21:54 |
|
romanowski posted:if you don't like gyro aiming please seek the therapy that you desperately need Frontal lobotamies haven't been a valid therapeutic technique in almost a century.
|
# ? May 6, 2019 22:24 |
|
a century ago nobody complained about gyro controls, what a blissful time
|
# ? May 6, 2019 22:27 |
|
The handful of times I played Splatoon I did it without the motion controls
|
# ? May 6, 2019 22:30 |
|
I keep gyro on for Splatoon but I immediately disabled it for Breath of the Wild. Dunno what the brain diagnosis for that is but it's surely pathological
|
# ? May 6, 2019 22:32 |
|
Gyro aiming sucks and I can prove it: I wrote this post with tilt controls.
|
# ? May 6, 2019 22:34 |
|
The Pirate Captain posted:Gyro aiming sucks and I can prove it: I wrote this post with tilt controls. I wrote mind without it so they annihilated one another
|
# ? May 6, 2019 22:36 |
|
The Pirate Captain posted:Gyro aiming sucks and I can prove it: I wrote this post with tilt controls. Like Michael J Fox in an earthquake
|
# ? May 6, 2019 22:50 |
|
The Sean posted:I've got a soft spot for Turok after playing it a ton as a kid in the 90s but I can't imagine it's aged well. I’ve been going through it via the new Switch port and it holds up surprisingly well. It feels fast and fluid in 60fps and the weapons are still just as satisfying.
|
# ? May 6, 2019 22:51 |
|
The one thing that doesn't really hold up in Turok is the enemies are as dumb as rocks. It's still fun to play That and a few of the platforming sections
|
# ? May 6, 2019 22:53 |
|
Hey gang, I'm stopping by to say: Dragon's Dogma ows and I'm glad I'm playing it. Today I went on many advertures, used the pawn system * consumables to dominate a challenging monster, and delved deep into a cave to find another beast. As vocations gain access to high level abilities the game starts feeling reaaaal good. I'm playing as a strider and the DMC-vibes are strong. A+++ game.
|
# ? May 6, 2019 23:04 |
|
I'm tempted to get DD again because I was really safe and just played a Magic Archer most of the time. Not nearly enough time spent climbing on monster asses.
|
# ? May 6, 2019 23:16 |
|
Did they bump the draw distances in Turok?
|
# ? May 6, 2019 23:18 |
|
Some gyro aiming--like bows in BotW--is Good Other gyro aiming--like Apparatus shrines in BotW--is Bad In conclusion, gyroscopes are a device of contrasts,
|
# ? May 6, 2019 23:35 |
|
Happy Noodle Boy posted:Did they bump the draw distances in Turok? It’s an HD remaster made by a studio that used the PC version as a base and made vast improvements. There’s YouTube videos that compare what they’ve done and it’s pretty interesting. Just wait for their version of Turok 2, it’s loving amazing. Surely it’s on the way to the Switch, can’t imagine it would take much effort. Forsaken better be on the way too.
|
# ? May 6, 2019 23:35 |
|
Ciaphas posted:Some gyro aiming--like bows in BotW--is Good The shrine gyro puzzles are pretty bad and hard to do if you’re in handheld mode but they’re fun docked.
|
# ? May 6, 2019 23:42 |
|
romanowski posted:HZD is overrated imo but Bloodborne is the greatest game ever made so it justifies the PS4's existence on its own I would do unspeakable things for Bloodborne on Switch.
|
# ? May 6, 2019 23:45 |
|
Cartoon Man posted:Surely it’s on the way to the Switch, can’t imagine it would take much effort. HAHAHAHA-*coughs*
|
# ? May 6, 2019 23:47 |
|
Blood borne on switch would be like playing a picture book.
|
# ? May 6, 2019 23:47 |
|
SeANMcBAY posted:The shrine gyro puzzles are pretty bad and hard to do if you’re in handheld mode but they’re fun docked. The solutions to them is fun. But even docked they're still not great.
|
# ? May 6, 2019 23:50 |
|
I had a lot of trouble with the shrine apparatuses using a pro controller. I think handheld might have been easier but I only tried it once.
|
# ? May 6, 2019 23:55 |
|
Thunder Bear posted:I would do unspeakable things for Bloodborne on Switch.
|
# ? May 7, 2019 00:04 |
|
Gyro aiming is the best thing to happen to actually being able to aim in a console game ever, but I still think it would be even better to have a controller with a little trackball in it like they did with the Apple Pippin. Also Dreamcast controllers have the cord coming the correct side.
|
# ? May 7, 2019 00:09 |
|
A FUCKIN CANARY!! posted:Gyro aiming is the best thing to happen to actually being able to aim in a console game ever, but I still think it would be even better to have a controller with a little trackball in it like they did with the Apple Pippin. Out the bottom with a little hook to make it so it looks like it's coming out the top?
|
# ? May 7, 2019 00:19 |
|
Ciaphas posted:Some gyro aiming--like bows in BotW--is Good this is the most honest and true thing that has ever been posted on line
|
# ? May 7, 2019 00:29 |
|
CharlestheHammer posted:Blood borne on switch would be like playing a picture book. Might as well make it VR then, so it's a pop up book.
|
# ? May 7, 2019 00:33 |
|
Happy Noodle Boy posted:Did they bump the draw distances in Turok? Yeah, on PC there's an option to lower to the default draw distance of "can't see poo poo," it's probably in the Switch release as well. It's terrible.
|
# ? May 7, 2019 00:37 |
|
Your Computer posted:aside from the "being developed by Sony" thing, that game ran at like 15 fps on the PS4 so I can't imagine how bad it would be on the Switch I tried playing it a month or two ago for the first time and I was shocked by how lovely it ran. I know From isn’t the best at optimizing performance but still.
|
# ? May 7, 2019 00:38 |
|
SeANMcBAY posted:I tried playing it a month or two ago for the first time and I was shocked by how lovely it ran. I know From isn’t the best at optimizing performance but still. Cojawfee posted:Might as well make it VR then, so it's a pop up book.
|
# ? May 7, 2019 00:40 |
|
I always feel like I'm from another dimension when Bloodborne gets mentioned. Bought it at launch, got the true ending, then never touched it again.
|
# ? May 7, 2019 00:43 |
|
Have you all considered that maybe the reason some people don't like gyro is because they flat out can't use them? Gyro controls are incredibly unfriendly towards players with disabilities, which is really bad for accessibility. Especially in multiplayer games where they have such a huge advantage over players using stick controls, that people stuck with sticks might as well not bother playing.
|
# ? May 7, 2019 00:43 |
|
A FUCKIN CANARY!! posted:Gyro aiming is the best thing to happen to actually being able to aim in a console game ever, Wrong. Duck hunt light gun.
|
# ? May 7, 2019 00:43 |
|
Araxxor posted:Have you all considered that maybe the reason some people don't like gyro is because they flat out can't use them? Gyro controls are incredibly unfriendly towards players with disabilities, which is really bad for accessibility. Especially in multiplayer games where they have such a huge advantage over players using stick controls, that people stuck with sticks might as well not bother playing. Yeah, but that's not what's happening here.
|
# ? May 7, 2019 00:45 |
|
Ibram Gaunt posted:I always feel like I'm from another dimension when Bloodborne gets mentioned. Bought it at launch, got the true ending, then never touched it again. I powered through Dark Souls 3 and was like thats really meh, but everyone says bloodborne is amazing maybe that will rekindle my Demon Souls/Dark Souls 1 feeling and I ended up enjoying bloodborne so little I didnt buy sekiro and will probably never play it and am kinda done with Fromsoft.
|
# ? May 7, 2019 00:46 |
|
Ciaphas posted:Some gyro aiming--like bows in BotW--is Good Definitely not a one-size fits all solution in games—but they did learn their lesson from the Wii, save for some choice offenders (that puzzle, the expanded moveset for Odyssey)
|
# ? May 7, 2019 00:58 |
|
Barudak posted:I powered through Dark Souls 3 and was like thats really meh, but everyone says bloodborne is amazing maybe that will rekindle my Demon Souls/Dark Souls 1 feeling and I ended up enjoying bloodborne so little I didnt buy sekiro and will probably never play it and am kinda done with Fromsoft. Sekiro is really good IMO...And I felt pretty similarly about dark souls 3 too. I'd give it a try when it goes on sale sometime.
|
# ? May 7, 2019 01:01 |
|
I wonder how much of gyro aim being useful or not is purely down to the player perspective on what’s being controlled Like I would have been fine with the Apparatus shrines if they weren’t so error prone, and I wonder how much of that is because there’s no center view or other way to reasonably correct for gyroscopic error? Idk, interesting to think about
|
# ? May 7, 2019 01:19 |
|
|
# ? Jun 6, 2024 12:02 |
|
Barudak posted:I powered through Dark Souls 3 and was like thats really meh, but everyone says bloodborne is amazing maybe that will rekindle my Demon Souls/Dark Souls 1 feeling and I ended up enjoying bloodborne so little I didnt buy sekiro and will probably never play it and am kinda done with Fromsoft.
|
# ? May 7, 2019 01:22 |