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This just in: Staff Slings are garbage weapons for babies.
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# ? May 9, 2019 21:29 |
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# ? May 11, 2024 14:26 |
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marshmallow creep posted:I was going to ask if someone has a link to a list of good seeds. The starting traits can't really be counted on any more, what with the different starts. Probably going to do a peasant militia game myself. Sure, limiting your hiring pool sucks, but going from 12 guydudes in combat up to 16 is a big bonus. Filthy Monkey fucked around with this message at 21:36 on May 9, 2019 |
# ? May 9, 2019 21:30 |
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Started some woodsmen. Having 3 archers right off the bat is really nice, until the enemies close to melee range. Then you're hosed. I've burned through a half-dozen farmers and daytalers as meat shields. Also, barbarians are terrifying the first time you run into them. Use your defensive abilities, just hacking away at them is a losing race since they can output more damage than you and their weapons make your armor kinda irrelevant. But they're fragile, at least the thralls are.
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# ? May 9, 2019 21:43 |
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Night10194 posted:This just in: Staff Slings are garbage weapons for babies. i am currently in a battle where the enemy brigand raiders aren't going to leave their fortified position to assail my fortified position i have one (1) staff sling on a guy with 49 ranged skill this might take a while Osci posted:Seeds from the last patch seem to still work You know I probably should have tested it.
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# ? May 9, 2019 21:45 |
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I wonder if the slings would make a good backup ranged weapon for when you run out of arrows. Usually you're stuck in at that point and a decently range-skilled bro will hit with two shots, and that 100% daze on a headshot is attractive... Boy is it a disappointing weapon to start with though.
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# ? May 9, 2019 21:47 |
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I gave my staff sling to a bro named something like “gary the idiot” so that seemed appropriate.
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# ? May 9, 2019 22:03 |
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My Hedge Knight is averaging 4 kills a battle.
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# ? May 9, 2019 22:04 |
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The barbarians emphasize everything that is good in this game. Really really enjoying fighting them.
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# ? May 9, 2019 22:20 |
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angry poo poo-covered peasant mob is peak gaming.
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# ? May 9, 2019 22:30 |
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I wish I could make my Hedge Knight fight Hogart.
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# ? May 9, 2019 22:36 |
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The one use I see of the staff sling is as a rank 2 weapon that can hurt early game skeletons. It also helps when you don't have the men at that point to just swap out your archers. Once the skeletons stop being naked you will have to do something else, but by that point you should hopefully have proper polearms. Also, fighting barbarians is really fun. They kinda remind me of all the good things about fighting orcs, without feeling screwed when lacking indomitable.
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# ? May 9, 2019 22:59 |
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The barbarians definitely fill that difficulty gap between raiders and other stuff, the Chosen aren't NPC Hedge Knight tough, but they're still very scary.
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# ? May 9, 2019 23:41 |
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Unholds are just big sacks of hitpoints, right? Only those tamed by the Barbarians have armor. Wouldn't that make the new whip a great weapon against them? Stack a ton of bleeds without the need to get too close?
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# ? May 9, 2019 23:42 |
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So, uh, when a barbarian camp challenges you to a duel of champions, it creates an actual 1v1 battle between a Chosen and your guy. Rip Hermann the expendable farmer, cut clean in half.
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# ? May 10, 2019 00:28 |
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I'm trying to start a new game but I can't decide which company origin to pick
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# ? May 10, 2019 00:38 |
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Nordick posted:I'm trying to start a new game but I can't decide which company origin to pick Militia, raiders, and cultists all seem like hilarious shitshows early game in different ways. I've messed with all three but my main game is militia atm.
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# ? May 10, 2019 00:41 |
so can you use an old, good seed that had bad bros now with a different origin and get good bros?
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# ? May 10, 2019 00:45 |
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I've been trying my luck with Beast Hunters so far, since I never really got to use them in the base game.
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# ? May 10, 2019 00:58 |
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Watching my Hedge Knight carry the fuckups they've picked up so far is great. The various millers and butchers running around screaming as the giant armored mountain steps up and cuts three more dudes in half to save them.
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# ? May 10, 2019 01:00 |
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Hieronymous Alloy posted:so can you use an old, good seed that had bad bros now with a different origin and get good bros? Yep! Although I'm just using your super-trade map. edit also looking for a map with good bros as a peasant militia start feels like it's going against the spirit of the thing you're supposed to have like 3-5 vaguely okay bros in the pile of garbage, and fire/slaughter your way down to them Goatse James Bond fucked around with this message at 01:24 on May 10, 2019 |
# ? May 10, 2019 01:20 |
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Whoof, when the Northern Raiders origin says you start with bad relations with most human factions, it ain't loving kidding. I went with that origin and literally the entire northern half of the map is hostile to me. Had to weasel my way south, dodging militia and noble companies along the way. My three starter guys all had base ~60 melee skill and talent stars in it though, so that's cool.
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# ? May 10, 2019 01:25 |
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GreyjoyBastard posted:Yep! Which is the super trade map?
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# ? May 10, 2019 02:00 |
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I just hired a cripple and I'm naming him Yoda
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# ? May 10, 2019 02:22 |
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The poacher start is cursed. You will not hit a single attack with hitchance <60%
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# ? May 10, 2019 02:33 |
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I noticed the Barbarian start loot ability means they'll sometimes capture completely destroyed enemy armors so you can fix them.
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# ? May 10, 2019 02:35 |
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I’ve got to find time to try this. Do the new starts vary your beginning stats much? I’d hate to start with a one lunged cowardly hedge knight.
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# ? May 10, 2019 02:41 |
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There seems to be a general baseline stats. I've only done the poacher start, but for that you get three bros with at least a star in ranged attack and a minimum skill level. Traits are random though, so I saw things like cocky, tough, fragile, etc. among the bros.
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# ? May 10, 2019 02:55 |
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Wafflecopper posted:I just hired a cripple and He's not even close to good enough to make the cut. Those stats are hilariously bad. I wouldn't take him even as a shield bro.
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# ? May 10, 2019 03:07 |
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GreyjoyBastard posted:Militia, raiders, and cultists all seem like hilarious shitshows early game in different ways. I've messed with all three but my main game is militia atm. I have lost more bros with my peasent game today than I have in pretty much my whole playtime otherwise. I'm normally super conservative, but they are cheap to replace, and most of them are going to get replaced anyways, so I don't care if Steve limps into battle with a shattered leg, a missing eye and gets shot by man with crossbow. Saves me from paying out his contract.
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# ? May 10, 2019 03:39 |
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gently caress man without that Hoggart fight it's kind of different and hard getting set up. I lost 2 of my 3 starters in new company to bullshit. That hedge knight's looking tempting as heck tho.
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# ? May 10, 2019 03:47 |
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The Lord Bude posted:He's not even close to good enough to make the cut. Those stats are hilariously bad. I wouldn't take him even as a shield bro. I mean fatigue will be an issue and morale isn't great but considering this is super early in the game I'm more than happy with base 44 and 3 stars in melee and 2 stars each in the defences, not to mention the deathwish trait, for 70 gold. But whatever man have fun savescumming the perfect party of ubermensch
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# ? May 10, 2019 03:53 |
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The Lord Bude posted:He's not even close to good enough to make the cut. Those stats are hilariously bad. I wouldn't take him even as a shield bro. gently caress it the man deserves to serve. He was clearly a hero once.
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# ? May 10, 2019 03:56 |
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WizardStyles and I will do some fiddling and get back to the thread with our feedback. HA are you gonna update your steam guide?
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# ? May 10, 2019 03:57 |
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Personally I think stars are overrated and plain old high starting numbers are underrated. 44 and three stars maxes out the same as 59 and zero (on average), and the 59 would be better while leveling (again, on average). I wouldn’t say he’s unhirable though.
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# ? May 10, 2019 05:50 |
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BurningStone posted:Personally I think stars are overrated and plain old high starting numbers are underrated. 44 and three stars maxes out the same as 59 and zero (on average), and the 59 would be better while leveling (again, on average). I wouldn’t say he’s unhirable though. Pretty sure the absolutely correct answer is that both 44 with 3* and 59 with no stars will both end up being not good enough in the end.
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# ? May 10, 2019 05:54 |
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I took a stab at a Cultist start and wasn't thrilled by it. At the most basic level it plays like an ordinary start, only your initial brothers aren't good and you don't get an archer. Cultists are easier to find as recruits, but they seem to like spawning with pieces from a new set of cultist armor that make them prohibitively expensive for an early game company, especially considering that they otherwise aren't great fighters. ...as to *why* you're going to be worried so much about recruiting Cultists...it turns out the developers were not being dramatic when they said that non-Cultists were disturbed by the rituals. I had my new company going steady at 10 men when Davkul asked for one of them, and by the next day we numbered 5 because everyone who wasn't one of the flock deserted. BurningStone posted:Personally I think stars are overrated and plain old high starting numbers are underrated. 44 and three stars maxes out the same as 59 and zero (on average), and the 59 would be better while leveling (again, on average). I wouldn’t say he’s unhirable though. You want to find brothers with good base stats and stars if you're trying to get into lategame content. You are right though that no number of stars can make up for abysmal starting attributes, and a guy with terrible stats and great stars is just garbage while a guy with good base numbers but no prospects can at least fill out the line in the early game. Voyager I fucked around with this message at 06:03 on May 10, 2019 |
# ? May 10, 2019 05:55 |
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The Barbarians are a little annoying because I'm locked into working for the few people who don't hate me while building up. Every now and then, I get bored, backslide, and go raid caravans. I like the imagine the lovely good luck charm monk screaming at me the whole time. Also he is my bannerman.
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# ? May 10, 2019 06:13 |
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Starting as a raider band you should just go explore and attack sites forever unless you lucked into being buddies with a really big faction.
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# ? May 10, 2019 06:49 |
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lmao well I found a map seed NOT to use. FMUICHCPRA will start your peasants on an island in the corner of the map with two towns on it. It's impossible to leave the island by foot because the water is too wide. Both towns have a harbour, and each one is willing to ferry you to the other town but nowhere else. You cannot leave.
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# ? May 10, 2019 06:52 |
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# ? May 11, 2024 14:26 |
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A coworker was telling me that rare and legendary items can only be found in ironman mode. I'm pretty sure he's crazy. He is crazy, isn't he?
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# ? May 10, 2019 06:55 |