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Been playing Kings Bounty: Warriors of the North complete edition for way too long. Fully patched up, with the fire + ice dlc, it's not bad and added some tweaks to the KB/HoMM formula. Units can gain experience that is kept over time, there is 3 different rage mechanics, runes can further buff attacks/defense/luck and most shockingly for a KB game.....there is unique HugeBoss fights in WotN. Currently running around Hell with a party of undead Lizardmen, undead spiders, dwarven murderbots, undead behlders and constantly drunken dwarves.
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# ? May 9, 2019 02:03 |
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# ? Jun 12, 2024 16:18 |
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All of the King's Bounty reboot series are both fun and surprisingly well-written (not usually well-plotted, but you can tell someone with a true love for making fun of the fantasy genre is writing a lot of the sidequests and incidental dialogue). Though Warriors of the North (with or without the expansion) is really just too long... I still beat it alone and with the expansion once each, mind, but Armored Princess/Crossworlds is probably the pinnacle of the new series. If they are really done now, Dark Side was an O.K. game to end on, too, finally giving us a reason to try out the evil armies without it ruining our precious fairy/Viking coalition
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# ? May 9, 2019 13:29 |
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Yea KB: WotN has amusing quest/sidemission text and NPCs, especially in the orc/pirate islands. Access to critical-hit-MEGADETH fairies came late in WotN, so vikings plus pirates/orcs were my power coalition loadouts until I discovered how amusing(powerful) the undead Lizardmen are.
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# ? May 9, 2019 17:21 |
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Oh man, I forgot about lizardmen funtimes generally. I think my first playthrough I had a (checking names...done!) Necrox stack and a couple of other things and had a great time with it, and my second playthrough I feel like I basically found no reliable lizardmen OR undead lizardmen sources so I just skipped them entirely. Tragic; they look so good doing their thing! I claim this thread for turn-based strategy RPG-lites Edit: Actually I still have no idea why King's Bounty and its reboot series appeal to me so much, as I basically play nothing else in that genre. Well wait. I guess I loved the Warlords games. And Sword of Aragon is basically my favorite wargame ever Oh no am I secretly a wargamer
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# ? May 10, 2019 00:27 |
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I have the first three of the modern King's Bounty games but have never managed to get anywhere in any of them. They are the only games in this genre I own and outside of seeing someone play HoMM3 a few times I have no experience with them. What I did experience was fun but I just kept running in to a point where everything was an uphill battle constantly and I was constantly out of reinforcements or money. I feel like I've done something wrong, including the feeling that one wrong step on the skill tree can ruin your entire build.
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# ? May 10, 2019 02:10 |
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BadAstronaut posted:gump (what's the origin of that term?)
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# ? May 10, 2019 02:27 |
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Zushio posted:I have the first three of the modern King's Bounty games but have never managed to get anywhere in any of them. They are the only games in this genre I own and outside of seeing someone play HoMM3 a few times I have no experience with them. The reboot KB series is built around picking your battles and exploration to get more gold/crystals/runes/leadership flags no matter what class you pick (Warrior/Skald/Soothsather). Kiting around roving enemies is a valid tactic even towards endgame when you want to save your OP loadout for tough fights. Access to rune swapping + magic crystal conversion comes about 70% into the game, best advice I have is don't go for a no-death run/Insane difficulty run(ever) and talk to everyone/explore everywhere possible as much as possible. KB: Armored Princess/Crossworlds is probably the best game in the rebooted KB series, but Kings Bounty: The Legend is still very playable and has a decent storyline and hilarious wife and children mechanic that all the following KB games dunk on hard. Would rate KB:WotN a strong third, while KB: Dark Side was buggy as/hell/abandoned forever/never gave the option of marrying Bill Gilbert/Amelie/Olaf
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# ? May 10, 2019 02:35 |
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Chev posted:Graphical user menu popup. Premiered in U7 as far as I know. It was great in U7, as a step up from red keywords typed into U6 et al, and now I read that people don't like clicking on keywords in Wasteland 2 so I don't know what to believe.
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# ? May 10, 2019 07:58 |
I have all of the old first person D&D games from GoG, and I'm not sure which are worth playing, and if there's a "best" order to play them in? Also, any programs, etc. that would be helpful for mapping and such?
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# ? May 10, 2019 16:19 |
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Mr E posted:I have all of the old first person D&D games from GoG, and I'm not sure which are worth playing, and if there's a "best" order to play them in? Also, any programs, etc. that would be helpful for mapping and such? I assume that you are referring to the EotB games and/or the two Ravenloft RPGs sandwiched around Menzoberranzan. In either case, or both, I would just go in order.
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# ? May 10, 2019 18:25 |
I have: The Krynn games Dark Sun Games Ravenloft Al-Qadim EotB games Menzoberranzan Pool(s) of Radiance Along with a couple of games included in packs with the above. I was planning on just going through release order. The only ones I've played before are one of the Ravenloft games and Pool of Radiance.
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# ? May 10, 2019 19:36 |
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BadAstronaut posted:It was great in U7, as a step up from red keywords typed into U6 et al, and now I read that people don't like clicking on keywords in Wasteland 2 so I don't know what to believe. Clicking on keywords was like the one absolutely good thing about WL2 Well that and having the WL1 default party there as actual characters. RIP Ace, you were a bro
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# ? May 10, 2019 19:48 |
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You do Ace a disservice by lumping him in with the default party, as he was one of a tiny handful of joinable NPCs who actually had anything resembling a backstory! R.I.P. Ace, literally the only auto mechanic to survive the apocalypse
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# ? May 10, 2019 20:42 |
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Ace was the Wasteland 1 recruitable NPC that you find naked + half-dead in a rape dungeon. Christina was the bad-rear end NPC of Wasteland 1, equipped with a rad suit + geiger counter plus an Uzi. Beat Kings Bounty: Warriors of the North Fire and Ice early this week. As Quarex said, the side-quests and incidental text showed a true love for the fantasy genre + making fun of it at the same time. Orc side-quests were my favorites, enabling one orc to live out his Guybrush Threepwood dreams was touching. Hardest/most annoying fights in KN:WotN I+F for me were the quasi-Disgaea item battles and battles with lots of snakes. Quasi-Disgaea item battles had narrow pathing + enemy towers spamming the hilarious-if-its-not-you Sheep spell, while snake battles always felt super-slow and drawnout even with maximum animation speed. quantumfoam fucked around with this message at 05:59 on May 12, 2019 |
# ? May 12, 2019 05:57 |
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Wow, Arcanum was really fun. Solid plotting that is just the right length. They did a lot of things well, but it shows its age when it comes to quest acquisition/tracking.
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# ? May 16, 2019 19:46 |
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Anyone know what a sealed copy of Deathlord might be worth?
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# ? May 18, 2019 07:51 |
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Waltzing Along posted:Anyone know what a sealed copy of Deathlord might be worth? my brief googling showed a used copy on amazon for $49.99, but i have no idea if that's competitive. nothing on ebay
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# ? May 18, 2019 21:53 |
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Too bad it's not a sealed copy of one of the biggies.
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# ? May 19, 2019 00:03 |
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I know it's not old school, but I have to hype the just released Druidstone, the latest release from the Grimrock guys. It's really loving good people. It's mission based fantasy X-Com and an absolute steal at £20.
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# ? May 25, 2019 18:10 |
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NoNostalgia4Grover posted:Ace was the Wasteland 1 recruitable NPC that you find naked + half-dead in a rape dungeon. . I do not remember this
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# ? May 25, 2019 21:02 |
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Edit: Wrong thread lol
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# ? May 25, 2019 21:09 |
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Havant seen this mentioned yet - an old school PlayStation RPG becoming a new old school PC RPG, and thus should be in this Megathread. Wizardry Labyrinth of Lost Souls launching next week: https://www.rpgsite.net/news/8489-wizardry-labyrinth-of-lost-souls-launches-for-pc-on-may-29 Also, Druidstone looks really good but I'll need to wait a while given how much else I've got to play at the moment!
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# ? May 25, 2019 23:20 |
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BadAstronaut posted:Havant seen this mentioned yet - an old school PlayStation RPG becoming a new old school PC RPG, and thus should be in this Megathread. Wizardry Labyrinth of Lost Souls launching next week: Man, I still have this on my old PS3. One of these days I should go back and try to finish it.
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# ? May 25, 2019 23:30 |
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Deptfordx posted:I know it's not old school, but I have to hype the just released Druidstone, the latest release from the Grimrock guys. It's really loving good people. Game looks good, seeing it priced at $24 USD, going to hold off buying it until it gets a few months of patches. Boggling my mind that the british pound exchange rate is still that high, despite everything Brexit thats happened for the past 20+ months. Brexit means Brexit? precision posted:I do not remember this Quartz/gang hideout building/the dungeon-basement under the bartender/Ace is locked up in one of the "prison" cells.
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# ? May 26, 2019 00:59 |
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Well we haven't catastrophically crashed out of the EU yet. Wait till November and you can probably pick it up for $1.99.
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# ? May 26, 2019 09:10 |
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BadAstronaut posted:Havant seen this mentioned yet - an old school PlayStation RPG becoming a new old school PC RPG, and thus should be in this Megathread. Wizardry Labyrinth of Lost Souls launching next week: I know there are loads of Japanese Wizardries (Wizardys? gently caress off), is this one of the good ones? I think the best is meant to be Tales of the Forsaken Land?
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# ? May 26, 2019 13:48 |
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I'm starting JA2 for the first time in years (with 1.13) obviously and cannot remember what character builds should look like for the life of me. I was going to make my IMP a stealthy lad with throwing knives whose main purpose would be sneaking around bases picking off key threats/targets and opening doors and that before any real fighting started. Is that at all feasible? I also remember something about how all IMPs should have dual SMGs but I assume I dreamed that.
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# ? May 28, 2019 19:44 |
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Lunchmeat Larry posted:I know there are loads of Japanese Wizardries (Wizardys? gently caress off), is this one of the good ones? I think the best is meant to be Tales of the Forsaken Land? Yeah it's really good. It's more traditional Wizardry than Forsaken Land, in both good and bad ways. Overall I like Forsaken Land better.
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# ? May 29, 2019 04:43 |
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Deptfordx posted:I know it's not old school, but I have to hype the just released Druidstone, the latest release from the Grimrock guys. It's really loving good people. It owns, it's the Gloomhaven / D&D4 crossover I didn't know I always wanted.
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# ? May 29, 2019 05:12 |
Lunchmeat Larry posted:I'm starting JA2 for the first time in years (with 1.13) obviously and cannot remember what character builds should look like for the life of me. I was going to make my IMP a stealthy lad with throwing knives whose main purpose would be sneaking around bases picking off key threats/targets and opening doors and that before any real fighting started. Is that at all feasible?
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# ? May 29, 2019 08:39 |
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oh I had a look and couldn't find one, cheers
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# ? May 29, 2019 10:01 |
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can someone explain what happened to Chris Avellone exactly https://twitter.com/MOOMANiBE/status/1134507835306401793?s=19
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# ? Jun 1, 2019 22:31 |
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Lunchmeat Larry posted:can someone explain what happened to Chris Avellone exactly 1) He's always been bad but was way better at hiding it (see also: Myron) 2) Turns out making nazi-forums that suck you off your main internet place to post leads to some bad stuff!
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# ? Jun 1, 2019 23:24 |
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He lost his drat mind, lot of that going around. You hate to see it.
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# ? Jun 2, 2019 02:46 |
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Saw a ChudChad the other day. Horrible creatures.
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# ? Jun 2, 2019 03:51 |
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Wait, what's wrong with Avellone saying he wants to write his games apolitically?
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# ? Jun 2, 2019 22:20 |
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drkeiscool posted:Wait, what's wrong with Avellone saying he wants to write his games apolitically? Many assholes who identify as “anti-SJW” critique SJWs as “trying to inject politics and political views” into inappropriate venues. This is an innately political judgement that favors the status quo, with a goal that seeks to dismiss merited criticism.
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# ? Jun 2, 2019 22:41 |
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Chris Avellone wrote Alpha Protocol, which is critical of both the War in Terror and the Military-Industrial Complex. It’s incredibly ridiculous for him to claim it’s apolitical.
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# ? Jun 2, 2019 22:44 |
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After reading more of the article, I think what he was trying to say was that instead of explicitly supporting one position over another, he presents a scenario and then leaves it up to the player to decide what they support.
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# ? Jun 2, 2019 22:58 |
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# ? Jun 12, 2024 16:18 |
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drkeiscool posted:After reading more of the article, I think what he was trying to say was that instead of explicitly supporting one position over another, he presents a scenario and then leaves it up to the player to decide what they support.
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# ? Jun 2, 2019 23:04 |